Westward Collection
I’m an old broad and I loved replaying these games during COVID! Very casual and a great time-killer but still requires some strategy.
– Real player with 16.1 hrs in game
Read More: Best City Builder RTS Games.
The original Westward (1st game in collection) is an iconic blast from the past town simulator. It’s the perfect mix of time management, decision making, and plain fun.
– Real player with 13.3 hrs in game
1849
Impressions Games' Pharaoh (also available on Steam, though pricey for a 1999 title), sans combat, in a wild-west setting, with a heavy focus on trading.
You supply houses with goods to increase their level, they support more population and pay more rent this way, but eventually demand more quantity and diversity of goods to improve. You might be able to produce some of these goods for which you will need to set up a supply chain, from producing the material to crafting the end product. Some of these you can’t produce at all, you will need to open trade routes with cash and then buy or sell goods accordingly.
– Real player with 76.8 hrs in game
Read More: Best City Builder Management Games.
1849 is a gold rush-themed city builder in the same vein as the classic Impressions series (Pharaoh, Caesar, Zeus, and Emperor). It’s a little less complex than the aforementioned games, and the strategy is pretty much the same for each level, making it a little repetitive after a while. Still, it’s a long game (20 hours in, and I still haven’t finished it), and it’s certainly worth picking up on sale.
The UI has some flaws; first of all, it covers up too much of the playing field. There are only two ‘advisors’: population and economy. The economics advisor doesn’t give you nearly enough information about where your money is going. When buying and selling goods, you cannot set a purchase/sell level, where anything below/above that number is bought/sold. If you run out of a resource needed for your houses, they will devolve; thus, you must keep an eye on how much stock you have in your warehouse. You can tag items in the warehouse to ‘hoard’, but only food and alcohol, not resources such as wood and fabric.
– Real player with 20.4 hrs in game
Big Bang West
Not all that great to be honest.
Lacks fun. Alot.
– Real player with 0.4 hrs in game
Read More: Best City Builder RPG Games.
For Gameplay - https://youtu.be/WzF_MoQL2uY
FOLLOW MY Steam Curator PAGE For More - https://store.steampowered.com/curator/40613865/
Simple click base strategy game. Love the graphics reminds me of desparators. Objective base gaming where you need to complete certain task
If you are looking for chill strategy game, you should buy it.
➡️ Ratings ⬅️
☑
Gameplay-
☐ Very good
☑ Good
☐ Nothing special
☐ Okay
☐ Bad
Graphics-
☐ Masterpiece
☐ Beautiful
☑ Good
☐ Will do
☐ Bad
☐ Awful
Audio
– Real player with 0.2 hrs in game
Depraved
pros
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love the weather cycle
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great attention to small details
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better than average graphics
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great foundation to build on with improvements
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bandits/native american interaction is a nice aspect
cons
-terrible economic system at all levels (easy medium hard)
at hard you pretty much can only build one way or you will fail
at medium you can waiver a little but not much
at easy not much different from medium
if you want to build only a logging town and never advance your populations status then you have no worries
– Real player with 165.4 hrs in game
Bottom Line Up Front: This game will be amazing when it’s finished.
Pros:
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It’s a very cool concept of starting a town in the wild west.
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The Devs. have come up with a great backbone for the buildings and resources you will need to be successful.
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Replay-ability once complete will be a GINORMOUS 10/10.
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It’s not an easy game to master in the beginning. You really need to think a few steps ahead before building anything. This makes it so much more fun when you are successful in your choices.
– Real player with 43.1 hrs in game
Railway Empire
WRITE THIS DOWN: You WILL need to know a couple things.. Writing this review at 647 hours of playtime.. so I’m pretty sure I’m enjoying being an expert at it, and it helps a lot..
If you dont understand these comments, try googling the concepts anyway.. you need to know this stuff.
You will build single lane tracks early on and tear them up later to redesign… BECAUSE you will be short on money - always.. (unless you use unlimited sandbox or mods).
Learn how to use regular or one-way signals to create short lanes on the side of a long stretch of track so trains can pass each other along the way across large empty terrain areas.
– Real player with 1489.3 hrs in game
I spent a lot of my life on Railroad Tycoon, from the first one until the end of the series. A-Train, Transport Tycoon, Rails!, you name it. If it had a train in it, I bought it. So of course I bought this too.
I really, really like this game. There are elements here that feel like Railroad Tycoon 3, and there are elements that do not. Just enough for you to find something you like in this game regardless of how you felt about previous railroad incarnations. I’m going to lay out a PRO/CON/WISHLIST below for you to peruse at your leisure. I may edit these if they change down the road.
– Real player with 332.2 hrs in game
RimWorld
Money never better spent.
I’ve bought a lot of games over the years. Most I play and forget and the pile of those games serves as nothing but a lesson to buy carefully and to remember replay-ability. A colony building sim with plenty of flavor and fun that rarely gets boring.
This is not one of those games. It has lasted me years of constant entertainment. A spiritual heir of Dwarf Fortress (before my time) in space where anything can happen and things scale up properly. So many variables and steady but solid updates from the Dev and a healthy mod community that keeps the best afloat.
– Real player with 4333.4 hrs in game
A Rimworld story:
Dave is gay. Bill is beautiful, but not gay. Dave hits on Bill. Bill says no thanks. Dave has a breakdown and wanders in a daze. A raid suddenly hits. They attack Dave. Dave is downed by the raiders. Bill isn’t capable of fighting or medical tasks. Bill is attacked and downed too. The raiders steal some stuff and set the fields on fire. Bill becomes able to walk again, but can’t help Dave. Dave dies from bleeding out. Bill has another mental break, this time from the loss of his best friend Dave. Bill attacks their pet warg which pushes the pet overboard and then it attacks Bill. Bill is downed. The fires are raging through the mostly wood base and eventually Bill is set on fire. Bill dies from the fire.
– Real player with 1098.1 hrs in game
OIL PATCH SIMULATIONS
i have been playing the game for several months now. there are no problems with this game. everything works properly. technical support is outstanding. i had a problem starting the game because of my system setup is unique and the game itself gives you info on how to contact support. an impressive first for me. the game tells you what is wrong with it and how to fix it. nice. simple fix takes seconds just enter a special code and it fixes itself to work on my system. never heard of that before. top notch game support.
– Real player with 68.2 hrs in game
so it says to purge drill rigs to relocate and various other commands that do not have options associated with them. how exactly does this work? do i write my own script to implement these dynamics that supposedly exist or do i just accept the fact that the game is not only broken but not even complete?
– Real player with 1.5 hrs in game