Fantasy Town Regional Manager

Fantasy Town Regional Manager

This game was not what I was expecting. I thought it would be something like SimCity where you endlessly expand your town. But this game isn’t meant for you to build a long term town right out of the gate. You are expected to create a town, accomplish some small goals and quests, earn upgrade points and then - when your town crashes and burns - unlock some upgrades and start over again.

I’ve played for 16 hours and have yet to fully unlock all of the upgrades. I have unlocked all of the buildings and it is starting to get a little repetitive but I can see this as a fun game to come back to after a break and play a few rounds to pass the time.

Real player with 16.4 hrs in game


Read More: Best City Builder Colorful Games.


Fun, engaging, eases you into some interesting complexities

I love how vibrant the game is, which is thanks to the music, the cute colours, the little people moving about the buildings, and the amount of story it’s able to fit in with the newspaper and your own gameplay.

That’s all drawn me in, but what’s kept me playing is seeing more new buildings appear, then deciding how their placement might affect the satisfaction of each class of adventurers. It starts off simple enough but when you’re ready, you’re able to introduce modifiers that impact the way you play even further.

Real player with 15.3 hrs in game

Fantasy Town Regional Manager on Steam

Myriads: Renaissance

Myriads: Renaissance

Build-up your capital island and manage its resources using city building mechanics. Are your citizens starving? Add a wetland shard and build a farm. Do you need to raise a new army? Mine gold from your single mountain shard or trade goods for gold. But be careful, space is limited as you won’t be able to extend your island indefinitely.

You cannot survive on your own, you will need to explore your surroundings. Travel into a procedurally generated world, discovering a myriad of floating islands. Send your armies to loot lost secrets or treasure chests. Trace your path and establish new colonies. But be careful, the more you explore, the more you will let your enemy know that you exist.

The capital island is limited in size, you will need to expand your territory outside of its bound. Do you need some food to sustain your capital’s needs? Send your settler ship to establish a new exploitation colony. Do you need more gold in order to recruit more troops? Build and manage trading posts. But with great power comes great responsibility: will you be able to defend them?

Enemy’s corsairs are roaming across the world, raiding and killing. Place defense towers strategically to protect your colonies from them. Use your galleons to destroy corsair lairs, freeing the archipelagos from your enemy’s rule. But be prepared to face it as it will come for you!

New technologies are the key to overcome your rival. Are your citizens struggling with the lack of space? Use the lost secrets your armies found and unlock a new technology which allows more shards to be gathered. Do you wish to recruit more advanced troops? Build cartographers and keep looking for lost secrets.


Read More: Best City Builder Procedural Generation Games.


Myriads: Renaissance on Steam

Wastelander

Wastelander

Wastelander is a roguelike turn-based colony-building game. Explore a barren alien world and build a unique colony by unlocking new buildings, and re-activating ancient alien technologies while defending yourself from destructive atmospheric storms. Can you build a unique thriving colony, and find a way to escape this deadly predicament before it’s too late?

In Wastelander you’ll start from nothing as a castaway on an alien world. As your colony expands you’ll find alien artifacts and buildings, perks, technology upgrades, and consumable items scattered across the map.

START FROM NOTHING

Create a simple colony as you explore your immediate surroundings.

BUILD AN ECONOMY

Harvest resources and expand your base. Connect to alien ruins to unlock new buildings and alien technology.

MASTER THE WASTELAND

Create a sweeping colony that spans the globe. Connect your base to all the alien ruins to escape the planet before the final mega-storm buries the wasteland and you along with it.

KEY FEATURES:

  • Simple turn based colony building gameplay that’s easy to learn, but difficult to master!

  • Scan your surroundings to uncover resources and other hidden alien items.

  • Build and expand your colony using your resources efficiently.

  • Construct defenses to protect your buildings from regular destructive storms.

  • Upgrade and unlock new buildings as you explore maps shrouded in mystery.

  • Use powerful abilities granted by ancient alien buildings

  • Unlock the secrets of the alien ruins to improve your technology and unlock a path to escape and victory!

  • Compete with other players' high scores on the “Daily Challenge” leaderboard.


Read More: Best City Builder Colony Sim Games.


Wastelander on Steam

1980

1980

Quite fun, quite well executed, it’s a small game but what it does, it generally does well.

The one criticism I have to make concerns “gentrification”. I know what gentrification is, I’ve spent the last twenty years living in Liverpool, Leeds and Newcastle, all cities where gentrification has happened. The issue of poor people being priced out of their city is one that I’m aware of. It’s a complex issue - it’s bad for the working class population, but quite nice for the upper-middle-class upwards, because the whole city is reshaped for them; very often the city as a whole thrives. Forty years ago, Catherine street in Toxteth in Liverpool was the scene of rioting; today you pretty much have to be a millionaire to own a house there. The people who used to live there have been pushed out. As to whether you think that’s fair, that probably depends how wealthy you are, and whether you’re on the left or the right politically. It’s currently a live issue in Manchester; regeneration of the northern English former industrial cities was done by giving developers free rein to gentrify at will. The cities were risen from their ashes, essentially at a cost to their working-class populations.

Real player with 9.0 hrs in game

This game is not bad, but it’s very unsatisfying.

I understand that you can’t really “win”, that’s the premise of the game.

I started several times and tried almost every possible approach to get all the first missions done, but it seems like that is not possible?! Or there is maybe like one combination/timing, which will make is possible and I wasn’t able to find out how.

If somebody knows, make a comment!

Now it just felt unsatisfying, that I was neither able to finish the missions nor the game in a good way and it was a more frustrating than enjoyable experience. If this is intended due to the urbanization story, okay, but I didn’t liked it.

Real player with 5.5 hrs in game

1980 on Steam

HUMANKIND™

HUMANKIND™

Loosing progress at the Dia de los Muertos Event??

I build a city with more than 300 population for nothing?

You are Not worth of my time and my money anymore!!

Mark my words. Look at the playtime at writing this review (213hours) … not a minute more, not a cent more for the many future DLCs.

DLCs that are necessary (but not paid once), as clearly the game is MISSING stuff to be enjoyed, to be recommended.

There are still games out there, You buy at release day, You play, You enjoy …. And You don’t feel fooled. Humankind is NOT one of them.

Real player with 213.0 hrs in game

This is now my favorite Civ-like 4x game.

9/10

Cons:

-Its tutorialization GUI and tooltips leave something to be desired. For example, the fact that Fog environment (tile modifier) on the ocean stops line of sight units from being able to fire through. Some things you have to just learn on your own. I wish they could update this for as much as possible.

-This might just be a flavor thing, but the way the game is set up, you can transition to entirely different cultures as you enter a new era. You can go from Assyrian to Swedish within a campaign, without ever having dominated or assimilated any different culture-groups. Sometimes, I wish this had been handled differently, like you could only transition into culture-groups you had somehow been culturally involved with by neighbors or assimilation/domination. But gameplay wise it is still very fun as it is. Just hampers the immersion slightly.

Real player with 155.4 hrs in game

HUMANKIND™ on Steam

Deus Lo Veult

Deus Lo Veult

I find this game very strange, because it seems partially incomplete in terms of actual gameplay - I managed to get 10 minutes in before my attempted invasion of Tripoli resulted in the game just… stopping, and preventing me from continuing. In terms of art, it is very visually pleasing to look at, which is what leads me to confusion - on that side, it seems quite polished. I hope the devs update this to fix this soon.

Real player with 0.1 hrs in game

AS the others said, it’s a scam. unable to change language to french even if it is shown, the game is ridiculously simplistic (we’re talking 2010 mobile games here) and breaks after the first couple of rounds.

Real player with 0.1 hrs in game

Deus Lo Veult on Steam

Empires in Ruins

Empires in Ruins

Edit: The developer is super chill, and is looking to patch out the bugs soon. This is still a hard game with hit-or-miss writing and an imperfect UI, but serious props to anyone who can indie dev something this complex. Check it out if there isn’t something in the review that’s a dealbreaker for you.

This is a very “yes, but…” recommendation.

Empires In Ruins is a thing I should like. It’s a tower defense with a 4x strategy layer, and where you can econ yourself into an easier TD situation, or TD yourself out of a bad economy.

Real player with 27.9 hrs in game

**This is a short excerpt of my longer analysis and review (available in English and German). I would recommend reading the full text or watching the YouTube Video (German Voiceover, many subtitles)

| Visit and maybe follow my curator page, to get more detailed reviews |

Empires in Ruins Test / Review

Empires in Ruins Review – Conclusion and opinion**

For an indie game of a small team just entering early access, the game is already surprisingly polished. The campaign includes a very entertaining story and for strategy fans an appealing game depth.

Real player with 13.4 hrs in game

Empires in Ruins on Steam

Oraiah

Oraiah

This is a really Great game. All i can say is great music great atmosphere, VERY immersive, and its fun. Waking up today i didnt know Id become Tobias Turdschitz of my very own Turdschitz kingdom, Will update more after i get more time in game.

Totally tubuler.

Update- im addicted

The interface is very intuitive i only studied the tutorial 5 minutes and i knew how to play the game. I love the fact that theres lots of decision making, and u feel like your far away in kingdoms fighting for your people. The bardic music is really nice and this is a good game to play while listening to talk radio if u want to turn it off. Its very addicting and i woulda payed more for this game, how far it will go i dont know, but i know within 1 hour of playing i got completely addicted . If youre thinking about buying it, just get it, you wont be disappointed for the price.

Real player with 9.4 hrs in game

Really cool in the first 15 minutes but then you realize just how “varied” it really is. You’ll get the same 10 or so events constantly over and over with no differences whatsoever, the resource system is very lacking and so is the military and building sections. Diplomacy system and law systems are nearly non-existent.

Even if you have no troops, you’ll still get events where it says you lose soldiers and the like.

Good start but bad execution given this is the final project.

English translation is terrible.

Real player with 0.6 hrs in game

Oraiah on Steam

Altwaldheim: Town in Turmoil

Altwaldheim: Town in Turmoil

Simple game. Yet rng, 5 factions, random events, riddles make it complex with deep strategy element.

I love city builders and making units in general. Game is very challenging I’ve played 17.5 hours a few days into purchasing and even though made it to final boss twice i still have not beat the game yet. Addictive game play and replay value is high.

Key to starting is focus on 1. gold 2. food 3. wood. i do not make any units until i’m attacked at the start. when i am attacked I focus on making a few units ie 20 archers maybe 10 thugs 10 militia then attack the small camps ie peasant militia and archer camps. make iron and stone mine and the remaining buidings. pick one faction to focus on and maybe have a subfaction as 2nd ary. for me i choose military and later capitalists. but there are relion freethinkers and nature ie guardians.

Real player with 20.1 hrs in game

Ok folks,

I’ve been playing games from a very young age. This game will work for you if you like a chill relaxed management game that will challenge you.

Graphics are minimalist but it doesn’t matter.

I recommend the game because the developers did a really really good job in pulling this together in a way that it will keep you entertained while really focusing on you management and decision skills.

Well done, it’s a buy.

Real player with 10.8 hrs in game

Altwaldheim: Town in Turmoil on Steam

As Far As The Eye

As Far As The Eye

This game was incredibly brutal until I discovered the Council building and the Knowledge resource, and then it became an incredibly fair and deep city-building/roguelike/4x game.

The biggest problem with the game is there isn’t a good reference for how all the mechanics work. I think it will be better once an online wiki is available.

My tips for a winning initial game:

Opening:

1. Get 40 wood and build a sawmill. Assign one of your workers to be a gatherer and gather wood. Later, when you don’t need wood, switch this worker to be a food gatherer and build a fruit hut for 80 (you can do this earlier if you get a 4th worker). You should have enough rations for this, and the carpenter/fruit gatherer jobs share the first 3 levels.

Real player with 26.9 hrs in game

I too believe that this is a nice game if you enjoy roguelike games.

When I first saw the list of buildable buildings I was worried the game wouldnt have much depth, as there are exactly 15 buildings which can be built.

So .. I was worried I will just figure out how things work and lose interest in the game after a few days, because I found some safe winning strategy.

Luckily it was different!

The overall difficulty is quite high. After the tutorial campaign you get to play 4 tribes with increasing difficulty (you have to start with the lowest difficulty tribe). However, even that tribe took me quite some effort to win with.

Real player with 25.2 hrs in game

As Far As The Eye on Steam