Shaped Touches

Shaped Touches

I have no fucking clue what was happening or what i was supposed to be doing. It was pretty but other than that idk what the point was.

Real player with 0.2 hrs in game


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runs like shit

Real player with 0.2 hrs in game

Shaped Touches on Steam

Glittermitten Grove

Glittermitten Grove

Okay, since this is not the “normal” game we are getting here, so i am gonna first talk about the “Main game”, the one we are sold with, the one with the game title - Grittermitten Grove. Especially for those who didn’t know the “dark secret” behind this game at the time they hit the buy button.

This game reminds me a lot of the PC98 Pixy Garden (ピクシーガーデン 妖精伝説) back in 1995. Such nostalgia! Haven’t really seen a similar genre of that type since, I’ve played Creatures and other monster breeding/town management games but none of them gives me that special feeling from Pixy Garden, until i find this game. This game is like a combination of Pixy Garden with Terraria’s suvival and terraforming touch, making it much more difficult and intriguing.

Real player with 19.6 hrs in game


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Glittermitten grove is, in and of itself, a very simply fun game with a shallow learning curve and an immediately apparent reward for learning the game’s fairly simple mechanics. It’s nice to look at, it’s original, and it’s a worthwhile time-waster if you’re into building bases and managing resources. There’s not really an endgame and the depth leaves quite a bit to be desired, but we all know that’s not the game you want to hear about.

Frog Fractions 2, or TXT World as it’s called in-game, does not measure up to its predecessor. I’ll admit, it’s got a very unique sort of charm, and the minigames that are unlocked are funny enough; the glaring issue is that the game utterly lacks the spirit and sense of absurdism and unpredictable over-the-top progression that, in my opinion, made the original Frog Fractions great. The game is interesting and engaging to a point, the difficulty is tough but fair and easy to adjust to, but rather than an imaginative journey from humble beginnings through a goofy and nonsensical plot that retains cohesion with interesting – if consistently silly – writing; TXT World serves as a sort of ascii hub through which to access games that feel like in-jokes and collectibles that reward you with cheap nonsense meant to make one laugh through its randomness and reference to pop culture. The entire time I was playing, I was left wondering, “When does the real game start?” to which the game replied, “Never.” If you’re a die-hard Frog Fractions fan and want to see what the developers did with the kickstarter money they raised, then you can spend $20 on a nifty resource manager and a collection of game jam titles, and hopefully prove my feelings about this game wrong. As it stands, however; I cannot reccomend this game. I was disappointed and saddened by this title, and while I don’t regret purchasing it, I couldn’t encourage any of my friends to spend their money on this end product. Maybe wait for it to go on sale? I don’t know.

Real player with 16.1 hrs in game

Glittermitten Grove on Steam

SpiderPunks

SpiderPunks

#### Enter the crazy world of SpiderPunks and face overwhelming enemies.

SpiderPunks is a unique blend of three-game genres: Builder/Defense, Action, and Puzzle.

Earn money and spend it on new spider’s web connections. Buy new spiders or heal injured ones. Protect your spider’s mother from deadly soap bubbles using your family’s unique combat skills to fight the ever-growing enemy force.

As a growing family needs more and more food and space, expand the cobweb threads network which will unlock food sources. Connect the threads of the web to increase their endurance against advancing enemies.

Place the baby’s spiders in strategic places. Make sure they are close enough to food sources and not far from their parent. Let them use the full potential of their ability to fight toxic bubbles.

……………………………SHOOTER……………………..FREEZER………………………BOUNCER………………………….

Shooter - Kills enemy by a direct shoot.

Freezer - Slows down enemy advance.

Bouncer - Pushing back enemy attack.


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SpiderPunks on Steam

Battle Map Studio

Battle Map Studio

Decent map maker considering the fact that it’s early access. Would love a way to make custom assets. And an option for steam remote play would be amazing as my players have no need to make maps, only play on them. OR make a heavily discounted version of the program that only allows playing.

The UI is garbage as of now, hopefuly it improves over time. Will probably just use it to make custom top down 2d maps until it gets usable. Will rewrite the review when/if i test this thing out a bit more.

Real player with 0.5 hrs in game

If a game requires internet to be played please disclose that information.

Real player with 0.1 hrs in game

Battle Map Studio on Steam

Cloud Gardens

Cloud Gardens

When I first went to play Cloud Gardens, I didn’t know what to expect. Come to find out, that’s exactly how you should approach this game.

Cloud Gardens is a unique experience that’s hard to describe or compare. It’s partly a gardening simulator, partly a Dystopian landscape builder, and partly a puzzle game that is both satisfying and without frustration. Any and all preconceptions I had about the game were dashed as soon as I started playing it.

Not only is the game beautiful and unique, but it also hits all the right marks: The controls and level design are absolutely on point. It’s so much effortless fun working your way through level after level, and when you fail a level it’s no big deal to go back and try it again. As a matter of fact, you’ll look forward to it.

Real player with 35.1 hrs in game

This game is so satisfying! At first it’s so simple you might think you’re playing a repetitive and boring experience, but it quickly gets more and more creative and captivating. Some levels are shorter and offer less room for wild creativity, which creates a good pacing considering the large amount of levels in the game (I’m not even halfway through apparently).

I almost never write a review before completing a game, but this is something else. Good vibe with simple and solid mechanics, charming pixel art, and a surprising amount of player agency: you’re growing plants, sure, but also placing (or dropping) all kinds of objects near your plants to make them grow. Those objects let you create storytelling in every scene, then make great foundations for more procedurally-creative plant growth. This is also why the initial simplicity might be misleading: at first, there’s not much room to expand, but wait until you add vehicles and buildings on larger levels to see the true potential of the game. There’s a puzzle element to it, too, for reaching 100% and completing each level.

Real player with 19.2 hrs in game

Cloud Gardens on Steam