Space Colony: Steam Edition

Space Colony: Steam Edition

I really like this game. It has been described as The Sims in Space. I have never liked The Sims games as I find that they are far too repetitive and boring. Space Colony is a good building game, The Sims element is that you do have to be aware of the needs of your operatives to improve production. This does give an extra twist to the game that you have to think about and some of the challenges are based around ensuring that your crew are reletively happy or they won’t work.

Any Building Sim worth it’s salt should have an element of ensuring that you are providing basic things, such as food, so I don’t find this particularly strange, as some have mentioned. Making sure your crew does not go mad while on an abandoned planet does give the game an additional challenge.

Real player with 102.4 hrs in game


Read More: Best City Builder Immersive Sim Games.


well i dont know what to say, i really want to like this game but its more about mini managing all of the peoples quirks than it is about building a colony. the maps are very small so building is limited even in sandbox mode. there are numerous objects on maps that cannot be removed (maybe by bombs in free mode ?) forcing you to make odd looking and crappy base layouts in most cases.

alot of the quests are just kind of gimmicky, in a previous scenario you will unlock items for the quest, yet the very next quest acts like you never used them before just to make certain quests “seem” harder. although there is an option to download user made content so thats a plus.

Real player with 40.5 hrs in game

Space Colony: Steam Edition on Steam

Spacefolk City

Spacefolk City

Experienced on the Oculus Quest 2

You can view my gameplay & initial impressions here: https://youtu.be/-agrdtFhuk8

I do think Spacefolk City is a good game and worthy of recommending. However, it definitely is not for everyone or a must-experience for VR by any stretch of the imagination. It’s a nicely put together game that will appeal to anyone looking for a casual city building (space-themed) experience. However, if you’re looking for a hard-core city sim, then you will be sorely disappointed here. This game trades in depth for accessibility.

Real player with 4.2 hrs in game


Read More: Best City Builder VR Games.


HOW are there no reviews for this game?! It is awesome! I have been waiting a really long time for something like this to come along and it is very well done. It had my vote for VR GOTY.

It is polished, plays great, soundtrack is hilarious and a great compliment to the game, more people should check this out. There aren’t enough VR city builders and the ones there are fall flat. This is an amazing VR game!

Real player with 2.4 hrs in game

Spacefolk City on Steam

Spider-Robots War

Spider-Robots War

Not a bad game, you can create many robots, 5 levels, decent graphics

Real player with 1.9 hrs in game


Read More: Best City Builder Tower Defense Games.


Unfortunately even for the price of £2 its still pretty terrible, i went into the game thinking wish it had more than 5 missions, was quickly replaced by not been able to wait til i finished it, literally, left during the 4th mission, i could be so much better but was blatantly abandonded early on during alpha

Real player with 0.8 hrs in game

Spider-Robots War on Steam

Outer Space Shack

Outer Space Shack

Plan your space program, and send your precious rockets to the Moon or Mars. Build a small space base at first, and ensure the well-being of your astronauts. Feed them, protect them from hazards and radiations, and keep them happy.

Progressively, use more and more local resources, and make your settlement sustainable.

NEW Kickstarter campaign has started.

Space Center

Prepare your ‘rocket’ missions in the space center. Optimize every kilogram of payload of your precious rockets, and launch engineering projects to improve your rockets and the base hardware.

Base Building

Plan an efficient layout for your base, and increase its capabilities through new buildings and machineries. Start doing all the heavy work with a few rovers, and when ready, make your first astronauts come. Grow from an uncomfortable shack to a small village. Develop businesses on your base to make it sustainable

Astronauts

Feed your astronauts, ensure they have proper living space, protect them against hazards of space: radiation, space dust. Make sure they stay sane in the complex environment

Outer Space Shack on Steam

The Spatials: Galactology

The Spatials: Galactology

### Too Long; Long-Story-Short, Version

I have to say; After holding-off from trying this game; for sooo long now… Im glad I finally did. Even in its current state of: - EA / Alpha;.. This game is amazingly well put-together & very immersive & playable & enjoyable so far. For everything that it says it is & does & wants to be; It really does deliver these things very well.

Coupled with, one of the most productive, active & interactive, community-minded / oriented Devs, Ive seen here on steam; which gives GREAT promise & hope; & firm reason to believe that this game, will only continue to advance & grow, in positive & unique directions & become even better into the near future, as it comes to its final completion. Not to mention, the current state of the game itself, also giving proper & solid testaments to those statements, as well.

Real player with 114.2 hrs in game

The Spatials: Galactology is a real time base simulator. You start with a small crew of ‘redshirts’ and a dream for a profitable space economy. Its current build is in the alpha stage which means that the tutorials are a little clunky and hard to follow. However, this is a real gem of an experience. It reminds me of a less frustrating and less boring version of Evil Genius. Your base is constantly doing stuff, a little space ant farm, while you can travel to various planets for resources.

The planets are procedurally created and they don’t have a huge variety at this junction, but the maps are pretty and serve the purpose of giving your troops something to explore and capture. Each planet has various resources, such as metals from the lava worlds, which must be extracted with a universal building (the old version had more variety but I don’t think it needs it.) As your tech tree increases you can put in recruitment centers and tv stations to run ads for your station.

Real player with 78.3 hrs in game

The Spatials: Galactology on Steam

Colonials Programme

Colonials Programme

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A short-term sci-fi Colony Building Resource Management puzzle game

It’s a causal game where you build machines on a grid-based 2.5D map, to harvest resources, and refine them into things like food, water or fuel. Which you’ll need to birth colonists or launch rockets. Meanwhile, you’ll have to manage pollution levels or even fight alien infestations, threatening to block off your precious building slots!

Real player with 37.3 hrs in game

A colony management simulation where you are preparing planets for human colonization. Build the necessary structures and gather resource. Then manage the planet and continue to progress, eventually gaining colonist and venturing on. A causal game that takes planning, and has a lot of indie charm.

Here is the first 40 minutes of game play.

https://youtu.be/MDujfx4yX2Q

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### Mature Minded Gamers |

Real player with 11.3 hrs in game

Colonials Programme on Steam

Starport Delta

Starport Delta

This game first caught my eye at PAX East 2019, mostly for being set in Space and the beautiful artwork.

While my first genre of choice is FPS, I mainly look for games with an interesting story line. This game is hard to fit into one genre. To paraphrase one of the responses in the discussions, it sits in a mix category of strategy survival, puzzler, and hex based tower defense.

The story line in Starport Delta really is fantastic in multiple ways. The voice acting is top notch for the characters. They portray the feeling and the characters themselves very well. Specifically the one character that the game sends you to ‘help’ a lot, Nodj Stekson. He has a very wide range of growth he goes through during the game, and it’s portrayed perfectly.

Real player with 169.3 hrs in game

I want to start this off with the fact that this game was developed by a team of TWO developers! They are insanely talented individuals and have been responding to player feedback at an amazing pace! The updates and fixes are coming in quickly and the developers are willing to interact with their community to continually improve the game!

Starport Delta first appears to be a simplistic resource management and building game. However, it quickly becomes one of those games that is easy in concept and difficult to master! This makes it such a worthy challenge for any player who enjoys finding the nuisances of a game and bending them to their will. For those who enjoy a more peaceful, zen type experience: the game provides that opportunity as well!

Real player with 13.8 hrs in game

Starport Delta on Steam

Generation Nova

Generation Nova

“They told us it was a foolproof method for interstellar travel."

How would you feel about waking up from cryo-sleep centuries too early on a huge space ship?

GENERATION NOVA is a strategy game of resource and colony management. The player has to balance the passengers needs and resources to keep the them alive and happy. Hopefully you will manage to build a community large enough so that one day the last generation on the ship will land on a habitable planet and start their new life on the ground. But don’t be too eager: Expand too fast and you might not have enough workforce to feed the children. Will you make the sacrifices needed to keep the voyage running or will the cold hull of the ship contain only corpses in the end?

The game takes inspiration from games like Banished, Rimworld and Frostpunk. Huge inspirations for the story and setting are from books Across the Universe and the Silo -series and the film Passengers.

Intuitive Building System

Build nearly two dozen different buildings that all serve a specific purpose inside the generation ship. Mine passing asteroids to create resources and tools to keep the generations growing. Keep the security and happiness up to pump up the working speed and hopefully lower the suicide rates.

Technology Upgrades

Assign passengers to conduct scientific research to gain upgrades in the passengers' and buildings' workflow. You don’t want to keep half of your population tilling the soil in the farms do you?

Dynamic Event And Task System

Choose your playstyle: Make harsh decisions and be a tyrant or be liberal and try to help as much as possible. In the end only thing that matters is that the generations will live on. Make the elders work or let them enjoy their last moments in life in peace. Encounter problems with material and resource malfunctions and order passengers to fix the issue even at the cost of their life or let the material go to waste.

Passenger AI

The passengers have been through a lot by just waking up in the ship. Social problems will eventually occur and everything will take a toll on their psyche. Manage their happiness and hope to keep the needed production lines going. You don’t want to end up with no tools to mine the asteroids. And you definitely don’t want the food to run out.

Interesting Zone System

Depending on where you are flying through the space the people of the ship might get more creative and faster in work. But pass a dark void or a nebula and the problems might start piling up. Hopefully the hull will not be breached in the asteroid field. Plan in advance to go on a resource production spree when you know the passengers are willing to do the extra work and give them the breaks they need when times seem the most dire.

Full Music Score

Over an hour of atmospheric and original music tracks made by Markus Brogaard.

“Home… This is our new home for now. Maybe one day my at least children will breath unfiltered air."

Generation Nova on Steam

Sigma World Online

Sigma World Online

Sigma World Online - is an online sandbox with a huge world from many star systems. Choose who to be: space explorer, miner, merchant, farmer, culinary specialist, scientist, builder or hunter, or build your empire.

Features of the project:

  • Full interaction of players in the same game universe

  • Generated star system: planets, satellites and asteroids

  • Automatic creation of a starter star system for beginners every 3 in-game years (36 real days)

  • Ecology of planets and satellites, pollution and contamination of planets

  • Large tech tree and drawing table to speed up research

  • Space flights, moving between different worlds

  • Meteorites and gathering resources in space

  • The construction of space stations with warp engine

  • Primitive, solid propellant, ion and nuclear rocket engines

  • Generation of properties of races of animals, development and life of animals in the environment, silicon life

  • Character skills, genetics and abilities

  • Combined cooking, product compatibility studies when creating dishes

  • Crafting and various resources

  • Various equipment: furnaces, crushers, refrigerators, etc.

  • Research potions on the laboratory table. Buffs and debuffs

  • Building

  • Terraforming the map

  • Farming and hydroponics

  • Private territories

  • Fully destructible environment

  • Transport: cars, boats, amphibians and tanks

  • Trading stations for offline trading between players

  • Ratings

  • Clans and friends

  • Robotics

In the plans:

  • New types of planets and space bodies

  • New star clusters

  • Construction of a collider to obtain antimatter

  • Antimatter Quantum Engines

Sigma World Online on Steam

Generation Ship

Generation Ship

You’re the AI responsible for a generation ship, mankind’s last hope for survival. Build efficient raw material cycles and help your crew in a realistic real-time simulation to survive the hardness of space on their long journey to a new home!

  • Realistic Environment controls

    air pressure, air composition

  • Realistic Artificial Gravity

    by spinning the ship

  • Realistic Persons

    Metabolism using air and nutrition, many needs to be fulfilled

  • Realistic resource conversion

    Resources are converted between each other

  • Everything in real time

    No fake time used

  • Optimized for simulation

    Extreme Gamespeed (100.000x and faster)

  • Timewarp

    to wait for something, automatic pause in critical situations

  • Build a generation ship

    as fast as possible

  • Take care of your crew

    Fulfill their needs

  • Make the ship independent

    Grow your own food, build resource cycles

  • Build it large enough

    to survive the long journey

  • Connect Storages

    To manage the resource flow

  • Recycle Resources

    Convert them into resources that are needed

  • Get supplies from earth

    Till you are independent from them

  • Gather Resources in Missions

    (coming soon)

  • Life support

    several Environment Controls

  • Crew Supply

    Toilets, Sleeping quarters, Canteens,…

  • Food Production

    Greenhouses, Kitchen,…

  • Artificial Gravity buildings

    Mass Balancers, Spinning engines

  • and much more

Generation Ship on Steam