Somewhen

Somewhen

SOMEWHEN is a retro RPG inspired by early J-RPGs. Enjoy dungeon diving, resource gathering, and town building mechanics. In Somewhen, you must help Idyll and company restore a fractured world with an uncertain future using a curious time-travelling train and a little something called the Conductor to rebuild entire towns. Your goal is to quite literally reshape the future by placing homes, trees, and other structures in the present. Rebuild towns using a unique top-down system while fighting for your future with a snappy, on-map battle system!


Read More: Best City Builder Time Travel Games.


Somewhen on Steam

Nelke & the Legendary Alchemists ~Ateliers of the New World~ / ネルケと伝説の錬金術士たち ~新たな大地のアトリエ~

Nelke & the Legendary Alchemists ~Ateliers of the New World~ / ネルケと伝説の錬金術士たち ~新たな大地のアトリエ~

When I first started playing it - I was clueless to what all was going on. That being said I was ecstatic about this being a hardworking bosslady with NO time countdown like the previous games had been… ummm yeah. 6 hours later - I realized after my advisor came in my office and told me that he was taking me back to the capitol for not reaching my task given, THAT IT WAS REAL. Needless to say I was very disappointed to know this was in fact cruel on time management. The second time around I knew not to mess about; starting production and gathering as soon as I could and it made it a little bit easier being prepared for the future goal tasks when they unveiled.

Real player with 94.1 hrs in game


Read More: Best City Builder Anime Games.


This is my first game of the Atelier series.

I saw recommendations of Atelier games but never tryed one because they are always so expensive.

But i have to say its worth the money.

Characters: 10/10

Lovely Characters and everyone of them with their own little story.

Music: 10/10

It is really relaxing to listen to this music while manage the production etc.

Alchemy: 5/10

It´s not that advanced but for new players to the series its really good to understand the base mechanic of the whole system.

Real player with 87.2 hrs in game

Nelke & the Legendary Alchemists ~Ateliers of the New World~ / ネルケと伝説の錬金術士たち ~新たな大地のアトリエ~ on Steam

Big Bang West

Big Bang West

Not all that great to be honest.

Lacks fun. Alot.

Real player with 0.4 hrs in game


Read More: Best City Builder RTS Games.


For Gameplay - https://youtu.be/WzF_MoQL2uY

FOLLOW MY Steam Curator PAGE For More - https://store.steampowered.com/curator/40613865/

Simple click base strategy game. Love the graphics reminds me of desparators. Objective base gaming where you need to complete certain task

If you are looking for chill strategy game, you should buy it.

➡️ Ratings ⬅️


Gameplay-

☐ Very good

☑ Good

☐ Nothing special

☐ Okay

☐ Bad

Graphics-

☐ Masterpiece

☐ Beautiful

☑ Good

☐ Will do

☐ Bad

☐ Awful

Audio

Real player with 0.2 hrs in game

Big Bang West on Steam

Champions of Anteria™

Champions of Anteria™

Champions of Anteria is a sort of hybrid of genres involving real-time combat (sort of) and “puzzle”-based base building outside of combat.

Pros:

  • The puzzle-based nature of the base building was amusing.

  • Combat was OK.

  • I like the ability to choose which battles I will do.

  • Upgrade paths for characters were OK, if uninspired.

Cons:

  • Uplay

  • Game was way too long. By the end, I was begging for it to end. Mechanisms had become way too repetitive by end-game.

Real player with 72.4 hrs in game

This is an amazingly addictive game! I really enjoyed playing it and have no doubt you will enjoy it too.

Lots of funny dialogues. Fun soundtrack that always play the right music for the right moment.

Game can be played with complete relaxation and enjoyment or in a challenging way - depending on how you choose to play.

RPG style potions, magics, unique powers for each champions and completely different kinds of locations and enemies makes the game one of a kind. There’s a huge skill tree for you to upgrade a number of things for almost every item in the game.

Real player with 61.2 hrs in game

Champions of Anteria™ on Steam

Crescent Hollow

Crescent Hollow

I think that the game itself is has a lot of replayability in that there are a bunch of characters to play as with their own backstories. The graphics are good as you see in the trailer. Playing the game on keyboard and mouse is fine but it feels way more fluid with a controller and I do like the character design. The game needs work like all games on early access but the game isn’t as bad as some people make it seem. It’s a pretty fun game. The most interesting character at the moment in my opinion is Druid. I also think that the Ninja is cool as well. I have the feel that a lot of hard work went into this. Yeah the game can be tricky at times but that is what makes it enjoyable. I will update my review when I play more of the game.

Real player with 4.5 hrs in game

If I didn’t know any better, I would say this game is vapor-ware. This seems to have the absolute minimum amount of playability to be on Steam Early Access. Nearly no key does anything, and everything is put together by 4 toddlers. It takes literal seconds for the game to process that all of 5 words have appeared on screen, and until it is done processing such a heavy load, the player is asked to sit and look at all the visuals on screen. All that eye candy bouncing about, giving us players a visual experience like no other.

Real player with 0.1 hrs in game

Crescent Hollow on Steam

Hinterland

Hinterland

At first I bought Hinterland because it was dirt cheap on the Summer Sale and I had a few bucks left in my wallet.. and I was kind of nostalgic for some of the old City Builder series that some of the folks at Tilted Mill had a bit of a hand in towards the end.. but really, I wasn’t expecting much.

I’m actually pretty pleasantly surprised, truth be told. At first glance, it’s like a kind of toned-down Diablo I, with a few city building/management elements thrown in.. And that’s pretty much what it delivers. Perhaps the younger set or the hardcore strategy or simulation players won’t like it, but I’m finding it to be.. almost refreshingly nostalgic. It has a pretty “old school” feel to it, and it’s fairly challenging and moderately replayable. I imagine the harder difficulties will prove much beefier to get through than the “easy” games I’ve done so far.. I could see very much how it can scale.

Real player with 103.7 hrs in game

I played this for hundreds of hours back when it first came out. I still have the disc. I thought maybe the Steam version would have extra content. It doesn’t. The original disc runs fine on Win 8.1, by the way.

You choose a hero class, some of which are also race-specific. Each of them have advantages and disadvantages with regards to starting equipment, building costs, food and gold production in your city, etc. You can choose male or female, which is purely asthetic. Name your character. Then, choose from 4 difficulty levels (easy, medium, difficult, and hardcore) and 3 game lengths (short, medium, long). The game lengths determine how much of the map is populated with monster bases/resources. You can choose to start with all resources, or with random resources that will not include all of them. You can choose to have raiders and requests from the king for resources, food, or gold. These are well-worth fulfilling, but if you cannot attain a resource, this can be very frustrating. You can choose to start with all parts of the map revealed or not. All of these choices affect bonuses or lack thereof to your game score.

Real player with 44.6 hrs in game

Hinterland on Steam

SpellForce 3: Fallen God

SpellForce 3: Fallen God

TLDR: Overall this was a great pick up and really nails both the RPG and RTS elements to it. The story can be immersive the music is incredible and I can’t wait to try out the other games and the co-op element as well. The puzzles are well thought out and engaging which is really refreshing and unexpected for this type of game.

Background:

I came into Spellforce 3: Fallen God with literally no previous experience from the franchise, I thought this was a new standalone game coming out and the story looked interesting so I picked it up. I would like to clarify this is a Standalone DLC for Spellforce 3. After playing I will be picking up the original and the other standalone DLC as well.

Real player with 45.3 hrs in game

We all know why you are here. Tired of all the mediocre writing in other games? Fallen God contains more of the excellent writing and world building you’ve encountered and loved in Spellforce 3 and Soul Harvest. If you haven’t already: go play those titles first. This series punches well above its weight.

As before there’s equal parts RTS and RPG, but this time with trolls in the main lead. Grimlore succeeds in giving these trolls humanlike emotions. It’s far from savage grumping, although they still crush their enemies with their sticks too. And they crush hard. So what are the differences? There’s some crafting involved (trolls can’t wield human weapons), but it’s really not that pronounced. There’s not that much loot to begin with; Grimlore wisely decided to focus on other gameplay elements. The trolls are certainly sturdier than the human protagonists and consequently the game feels easier, especially in the RTS part. Perhaps this was due to playing Fallen God coop (which works great btw!), because most RTS missions could be accomplished by just rushing the opposing base. Is this a problem? I don’t know. Most importantly, we had fun! But Spellforce veterans might want to push the difficulty slider up a notch. On a technical note: the egregious long loading screens are finally gone!

Real player with 42.5 hrs in game

SpellForce 3: Fallen God on Steam

Alek - The Lost Kingdom

Alek - The Lost Kingdom

Updated opinion from edit is at the bottom.

Great Concept, I have played 11 hours in and I still want to play. However, the game just crashes now and it’s because of a bugged out Hunter. He doesn’t hunt unless you interact and close the menu, if you make him quit the game crashes. I lost 10 minutes of progress which turned out to be a lot of stuff being done in that time span. It’s fustrating to have an incompetent NPC that carries a heavy liability to cause crashes.

I sent a couple of the crashes not sure if the Dev received them. With this problem I am held back from progression in the game. It won’t matter if I do another save because the bug can just happen again.

Real player with 23.3 hrs in game

Here I am back for another game review!

Today I’m covering elements of Alek - The Lost Kingdom.

This is a charming little adventurer simulator that centers around Alek (the PC). In this game you build up and manage village settlements, ward off attacks, and help develop a land. Now mind this game IS only in Early Access at the time of this review. That being said it has a lot to offer. Now I know some of you are going to look at my play time and say “But Relmara! That’s hardly enough for a fair review!” The only reason I haven’t logged more time in this game is because of a nasty bug that kept me from loading an old game and starting a new one. Here is where I have to say I am thoroughly impressed. Dev. Blackmeyers has been VERY hands on with us early access player when regarding bugs. I know that working out such issues is laboriously hard. I have never had a dev. respond so expediently to an issue. It’s very heartening to know that we have someone so invested in their player base working to helm the game.

Real player with 12.9 hrs in game

Alek - The Lost Kingdom on Steam

Roman Way

Roman Way

Game is very good, got given a copy to test on stream and enjoyed it alot, the game takes alot of the best mechanics from city builders and plays very well!

Real player with 2.9 hrs in game

The game is not a very fun city builder and the slave management is not very fleshed out.

I have more details in my video review:

https://youtu.be/rUbCT8Zqxt8

Real player with 2.0 hrs in game

Roman Way on Steam

Dream Engines: Nomad Cities - A survival city builder with flying cities

Dream Engines: Nomad Cities - A survival city builder with flying cities

–-{Graphics}—

☐ You forget what reality is

☐ Beautiful

☑ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ Paint.exe

—{Gameplay}—

☐ Very good

☐ Good

☐ It‘s just gameplay

☑ Mehh

☐ Starring at walls is better

☐ Just don‘t

—{Audio}—

☐ Eargasm

☐ Very good

☐ Good

☑ Not too bad

☐ Bad

☐ Earrape

—{Audience}—

☐ Kids

☐ Teens

☐ Adults

☑ Human

—{PC Requirements}—

☐ Check if you can run paint

☑ Potato

☐ Decent

☐ Fast

☐ Rich boiiiiii

☐ Ask NASA if they have a spare computer

—{Difficulity}—

Real player with 40.2 hrs in game

This game feels like it’s trying to combine multiple popular survival RTS games and it’s failing miserably as a result. In the end, we get a mess of a game.

So you start off on a world, there are native swarm type aliens on it. Killing them off is easy. In fact, I’d call them an poorly utilized obstacle. I much prefer the way They Are Billions handled this. But back on topic, you have to kill the native swarms to get access to resource nodes. They honestly feel like a placeholder enemy, and I’d be much more interested if these were a more significant enemy.

Real player with 26.7 hrs in game

Dream Engines: Nomad Cities - A survival city builder with flying cities on Steam