Dice Legacy

Dice Legacy

I picked this up on a whim, purely because I am a sucker for these hybrid dice games. While I do recommend this game, it still is a very flawed game and your appreciation of it will surely come down to your flexibility to cope with said flaws. A lot of games exist that are imperfect and this is one of them.

What is fun?

The core system of building up a unique dice pool, in real-time, with stamina and special powers is pretty fun. It feels at odds with itself at first but it definitely caters to it’s real-time gameplay mechanics unapologetically which I think is a good thing. You can tell from others' reviews that others do not like the RTS elements and wanted something slower, methodical, and more tactical). That isn’t this game which I think is going to just be a matter of taste.

Real player with 61.8 hrs in game


Read More: Best City Builder Survival Games.


I’m more of a turn-based and tabletop gamer myself. This game seems to draw heavily on the mechanics of some very good tabletop dice games like Roll for the Galaxy and Dice Forge, but with real-time pacing. If you’re like me, the RTS pacing of Dice Legacy might be a bit much for you. In that case, I have some advice for a more laid-back gaming experience:

1. Start a new game on pacifist difficulty. It effectively disables the biggest source of real-time pressure, the hostile raiders, and lets you think through your moves at your leisure. The game far, far less stressful as a result, largely becoming self-paced. The economy of the game is still involved enough to get many hours of fun even with the raider threat removed. And you can always bump up the difficulty later if you find yourself mastering the rest of the game, and want more of a real-time challenge.

Real player with 25.6 hrs in game

Dice Legacy on Steam

Empires and Tribes

Empires and Tribes

Empires and Tribes offers a lot of what I’ve been searching for in years: a medieval city and castle building game with a lot of freedom to build what you want almost anywhere you want it. But it still needs a lot of improvements to get there…

The positives:

  • a pure medieval city/castle bulding game (no wizards, dragons etc.)

  • beautiful graphics

  • a high level of freedom in building and forming your city and castle keep

  • a lot of citizen/worker activity (makes your city come alive)

  • You can walk through your city in 1st person and build in 3rd person.

Real player with 91.9 hrs in game


Read More: Best City Builder Early Access Games.


I really like the game so far!! I now wonder, as a noble and probably the future King/Emperor, will the player have the chance to marry to form an alliance with another nearby faction? (For male players, they marry a female NPC noble/royalty or vice versa, female players marry a male NPC noble/royalty.)

The five suggestions I will bring up to the devs in my game review:

  • Marriage to a daughter of an important prominent noble family (If playing as a male character and vice versa, to a son of an important prominent noble family if playing as female)

Real player with 84.2 hrs in game

Empires and Tribes on Steam

Squirrel Forest

Squirrel Forest

Squirrel Forest

If you were asked how you imagine an apocalypse you would probably mention zombies or a nuclear winter. This is not what happened to the squirrels, however. Deforestation is enough. Their habitats were destroyed. Food sources diminished. All hope is lost… Unless, you step in and help to guide two squirrel brothers Zen and Ven on this quest to restore the harmony in the forest.

https://squirrelforest.urbelis.dev/

Important!

The game is currently undergoing a design overhaul and is in early development stages. Please be patient!

Short Term Goal

Survive, gather resources and save fellow squirrels. They will join you and help you to restore the forest.

Long term goal

Re-plant the whole forest and ensure the survival of the species.

Squirrel Forest on Steam

Northgard

Northgard

There aren’t many RTS game nowadays. So, this one is like… a rare gem. One of the most brilliant contemporary RTS out there.

The objective is simply to win, by which means though is entirely up to you. You can choose a mercantile clan and obliterate your enemies from the map or a war-mongering one and wins the wisdom victory, for example. It’s possible, but not ideal, but again we have to make do with what we have. The game offers like so many clans to choose from (many of which are DLCs though). Your town hall, the main building, regularly generates your population. One at a time. You construct a building and assign a worker to it. You explore the map, each zone in tile with designated resource(s). You colonize a tile and construct a building you see fit. During winter each year, you suffer production penalty. And everything moves along the passage of time until one clan rises to supremacy, or everyone else falls. Oh, and all the while some special events occur: Kraken attacks, abnormally harsh winter, annoying earthquake, etc. One of the best things about this game is that you don’t have to micromanage your resources and workers so meticulously. The town hall only produces one person at a time and each production building can hold but a few assigned workers, so everything is easy to put under control.

Real player with 636.7 hrs in game

gave 250 hours of my life to get an extra chromosome very worth

Real player with 263.0 hrs in game

Northgard on Steam

Soviet City

Soviet City

Soviet City has some of the most innovative and unique concepts I’ve seen in a city builder style game in a long time. I would have backed the game’s greenlight from the get-go based on the concept alone, but it had already been greenlit by the time I got there, so I followed it closely, watching and waiting for release.

As a longtime student of Soviet history, especially of The Terror, I was mesmerized by the idea of being part of the uncaring, murderous socialist machine. Make no mistake, this is a very dark game. State sponsored murder on a large scale, is, in fact, a critical part of the economy in the system, and can’t be forgone if you want to succeed. In the horrifying picture of socialism it portrays, people are quite literally nothing more than resources to be either worked to death and then recycled, or simply murdered on a mass scale (and then recycled).

Real player with 114.3 hrs in game

Hi Community,

as a little update I need to highlight, that the developer didn’t do any process with this game since May, which is much too long for an early access.

I still love the idea of this game, but please avoid to pay for it. Seems that the developer spended more time in creating a movie about the game than in the game itself. The status right now is still between alpha/beta and there is no general reaction to discussion posts or announcement for further process.

This kind of developers destroying the idea of early access and this is very sad!

Real player with 6.0 hrs in game

Soviet City on Steam

Civlands

Civlands

Civlands is a minimalist hybrid mix combining fan favorite elements from popular RTS titles with classic turn-based gameplay. The result is like none other; command a feudal empire from its start and strive to be the dominant civilization in an ever-changing medieval fantasy world. Will you be the number one civ?

  • Simplistic, retro pixel art. Civlands aims to focus less on high fidelity graphics and rather high fidelity gameplay. Each unit is represented by a single pixel, its only distinguishing mark beings its color. Despite its simplicity, it makes for exceptionally smooth gameplay and management that would not be possible otherwise.

  • Randomly generated maps, procedurally created with care. Each game is entirely unique, some games will offer you a distinct advantage, some a disadvantage, and some will be mediocre. Every game guarantees a new experience from the start each time.

  • Victory more than one way. The objective of each match is to achieve victory, either through military domination, political prowess, economic superiority, or knowledge.

  • AI opponents. Face off against up to 9 other AI civilizations all vying for world domination. Each AI has uniquely generated attributes that will affect their economic, military, and political focus.

  • Fog of War. Play your game with fog of war for increased tactics and rewarded exploration.

  • Diplomacy. Talk to other civilizations through diplomacy and negotiate trade deals, declare war, conspire against other civilizations, and more.

  • An ever changing world. Just as a real world changes, so does Civland’s. Experience spring, summer, fall, and winter seasons which will affect combat, economic production, random events, and the environment.

  • Guard your borders. Spend influence to grow your borders and extend your political power. Stay inside your borders and expand for steady and safe domination or risk building outside its safety and face the dangers the wild has to offer.

  • Control without the headaches. Each unit has built in AI that makes it (somewhat) smart. Developed to avoid unnecessary micromanagement, you have the control to guide and configure when you want so that you don’t have to stress about every unit’s whereabouts at any time.

  • Progress! Upgrade your buildings, research new technologies, and develop your government.

  • Random Events. Experience unique randomly generated events that are based around the context of each game. These events can drastically affect gameplay, providing fantastic bonuses, mini-quests, or negative side effects.

  • Government. Develop and manage your government to prevent civil anarchy. Invest influence to shape your government through a unique, branching tree that will affect your civilization’s combat, economic, and political power.

Civlands is a labor of love created by a team of one. It intends to fully release in mid to late 2020 (that’s right folks, it won’t be a neglected early access money grabbing title!) Future updates after release, such as multiplayer/remote play/splitscreen may be added. Please “follow” for updates on development progress!

Civlands on Steam

Unholy Heights

Unholy Heights

An apartment management tower-defense game about your resident monsters against humans.

While the idea of being a landlord is enticing the tower-defense part can get incredibly tedious & repetitious since there’s not a whole lot of strategy to use here from beginning to end.

The idea of the tower-defense is just to stop humans from stealing your money and if they get away with it you only lose your highly expendable tenant should they have died defending the money taken so there’s no real fail state. You try and stop the humans by knocking on the room doors of the monsters of your choosing and IF they’re home (which most usually are) they’ll do their tower-defense thing and help kill the intruders.

Real player with 59.0 hrs in game

Let me tell you about Popan.

Popan was the first baby ever born in my apartments. She was a Cheepy so I didn’t have high expectations. Popan was probably 3 days old when her parents died in an unfortunate ambush on my complex. I had a ton of other tenants, so I didn’t see the harm in waiting for her to grow up. Somehow, she never became in debt. This fucking baby was paying the rent. She grew up to be a total badass. She would single-handedly wipe out entire waves of enemies without breaking a sweat.

Real player with 34.2 hrs in game

Unholy Heights on Steam

Stronghold Kingdoms

Stronghold Kingdoms

Okay, with over 12000 hours on steam alone I think it’s time I review this game. This is a very addicting very parasitic game. It is completely pay to win. While it is possible to do everything for free it would take too much time. The steam version has a lot of issues with crashing so It’s probably best to just download the client at strongholdkingdoms.com. I actually quit this game for some time after leading my house to win an Age then plunging it into war.

If you want to be successfull in this game (in terms of leading other players) you have to have a basic understanding of politics and diplomacy. This game has tightly weaved webs in its community that can sometimes be very hard to climb. It took me most of an age to rise to the rank of House Marshal. It took rising up through the ranks of a faction within house 16. Then when I had a reputation I formed my own faction and filled it with volunteers from other factions of House 16 and the gloucestershire area. Pretty soon it was full and I formed 2 more factions and joined them to house 16. At this point I had 3 votes to make myself marshal. But it was not time to strike. I waited for the opportune moment which presented itself as a out of game issue that my house marshal had. Suddenly he had to go on vacation mode. During his vacation the house started to go slightly down hill and I would just keep whispering how we needed a house marshal. It wasn’t long before I had some of the other convinced that we needed a new HM. But they wern’t sure who, it’s not normally a responsibility people want. Luckily I already had plans of stepping up and ran unopposed. This wasn’t the top of the ladder though. House 16 (at this point) was in a super alliance that controlled the server. House 16 happened to be slated for winning the second age. I had to maintain diplomacy with the other houses of the alliance while waiting for my age to begin. Once it began I became the leader of the super alliance it was just a matter of keeping stability. Which takes all your time. I was psychologically drained and by the end of the round I was ready to quit. But the world at this point was farmville. So I declared war without warning on our main enemy and left the game. I found out later that the enemy won and took the next age.

Real player with 12899.3 hrs in game

Dear Wallets, the TL;DR is run from this game. It will make promises about delivering the best night of your life, only to steal your dignity, and your pocketbook

I started SHK approximately a year ago, in that time i’ve learned that sometimes customer service does get so bad that your absuive family relations really did you a favor preparing you for the “Real World”.

The issues as I see them:

1. You MUST pay to play: You can invest all the time you have to be “the best” but you’ll never come close to the lady/fella that has thousands to spend in order to become the digital pimp of SHKland. You will forever be outclassed and outgunned, and if you want to have any hope of being a competitive player, you’ll end up spending at minimum a few hundred dollars to keep up. Free to pay this game isn’t.

Real player with 3358.0 hrs in game

Stronghold Kingdoms on Steam

WAR PARTY

WAR PARTY

I’m always looking for new RTS games since they are a rare thing these days. However, Im often very dissapointed by what I find.

Well, that is NOT the case with war party !!!

This game is only on early access but it’s impressive how good it is ! it’s easy to understand as it possesses a lot of classical RTS mechanics but also some new stuff that make the game deep, fun and challenging.

The + :

  • cool and unusual universe (caveman x dinos x vaudou) : You can produce some T-rex ans some mounted velociraptor or go with some witch doctor and zombies

Real player with 390.1 hrs in game

As a long time supporter going back all the way back to the alpha, here are my thoughts about the game as of launch.

The strengths:

  • 3 asymmetric, visually distinct factions.

  • Will have a campaign in the full release.

  • Dedicated servers are near-flawless. Forget about desyncs, laggy gameplay due to peer to peer etc.

  • League-rank system just like in Starcraft 2.

  • Excellent matchmaking that expands search, starting at your ELO. This makes for close games once you stabilize your ELO.

Real player with 77.0 hrs in game

WAR PARTY on Steam

Stronghold 2: Steam Edition

Stronghold 2: Steam Edition

Real player with 39.3 hrs in game

…o mannnnnn , this one brings back memories ! When there was no stress , no problems , coming from school and chill with this :( Perfectly Splendid' :D

Real player with 37.1 hrs in game

Stronghold 2: Steam Edition on Steam