CRISTIANO

CRISTIANO

A city building game with sail, trading, and an RTS touch, you will need to keep your people fed and happy, while producing or buying war items to defend your city from incoming attacks.

Features:

-City builder: Enjoy the power and flexibility of a traditional city building game.

-Action: Enemies will attack your town by sea and land.

-RTS: Once the enemy is on land, you can select units and organize an attack against them.

-Sail: You have access to the world map and around 20 cities to sail to and trade with, keep in mind sailors need food and water for the long trips.

-Crown: The game begins with your selection of a European city.

-Initial location: You will be able to select a city on the Caribbean map.

-Intercontinental trade: With your ship, sell and buy goods with any city, in the Caribbean, or Europe.

-Sim: +50 buildings simulating real Caribbean ones.

-Production Lines: +80 products available.


Read More: Best City Builder Early Access Games.


CRISTIANO on Steam

Pirate’s Life

Pirate’s Life

Did you watch the video?

Before you click add to cart watch it again because that is quite literally the entire game. This game would have been cutting edge in 1995. Sadly it is about 20 years late. I give them props for trying but this game simply does not deliver. Buy it when it is on sale under $1 because it is barely worth that.

The joys of bad programming/translation

I got a few hours into it and suddenly it crashed out of nowhere. I loaded it up again and when I tried to load a game it just said leerer slot (empty slot in English). I selected the English option at load but who cares if the entire game is in English? Everyone knows German, right? Of course an empty slot didn’t load either and crashed the game. Pfft, who would want an auto save? Or simple logic not to load a null game? That is way to much work. If you get more than a few hours into the game it is already over, what the hell are you still playing for?

Real player with 9.8 hrs in game

I was wanting to play a game like this, but some Mother Fucking asshole did not make this game right. On the Main Building I was trying to upgrade to lvl 3 and the resources to upgrade is 96 wood, stone was around 50 or something and tools 32. Also on Main Building shows your limits and my limit was 80 resource to all items. I was stuck trying to find a way to somehow get 96 wood or pass 80 from my limit, I build double or triple of every building to see to pass the resource limit and also send my pirate ship out to raid and I had no luck. Now spending my money on these Idiot’s Really Fucken Robbed me of my money and yes, I should of look at other peeps reviews. I don’t know how steam works or lets these Fuckers sell there fuck up shit that don’t work. Steam you need to test there game before you sell there stuff because this is ripping people off. People who made Pirate’s Life take those bastards out and not let them sell there shit again.

Real player with 8.5 hrs in game

Pirate's Life on Steam

Mutiny Island

Mutiny Island

This game could be so much better. I have warped to grey screen death countless times. I camped while being attacked by a skeleton, woke up on Davy Jones' ship surrounded by the undead, and glitched to the starting warp. Jumped through many stone walls diagonally, and fought tigers from vantage point because of it. In my short time with this piece i have seen so many classic mishaps that that in itself is making me appreciate it more.

It’s $8, buggy as hell and absolutely wonderful.

Real player with 16.5 hrs in game


Read More: Best City Builder Open World Survival Craft Games.


I received a copy of this game to Let’s Play it and I loved it quite a bit. This is a really fun open-world game with a lot of stuff to explore and experiment around with!

Real player with 13.8 hrs in game

Mutiny Island on Steam

Port Royale 2

Port Royale 2

i started the game with high expectation, because many veteran reviewers commented favorlably.

I’m a senior old gamer, so retro graphic is ok, merchant part is repetive? it’s no problem.Rather, it’s fun.

Buy low and sell high and build facilities to produce goods…….all fun.

But one thing i can’t put up with……WHY MUST I FIGHT ENEMY FLEET WITH ONLY ONE SHIP?

i can build a fleet up to ten ships.

But when battle begins, only JUST ONE of my ships fights while enemy fleet attacks with 5 ships.

Real player with 348.1 hrs in game

There is no better economic simulator that exists that I know of. There are many good City Sims and Tycoon style games that wish they had the economic engine behind this game. Every one of the 65+ cities in this game have unique features and needs based on a complex mix of random events and your ability to supply them. I could go on and on about the complex yet easier to comprehend industry and economic simulation in this game, it is that engrossing and one of a kind. I am actually upset PR3 was so terrible compared to this gem.

Real player with 110.7 hrs in game

Port Royale 2 on Steam

SugarMill

SugarMill

Recommended not just because this is the type of game that I like to play - Simulation, City Builder, Management, Freedom to play your way.

It’s still in EA but it is very playable even at this early stage. It must be because I have played almost 100 hrs and still very much enjoying it.

What I like about this game is the freedom to build as you see fit, experiment with different starting positions.

Graphics are superb and the accompying music fits in very well with the theme of the game.

I love the diversity of the buildings too.

Real player with 166.1 hrs in game

Oh my god, you can´t mean seriously this is not early access anymore?!

I bought this before 1-2 years? Just took a look in different times of developing…

This game looks fine and have some good ideas, but in the end… it´s very very bad and still unplayable.

It´s annoying by the simpliest things…

Turtorial:

  • it doesn´t explane the game or how it works, just say what you should build next… learning by doing would be ok, but by this game speed? I was often very close to fall asleep cause i couldn´t do anything… Even you push the gamespeed to highest (10x) it takes soooo long before you can build something new…

Real player with 24.1 hrs in game

SugarMill on Steam

Tropico Reloaded

Tropico Reloaded

One of the greatest political simulators of all time. The only thing the remakes do better is adding vehicles, tropicans have a real hard time walking the length of larger islands. Still runs excellent on modern machines.

Why is Tropico one of the greatest simulators of all time?

1. Clear factions that know what they want - people follow factions to varying degrees, factions have measurements of how you are doing based on their own criteria. Communists like housing and income equality, capitalists like industry, religious people like cathedrals and a robust clergy etc. In theory you can make all the factions happy, but if you actually manage do that, turn up your difficulty.

Real player with 149.8 hrs in game

The original Tropico is still good, but not quite as good as the later ones. Tropico 2, on the other hand, is still the only game that lets you run a pirate island and is very much worth playing.

Tropico 1 is still quite enjoyable, but if you’ve played 3 and onwards you’ll miss the cars as it takes Tropicans forever to get anywhere on foot. This tends to cause food supply problems on large islands even with plenty of farms and wharves and markets. There’s also the same problem that’s been present in every game until Tropico 4’s Modern Times expansion of any housing with decent quality taking enormous amounts of real estate for the tiny number of people it houses. On the bright side, the excessively goofy style of the later games is absent here.

Real player with 78.8 hrs in game

Tropico Reloaded on Steam

Port Royale 4

Port Royale 4

I’ve played Port Royale 2 and 3. They were good games,not great ones but they were fun to play for a while. Enter Port Royale 4. My first observation is why have trading ships at all? I played as a merchant and built farms and production centers to bring down the cost of items I sell. Unfortunately you have to sell massive quantities of them in order to keep you head above water. Unfortunately, you can’t sell enough with your fleet no matter how big it is because trading ports will only accept a specific amount of a product before your forced to sell below what it cost you to produce the items. A temporary way around this is to sell the product to the market in the town where you produced it. You can make quite a bit that way but it only serves to help you break even because your trading fleet is fundamentally useless.

Real player with 95.2 hrs in game

TL:DR Port Royale 4 is a fun trading game with a few caveats especially for returning players. But it is a trading game through and through, so those who find such games boring will probably not enjoy it.

Actual review (based on latest beta, it will be updated if it turns out some of these points are not true anymore)

What is Port Royale 4?

Port Royale 4 is a trading game set in the late 16th/early 17th century Caribbean.

What is it like?

If you haven’t played any Port Royale game before…

Real player with 56.8 hrs in game

Port Royale 4 on Steam

Path to Prosperity

Path to Prosperity

The game offers a brilliant twist to classic strategy games by its first person perspective. You get to explore the island and run your little settlement while also getting involved in building it from scratch, collecting materials, making trades and protecting it from intruders. This game shows great potential and I’m really looking forward to new updates and added features!

It also runs smoothly on my Catalina despite the warnings on the Steam page.

Real player with 26.2 hrs in game

Awesome little game! I’m a fan of first-person gather/craft/build/farm games, but never really explored the RTS genre. This game bridged that gap, balancing the elements of both really well. It doesn’t (yet) have the slickness and polish of games from bigger studios, but I found myself devouring the full default 100,000 coin cycle and then thinking about how I would adapt on my next play-through.

Overall, it’s unique and full of promise! Give it a shot!

Real player with 16.1 hrs in game

Path to Prosperity on Steam

Buoyancy

Buoyancy

Buoyancy has something special going for it for sure, you know this within the few hours playing it.

However at the 6hr mark (at least for me) I felt like I had already experienced all of the game mechanics and all of the challenge was gone. Population was easy to maintain (even passed 150 pop) and everything else started to repeat itself. The pirates towards the end really weren’t a threat nor were fires and extreme weather threats.

There’s nothing wrong with any of this, especially because it’s a early access title and the low price point still provides decent value. I can’t say this enough, but games like this is exactly why I love early access. Buoyancy is a gem!

Real player with 33.4 hrs in game

Its still in development but and I have high hopes for it in the future but right now its pretty dumb. For a full explanation continue reading.

Its virtually impossible to set up steady food production because the villagers you have working on water, wheat, bread, beer (yes beer) all the necessary things to keep the colony going just randomly quit there jobs and wonder off. Once your population reaches a couple or three hundred you are pretty much guaranteed to have one of these situation which results in running out of food faster than you can get all the villagers back to work and as a result dozens or hundreds die. Now to get to this point you had to build a large raft. You need a lot of villagers to row the raft around to collect supplies from the ocean. Once you lose a sizable chunk due to one of these wandering abandonments of duties you don’t even have enough people left to row the raft and are basically done.

Real player with 32.4 hrs in game

Buoyancy on Steam

Feral Blue

Feral Blue

I was extremely excited for this game when it was announced. It is progressing and somewhat becoming more playable, but to be honest it’s extremely unfinished and frustrating at this point. Worth picking up if you don’t mind waiting for the full experience and playing casually.

Pros:

-The graphics are decent, and there are lots of great aesthetics

-In-depth crew management system with feudal elements

-Very visceral combat elements- you will die, you will lose men, you will encounter ships far more powerful than you that will squish you like a bug

Real player with 42.2 hrs in game

EDIT

Unfortunately, I feel compelled to change my thumbs up to a thumbs down. At the moment, this game is straight up abandoned. There has been one patch since I originally reviewed this game almost 2 years ago, and that one patch was simply increasing ship hold space (i.e. changing some numbers). The Discord is basically dead. Someone will ask the devs if they have any news or updates and a week later get a simple “not right now, sorry” in response. It has been that way for several several months. Supposedly the publisher pulled their funding so devs are basically sitting on their hands waiting for a load of cash to fall out of the sky.

Real player with 20.9 hrs in game

Feral Blue on Steam