Zoo 2: Animal Park
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fun to play game
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0 bugs so far
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often events
+good community
-hard to find in game active freinds. (you may work for days until you full your freind list with active players)
-very hard to find active clubs in the game.
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you need to use real money to really lead a normal club.
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you most pay a lot of real money to play it after level 30-40 cuz expinding the zoo wich is most needed gonna cost you lot diamonds. + shelters to breed as well.
-the price is super over priced. it may cost you at least 300$-500$ to realy could play normal the game.
– Real player with 486.9 hrs in game
Read More: Best City Builder Building Games.
Just like other phone building games. Cute if you like animals. Frustrating though as you progress, you need gems more and more. I’ve gotten to the point where all my quests require 100 gems or so, and I have none. So…that takes a lot of fun out of it. Gems slowly come with time. So it mostly just means, logging in, quick collection, leave. Doing this day in and day out until you can get the animal or whatever. Then ta-da! Another quest that requires 100 gems! I think I have 7 or 8 now. Each time, has been replaced by another. Really draining now. But love the animations of the animals. Cute. So, short time fun, long time drain.
– Real player with 75.7 hrs in game
Fata Deum
With the power of a god, who will you become?
A god game where you not only build settlements, but compete with other gods for influence. In Fata Deum, the more followers you have, the more power you wield.
Manage your mana to manipulate your settlements, devotees and the fabric of reality itself. As you amass more power, you’ll be able to pick more unearthly feats to wield.
Convince or conquer
During the day, use your influence on the mortals. Will you bless and inspire them onto good work, or strike fear into their hearts with terrifying visions? But be wary, the townsfolk have their own free will.
At night, you can manipulate settlements. Instruct the mortals to build you mighty temples for worship, farms and lumber mills so that they may prosper, or even to ruin other villages.
Frighten or foster
Perhaps you’d like to be a tyrant, ruling over a kingdom of debauchery and blood. Raise an army and sacrifice your mortals to summon terrifying demons. Your choice.
Or maybe you do believe in fun, festivities and spreading the love, but have no qualms weakening your enemies by spreading fear - or just hitting them with a Thunderstrike.
Shape a living world
As your influence grows, the living world will shape around it, getting ever more vast. Each god manifests their kingdom differently.
Will yours be a kingdom of crops and light, or twisted trees and glowering darkness? You’ll battle gods of Violence, Deceit, Fertility and Pleasure.
Experience your story
Play a young god rising to glory in campaign mode, which is full of curious and revealing challenges set to an engaging narrative.
Read More: Best City Builder Immersive Sim Games.
Sphere - Flying Cities
Ok, so let me preface this review by saying that I am only giving it a thumbs up because I want the game to succeed, and it looks like the devs are listening to feedback. For example, there was a patch on day 2 to address a complaint that most people had (not a bug fix, but a mechanic change). There is a foundation for what could be a really fun game, and a different take on the genre; at least I have yet to play anything exactly like it. As others have said, it does give off Frostpunk vibes, and I think it feels a little like Surviving Mars as well; both of which are games I really enjoy.
– Real player with 16.3 hrs in game
Read More: Best City Builder Early Access Games.
Updated 16/10
Ive left my original somewhat negative review below, but after a significant developer update today, thought id jump back in and my what a difference a few days makes. Almost all the original issues have been resolved making this a good fun solid game. Wonderful to see that a large amount of work appears to have gone into resolving the initial round of issues. I cant find any major issues at this point now, and have changed my review to recommend and now believe you can play and have fun for a considerable time. Minor issues to tweak dont affect much and Road map forward looks interesting indeed. Hats off to the developers on this one.
– Real player with 14.0 hrs in game
Million to One Hero
I am having fun with it, but don’t get your hopes up for new levels being made. I had this game for about 1 1/2 months and have only seen 1 other person make 2 levels (the game has a lot of older levels though). Also, I have like 3 to 4 people clear the levels I have made (only can see who has cleared the level and not failed it.) , and people can’t up vote a level until they have cleared it.
You can also increase your rank by doing task in other players levels ( kill baddies with a bow, or collect orbs), but the rank doesn’t seem to do anything that I am aware of. Good luck trying to get a task done though if players don’t use certain things in their levels.
– Real player with 267.4 hrs in game
Another underrated lever editor platformer, Million to One Hero hits a great balance of fun platforming and adventure-based story. While the editor can take a bit to learn, it has a few key additions that separate this game from other level editors, such as NPCs and dialogue. It also features an adventure creator, where you can string multiple levels together to make a larger story.
As is, Million to One Hero is a solid level editor game, and while it could use a bit more work to make it great, it is certainly one worth checking out and I heartily recommend it.
– Real player with 16.3 hrs in game
Chronicles of Vinland
do not buy this game. you get 6 production buildings each can have there production speed and there storage upgraded.
a wall and one tower each with one upgrade path. and your main hut with two upgarde paths.
all you do is click on the buildings to colect material and upgrade the buildings. the natives will attack and there strength is tied directly to your chiefs hut. the outside world is a map with 5 tee pees on it you cilck on the teepees to get quests from them like upgrade this building or defeat this many attacks against you or give these resources. after a bit you just log out and wait a while then log back in and colect your resources do your upgrades then log back out. supper fun
– Real player with 20.3 hrs in game
Most of the negative reviews are from the early access, so I’m not sure how the game used to be before the latest update. I’m enjoying it so much, in fact the game is pretty addicting!
The story based on the history of Vinland (North American lands) when vikings arrived there to explore it. You’ll have your settlement among the native Americans and try to earn their trust as well as friendship and eventually forming an alliance. To achieve that they’ll ask you to do some tasks like upgrading your buildings and workshops, or give them a certain amount of resources. Some of the angry and unfriendly natives will attack you, so you need to improve your village’s fence (Palisade) which I forgot to upgrade at first and focused only on the watch tower - Of course I lost a couple of encounters against the natives because of that and they stole tons of my resources.
– Real player with 9.5 hrs in game
Exogate Initiative
Exogate Initiative is a management/base-building game that puts you in charge of mankind’s first worlds exploration program. In the near future, a new technology will allow us to travel instantly anywhere in the universe, via portals known as Exogates. An international initiative is created to develop this technology and start the first exploration program.
You will lead mankind into the vast unknown, where we never before dreamt to tread.
In the depth of a mountain plan, excavate and build your base using a variety of specialized rooms and equipment.
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Complete freedom to dig anywhere on the map.
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Plan and build specialized rooms, explorers will need barracks to rest, a training field to prepare for their missions or a laboratory to study samples they brought back from other worlds.
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Place equipment in these rooms, each one of them will have a dedicated purpose.
Recruit, train and manage specialists from all around the world.
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You will unlock 6 different classes of explorers, the scientist will study flora and fauna on other worlds, the scholar will decipher alien culture and languages and the soldier will ensure everyone is safe.
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Explorers are called gaters, they are completely autonomous.
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Each gater is unique. They come from different countries, have different ages, look different.
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Take care of their needs and ensure their well-being, both physical and psychological, as they are constantly facing the unknown.
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They will develop relationships between each other, and losing a friend on a mission will not have the same impact as losing someone you hate.
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Provide them with the tools and suits needed for their journey
Assemble teams and send them exploring new worlds through the Exogate.
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Gaters will perform missions on their own but will request your help from time to time.
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These contacts are micro interactive stories that will constantly try to surprise you, and where you will sometimes have to make difficult decisions.
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They may discover new flora, fauna or even intelligent beings. There are more than 10 different kinds of encounters
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After each mission, teams will return with more experience and interesting things to study. This will allow you to unlock new technologies and earn money to keep the initiative running.
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Five Nations
A nice up-to-date looking 2D RTS like AoE2: Definitive Edition or C&C Remastered,
neat homage to Base Build Space RTS like Star Trek Armada 2 or Conquest: Frontier Wars.
Despite the game was made by a team of 2 people, it does rival AAA products.
While it does lack Multiplayer, Story and Single-player Skirmish are very well done.
The game has a really good Wiki page and Demo version on steam.
https://five-nations.fandom.com/wiki/Five_Nations_Wiki
Five Nations is an impressive real-time strategy game that borrows action and gameplay elements from many of the genre’s classics. The game has a very deep and complex base build alike Age of Empires, where you have to care for 4 different resources, also the unit population. The map terrain has an interesting variety of open space and white nebulas where units can hide, but not use their abilities and are slower, also there are areas that do damage units if they try to pass them like red storm clouds.
– Real player with 112.0 hrs in game
I think its by sheer luck that I found this game. Someone on twitter just randomly brought it up and I got curious and looked it up. I first tried the demo and was very surprised!
For a small studio and their first game this is a REALLY impressive RTS! It does so many things well that alot of AAA RTS’s seem to struggle with. There’s a few blemishes here and there, but overall I am surprised at how polished and well designed all the mechanics are, and the factions feel very finely tuned to fit perfectly in a competitive scene.
– Real player with 80.3 hrs in game