Hero Park

Hero Park

Edit Weeks later, still broken steam achievements. No real improvements.

It’s okay for 8 bucks. But it gave me tendonitis in about 2 days and the Steam achievements don’t seem to be triggering? I have a level 10 Temple and a Rank 2 statue. Is there something else I need to do to get them to go off? Nothing in the Wiki about it, no google search will answer the question. Pretty pointless game if you can’t get the achievements to go off.

Also sometimes the number of heroes goes negative. -3/20 for example. Not sure how this effects anything or if it’s just a UI bug. Might be exploitable to hire heroes without paying for them till you are full up sometimes.

Real player with 36.6 hrs in game


Read More: Best City Builder Management Games.


I love it, though it is far less ‘idle’ than I thought, but I think that’s beginning game, not later game? Since you can automate making the items needed for the shops as you level the shops.

I find the game very enjoyable! I like lots of moving parts and re-stocking shops, and I love the monsters! I’m having a lot of fun :D

EDITED FROM NEGATIVE REVIEW: Responsive developer fixed the game-breaking problem. THANKS!

Real player with 28.3 hrs in game

Hero Park on Steam

Tinytopia

Tinytopia

A nice little builder game, not overly complicated so that you have too much resource juggling at once.

‘Cute’ graphics and catchy background music.

The BALANCE levels are a nice distraction from the usual building rules.

HOWEVER . .

Controls can be a bit annoying:

  • Using SPACE+Mouse to move map !

  • Constantly having to select MOVE for every item rather than it being a ‘sticky’ option, when you need to reorganise the town.

  • A snap to grid would be nice so that you can line everything up cleanly (existing snap only works for building stacking/upgrades).

Real player with 22.5 hrs in game


Read More: Best City Builder Building Games.


The game play loop is satisfying. Each level has a certain list of criteria that needs to be fulfilled, but it never feels like a grind. The best part of the game, besides building your own personalized little cities, is the building combination mechanic. Each successful combination has a satisfying little sound effect, and the more you progress the more combinations you discover. Without a doubt, one of the most charming projects I’ve come across in a while. I expect to have all of the achievements within the next 5-7 hours of in game time. but I plan to build in the sandbox plenty more after that.

Real player with 22.0 hrs in game

Tinytopia on Steam

Outer Space Shack

Outer Space Shack

Plan your space program, and send your precious rockets to the Moon or Mars. Build a small space base at first, and ensure the well-being of your astronauts. Feed them, protect them from hazards and radiations, and keep them happy.

Progressively, use more and more local resources, and make your settlement sustainable.

NEW Kickstarter campaign has started.

Space Center

Prepare your ‘rocket’ missions in the space center. Optimize every kilogram of payload of your precious rockets, and launch engineering projects to improve your rockets and the base hardware.

Base Building

Plan an efficient layout for your base, and increase its capabilities through new buildings and machineries. Start doing all the heavy work with a few rovers, and when ready, make your first astronauts come. Grow from an uncomfortable shack to a small village. Develop businesses on your base to make it sustainable

Astronauts

Feed your astronauts, ensure they have proper living space, protect them against hazards of space: radiation, space dust. Make sure they stay sane in the complex environment


Read More: Best City Builder Colony Sim Games.


Outer Space Shack on Steam

Towns

Towns

I adore Towns. I know it’s not the popular opinion here, but I have spent a happy 300+ hours building and exploring and fighting. It was well worth the $10 or so that I spent on it a few years ago.

In Towns, you are in charge of an idiotic band of Townies who you instruct to gather resources, build buidlings, craft luxuries, cook food, and defend the town both as soldiers and civilains. In addition to keeping you populace well-fed and happy, you must defend against raiding bands of villians while delving deep into the dangerous underground to find more stone, iron, and gold. You can entice heroes to come and help you or instead swarm the monsters with well-armed townsfolk. The gameplay is heavy in resource management and building but has a satisfying amount of fighting and exploring.

Real player with 322.0 hrs in game

Ok, I have a lot of hours in this game so maybe you could say that I got my money’s worth - or maybe I just have a penchant for watching little pixel people go about their business(dying of starvation or eating everything in sight, dry-humping monsters to death or walking straight into a village full of hostiles) .. actually, I also go afk a lot and hang out in the kitchen.. that might be why :p

Anyway, I do not recommend buying the game in its current state:

  • very buggy

  • rough and unpolished(for example, last time I played the little pixel people had like 2 frames of animation when walking and looked like they were dry-humping monsters upon attacking them).

Real player with 176.9 hrs in game

Towns on Steam

Champions of Anteria™

Champions of Anteria™

Champions of Anteria is a sort of hybrid of genres involving real-time combat (sort of) and “puzzle”-based base building outside of combat.

Pros:

  • The puzzle-based nature of the base building was amusing.

  • Combat was OK.

  • I like the ability to choose which battles I will do.

  • Upgrade paths for characters were OK, if uninspired.

Cons:

  • Uplay

  • Game was way too long. By the end, I was begging for it to end. Mechanisms had become way too repetitive by end-game.

Real player with 72.4 hrs in game

This is an amazingly addictive game! I really enjoyed playing it and have no doubt you will enjoy it too.

Lots of funny dialogues. Fun soundtrack that always play the right music for the right moment.

Game can be played with complete relaxation and enjoyment or in a challenging way - depending on how you choose to play.

RPG style potions, magics, unique powers for each champions and completely different kinds of locations and enemies makes the game one of a kind. There’s a huge skill tree for you to upgrade a number of things for almost every item in the game.

Real player with 61.2 hrs in game

Champions of Anteria™ on Steam

Luxocraft

Luxocraft

I recieved this game as a gift to get my opinion on it. I am very pleased with what I see and would buy it if Steam still allowed storing games in your inventory :/.

*Update: I have now bought the game via the Storefront. I will leave the box checked however, as that is how I had innitially recieved the game.

Real player with 28.9 hrs in game

Introduction

First off, I highly recommend you check out my SOS post on this game as that delves into more of the “behind the scenes actions” that have been occuring with the game, this review will mainly focus on the game it’s self and if it has any redeeming qualities.

! it doesn’t

Review

Celestial Creator’s premise is primarily to act as a form of construction based game where you’re placed in a world with over 300 materials at your disposal to create what you want. The game also has a number of asteroid belts that you can toggle that can come and destroy builds that you’ve made and as an extra challenge, the player can protect the builds they’ve made with the protector build of the main character. On the topic of character builds, there are different types of character builds that can be toggled with the numerical keys, there is protector mode, explorer mode, fly mode, buggy mode and big buggy mode. Protector mode as described before is used if you toggle the asteroid attacks, you’re given a gun and you have to shoot them before they come into contact with anything. Explorer mode is basically a build of the character where you can run around the map and basically do nothing. There is additionally contruction mode which is the build in which you can place down different material blocks. The other modes are self explanatory in which you’re given the applicable vehicle and you get to drive that around the map.

Real player with 0.6 hrs in game

Luxocraft on Steam

Timber and Stone

Timber and Stone

Timber and Stone, in short, is a great but slow game.

Guide your settlers in the steps it takes to build your castle/town/underground refuge/etc.

The game is a balancing act between harvesting resources, training soldiers, and building your defenses. Fail at any of these and watch in horror as something simple like a wolf pack kills off all your settlers, or something as extreme as a horde of skeletons following an evil magician burns your world to the ground.

Its a slow process of mining rock, shaping it and building it into your massive castle, training settlers to be knights outfited with the best armor and weapons, setting up an economy to trade for resources you dont have, and finally reaching a level of safety and refuge for your lazy/weak/overeating, worthless settlers. Its your choice whether to feed them to wolves, or let them stay in the hopes that maybe they will contribute at some point.

Real player with 55.4 hrs in game

This game is amazing.. Don’t let the graphics turn you off. Be prepared though; this game does have a bit of a steep learning curve, but is worth it! The best way to describe this game is putting Minecraft, Banished, and some other games together (build farms, build buildings, make tools/weapons, defend your settlement, build armor/weapons, get resources, etc.) You also trade with a trader than comes in; to do so you need to build roads to the edge of the map (build in all directions from your townhall); these roads also allow immigrants to join your settlement every so often. It’s pretty cool that you can build buldings pretty much anyway you want provided you have the materials.

Real player with 40.5 hrs in game

Timber and Stone on Steam

A Game of Dwarves

A Game of Dwarves

I recently played through the campaign for A Game of Dwarves. I’m giving it a thumbs up, but a qualified one.

The Game

The game is something of a builder/manager game: you control a settlement of dwarves and guide them in both mining out the area around their settlement and building the things they need to be happy and do well.

I really liked the potential of this game: I find it a fun thing to occupy myself with while watching TV or just winding down in the evening, and there is some challenge to it too — more than once I restarted a scenario to come at it from a better angle.

Real player with 230.3 hrs in game

I used to love the old “Dungeon Keeper” game, but my dungeons always got destroyed when I broke through to the hero’s lair because I couldn’t keep up with the attacks. “A Game of Dwarves” is styled after “Dungeon Keeper” but has what amounts to a sandbox mode (so you can play and dig and build to your heart’s content without being attacked left and right), is brighter (one of my complaints about DK was that everything was dim and dark, being in a dungeon, and that I couldn’t see what was going on half the time), is 3D so you can dig up and down as well as sideways, and retains the humour that made DK fun to play.

Real player with 116.3 hrs in game

A Game of Dwarves on Steam

AstronTycoon2: Ritual

AstronTycoon2: Ritual

I am playing the game for a while now and really enjoy it. At the first glance there were a lot of things going on so it took a while to understand villagers behaviour.

Game is very well balanced and have good pace. At the begining possibility to play on slow speed allowed me to absorb and admire nice nature and sun rises :)

Later on when making new buildings, harvesting or cutting wood I preferred max speed. At the later stage of the game, I just slightly changing villagers behaviour through economy interface and focusing mainly to build my own Stonehenge.

Real player with 80.4 hrs in game

I love this game. I found it pretty intuitive, got stuck a few times but I figured it out. The motto of this game is KISS, Keep it simple, stupid. It has a basic recipe that once learnt permeates the game and allows you to progress at a good rate. I didn’t get all the achievements on my first play through and I learnt so much about where I should place things that I absolutely have to try again and I want to start from the beginning because, it’s just that much fun to play!

I can understand why some gamers may be frustrated with the game however I believe that has more to do with the current culture of gaming more so than the game. What I mean is, people are used to games that are tedious and arduous in nature. This game is casual, it has simple mechanics that are straight forward. If you can’t maintain enough herbs, consider that every time they are watered, they grow. If you plant 100 plants then your workers have to water them to full and then chop them, it is inefficient. This is the first lesson of the game. If you cannot figure out that the management style is about efficiency, then you will not enjoy this game.

Real player with 61.8 hrs in game

AstronTycoon2: Ritual on Steam

Catizens

Catizens

Herding cats is easy! Said no one…ever

Your main job in Catizens is to build your town around the personality traits of its inhabitants. Just like in real life, cats require personal attention and special treatment. Combinations of different personality traits and moods affect their proficiency and obedience. Catizens form relationships with each other and will occasionally issue personal requests, so you will need to learn what makes each cat happy in order to stay on their good side.

Create unique cats and design the perfect home

Pick from an assortment of facial and body features, as well as personality traits to create cats with distinct looks and temperaments. Design a place just for them by decorating the interior of their home with pieces of furniture, plants and other items. The better furnished a house is, the happier your catizens will be. So get creative!

Build and manage your settlement

Catizens can learn a variety of professions – from farming, to blacksmithing or offering protection from local wildlife. Different building types unlock depending on the traits and professions available. There’s no need to micromanage the entire settlement when it gets large. Invest your time and attention in a few outstanding cats and let them become town leaders.

Explore the wilderness

Develop your settlement, complete objectives and expand to areas with different environments that offer new adventures. Carefully examine your surroundings to find the best fishing spots, hidden treasures and quirky characters that may offer a quest.

Catizens on Steam