The Shape of Time
The music didn’t always play smoothly, but other than that it was a beautiful experience. The atmosphere was serene, and the exhibition was fun to explore. The idea of timeshapes is also pretty interesting. Though, it appears to me to lead to a somewhat deterministic conclusion. This is because if every motion is equivalent to a static shape, then motion is an illusion caused by the movement of the time axis across said static shape. But if no real motion of objects creates the illusion of timeshapes, then the shape of all motion must exist beforehand. In anycase, it is a very fascinating idea. Another interesting conclusion that follows is that there might be no real direction in which motion occurs, and if we could see in 4D it would be possible to see motion in both directions. Both would be equally valid, and there would be no real distinction between forward and reverse.
– Real player with 1.1 hrs in game
Read More: Best Cinematic Indie Games.
Holy hell. That was a fascinating thing to experience, even if it’s telling us what we already know/felt but in a way that is poetic, well demonstrated, and reminds us that the space we occupy in the past is real in a nearly tangible way. Easily one of the more mind-expanding free offerings I’ve seen on Steam and the dev shows a really clever way to visually express our paths through time as it washes over us.
– Real player with 0.9 hrs in game
Starlight Explorers
It’s a fun way to learn about gravity and orbits, with a story designed to welcome a younger audience to those concepts. Beyond that, the simple aim-and-release gameplay is versatile enough to range from a meditative squiggle-drawing activity to a fiendish spatial-reasoning challenge.
– Real player with 2.0 hrs in game
Read More: Best Cinematic Female Protagonist Games.
The game is very relaxing and satisfying when you find the right trajectory. For me, Starlight really shines toward the middle of the story missions where the planets are no longer shown and you must find them through their gravitation pull.
– Real player with 1.5 hrs in game
Etched Memories Demo
EDIT: Bottom of this reivew for some updates
This is such a beautiful game already!
A beautiful homage to cats (the developers used their real kitty sounds, and pictures) and their perspective of the world.
It makes you feel tiny and defenseless, but at the same time smart and cunning.
There already are some incredible elements to be taken into account, first and foremost, the atmospheric poignancy. With the 3D audio enabled, it really feels like being immersed in a rainy forest!
The story is extremely promising, and all the little details and collectibles scattered throughout the map make exploration meaningful…
– Real player with 4.3 hrs in game
Read More: Best Cinematic Realistic Games.
I recommend this game strictly on the idea of being able to play as a cat, this game needs work!!!!!!
The idea of playing as a cat and having an adventure is probably a dream for 90% of gamer’s out there…..I completely understand everyone’s frustration when it came to playing this game. Here were some of the issues I ran into:
Controlling the cat is just odd, it doesn’t feel like true 360 to turn around. I know I see him in 3rd but I feel like i’m still turning in 1st person….if that makes sense?
– Real player with 2.3 hrs in game
The Epic of Inanna
Captivating stories of voice and very nice graphic.
– Real player with 7.5 hrs in game
So you’ve read the description and now you’re down here in the comments trying to figure out what’s it all about. Click the video above to see some of the gameplay, mechanic and hear my thoughts on the game.
The Epic of Inanna is a visual novel with the occasional FMV thrown in. The voice acting is probably the best part of the game. The graphics, images and music are all pretty much average for what you’d expect for a visual novel.
Note This is like watching a movie. There are no choices to make, no multiple endings to find and probably no replayablity.
– Real player with 0.5 hrs in game
OVERVIEW (A Walk Through The Universe)
Just bought this last night and dove right in, as ever since buying a VR system a couple of months ago I have wanted a “space exploration” simulator experience. I came across “Overview” by accident as I was looking for inexpensive VR games. I was a bit nervous about the purchase, given the mixed reviews, but it was on sale ($5) and so I figured the risk-to-reward ratio was acceptable.
Happily, I can report that I love “Overview.” Certainly there are some options I would love to see added, but for what this game is and has now, I think it is amazing. The flyover Saturn alone was worth the purchase, in my opinion.
– Real player with 3.1 hrs in game
I am reposting this from a review I wrote on Reddit last week: I saw the the title of Overview in the Steam Store and added it to my wish list a few weeks back. Most people may have heard about the overview effect that astronauts all share when they look down at the earth from so far away and it makes them realize how small we are in the grand scheme of things. So. when it was on sale recently I grabbed it and was excited to try it.
It’s basically a single sequence that lasts about 30 minutes with another explore our solar system feature as well (which is good but underwhelming if I’m honest). The sequence is the star of the show but it too starts s bit slow. At first I found myself a bit disappointed- sure the graphics were gorgeous but it just wasn’t thrilling to me-I wanted the earth to be bigger in my perspective. I was missing the point I suppose!
– Real player with 2.7 hrs in game
Lightyears from Home
Set in a solar system far from Earth, “Lightyears from Home” is a sci-fi game that puts the player in the shoes of an engineer following clues to an unknown galaxy in search of someone who had long gone missing. The story begins with the player exploring Glacier IV, a geothermal ice planet that was formerly explored by a major mining company before being abandoned due to unexplained casualties.
While a story-based metroidvania game at heart, “Lightyears from Home” will incorporate mechanics from various game genres, including survival, crafting, and RPG, to create a uniquely player-driven experience. The player faces not only the planet’s wildlife but also the environment itself, providing a constant challenge to the exploration of the game world.
Midnight Scenes Episode 2 (Special Edition)
I really like this series. After ‘The Highway’, this game is another Twilight zone inspired point ‘n click game. It’s very short, but don’t let that stop you from playing this. The artwork, music, story is great and it really plays as a twilight zone episode. I hope the developer makes more of these games… and maybe in the future he can bundle them in one game with a overarching storyline like tales from the crypt.
– Real player with 0.8 hrs in game
I had played this one last night and I saw major improvements on the developers part, what started off as a sad story quickly takes a turn for the worst for our character. I truely had fun with this one and was looking forward to playing the next one
– Real player with 0.8 hrs in game
Absylon 7
Absylon 7 is a first-person psychological horror with action elements. Uncover the secrets of the Absylon Science Complex by finding the perpetrators of inhumane experiments. The player will face difficult questions about ethics, humanity and self-awareness. You will be able to feel all the way from the disturbing realization of the lack of mysticism to the loss of loved ones.
The protagonist of the game is a former businessman who lost his daughter more than 5 years ago and decided to start his life from scratch in the countryside, away from the hustle and bustle of the big city. However, he had no idea that a research facility was located near the village, where horrible and unethical experiments were conducted.
You have a difficult path to follow, fight or flee from the unknown, solve puzzles, find survivors and, perhaps, become a participant in one of the unfinished experiments. In the game you will face dozens of types of enemies, which you can try to fight back with weapons and scarce ammo, or use your cunning and quick feet.
You VS Drugs
YOU TAKE ON THE ROLE OF REAL-LIFE AGENTS WHO EXIST IN YOUR BRAIN, WHERE YOUR OWN WIT CAN RISE TO REVERT A WORLDWIDE DEVASTATION. THE ENEMY CAN ENSLAVE ANYONE, ANYWHERE. BY EMBARKING ON AN ADVENTURE THAT WILL DEFY YOUR IMAGINATION, YOU WILL DISCOVER HOW DRUG ADDICTION THREATENS HUMANITY. BY WATCHING REAL NEUROLOGICAL EVENTS, YOU WILL BE EMPOWERED TO BETTER PROTECT YOURSELF, AND THE PEOPLE YOU LOVE —IF YOU HAVE WHAT IT TAKES!
Inspiration & theme: “In 1960, only 4 million Americans had ever tried drugs” (2.2% of people). “By creating the Bureau of Narcotics & Dangerous Drugs in 1968, the U.S. set the basis of an official national/international war on drugs” (Drug Enforcement Administration Museum).
50 years later, the National Survey on Drug Use & Health (2019) showed that 164.8 million Americans aged 12 or older (60.1% of people) were past month substance users. Even worse, “children are already abusing drugs at age 12 or 13 (…), including tobacco, alcohol, inhalants, marijuana, prescription drugs such as sleeping pills & anti-anxiety medicines” (National Institute on Drug Abuse -NIDA-, 2020). And now, the United Nations’ 2021 World Drug Report states that “pandemic effects ramp up drug risk, as youth underestimate cannabis dangers”. So, what now? NIDA (2020) states that “Increased understanding of the basics of addiction will empower people to make informed choices in their own lives”. But if science took +100 years to unravel how drugs change the brain and produce addiction, how can regular kids & adults learn such complex topics to foresee the hidden dangers of trying drugs?
‘You VS Drugs’ is the first brain-based video game saga in the world designed to prevent drug addiction by empowering people with real knowledge, so they can make better choices in their own lives!
Design & gameplay: It’s a chibi cartoon-style 3D graphic design of characters & settings which give players a sense of action and fun at first glance. Friends & foes, level challenges, sounds, structures & objects are designed for players —that can play alone/with a partner— to explore, have fun, get surprised, fight, and make decisions that test the knowledge players acquire while watching how their brain works, and how drugs mess up with people’s lives. All relevant situations are inspired in real events of the working brain.
Game mechanics (and link to the learning experience):
• Incorrect responses to Path questions lead to situations that diminish energy levels.
• Correct responses to Path questions earn players points. Enough points allow the discovery of a special feature in the camp’s hospital.
• Your choices sometimes affect other AI teammates’ energy levels.
• To complete the first half of a level you need to take care of your fellow(s).
• Once a level is completed, the subsequent level is unlocked.
• Before a new level starts, weapon improvements or new skills can be learned at the camp’s gym.
fishy
Already play this and try to get different ending. But i have no clue to unlocked 1 image from the gallery, choosing different answer, mostly don’t make any different on npc response and what happen next.
The art is good, it could be scarier and more disturbing. how the story shows the mind of the girl is great, but somehow it’s just reading, there’s no certain option in the game that can make player more understand the reason behind why her mind like that or at least understand how that way of thinking make sense. like when i play this, i just read the anxiety. the story doesn’t drag me to feel the emotion.
– Real player with 3.0 hrs in game
It was…okay. It is very short. Is it supposed to have multiple endings? I played through once, and then did so again making the opposite choices. Same ending. Oh well.
It’ll take you less than 30 minutes. It isn’t bad…it just isn’t great either. I personally felt the storyline was a bit lacking, but maybe I was expecting more. The art is good and it doesn’t take long to go through, so give it a try.
– Real player with 2.3 hrs in game