Conscious Existence - A Journey Within
This is something that I honestly think everyone should see - pick a reason. But a few suggestions: 1. This thing is VERY system intensive. I have a 9900K system with 32gb RAM, a RTX2080Ti Founders ed., and m.2 nvme primary drives. I didn’t install this on a primary drive, I put it on a slower external as I do for new things. Well, the slow drive alone was enough to make this experience clip and stall on me, badly enough that I stopped it part of the way in as it ruins the experience utterly. (@dev, I sure hope there is some additional work that can be done on the buffering?) This means if you have an SSD, put it there or risk stutter and stalls, which ruin it frankly. 2. Put away the bitter sarcasms and stresses of the day before you experience this, and commit to just be open and present. The author is clearly trying to make a statement, but that statement may not be for everyone. Nor does it need to be. This is a beautiful experience in imagery, message, and sound (I am not sure what kind of headphones some reviewers are using, but my audio was extremely clear and full spectrum) I certainly would have a hard time thinking of a better way to practice being present, listening, and letting go of the cynical side for a few minutes than this. 3. I would suggest that you watch this while alone, and only so that you can react open and honestly to it and not react how others might expect of you. @Dev as others have suggested tweaks for replayability would be a nice add. I can think of several guided meditations that would fit beautifully and it should be relatively inexpensive to sound-engineer someone in to read. That is, If you are open to increasing your target objectives a bit (but I think, in doing so you would be promoting the spirit of the intent anyway)
– Real player with 2.6 hrs in game
Read More: Best Cinematic Indie Games.
I’m rather PISSED OFF I did not experience this on the index. The audio alone would of tested the index spatial performance to the max.
Imagine dying and coming back to life and then appreciating your room. YOUR ROOM! A feeling enhanced by Infinity! That feeling! The production crew managed to pull that out of me. I appreciated life, looking at the sky, the sun, the ground, the trees. Even an ANT I observed under a magnifying glass. It’s like all your senses melted into one neural pulse. This is how I felt after I came back from death. And after the high, I am now feeling normalized and I validated my existence now and for ever more.
– Real player with 2.3 hrs in game
Visitations
Here’s the long and short of it:
The Good:
Fantastic visuals, not too taxing on resources so you can really pump up the resolution. Pure VR eye candy.
The Middle:
Guided experiences (vocal) are… adequate. The guy is tolerable, the woman is just nails on a chalkboard.
The fun comes in the solo/choose your own experience mode.
If you don’t like the ingame music, mute the volume on that app and play whatever you want on VLC. There SHOULD be an ingame option for this.
The Bad:
The entire thing uses a gaze based centering system in order to keep you looking head on.
– Real player with 7.3 hrs in game
Read More: Best Cinematic 3D Vision Games.
5 minutes of this feels like waking from a restful nights sleep.
Excellent blend of relaxing binaural sound and pulsed light visuals.
The visuals aren’t going to blow your socks off but they aren’t meant to being more abstract and calming.
If you have VR and just need to chill out a bit for 10 minutes you really cant go wrong.
The guided meditation intro shouldn’t be skipped
– Real player with 4.5 hrs in game
ParticuLights
Everything I expected, and I expected to like it!
Game themed ambiance while I work! I think this is one step closer to making real life as video-game-esque as possible, so I fully support this effort.
– Real player with 0.1 hrs in game
Read More: Best Cinematic Atmospheric Games.
ASMR Journey - Animated Jigsaw Puzzle
I don’t usually write reviews for games, but there’s so little written about this one that I feel it’s my duty.
TL;DR: The game has issues, but it’s totally worth the very small price.
Let’s start with the good:
I’ve played loads of puzzle games, and this one is particularly beautiful.
Parts of the pictures move, even when the puzzles are in pieces. It really adds something to a jigsaw puzzle game that takes it up a notch. For example, on the train puzzle, there is a foggy window where you can see the blurry landscape pass by.
– Real player with 6.1 hrs in game
ASMR Journey is a very well-crafted and inspiring puzzle game, it is calm, immersive, has a good soundtrack and the graphics have a unique and discrepant trace of everything I have seen, it is calm in the exact and interesting point with the hostory that holds you as you play, I found it completely relaxing and well-crafted.
The only negative point found was the lack of more puzzles to complete, as I would like to play more and more, but in any case it already yields a calm and comforting experience.
– Real player with 3.8 hrs in game
Deity
This game combines the beauty of meditative relaxation with a playable video game experience.
You’ll start off as a Deity within the void, an area which exists outside of space and time. From within this void you’ll have access to a range of different worlds where you can embody a unique creature in each.
In each world you’ll be able to explore the environment accompanied by a plethora of meditative music. Once traveling to the final warp gate in each world you’ll be sent back to the void and allowed to enter a new world as another creature, until of course you reach the final level.
Where the Snow Settles
Absolutely loved Where the Snow Settles! It’s a beautifully put together game with a wonderful narrative and art style. I additionally loved the soundtrack and would often have the game playing in the background whilst I would work from home because I loved it that much. Great to see an Australia team do such terrific work!
– Real player with 6.0 hrs in game
Where the Snow Settles is a gorgeous cinematic experience that’s almost perfectly sized, easily playable over a single long session or two smaller ones.
– Real player with 3.6 hrs in game
Taiga
Update Mar 2021 - The sole developer of the game, according to
his statement, has been (quite unexpectedly, judging by the tone
of his message) drafted into the Russian Armed Forces. My guess
as a former Soviet would be him suddenly dropping out of college
as a most likely reason. But I am not here to speculate.
Here is his message.
–——————————
An important announcement that you should know about. I, the developer of this game, was taken into the army until November 2021. Based on this, you have already realized that at this time I will not be able to continue development, and of course I will continue development with tripled strength when I return.
– Real player with 0.5 hrs in game
The Resolve
A Procedurally Generated, Idle Clicker, City Builder!
The Resolve is a new take on idle clickers, for players who want just a little more interaction with their game but still holding the core values instilled by idle clickers. Let your imagination run wild and enjoy the relaxation that will flow through you.
** Features **
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City Customisation - Create your perfect world
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Relaxing Sound Track - Perfect after a long stressful day
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Building Customisation - Design the interiors of the buildings to increases your economy or comfort
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Hidden Challenges - Can you find them all?
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Procedurally Generated - Never ending? Yes
Developed by : Rus K
PLAYNE : The Meditation Game
There is great irony to be had with this game, but first let me tell you of some of the positive things you can do. I can only speak to the non VR aspects, so if you have a fancy magic goggle machine I can’t help you with that but I will ooh and ahh appropriately. This “game” will help you to meditate and build habits through repetition so that it becomes an actual part of your life if you choose it to be. You can customize aspects of it, like reducing clutter/instructions while meditating - as, for some people, seeing words/visuals on the screen is going to make thoughts form which is counter to your goal. The more you meditate the more you progress in the game (unlocking environmental features which can be switched off or on after unlocking, as well as new game modes). Basically, in a nutshell, this game has real life usefulness and it’s pretty chill…
– Real player with 700.5 hrs in game
I’ve meditated, but I never RTFM.. even on Day 1 in Playne I continued the pattern of bringing the struggle into the solace. ADHD. 10 of 10 Tinnitus. Extreme anxiety as an effect of the tandem devils. I learned that my Tinnitus therapy noises were in fact me meditating all this time, but when I tried to ‘meditate’ in title I was pushing it all wrong. The very focus for another purpose was in fact meditation. This is how I know already on Day 2 where I stand and where this is going: This is Skinner Box conditioning psychology that unlike F2P/P2W games is built for the power of good. At last, someone took all this psychology and used it right.
– Real player with 95.3 hrs in game
Story
Really interesting project, even if you just walk for the most of the time, the number of endings is quite impressing, but i can’t find out how i should get this many endings. It’s kinda weird the interaction with the objects, you can just watch them so it’s hard to tell if something changes when you “use” them. I’m waiting the update that should be released in these days.
– Real player with 0.8 hrs in game
Good visuals if you remove the gray filters that make it hard to make out objects, more obstacles in the infinitely long pathways and also the controls are very bad also cinematic mode is weird also the skeleton looks funny running and also the enemies die in 1 hit and also the skeleton bowl doesnt accept my ball so i have to rule the tomb until judgement day
– Real player with 0.5 hrs in game