A.D. 2047
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 10.4 hrs in game
Read More: Best Cinematic VR Games.
Honestly I love this game. The environment is awesome and cyberpunk. The puzzles draw you in and make you really look around your environment but aren’t too hard. And the controls are simple and fit really well.
– Real player with 4.8 hrs in game
D4: Dark Dreams Don’t Die -Season One-
D4: Dark Dreams Don’t Die is a true hidden gem. I consider it to be a masterpiece. It is among my favourite games, and one of the finest examples of the interactive movie subgenre. It’s also among the most immersive games, both overall and specifically due to how great it is with giving you a lot of different emotions. It’s sad, mysterious, weird, funny, and somewhat scary. It has a great balance of brightness and darkness, and not because it only plays on contrasts, but because it has bright, dark, and in-between moments, and they are placed appropriately, as well as equally good at what their purposes are. While some might claim the game is unfinished, it’s not exactly so, it’s more of a somewhat unfinished game, but worth it without a doubt. You can see it this way - even if a truly beautiful painting is unfinished to some degree, it still remains beautiful. Now let’s talk about the essential video game aspects.
– Real player with 27.0 hrs in game
Read More: Best Cinematic Mystery Games.
8.5/10
My likes include 100% de Agave tequila. My dislikes are mainly drugs… And chewing gum.
Overview
D4: Dark Dreams Don’t Die -Season one- is the first part of a planned episodic adventure games series developed by Access Games in the same vein as Telltale’s cinematic titles. D4 is a crazy story filled with wacky characters and ridiculous situations somehow fittingly wrapped into a serious, moody detective crime story.
Story
D4 follows the tale of David Young, middle-aged ex-cop and widower turned private detective in order to find D, a mysterious individual whose only known initial was Little Peggy’s (Young’s wife) dying breath.
– Real player with 16.1 hrs in game
Fahrenheit: Indigo Prophecy Remastered
A cult classic with a unique approach to storytelling and a polarizing third act.
2005’s “Fahrenheit” or “Indigo Prophecy” (the latter was the name given to the censored version released in the USA and other countries) was marketed as the first interactive film. At a time where few games dared to be like movies, David Cage (who was lead director and writer) aimed to bridge the gap and show that video games can also tell deep and meaningful stories. Whether Fahrenheit actually did this successfully is up for debate, but what’s known for certain is that David Cage changed the landscape of video games in a huge way.
– Real player with 32.0 hrs in game
Read More: Best Cinematic Atmospheric Games.
Information
Title: Fahrenheit: Indigo Prophecy Remastered
Developer(s): Quantic Dream, Aspyr
Publisher(s): Aspyr
Genre(s): Interactive movie, action-adventure
Release Date: 29 Jan, 2015
Mode(s): Single-player
Review
+ Merits:
When it comes to combining the cinematic media with the interactive storytelling genre, Quantic Dream unequivocally wins the gold medal. Instead of watching a movie and being constrained by what the writer intends, you are the one who pulls the strings of its events. Back in 2005, Indigo Prophecy was way ahead of its time in capturing the dramatic, pictorial elements of a film and implementing these elements in an atmospheric game that’s driven by a thrilling crime story to create a unique experience of cinematic gameplay.
– Real player with 15.2 hrs in game
Beyond: Two Souls
DISCLAIMER
The review you are about to read is based on my own experience with the game, my judgment, and the rating system! No third party has impacted anything said in this review. This review is also 100% spoiler-free, so you don’t need to worry about that either.
Gameplay and Interaction (16 out of 20)
So, as far as the gameplay is concerned this game is the interactivity festival in a good way. Since Beyond: Two Souls is mainly focused around the actual delivery of the story, it is expected for the number of interactive elements to be higher than what you’d usually see. One thing that might surprise a few people is that everything you interact with has a purpose, and there’s no single object that you interact with being there just to fill the space up. Unlike other similar story-based games, there are no interactive components that are wasting your time for the sake of prolonging the playtime - everything is pretty much associated with the story itself. The only thing on the interactive side which doesn’t make sense is that the game is (in certain sequences) almost unplayable without a controller. Considering that this game was a console release at first, without any plans for a PC release does help me look past some of the decisions that were made for the PC release. The only frustrating thing is that the developers did not even try to alter the originally designed mechanics and make them at least a little bit easier to cope with on the PC. Let’s be honest, the PC is the platform where most of the players do not own a controller, to begin with.
– Real player with 25.1 hrs in game
I burned the house because she said rock music sucks
I am Quantic Dream fan since Fahrenheit, after I played it I fell in love with narrative games and couldn’t wait for more similar games. Heavy Rain came out after some time and again I enjoyed it very much but it had flaws. And then Beyond Two Souls have been released. Wow I loved everything about this game, it’s hard to find to say anything bad about it.
Beyond Two Souls tells a story of Jodie and her entity Aiden. Don’t expect realism here, it’s kinda similar to Life is Strange 2 in some way or Fahrenheit. A girl with supernatural power. Aiden is always with her, he doesn’t leave her, he protects her and even lets her see souls and past events. In her childhood Jodie was taken by the scientists to do tests and experiments and her life has been a real roller coaster. No need to talk about the story much because of spoilers on every step so you need to experience it yourself.
– Real player with 21.9 hrs in game
Heavy Rain
𝐇𝐨𝐰 𝐅𝐚𝐫 𝐖𝐢𝐥𝐥 𝐘𝐨𝐮 𝐆𝐨 𝐓𝐨 𝐒𝐚𝐯𝐞 𝐘𝐨𝐮𝐫 𝐒𝐨𝐧?
I can’t believe it’s been almost 11 years since this game’s been released. I love this game from the bottom of my heart. I always had interest in story driven games, the moment I saw this game’s trailer I knew it was meant for me. It’s one of those games that defined my personality through my teenage years. How can you not love a game like this. It’s the game that took motion capture to the next level back in those days. Tragic drama thriller movie like game where your choices do actually MATTER. Main characters can die or get injured during their encounters. Every choice you make feels like it will have an impact on your experience. It offers a lot of content and replayability. The action scenes are very intense and gets you locked onto the screen. You can listen to your character’s thoughts that gives you more insight and adds depth about the situation the person’s going through. Which I have missed a lot of them when I was playing 10 years ago even though I’ve played this game more than like 500 hours now I’m discovering new things. To me, Quantic Dream games are really good in terms of creating and establishing scenes as well as writing story with characters and multiple different possibilities. And not to mention the unforgettable magnificent score. It sends shivers down my spine when I hear that Ethan Mars' Theme. Lastly, I believe Quantic Dream company really cares about the content that they’re making at least as I’ve seen from the behind the scenes and artworks.
– Real player with 72.8 hrs in game
-How many cliches do you want mr. Cage?
-Yes
I love narrative games so my opinion in this might be a little biased and I obviously recommend this game. It doesn’t come without flaws but we get so little of such games that i’m happy even if it’s not perfect.
Heavy Rain is an interactive-drama thriller. The Origami killer is kidnapping children and drowning them. One of the main character’s son disappears and father who’s name is Ethan gets a message from killer demanding him to take tasks in order to save his son. Killer is testing Ethan’s courage and Ethan must decide how far he will go in order to save his son.
– Real player with 30.2 hrs in game
They Are Coming!
The zombie virus emerged during World War II and it’s up to you to make it spread around the world by controlling your horde of zombies in past, present, and future scenarios.
With simple controls, lots of action, and strategy, resolve the conflicts of each scenario and continue advancing in this story that can lead to the end of the world as we know it.
As you progress, unlock new special powers and face increasingly challenging enemies and environments. Try to beat your performance record at every stage and reach the top of the leaderboards.
Negative Atmosphere
Negative Atmosphere is a third person, over-the-shoulder survival horror game dedicated to dread, tension and trauma. Trapped aboard the voidship TRH Rusanov, Samuel Edwards must evade, fight and kill his former crew-mates as an outbreak transforms them into monsters. There’s only one way out and an entire ship to cross. Danger lurks around every corner and time is running out. Explore the depths of the Rusanov, pull whatever resources you can out of its guts, and run.
Treat the infection
As Chief Medical Officer of the Rusanov, Edwards has a confident, in-depth understanding of medicinal drugs. Routine medication can be repurposed for more creative ideas, or transformed into something more extreme. Whether attempting to save the injured, influence enemies or alter himself, Samuel’s medical knowledge will be key to his survival.
Every choice matters
Edwards has beliefs, past experiences and coping mechanisms that players will learn throughout Negative Atmosphere. This means that morality is not just about what you want as a player, as every decision will have an effect on Edwards. Learning his values is important: working with them or against them will affect Samuel’s mental state and change how he reacts to events.
Nowhere is safe
The Rusanov is infested with threats, from man and machine alike. Humans on board have mostly fallen victim to the outbreak, twisting their limbs and stretching their bodies into creatures that are near-unrecognisable. Robots are becoming unstable; some turn violent and roam the ship’s corridors, while others break down in a state of utter panic. Between the remains of the crew, the confused husks of metal and other terrors that skulk in every shadow, every engagement could be Samuel’s last.
Your survival is… unlikely.
The Dark Pictures Anthology: Man of Medan
To be honest I heard bad things about this game a lot but to be fair I actually prefer it over House of Ashes.
Good things.
-I really liked how it based it off a real ww2 boat and how it really followed the myth of the Ourang Medan and how 22 crew mates died with no explanation to this day. (search up the name of the boat for more details)
-Setting, I enjoyed the idea of being isolated from land and the feeling of not being able to get out of this trapped nightmare.
-I know a lot people didn’t like the idea of the monsters being in their heads but I did as it was something quite different from being killed by monsters or humans.
– Real player with 39.1 hrs in game
Following the release of House of Ashes one can observe a steady increase in quality with each game starting with Man of Medan. While Little Hope and House of Ashes progressively improve the series' mechanics, gameplay, and storytelling, Man of Medan still stands as a fun time to share with friends. I love this game, and even if it could stand to be updated by Supermassive to compete with its sister games, it’s a successfully lays the groundworks and dives into the world the Dark Pictures Anthology seeks to build with each story.
– Real player with 30.6 hrs in game
UNPLUGGED
it is a really cool game I recommend 8/10
(100000/10 considering price)
– Real player with 4.2 hrs in game
A neat endless beat ‘em up with a little bit of mobile rhythm game DNA that wears its influences on its sleeve.
It’s a little buggy in places, but that’s easy to forgive considering this is the developer’s first game and the pricetag.
– Real player with 2.3 hrs in game
Aerial_Knight’s Never Yield
Aerial_Knight’s Never Yield
Aerial is a brand-new 3D auto-runner, indie-platformer that features a colorful world in a sci-fi setting. Here you get to take on the role of the silent protagonist Wally, who is running as fast as possible to outrun those who are trying to catch up with him.
During the game, you will get to experience a stylish none-combative platformer that goes through very linear gameplay with the character having quite a few awesome semi-pro parkour tricks up his sleeve.
*– [Real player with 13.8 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
So I just beat the game and the whole time I felt like I was playing a Jet Set Radio Future spin off. Which is a good thing for someone like me since that Sega classic is a top three favorite of mine. The stylistic cel-shaded aesthetic and the rhythmic jazzy hip-hop musicality feed into the rebellious atmosphere of the game and the protagonist perfectly. Especially as they attempt to escape from the clutches of a shady organization that attempts to capture or destroy them for reasons the game hopes you artistically interpret.
*– [Real player with 5.8 hrs in game](http://steamcommunity.com/profiles/76561198025311907)*
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