The Unbreakable Chain

The Unbreakable Chain

could have more content, I enjoyed the music

save yourself some trouble and keep left to avoid saturn and jupiter

Real player with 5.7 hrs in game


Read More: Best Cinematic Life Sim Games.


Game Of The Year

LSG and Wainstop have done it yet again. To say the unbreakable chain is a masterpiece, would be an understatement.

I argue there is a second meaning to this game that takes a bold take on the human psyche, showing what it means to be human. It does all of this with a beautiful medley of music by Yasushi Kaminishi, ghxyk2, and Bankbank, and animation produced by LSG.

SPOILERS!!!

In the first level, you are a worm. Aimlessly worming around with no direction, much like humans do. You wander until you find a whole, a gateway. This represents childbirth, The worm immediately killed, just like how a child is ejected into a cruel world in which he can die at any moment.

Real player with 1.5 hrs in game

The Unbreakable Chain on Steam

Jenny LeClue - Detectivu

Jenny LeClue - Detectivu

Note: When I wrote this review, Jenny LeClue had no voice acting, which is why the review doesn’t mention it. The game recently updated with the voice acting. It is extremely good, and on this replay, I can’t imagine going back to no voices. It turned a great game into an exceptional one.

Jenny LeClue is positively adorable. The eponymous hero, yes- exceedingly so- but also the game itself is just overall incredibly charming.

As far as gameplay goes, it’s nothing you haven’t seen before. There’s a lot of conversations between Jenny and the various residents of Arthurton, as she walks about a 2d world, flicking switches and pushing boxes. There’s some neat investigation sections that will feel very familiar to fans of Danganronpa or Phoenix Wright.

Real player with 22.5 hrs in game


Read More: Best Cinematic Detective Games.


I first learned about Jenny LeClue a few years ago through Adventuregamers, after it had already been funded on Kickstarter. I followed the progression of the game through the developer’s page and eagerly awaited the arrival of this beautifully animated detective game, led by a young girl no less!

I regret to say that even though the developers obviously put a lot of effort in this game, it’s poorly constructed in terms of gameplay, plot and pace. After spending 21 hours of my life on it, which I’m never getting back, I feel a bit outraged – so forgive my long review and negative rant. I really regret being a completionist since I otherwise would have deserted the game maybe an hour after trying it.

Real player with 21.7 hrs in game

Jenny LeClue - Detectivu on Steam

Tesla Effect: A Tex Murphy Adventure

Tesla Effect: A Tex Murphy Adventure

I have been a fan of Tex Murphy since Under a Killing Moon – nearly twenty years! That said, I will not do this game or the community a disservice by writing anything less than a fully honest review. The game succeeds far more often than it fails, but is far from perfect, so I will not score it 10 out of nostalgia, or 0 out of disappointment.

First, let me give this game a score out of ten. In my opinion, it falls somewhere around 7.5. I think this game will please Tex fans and newcomers alike, even if it isn’t perfect. If you like a good story or adventure games, then check this one out. If you like it, I highly recommend trying out Tex’s past adventures.

Real player with 31.4 hrs in game


Read More: Best Cinematic Detective Games.


As a Tex Murphy fan, I was stoked after hearing about the newest installment, and boy was I eager to play! But after playing half-way through, I found myself questioning whether I should even bother finishing the game. It was only through sheer force of will and a weird, nostalgic obligation, that I managed to see it through to the end. sigh So where to begin?

Let’s first talk about the things it did well:

Revisiting Chandler Avenue and reuniting with the old cast was a treat for old Tex Murphy fans like myself. And honestly, I didn’t mind the mediocre graphics, as it felt reminiscent of the old Tex Murphy games. The FMV sequences were well-done for the most part, and I enjoyed exploring areas without running into loading screens or having to change discs. (I know I’m throwing a bone here, but it’s the little things that count, right?) Unfortunately, that’s where the good ends. Now on to my personal gripes:

Real player with 15.8 hrs in game

Tesla Effect: A Tex Murphy Adventure on Steam

AWAY: The Survival Series

AWAY: The Survival Series

I played through the whole story mode, and lemme tell ya it was something. It started off fairly decent, I liked the first few minutes of the game. Then you get to this part with a horde of “black widow spiders” that attack your little squirrel family and you have to fend them off and escort your mom as she just keeps strolling leisurely towards your next destination. This part was a little irritating but you could look past it. Then the bird shows up. A vulture takes your mother and sister and you spend the rest of the game chasing after it.

Real player with 8.1 hrs in game

UPDATE: Happy to say the latest patch has fixed the performance issues. I am now able to play on Ultra high and the FPS is locked at 62FPS. There is the very odd dip to 60FPS that is noticeable (but that could be the camera).

Now I can play it, I LOVE the ambience, and feel it now showcases what the devs were trying to achieve.

I personally love how Alan (as I have named him) is controlled, and the way he gliders though the air seems very realistic (based on not much experience of sugar gliders and their gliding) and very relaxing.

Real player with 4.7 hrs in game

AWAY: The Survival Series on Steam

HARDCORE MECHA

HARDCORE MECHA

I adore this game. I grew up playing Metal Warriors and Assault Suits Valken with my older brother, and have had a soft spot for the 2d mecha platformer genre ever since as a result. The asking price is reasonable for the single player content alone, in that it rivals Valken, Leynos, Gunhound etc, and may possibly be my favorite thus.

There are some hidden weapons blueprints in the levels, and sidequest type achievements to bring completionists back for a second playthrough. I was at first worried a bit by the lack of difficulty settings, but the game provides an adequate challenge and feeling of badassery on the first run worthy of its spiritual predecessors. You’ll be OP in the earlier stages of a second run by retaining your end game stats/equipment, but more significantly by having mastered the skills necessary to beat the game at all..

Real player with 72.9 hrs in game

Time for a review after finishing the game! I do a Single and Multi Part. Not too long though. Oh and how it feels.

People who say it feels clunky and such. They just can’t handle high mobility games. Hardcore Mecha gives you a lot of movement options which can be used to dodge or go in close for melee attacks. It feels fluid to me and a great experience controlling the Thunderbolt S. The rest comes in the Multi part.

Single Mode:

The Story is the usual Mecha? Not really when thought about it. There is the usual Fight against the other Organization but you belong to a team of Mercenarys. Which already changes a lot. You only do your Mission and help others if you want to. Or want them Credits… The Bosses are great even if sometimes underwhemling… Like the Final Boss. Should have been way more space and fighting room. And kinda anti-climatic. But still fun to fight! Like against the Crimson Flame which is difficult for a first timer for sure. It’s Melee focus and speed. The rest of the Single mode, when Arcade and such is missing for now. Is still a great experience. I still didn’t find every blueprint either! Gotta get to that. Everthing else. Great. Enemies are never cheaply placed. Even if it feels like that at once. They are never.

Real player with 32.5 hrs in game

HARDCORE MECHA on Steam