DEKONSTRUKT

DEKONSTRUKT

DEKONSTRUKT is an interactive movie, with elements of first-person gameplay. You will be immersed in the inglorious story of a game developer with plenty of destructive black humor. The game responds to never-before-seen creative challenges. Help the protagonist deal with his inner demons. Or not really.

As you can see, the game tries with all its might to seem like it’s not just another triviality. In other words, my mother grew a vegetable, even though she is not a gardener.

✔ A story that will stay in your memory for a long time.


Read More: Best Cinematic Choices Matter Games.


DEKONSTRUKT on Steam

BATTLESCAR: Punk Was Invented By Girls

BATTLESCAR: Punk Was Invented By Girls

Got it for 56 cents as a part of a bundle. Still got disappointed.

To be fair, it is well executed in terms of visual storytelling and cinematography. Some really creative sets there!

Unfortunately, these can’t do much if the narrative and the main characters are bland and uninteresting. The abrupt and undercooked ending made the already underwhelming story - a complete waste of time for me.

Also, it is an oculus exclusive, has a good amount of gender politics at its core, and if your chapter gets interrupted, like USB disconnection (thanks AMD) you need to suffer through the whole chapter without the option to skip forward.

Real player with 0.9 hrs in game


Read More: Best Cinematic Immersive Games.


As a VR artist, I really enjoyed this experience. It is quite daring in terms of the format of narrative and also mixing a kind of “book” feel into the VR aesthetic. I would recommend it for any VR artists as a source of inspiration.

The story is not the best however, a bit tacky and shallow but still enjoyable.

Disappointed that it took much longer to get on Steam than on Oculus Store and also that they only support Oculus headsets, especially since there are almost no interactions (any?), so it’s not like supporting controllers of other headsets would’ve been difficult.

Real player with 0.9 hrs in game

BATTLESCAR: Punk Was Invented By Girls on Steam

Don’t Be A Baby!

Don’t Be A Baby!

Don’t Be A Baby! is side scrolling run and gun with heavy influences from Metal Slug and Cuphead but with a focus on story and animated cutscenes to convey a hilarious narrative inspired from the works of Matt Stone and Trey Parker, Mike Jude, and Matt Groening. Difficult but rewarding gameplay with a boss focused goal in each level.

You play as Max Murphy who is baby who has been fed up with his mother leaving him alone every night. Finally after breaking out of his prison they call a “Crib”, Max finds himself in a world that he doesn’t know and must defend himself!


Read More: Best Cinematic Action Games.


Don't Be A Baby! on Steam

Nightmare Puppeteer

Nightmare Puppeteer

If you haven’t forgot what art, creativity and more importantly having an imagination meant when you were a child then you’ll understand the value and importance of Nightmare Puppeteer. It’s the genius brainchild of the genius M dot Strange, an artist well ahead of his time that hasn’t forgot what it truly means to be an artist.

Real player with 1520.0 hrs in game

…Honestly I just am an entitled fucker who got a free key XD, but either way, I would recommend this if you wanna make some weird stuff on the fly, it’s very good for that, and Imagination Rabbit is an odd but good dude…whoever they are o.o.

Real player with 35.7 hrs in game

Nightmare Puppeteer on Steam

Dark Nights with Poe and Munro

Dark Nights with Poe and Munro

Dark Nights with Poe and Munro is a FMV comedy-thriller game, where the player intervene in radio hosts' adventures in six episode. The game is playing in the same universe like The Shapeshifting Detective from the same developer.

I bought the game at the first place, because I really liked The Shapeshifting Detective.

Sound and music is most likely the brightest part of the game. Especially the main menu theme, but all of the songs are really good. Other sound and voices are really good in the game, has good quality in my opinion. In the last episodes, one of the actress voice was low, but that’s all really.

Real player with 9.8 hrs in game

The Infectious, Shapeshifting Madness of D’Avekki Studios!

(The infectious madness I’m currently enduring is that of COVID symptomatology, so please forgive anything that doesn’t quite make sense!)

I think I love it.

The Infectious Madness of Doctor Dekker had a huge impact on me. A fact poor D’Avekki Studios will have already been well exposed to if they caught any glimpse of my Shapeshifting Detective review. Where it really separated itself from all other FMV games then and since is that it was effectively one-on-one campfire storytelling. Patients were constricted to lounging on a central sofa as they beguiled you with outlandish stories against a superbly crafted atmosphere. Your imagination was put to work, but with the FMV visuals lending it all more credibility. Nothing else is quite like it and thus quite matches it (the closest perhaps being Her Story). I’ve been eargerly awaiting anything D’Avekki ever since.

Real player with 9.7 hrs in game

Dark Nights with Poe and Munro on Steam

Priest Simulator: Heavy Duty

Priest Simulator: Heavy Duty

Only played the game for a while and stopped when I finished the early access content. As a playable demo essentially, Priest Simulator: Heavy Duty is surprisingly a lot of fun.

The core concept- without going into too many details, is enjoyable. You play as a vulgar-Polish-vampire-priest that kills Shatanists with baseball bats, gun fists, and gravity gloves. You can even slow time by chugging beer.

So far. my favorite weapon in-game is the gravity glove. In function, it’s pretty much the Gravity Gun from Half-Life, but as a glove. Like the Gravity Gun, you can pick up select items from the environment and fling them at high speeds. Items flung do considerable damage to npcs, and when struck, makes them ragdoll with the blow. Another bonus is that when an npc is dead, you can pick up and throw their bodies around with the glove. Unlimited ammunition!

Real player with 4.1 hrs in game

I liked the polish postal like humor, the absurdity of some mechanics and themes, the original presentation in the form of “documentary” with characters being interviewed. It is surprisingly fun to play. Even though it is called Priest simulator I wouldn’t really put it into the simulator bucket - instead its more like its own weird game with a story and sandbox-ish mechanics to play around without restricting you like most games do nowadays.

I think that priest sim can be a great game if some minor concerns get addressed and tweaks happen. It is sometimes unclear when my melee attack will hit and whats the range, during exorcism it is hard to navigate the house - especially drunk, some doors get stuck so you need to improvise - destroying all doors there seems like the best solution because opening them is a problem. I want to play around and see a lot cool weapons and other ways to obliterate enemies as well as more complicated enemies and bosses as content.

Real player with 3.5 hrs in game

Priest Simulator: Heavy Duty on Steam

The Night Way Home | 帰り道

The Night Way Home | 帰り道

The Night Way Home | 帰り道 was a fun experience. It’s definitely a good game, with a lovely story, but also needs quite some polishing…

The first big thing to talk about, is the panic meter, which is a pretty cool mechanic. Stay calm unless you want the spirit to know exactly where you are. What I would’ve preferred though, is that it was a little more punishing. For me, there was no real “fear” when I was panicking, you just start dodging the spirit while going to your objective, and that’s pretty much it. I would’ve preferred if it were a bit more “stealthy”, which would’ve made the whole experience a lot more rewarding.

Real player with 4.3 hrs in game

Wth Chillas Art? I’ve enjoyed the majority of their titles, especially the atmospere and slow build.

Here there is no atmosphere, no build up, instead of which we get infuriating gameplay. Being harrassed by ghosts and constantly running away from objectives in maze like enviroments. After an hour I am much more annoyed than scared.

You want to get somewhere or do something, getting a ghost in your way, having to run around like crazy (because they are fairly fast), round round ‘til it chills down, and then hopefully get something done or find something new.

Real player with 3.5 hrs in game

The Night Way Home | 帰り道 on Steam

FiberTales: DummyKart

FiberTales: DummyKart

Very cute game! I like the campaign approach of the game, going through the story in the form of levels was pretty fun!

There was that one level in the campaign that I really really enjoyed and caught me off guard, not gonna spoil what was it, but you’ll know which one I’m referring to when you get to it!

I think the price is about right for the amount of content the game has right now; crossing fingers the rest of the story will be released in a future update.

Real player with 1.4 hrs in game

Nice game, enjoyed it a lot.

The colors are amazing and the overall feeling of the game is pretty nice.

Didn’t manage to finish the game yet, cause the bots keep shooting me with rockets, guess I’m the noob here ¯_(ツ)_/¯

Real player with 1.1 hrs in game

FiberTales: DummyKart on Steam

Shine Within

Shine Within

-Yes, this game is free, and no, i think it would have been better to keep this in an early access state.-

Some factors remind me of games like Undertale, some ‘jokes’ of Toby Fox’s style of writing in general.

Having said that, this game misses opportunities to build up irony where it seemingly wants to, which results in boring gameplay fairly quickly. Unfortunately i had a game breaking bug ontop, unable to get the last piece of a mandatory objective, hence i could not advance in the game and had to start over right at the beginning.

Real player with 1.7 hrs in game

For a free game, it isn’t bad. I can tell there was a strong inspiration from Undertale. There isn’t any combat here and the puzzles are all very mild. There is a story hidden here, but it is told in a vague enough fashion that I never really felt sucked into the world. Especially since the “memories” start coming quickly towards the end, breaking the flow of action time and time again.

That being said, I can see a lot of passion behind this game and it is definitely worth a try…especially for free!

Real player with 1.1 hrs in game

Shine Within on Steam

Flavortown

Flavortown

“Third Update”

All control mapping is now working and is smooth and easy to use. Playing through for a second time was more enjoyable without fighting these.

I know mappings may seem like a “small thing to be updated” but the speed the devs have done it and their updates was what stopped me from refunding and got me to play through twice.

Keen for episode 2.

“Original Review”

This game does seem like it could be good, unfortunately running on a Vive it seems that the controls do no function and you’re unable to proceed past the initial starting point.

Real player with 5.1 hrs in game

Game is good to play I know that bugs are going to be happen but they’ll work on it for sure

Real player with 3.1 hrs in game

Flavortown on Steam