Collapse: A Political Simulator
The game is getting ridiculously hard with the new updates and the game balance is very poor (there are no proper tutorials on a game with such complex mechanism). Old bugs are unresolved and there are now lots of new bugs (such as the automatic override of your old save when you start a new one unless you exit the game and restart it from Steam, which would wipe out the save that you spent 10+ hours to play). Also, the game made no mentions about the conditions of the new crisis event ‘Mining Strike’ and my approval rating suddenly slides into the bottom after that event. Not to mention that the game was already very hard before these new updates, it is just unplayable after all these new updates that made the game mechanism even harder and more complicated. Bugs like ‘Russian requirement’ event freezing and Prime Ministerial maximum operability is only 75 made this game even worse. This game wasn’t ready to be released and need a total overhaul and rework
– Real player with 164.0 hrs in game
Read More: Best Choose Your Own Adventure PvE Games.
The game is brutally hard I have spent over 90 hours trying to understand the game mechanics. even in sandbox mode the game is hard and since the last few updates the game in my opinion isn’t worth it at this moment. maybe in the next update i will reconsider. Also the game needs to have better english translation it is very hard to understand what you are doing in the game.
– Real player with 90.9 hrs in game
I’m a King
There is a very interesting enigma wrapped in a mystery going on here. I really want to get into the game more, but the translation is rough. I feel certain that after a conversation we could work out some smoother edges to the translations. Thank you! Love the game! Keep: Doing It!
– Real player with 2.8 hrs in game
english translation need a hell of alot of work… very jarring…
– Real player with 0.6 hrs in game
KingSim
Alright first that 12 hours is probably 4-2 hours off, I used steam remote play to play the game for some of my play time, I believe the game was left running well I was doing other things, I find this convent as I can return to the game where I left off with my phone, but it dose inflate the hrs on record. It’s likely closer to 8 or 9 at the time of this post.
Kingsim is a game of choice and resource management, it’s ment to played much more then once, likely you won’t reach the end on your first attempt unless your very lucky, but dieing in this game is an achievement, and you can save at any point. I find this game really fun and have played it quite a bit and I still haven’t gone on all the paths that are in the game. I’m trying to avoid spoilers in this review, so it’s been a bit akword writing, next I guess I’ll address some things from the negative reviews that are here
– Real player with 15.3 hrs in game
A very fun, but very short game. A lot like Long Live the Queen but less VN style… Sort of. You can marry monster girls, or humans if you’re into that sorta thing. I married a mermaid and summoned an adorable Cthulhu to spread joy and death across the world.
There are very many possibilities but the game generally ends around 10 days and then you can go into an endless sort of sandbox mode where the only thing to do is conquer or make peace with your surrounding neighbors.
Honestly I’d say my 3 hours was worth $10, but I really hope to see more content from the devs for this game soon. There’s a lot of possibilities yet.
– Real player with 15.3 hrs in game
For the People
Worth it if it’s on sale, it’s very short but good. The translation is weak at times, which can make it confusing what decision you are supposed to be making. Also the mouse cursor freezes/lags if you move it faster than a snails pace but you can’t enable hardware cursor or the game doesn’t even start. Maybe just my rig.
One thing that is poorly translated that I wish I knew before playing: on the map where you exchange resources with other towns is a number in very large font that says “the party has given you an order, X days til dispatch”. It means the party is requesting that number of metal from your town and you want to have it on hand when it reaches “0 days til dispatch” then it will be subtracted overnight. Dispatch as in you are sending the metal to the party. I spent a few hours experimenting with save scumming just to figure this out, thinking it was a bug and my resources were just disappearing!
– Real player with 13.8 hrs in game
IN A WORD: MAYBE
IN A NUTSHELL:
WHAT TO EXPECT: Stylised visual novel. Narration oriented Choose Your Own Adventure. Heavily scripted story. Bureaucratic simulation. Aspects of social management. Laced with political intrigue. Communist/Coldwar era aesthetic/ambience. Contains several endings. Designed for some replayability. Requires lots of reading. Single-player only.
ACHIEVEMENTS: A GOOD MIX.
STATUS: COMPLETED.
WHO FOR/WHEN TO BUY: FOR FANS OF THE SUBJECT MATTER. A MINIMAL SALE AT LEAST.
– Real player with 11.3 hrs in game
Jey’s Empire
Great game! Very complex, tons of weird ways to get from A to B, and very funny under the very serious veneer. I saved America from the Red Menace by making a child cry. The only Steam achievement I’ve ever been proud of!
– Real player with 75.5 hrs in game
The dev is a really cool dude, I’ve helped him out with a few projects. The Discord server is also good and I’d recommend his other games like Cold War 2, Cauldrons of War - Barbarossa, and Cat Fu MI.
– Real player with 25.1 hrs in game
Tribes of Tis’te
You are the Blacksmith, newly risen Chief of the Stonewall Tribe. In a land of myth, magic, and monsters, it is your sacred duty to protect your people and see them not only survive, but thrive. How will you choose to serve your people? Will you push them towards power, risking the good will of the people for the chance to become the strongest of the Twelve? Or will you take the path of peace and bask in your popularity, while running the risk of attracting those who might not have your Tribe’s well-being as a priority in their plans?
The path you take is up to you, but be warned, each will come with its own price…
There are many dangers in the land of Tis’te…
Will your Tribe be ready when the Storm breaks?
Tribes of Tis’te is a kingdom building rogue-like, a blend of styles that will let you live the life of a Chief, one of the Twelve Rulers of the Tis’te Territories. As you protect, populate, and grow your territory in order to survive the harsh landscape your Tribe calls home, you will face many different dangers. Tis’te is a land full of many threats to your Tribe, both monstrous and human alike.
As Chief, your time has been allotted into a solidified routine. Each week, in the morning you will greet your agents and petitioners, gathering the news of the world and catering to the needs of your people. After handling the day’s requests, you will have the opportunity to explore the Tower where you live, and can interact with your friends and family as you choose. Send out your agents, check on your councilors, and check off any tasks you may have pressing. At day’s end, you must collect the daily offering of Fyre-Stones and bring them to be cast into the Tower’s Forge, to feed the Fyre used to power the magic protection of the Tribal Towers.
When dusk falls, the game fully shifts into rogue-like mode, and becomes a 2D Platforming Adventure. Night is spent in the King’s Study, a secret section of the tower only available to those who hold a Crown. The Study holds the key (or Keys?) to ascending from Chief of a single tribe to becoming the King of the entire Tis’te. However, the Study will not give up its secrets easily. You will be forced to explore fascinating areas filled with interesting items and dangerous weapons, both protected and wielded by ancient Guardians, not to mention the fearsome Wyld creatures that have made these forbidden tunnels their home. While you search for the fabled Way of Kings, you will learn how to master the Talents and Techniques favored by the Tis’te, and harness the awesome power of the Crown at your disposal.
Lawgivers II
The sequel to Lawgivers is in the works!! Join our communities and contribute to one of the most ambitious political simulation game!
Lawgivers II is a political sandbox game which offers multiple ways to experience the process of ruling and approving bills. Start your political adventure from the very bottom and perhaps lead your nation one day to become the most influential in the world.
World
The game comes with a world map featuring the most well-known nations and up to two levels of administrative subdivisions. Players will have comfortable filters to display population, relations, gdp growth, election outcomes by districs, etc.
Parliament
Enter the parliament/congress with your lawmakers to approve or abolish laws in a much expanded and realistic way. Elect the speaker of the house to watch over parliamentary democracy and set up committees for personalized laws. Request a secret vote, or ask for impeachment. Many graphs will assist players with their choice.
Government
Run for the highest seat in presidential and semi-presidential republics or become the prime minister in parliamentary republics. Form a government alone or with a coalition of party and try to survive motions of no confidence. Bypass the parliament if necessary to satisfy your needs but be prepared to face the consequences.
Laws
Personalize and approve laws like never before. With constitutional amendments you can control the workflow of the most important institutions of the country. Players will enjoy total freedom of choosing whether to insert a bill in constitution or just approve it as an ordinary law.
Lawmakers
In Lawgivers II all lawmakers will have their own opinion about laws and way to rule. If there are to many points of view in a party, some politicians might leave it or found another one. Check out their personal history and be sure to have their trust.
Organisations and Lobbies
Organisations and Lobbies might achieve a lot of influence in your country. Ask them for support by hiring one of their gentlemen or try to practice honest and clean politics.
War & Trade
Raise your influence over the world and secure important resources for your country. Corrupt other parties in poorer countries or organise “legal” referendums to annect other regions. Enter war with other nations in order to reach economic and political supremacy.
Multiplayer
Join with your friends in a coalition to form the government, rr simply stay in opposition and get ready for your first chance to grab power. (The multiplayer will be available at a later development stage)
Mods
The game will come with Steamworks support. Modders will be able to add new countries, laws, events, resources, ideologies and more content just with a simple text editor. The appearance of lawmakers will be completely cutomizable too so you can draw and import your favourite politicians.
Citizen of Rome - Dynasty Ascendant
I would not recommend the game. Seems to have been abandoned. And any feedback on historical inaccuracy of the game has been ignored. Visual style is fun and nice.
The reality is that it is a super addictive “mobile type” game. Which is why I have racked up so many hours in it. You can play it anywhere, at any time. And you can just open and close it. So it’s ideal for killing time while waiting for a stream to start, etc.
But. The fact remains. It’s woefully factually inaccurate. And for things that would be easy to fix, (e.g. Consuls could only run every 10 years, you can run every year in the game - women can have jobs that were exclusively for men, women can also go for education that was exclusively for men in ancient Rome). The only way to make any upward social mobility is through the annual betting activities. Which is quite a hack to be honest, because when you have played the game for as many hours as I have, you can actually tell which sequence of results you will be getting.
– Real player with 356.7 hrs in game
First impression:
This game needs a major fix. The randomness to it is out of control. Lazy programming seems to have just assigned ranges of behavior that consistently contradict your own strategy. Any game designed so that you can put in an hour of work only to have everything fall apart because of a dice roll is poorly designed. If I want to sit on my floor and roll a 10-sided die 400 times hoping to never roll a 1 lest I should become the book of Job, I can do that by getting a die out of my old box of Risk and wasting my time on hope.
– Real player with 47.4 hrs in game
China: Mao’s legacy
I would definitely recommend this game probably the best Kremlin Games has out insofar as the whole political dynamics are concerned (you are able to fully shape your country' s policies and the factions are much more ‘real’). The economy however could have been dealt with better and have a proper blend between it and Ostaglie (placing individual buildings alongside the investment).
Alike Ostaglie, relations with individual western European Countries are generalised as NATO and it would be better to not have done it in this way so we can see how the worldwide socialist movement is doing at the time, which in turn, could affect individual countries rather than having it all generalised as ‘NATO’. This would have been much better as China often had more interaction with Western Europe (with the initial funding of left-wing guerrilla groups then to investments) as the WPO did (which mainly tilted towards its own bloc, which China interreacted less with whereas the game sometimes focuses too much on Chinese-Soviet or Chinese-Middle Eastern Relations, whilst relevant it mises opportunities with Western Europe) as well as making the international playing field (which takes up a large bulk of the game) more active, especially seeing how the Years of Lead, the Spanish Transition, the German RAF and the French Maoists pan out with China still being a beacon of Maoism. Or it could show how China has been integrating more with the west and encouraging the growth of the EEC or NATO (if not becoming a member then associating maybe if you take a hard anti-Soviet line).
– Real player with 131.3 hrs in game
I write this as a gamer who has played Kremlingames previous simulations, Crisis in the Kremlin, and Ostalgie: The Berlin Wall. As such, I can’t write this from the perspective of a person who will be exposed to this type of gameplay and Kremlingames' unique idiosyncrasies for the first time. I can only write subjectively from the viewpoint of someone who has played both games already.
First impression: it uses the same map as Ostalgie, with some haphazard modification to add Malaysia, Indonesia, Rhodesia, and the USA to the nations you can interact with. It’s better than the huge scrolling map of Crisis in the Kremlin, so I suppose I can’t complain too much. Go with what works.
– Real player with 76.8 hrs in game
Ishmael
Ishmael was a weird experience, I’m still not sure how to feel about it.
First of all, I didn’t like writing, it wasn’t immersive for me at all. Tho English is very good, I didn’t notice any typos. The whole atmosphere seemed so distant, so alien. But then I actually thought that maybe it’s how it should be ‘cause the world described in the game really IS so foreign to me.
It’s the shortest novel I’ve ever played, just about 15 minutes long. We learn the story of a young Palestinian boy. The way children spend their free time playing outdoor games with just stones and sand wasn’t one bit gloomy for me. That’s practically how I spent my childhood growing in a Siberian village—playing snowballs, making snowmen, snow huts in winter, hopscotch or a great number of other games in summer. I actually believe, that time was great fun without computers, internet… But in the game the boy is bored. I didn’t feel related. Of course, when it’s war, occupation, death nearby it changes everything significantly.
– Real player with 0.8 hrs in game
a boring game with a very bautiful purpose.
i’d like to reward the purpose, ‘cause there is a deep meaning in this game, unfortunally, it’s not touching as it should be.
it’s actually pretty dull(even if short), it ’s just a glimpse of daily life for a child, used by the developer to make you understand how people see war, and how people are raised up to bacame soldier in middle easth.
– Real player with 0.7 hrs in game