Kyle is Famous: Complete Edition

Kyle is Famous: Complete Edition

I played through every single one of the endings of this game. And although I would love to say ti was worth it, I cannot.

The humor is funny at first, but then you realize that the writer of this game has an obsession with vore/cannibalism/vomit and it’s pretty easy to predict the direction of every single ending. Also, there were many times when perfectly decent endings were drawn out to the point where it’s completely ridiculous and unfunny, like it’s necessary for Kyle to completely change society every time he dies.

Real player with 13.6 hrs in game


Read More: Best Choose Your Own Adventure Visual Novel Games.


The trailer for this game gave me major Stanley Parable vibes so I was excited to play it. Unfortunately the trailer is pretty misleading. The narrator reads out your choices and the results in a normal voice. There’s no emotion (confusion, anger, exasperation, etc), and there’s no additional comments. The only similarities with Stanley Parable are that playthroughs can unlock additional options for the next playthrough. As far as humour goes, it had the odd funny moment but most of it was just stupid, and not in a funny way IMO. Humour is very subjective though so I can understand some people liking it.

Real player with 4.0 hrs in game

Kyle is Famous: Complete Edition on Steam

The Away Team: Lost Exodus

The Away Team: Lost Exodus

Don’t be fooled by its simple, rétro appearance and pixel graphics: this is a real hidden gem, with very solid writing and an interesting plot that will keep you playing, solar system after solar system, gameplay minutes turning into hours, wondering what will happen next, both to you and to your crew members.

The game has a lot in common with choose-your-own-adventure gamebooks (when your humans explore planets, you’ll have to help them decide what they’ll do, pulling a lever, exploring a certain zone, being friendly or hostile, and different choices of course mean different consequences), but adds to it a simple but effective simulation part (you have to carefully manage your fuel and food reserves, and find more if you deplete one or the other) and a deeply interesting crew member personality system, which adds a ton of replayability: a strong farmer will act, speak and perform differently than a genial but disabled scientist.

Real player with 40.9 hrs in game


Read More: Best Choose Your Own Adventure Choices Matter Games.


The year is 2127. Earth has been destroyed, made uninhabitable by war, climate change and famine. You play as the AI on a ship containing the last known humans in the universe. Can you keep them alive as you search for a new home?

The Away Team is superbly written interactive fiction, a modern day ‘Choose Your Own Adventure’ set in space. There are survival elements too, in that you have to scavenge planets for food fuel; otherwise you’ll end up starving, or stranded in space forever.

The graphics are basic, but for what’s essentially a sci-fi novel, they fit well enough. The music is atmospheric and calming, the sort of thing you can have a good afternoon nap to (I’m so rock and roll, I know).

Real player with 13.5 hrs in game

The Away Team: Lost Exodus on Steam

Your Story

Your Story

Your Story is a Visual Novel that takes place in a fantasy world. You will become a guide to a young half-elf named Lia, who is a somewhat lost girl with an unclear future. She spends her entire life helping her parents run one of the most popular taverns in the kingdom. She will need your help to move her life forward. Your decisions will guide its narrative in various possible ways. The most crucial elements of the storyline are your own emotions - we want to bring forth even the most extreme and controversial ones. You’ll experience a mix of joy, sadness, love, regret, and even terror.

You will lead the plot to both the brightest and the darkest corners of your own mind by making decisions in accordance with your own conscience. That’s the idea behind Your Story.

Features:

  • guide our protégé in multiple fashions,

  • multiple storylines with unlockable, alternative paths,

  • variable gameplay (each act has its own motive),

  • over 10 reachable endings,

  • over 20 interactive characters,

  • over 30 CG’s,

  • a unique mix of fantasy, mystery, conspiracy, suspense, romance.


Read More: Best Choose Your Own Adventure Visual Novel Games.


Your Story on Steam

Finding Brenda - Episode 1

Finding Brenda - Episode 1

Finding Brenda - Episode 1 is the first part of the episodic 3D point-and-click adventure with your friendly neighborhood zombie: Harold!

We find ourselfs in a world full of zombies. Full of friendly zombies with daily wishes und worries. Zombies like you and me. The humans are expelled and the world is better place now. The peaceful life is threatened. Human rebels are on the rise.

You slip into the role of Harold - caring husband and really likeable. One day Harold wakes up in his front yard. He doesn’t know how he got there. Step by step he finds out that his wife Brenda wasn’t just going to the supermarket - she was kidnapped!

Harolds journey begins!

  • 3D Adventure with classic Point-and-Click features

  • Charming cartoon comic graphics

  • German and english voice acting

  • Amazing storytelling

  • More features are in development (Quick Time Events, Puzzles)

Finding Brenda - Episode 1 on Steam

Best Day Ever

Best Day Ever

Bummer… I was so hyped about this game! Playing the Demo was great. However, the actual game failed to launch properly on my pc (Windows 10). After about 2 hours spent trying to find any working solution, I’ve just requested for a refund.

UPDATE: The team of developers reacted fast to my report and fixed the problem just within a couple of days, offering the code as their apology. WHAT A FANTASTIC WORK! Great story-lines and multiple-choice dialogues done nicely, everything seems well-thought-out and made with care. Mainly, I like the idea that all protagonists can intersect each other, and also a “chirp” panel with funny “chirps” aka “twitts highlighting the game’s milestones. Some rare non-translated parts from French do not bother me since I understand a little French, but it might be an issue for those who play the English version, though. Hope, the developers will fix this asap as well… In general, I totally recommend this game, especially to someone who likes decision-based stories framed into a social context. Well done!

Real player with 74.8 hrs in game

This game is very sweet and well written. I feel every character’s struggles are made to feel realistic and, sometimes, too real. The pacing is smooth, although it takes multiple replays to really learn the best steps to take. Sometimes it’s not very clear what you’re supposed to do in order to trigger the next event, which takes me to the biggest flaw this game has. It needs to be replayed, over and over again in order to have certain events from other characters to trigger something in the story you’re playing. I find that a tad boring and repetitive. I’ve also found a lot of moments when the dialog was suddenly in French. It’s not a big deal but it does break a bit of the immersion.

Real player with 29.9 hrs in game

Best Day Ever on Steam

Diptych

Diptych

The heroes of the “Diptych” meet only for a moment. But on the battlefield of the First World War, even a moment can decide a person’s fate. Or in the case of a “Diptych”, an anthropomorphic animal, we will learn a scary story in a deceptively cute and, of course, unique style.

Features of the game:

  • Above a hundred game scenes

  • Alexey Troshin’s unique visual style was created on paper with watercolor paints and carefully transferred to the game

  • Live animated images

  • A touching story

  • Two storylines

  • Several variants of the plot development

The player will have to survive the battle on the battlefield, meet his love. And also find out the reverse side of the war behind the front line.

In the game, you will immerse yourself in a unique graphic style combined with life dialogues and atmospheric music.

You will be able to see a lot of illustrations revealing the game plot, in each scene you will learn more about the fate of the main character and experience incredible adventures in a place with him.

The game consists of more than 100 game scenes. in most scenes, you read the story and scroll through the story further.

In several scenes, you will have to find objects and solve puzzles.

Diptych on Steam

Nice to NO you

Nice to NO you

My Experience

After my first in-game day of choosing whose memory to wipe, I was annoyed. I didn’t feel like the flow of the game made intuitive sense. Initially, you’re choosing which three of the citizens to move forward to the next stage of the process. Then, at the next citizen line-up (after questioning each citizen you’ve sent forward), you’re choosing which two of the citizens to dismiss. I feel like it would make more sense here if you chose a citizen to move forward - in the same fashion you did at the first line-up.

Real player with 2.5 hrs in game

The Entire Game in a Nutshell

  • Wait 5 seconds for the people to line up.

  • Read a 3-5 sentence reason for them being there.

  • Pick three to ask 3 questions.

  • Wait 5 seconds per character to walk off screen.

  • Wait five seconds per character to walk to the point you ask questions.

  • Ask three questions, or tell them to get lost.

  • Decide which one you want to wipe reading over the same information as when you first selected them.

  • Wait 5 seconds per character to walk off screen.

  • Wait 10 seconds for the person you picked to be wiped off screen.

Real player with 0.8 hrs in game

Nice to NO you on Steam

The Ghost of Joe Papp: 101 Ways To Kill Writer’s Block

The Ghost of Joe Papp: 101 Ways To Kill Writer’s Block

You’ve returned to your hometown after trying to strike it big as a writer out in the mean old world. You’ll find that your old theater festival, the John Q. Public Festival, has fallen upon hard times (but honestly, when has it not?). It’s not easy being Lake Tahoe’s second-best Shakespeare festival. It falls to you to write a new future for the festival, as well as either mend or break your relations with the people that you left behind.

Or at least that’s the story you’re trying to tell. You ARE a writer, but the “hometown” is a play you wrote long ago and the “mean old world”…. well, no, that’s the mean old world. That’s not a stand-in for anything.

As Joe Papp’s author, you find yourself with the ability to change the story that you are in, making choices between multiple characters that ultimately dictate how the story progresses. Will you save the theater festival, or will you cause the zombie apocalypse?

  • Write new paths to go down with (almost) every new scene

  • Your choices have effects on how every character views you

  • Make decisions that will affect your play’s rating with the critics

The Ghost of Joe Papp: 101 Ways To Kill Writer's Block on Steam

Epic Tavern

Epic Tavern

Epic Tavern is a fun and interesting combination of management sim and tabletop RPG. After the tutorial, you start each day off at your tavern. You talk to your customers who usually have pretty interesting story lines, learn of new quests, serve them food and drinks that they may or may not like, get them super drunk, and build your relationships so that you may hire them to do your bidding. At the end of the day, you equip your heroes and send them out into the world on adventures that may only take the day, or it may take several. The success of these missions (and the events on the way) is based on the skills of the heroes and a few rolls of the dice. Many adventures have multiple approaches available to choose from to best fit the skills of your heroes, which means there’s a pretty good reason to play it a few times. After all your teams of heroes have finished up, they go back to the tavern for more alcohol abuse. Wash, rinse, repeat.

Real player with 372.4 hrs in game

At the heart of EPIC TAVERN is a lack of focus on what is trying to be and executing both game subsystems. On one hand it is a tavern simulator with resource constraints. On the other it is a random event generator in guise with “sometimes” good story elements. You as the bar-keep are tasked with navigating both of these systems. Each subsystem has a wonderful loading screen that is viewed over and over as the game loop progresses.

You can recruit and level up your stock of adventurers in tavern play and then take them out on the road rolling dice. During dice rolls there is the “safe bet” and the “risky” chance to choose from. Even though there are about 5 “actions” to choose from it only boils down to two real choices in its current implementation.

Real player with 202.0 hrs in game

Epic Tavern on Steam

Mondealy: Day One

Mondealy: Day One

In Mondealy we are introduced to the secret hidden world of Mondealy, a universe where multiple races of humans evolved on the same planet. Mondealy is a classic side scrolling rpg adventure where you build relationships with various people in order to change the world around you in meaningful ways. In Mondealy: Day One, we are introduced to the various worlds that exist within the Mondealy timeline. The world of Mondealy is really well built, and filled with tons of unique races and complex individuals. Quite a few different paths look like they are developing that will change how relationships evolve with the various people that you interact with and the choices you make. I’m really looking forward to seeing how this game turns out once its complete. The full game of Mondealy is expected to come out in 2022.

Real player with 12.9 hrs in game

Tldr: Give it a try!

Pros

Art: Surprisingly good, I wasn’t expecting it to have that much polish for a demo. I specifically like the transitions between areas and the character portraits are good at displaying emotion.

Partial Controller Support

Gameplay: There’s stuff you can interact with. You have a phone that shows you tasks, and you can check you inventory. Well Optimized.

Sound: It’s alright.

Cons

There’s Fast Travel, but only on the surface.

It’s also kinda pointless because on the way to the Forest there’s a few screens besides each other with Fast Travel, but below the surface there’s no Fast Travel.

Real player with 8.5 hrs in game

Mondealy: Day One on Steam