The Innsmouth Case

The Innsmouth Case

This game has rather much text to read. It’s OK the first time … but the second, and especially the third time you play a scene it’s annoying. Because you will probably play the scenes several times.

I find the idea of the game nice. The cartoonish style is fun. But it’s too difficult to survive, and you get stuck in loops trying the same scene several times selecting different options. Or you take a decision, and after 10 min reading text it’s obvious that you can’t survive regardless.

I have played the game about six times - four times ended up dead and two times I returned home on the edge of insanity. It’s just after 13-14 hour I managed to gain 2 achievements. The game is too slow, and how to reach progress isn’t that clear.

Real player with 14.8 hrs in game


Read More: Best Choose Your Own Adventure Multiple Endings Games.


The Innsmouth Case




The Innsmouth case is a brilliant new visual novel with a strong taste of Lovecraftian mixed into it. Built as a simple visual novel with multiple endings and a ton of options, the game did it’s part just right.



Right from the get-go, it’s pretty obvious what to expect from a game like this. A strong well-scripted storyline with fantastic visuals and artistry. But the choices you have to make throughout the game and how that impacts your overall outcomes of the game threw me off guard, which I absolutely loved as it gives the game a stronger sense of mystery and unpredictability.


*– [Real player with 9.8 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*






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![Theatre of Sorrows](https://cdn.cloudflare.steamstatic.com/steam/apps/1720760/header.jpg "")


## Theatre of Sorrows


![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/steam_graphic_animation4.gif?t=1637156753)



#### **OUR STORY BEGINS…**



When a dark cult abducts his sibling, there’s nothing else Killian can do but to comply with their demands. In order to save his sister he travels to the mysterious island of Esha - a place forgotten by even gods themselves, where the unspeakable ritual is about to take place.



Join Killian and Eileen in a deadly journey through Esha and dive into dark secrets of its inhabitants; try to navigate your way through the unknown territory with only a handful of hints that might lead you to a dangerous discovery about things that should have probably been consigned to oblivion...



Because there’s something dark and unspeakable, hidden in Esha’s stormy waves.



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/steam_graphic_bakcgorunds.png?t=1637156753)



#### **EVER-CHANGING ISLAND**



Esha will always be a bit different; procedurally-generated map, randomized events and branching narrative will allow you to experience something new in each run.



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/screen_map.png?t=1637156753)



#### **SURVIVAL THROUGH RESOURCE MANAGEMENT**



Explore different locations, gather things that might help you survive and be mindful of your own limits. Be careful, though, because every time you walk into an abandoned house, it might not be as abandoned as it would seem…



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/steam_graphic_monsters.png?t=1637156753)



#### WIDE VARIETY OF MONSTERS



Sometimes the evil will take particular forms, straight from your worst nightmares… Encounter 20 unique monsters that will remind you of creatures from lovecraftian horrors and try to defend yourself from their attacks.



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/screen_monster.png?t=1637156753)



#### **CUSTOMIZABLE CHARACTERS**



You may not be able to fight, but that doesn’t mean you’re defenceless. Find and change your outfits, craft and equip talismans, learn about enemies’ vulnerabilities - all in order to survive.



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/steam_graphics_endings.png?t=1637156753)



#### **MULTIPLE ENDINGS**



Will you find the way out, or will you succumb to the darkness of Esha? The choices you make throughout the game will lead you to one of the five main endings.



#### **UNIQUE SENSORY EXPERIENCE**



Feel the despair of the main characters and the desolation of Esha through the combination of atmospheric graphics, music and narrative, inspired by the works of Lovecraft and other works of the cosmic horror genre.



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/screen_choices.png?t=1637156753)



![](https://cdn.akamai.steamstatic.com/steam/apps/1720760/extras/steam_graphics_quote.png?t=1637156753)







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Read More: Best Choose Your Own Adventure Interactive Fiction Games.

--- --- ![Omen Exitio: Plague](https://cdn.cloudflare.steamstatic.com/steam/apps/668590/header.jpg "") ## Omen Exitio: Plague Omen Exitio: The Plague is the first chapter of a game-book hybrid series developed by Italian indie developer, Tiny Bull Studios. It draws inspiration from H.P. Lovecraft’s Cthulhu Mythos, and combines his chilling tales with historical events in the late nineteenth century. When I began playing this game, it reminded me of the choose-your-own-adventure books that I enjoyed reading as a child. Every choice you make impacts the outcome of the story. Omen Exitio follows Dr. Huntington, a recent widower, who was unable to save his wife from cancer. He joins the army to leave his past behind. Haunted by the visions of his deceased love, he tirelessly performs his duties hoping to suppress the guilt consuming his soul. His destiny was changed forever when he receives a mysterious message. The message eerily reveals that his skills as a physician will be required on the journey that lies ahead. The message is anonymously assigned “a friend.” *– [Real player with 10.2 hrs in game](http://steamcommunity.com/profiles/76561198800442412)* ---

Read More: Best Choose Your Own Adventure Indie Games.

--- My first experience with this genre of games. It's a lot of fun, obviously you will need to enjoy reading and relying on your own imagination. Despite this I still wished for more variation in the images. The images are used over and over again kind of to a point where they become somewhat irrelevant. I wish there was more variation and more going on in the images if they are to be used at all, since they are meant to be a way to also tell the story, especially since the story is given to you is such short sequences and the way that it is written I found it a bit hard to imagine the scene sometimes, as it's written quite straight forward sometimes without much reflection or details described. I don't know, just my personal experience and opinion with it. Sometimes the story also jumps significantly and I found myself a little confused. Time isn't really described much in terms of the scene sometimes, especially when it jumps, at least not enough for me to really spark my imagination, despite having been to many of these places and lived in many of these places. Albeit, of course, not during this time lol. *– [Real player with 10.0 hrs in game](http://steamcommunity.com/profiles/76561198010221719)* --- ![Blackout: The Darkest Night](https://cdn.cloudflare.steamstatic.com/steam/apps/875400/header.jpg "") ## Blackout: The Darkest Night Cool game if you like choose your own adventures. *– [Real player with 6.2 hrs in game](http://steamcommunity.com/profiles/76561197985489429)* It has my recommendation for solid writing and an intriguing little mystery, but the emphasis is on little. Maybe this was my bad luck, but I happened to get to the bottom of the mystery on my first playthrough, about 40 minutes in. I've played through it a few more times since then and while it's possible I've missed some side stories, and I haven't gotten a halfway "good" ending yet, without the central mystery to drive the plot my willingness to keep playing is mostly gone. Most branching narrative games in this vein lock the True Ending type story behind a few playthroughs for a reason. *– [Real player with 4.0 hrs in game](http://steamcommunity.com/profiles/76561197987544734)* --- ![Fhtagn! - Tales of the Creeping Madness](https://cdn.cloudflare.steamstatic.com/steam/apps/802400/header.jpg "") ## Fhtagn! - Tales of the Creeping Madness My group of friends and I have been searching for a game to match "The Yawhg" for a couple years now, and the day of prophecy has come. I cannot recommend this game enough, as it became an instant classic for us. It's fun to play solo, but the meat of the game is playing with 1-3 others. The core loop is simple to pick up, but difficult to master: pick a location, pick one of two known actions to gain stats, a random event (based on your location) happens which you need to resolve, then you pass or fail said event and move to the next turn. Failure is not punished so much as laughed at and, occasionally, rewarded. *– [Real player with 17.5 hrs in game](http://steamcommunity.com/profiles/76561198034353667)* Fun game! A bit hard to grasp at the beginning. I didn't really like the offered tutorial. I prefer tutorials that unfold while playing. Furthermore it would be great, if the controller support was better. I was amazed as I used a mouse the first time and was able to get tooltips for the different stats. Using a controller we figured it out by guessing. :) Sadly this game isn't much known, so there aren't many mods written (although the ones that are out are hilarious and fun to play!) Can't wait for the update. We played with 3-4 players for 2 days and got most of the achievements (first time I was compelled to do that). But getting the same stories over and over makes it boring over time. *– [Real player with 15.4 hrs in game](http://steamcommunity.com/profiles/76561198030191400)* --- ![Dagon: by H. P. Lovecraft](https://cdn.cloudflare.steamstatic.com/steam/apps/1481400/header.jpg "") ## Dagon: by H. P. Lovecraft Beautiful and interesting storytelling of H.P. Lovecrafts 'Dagon'. Admission: the knowledge I have of Lovecraft comes from South Park, so I can't tell if this a faithful interpretation of the book. The developer claims it is, and I take their word for it. We witness the story of a veteran, who's addiction to morphine brings him to the point of self destruction. We experience his dream, that consists of a classical Lovecraft world. If you have at least a very remote interest in Lovecraft, you should just play this game. It's free and short! *– [Real player with 2.5 hrs in game](http://steamcommunity.com/profiles/76561198034402756)* ### A fantastic homage to the Lovecraftian genre H.P Lovecraft is not an unrecognizable name. If Shinji Mikami was coined at the grandfather of survival horror, then this man surpassed that even further by being the face of eldritch horror. On the circumstances that you somehow doesn't recognize the name, perhaps you're familiar with the creature most associated with him: the Cthulhu. **Succumb to madness.** **Do not think from my slavery to morphine that I am a weakling or a degenerate** *– [Real player with 2.1 hrs in game](http://steamcommunity.com/profiles/76561198400866229)* --- ![The Song Out of Space](https://cdn.cloudflare.steamstatic.com/steam/apps/1765600/header.jpg "") ## The Song Out of Space ![](https://cdn.akamai.steamstatic.com/steam/apps/1765600/extras/title.png?t=1637232971) ![](https://cdn.akamai.steamstatic.com/steam/apps/1765600/extras/story.png?t=1637232971) In 1962, during the height of the Cold War, twelve astronomers at a deep-space observatory were found dead. Because of the proximity of an important military base, two federal agents were sent to investigate any Russian involvement… And what they found was from beyond this world. Find out what really happened that night by exploring a town full of suspects with something to hide, and stop it from ever happening again. Choose to play as federal agent Catherine Armstrong, a young recruit with excellent scientific skills, or as Stuart Ross, a street-smart veteran. Their unique skills and personality will change how the story unfolds. And whatever you do, try to keep your sanity! ![](https://cdn.akamai.steamstatic.com/steam/apps/1765600/extras/features.png?t=1637232971) * Two playable characters, each with its own story routes, dialogs, and personality. * 3 investigation routes, 4 endings, and dozens of secrets to reveal. * Unique retro visual style that mixes pixel art with photography * Original 80’s creepy synth soundtrack. * Click-and-point mechanics. [https://store.steampowered.com/app/1765600/The_Song_Out_of_Space/](https://store.steampowered.com/app/1765600/The_Song_Out_of_Space/) --- ![Highlands, Deep Waters](https://cdn.cloudflare.steamstatic.com/steam/apps/721760/header.jpg "") ## Highlands, Deep Waters Can't recommend it . Pros : -mostly interesting story -lots of files on crimes cons: -the classes .I chose the criminal for an evil playthrough . With a stat for sanity that sounded like fun ! Beeing a criminal is supposed to make me a better fighter and better at intimidating than the others . Still intimidation basically always fails if the option doesn't say that you draw a gun on someone and that's just stupid . Anyone can intimidate people like THAT ! If you try intimidating people any other way it just ends the conversation . So playing as a bad guy is really boring and gets you nowhere . *– [Real player with 22.1 hrs in game](http://steamcommunity.com/profiles/76561198085989215)* Easily one of the most brilliant stories I've seen come from Choice of Games. The writing and general plot easily make you think of H.P Lovecraft. This story also has so many different ways that it can diverge. My only honest complaint is that the money you can earn really seemed to be nearly useless. Overall though, I would seriously have to give this a 10/10. *– [Real player with 17.6 hrs in game](http://steamcommunity.com/profiles/76561198045301435)* --- ![Abandon Ship](https://cdn.cloudflare.steamstatic.com/steam/apps/551860/header.jpg "") ## Abandon Ship Version 0.5.something… It's... Okay. A lot of it is very comfortable fun. You find yourself a combat, you watch your little micro managed crew and you snot your enemy. It's fun in a non challenging sense. You buy 6 crew as quickly as possible, keep them alive with a bit of micro management and use the play style that amuses you most at the time. Simple really. Learning curve is a bit steep at the start but flattens out after a few combats. The rest of the game at this stage of it's release? Yeah... *– [Real player with 57.0 hrs in game](http://steamcommunity.com/profiles/76561198017975705)* So the first major update hit, Treasures of the Deep, it wasn't as big of a shift as compared to pre-release builds versus the first EA build. The update itself is not an expansion per say, but more of a refinement to what we already had, aside the two new mechanics that count, you could say that there are more, but it boils down to just two major ones(more on that later). Here's the run down of the refinement from when I last edited the review: -Improved fps on not so amazing computers -Plenty of bug fixes *– [Real player with 48.8 hrs in game](http://steamcommunity.com/profiles/76561198228104384)* --- ![Kalaban](https://cdn.cloudflare.steamstatic.com/steam/apps/571520/header.jpg "") ## Kalaban In A Nutshell 🔵 Pros + Decent free-roaming, survival horror gameplay. + No hand holding: players need to figure out everything on their own. + Quests also being "mini-puzzles" based on how to use found items in solving problems. + Sufficient variety of equipment and enemies. 🔴 Cons - A few but significant bugs that can lead to major gameplay disruption / force a reload. - Autosave-only saving system at each area transition, no manual saves whatsoever, not even at fixed points. - Sometimes certain quests can glitch, preventing progression. *– [Real player with 5.3 hrs in game](http://steamcommunity.com/profiles/76561198266073876)* This is a 2D top down horror themed survival/twin stick brawler hybrid game with a rich story and handmade artwork. Explore an alternative universe Finland and fight off creepy monsters, keep yourself alive long enough with the tools in your inventory and you may unravel the choices-matter interactive story. There's a few good points here, the atmosphere is good and the game launches under Windows 10, which puts the game above so many other indie titles. As far as handmade art goes, it's perfectly acceptable and fits well with the theme. Unfortunately there's some deficiencies, too. Resolution and controls are both fixed and can't be changed, which makes the game fall below minimum standards for PC. Also, the game lacks polish and suffers from many gamebreaking bugs and crashes. Finally, twin stick top-down genre died a long time ago shortly after 3D accelerators became available back in 1995 with the S3 Virge. *– [Real player with 5.0 hrs in game](http://steamcommunity.com/profiles/76561198030784015)* ---