Attentat 1942
I am certainly partial to games that tell a story. However, games that pass down important and historical information are even better. A game that can entertain and teach possesses a special power. Not only can the game effectively deliver important information that the player is more likely to retain than they would sitting in a history class, but it also engages them in such a way that the information becomes relevant and memorable. I know I’ll never forget how my hands sweat when the gestapo knocked on the door and I had to quickly find a way to nervously delay them. I was impressed with the mechanics during that mini game, and I think that games like this should be made available, and perhaps even replace, outdated teaching techniques in school.
– Real player with 6.3 hrs in game
Attentat 1942 is a FMV game, where you want to know, what happened with your father and mother in Prague at the Second World War.
What I really liked in the game, is how it looks. Now, the videos has all right quality, however the older cutscenes are made with comic styled, but more like newspaper version of that, and those cutscenes looked amazing. Everything is understandable from them and looked really nice.
About the story, I liked it really much. Reminds me of older stories from the same time, which I heard from my grandparents. It showed the war from a different perspective, which is not cover in history books or in TV properly. Most of the choices you can do in the game makes sense and bring the story forward. Characters have their motives and own story is really nice, however I need to mention, that these stories happened and that gives a whole new depth to it.
– Real player with 6.0 hrs in game
The Play’s the Thing
This one was enjoyable, would recommend
– Real player with 89.3 hrs in game
Read More: Best Choose Your Own Adventure Interactive Fiction Games.
My mom was very much into theater.
– Real player with 45.9 hrs in game
The Schizophrenic Dynasty of Müller
Rock solid game! The atmosphere, music and the aura of the game just caught my eye, do play it and you’ll come to think alike!
– Real player with 2.5 hrs in game
Read More: Best Choose Your Own Adventure Visual Novel Games.
UPDATE:
The game hasn’t had an update in 4 months and there have been no communications about it from the developer. The English translation of the game has had no changes from the initial release – it is still incomprehensible, written or translated by someone who does not have a good grasp of English. Furthermore, when I confronted the developer through the games' group chat about a refund, I was promptly banned, without even receiving any sort of answer.
TL;DR - The written English of this game is incomprehensible. Development of this game seems to have stopped after the initial release. I strongly advise against buying this game.
– Real player with 0.5 hrs in game
Way of the Samurai 4
Mmmm… good
– Real player with 164.3 hrs in game
Makes prison seem enticing
– Real player with 95.5 hrs in game
Evil Shogun
Finished in less than an hour. Too short for this price. Dialogs are lame and the story is underwhelming. Puzzles take 3-4 seconds to complete.
– Real player with 0.9 hrs in game
❗❗❗ Warning: Mac/iOS ONLY ❗❗❗
There is no warning about this anywhere on the Steam page, this game does NOT work on Windows.
– Real player with 0.6 hrs in game
Arbitology: Dei Gratia Rex
A Conquest Unfinished
Duke William of Normandy tasted victory at the Battle of Hastings, but not without paying a price in blood. While he afterwards took London and held a hasty coronation, he succumbed to his wounds shortly thereafter. His young son, William Rufus, succeeded him — an easily controlled puppet for the other Norman lords.
Meanwhile in the north Earls Morcar and Edwin, with the cooperation of Stigand, Archbishop of Canterbury, propped up their own puppet king in Edgar the Ætheling. These pretenders of the House of Godwin never relinquished their claim on the English throne, though the opportunity to press it has thus far eluded them.
A tense peace descended upon the land. Now, fifty years later, the status quo is nearing its end. Can you, the grandson of William the Bastard, finish that which he began?
Game Features
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Play the role of a young Norman king of a fractured England
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Text-based strategy gameplay
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Balance the interests of competing factions
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Live the best life you can; you will be judged by your legacy
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Meaningful choices with real consequences, not merely a choice of three colors
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Deep, simulation-driven event system
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Judicious use of procedural generation ensures replayability
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Hard historical fiction which rejects fantasy and popular tropes
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Artwork in the style of an illuminated manuscript
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Early music soundtrack based on real medieval compositions
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Words: many fine, hand-picked words
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Conquest and map painting, if such is your fancy
Belle-de-Nuit
I was hooked from the start. Never have I ever had such a delightful experience reading interactive fiction, and I feel more open to trying similar games in the future. Sebastian, with his heart of gold and noble soul, stole my heart. The writing is so good. My only complaint is that I don’t feel there was enough build-up in Amaryllis' and Lou’s routes, they didn’t draw my attention to start with haha I’m happy I got to share sweet moments with Sebastian. He’s my definition of husband-material ❤
– Real player with 12.2 hrs in game
i think this is the first time ive ever actually struggled to just pick 1 love intrest i wish i could be poly with amryllis, lou and sebastian, i seriously cannot pick! theyre all so precious, and i love them all so much i just want to make them all happy T.T
– Real player with 10.4 hrs in game
Cliffhanger: Challenger of Tomorrow
Just finished it today. Here are my thoughts:
Elements I adored:
The writing itself. Wow, William sure can turn a phrase! I really enjoyed how he described the action, the settings, etc. You can tell he’s put his work in strengthening his craft.
The richness of the world. Talk about a fully-developed universe! I can’t imagine how much mental energy William put into world-building for this game, like seriously I can’t imagine. I’d conservatively estimate that one could spin off an entirely new game from any of over 100 references he makes to different individuals, settings, ideas, phrases, etc. I kept thinking, “Oh that’s a cool premise!” “Oh that is a really neat idea!”
– Real player with 6.2 hrs in game
I highly recommend this adventure to anyone who enjoys getting into the heat of the situation and calling all the shots! Its an amazing tale that takes not only history as we know it, but legends and myths we have all heard about, and spins them into something at once recognizable and yet completely new.
You will constantly be making choices while confronted with situations that are utterly familiar, in settings that remain completely relatable, while obviously not being the from the world as you know it. Its a high adventure romp that none the less still has the Player making some tough moral choices. Best part imho being that even though the “story” is to be continued in another book, This story wraps its self up nicely. Every plot point gets resolved, in a way that is very satisfying.
– Real player with 4.4 hrs in game
Reigning
Short also Acheivements dont work and nothing unlocks when you finish Blanche.
– Real player with 1.6 hrs in game
This feels like a demo to a demo. There is only 7-10 minutes of content and far more locked options than available options. 3 of the Achievements also don’t work/can’t be attempted either. How awful.
– Real player with 0.6 hrs in game
Silk Roads: Caravan Kings
Here’s the deal, even if this game is not the most polished thing I have ever played, it shows potential. I mean the developer shows potential. It’s kind of like Oregon Trail, if you’ve ever played that. The thing that impressed me the most about this game however is the developer(s). They are willing to listen to a LOT of feedback. It’s very encouraging to have a developer who does this, especially in this day and age. While its not a huge grand strategy game like Hearts of Iron or an amazing role-playing game like Crusader Kings, it definitely deserves a place.
– Real player with 6.6 hrs in game
In any game there comes that particular crossroad point of is there enough to keep me interested or do i go back to the old faithful ones. Four hours of game time in i think i have hit that crossroads. I am now wondering if there is more to it or have i had my fill. I had this game on my wishlist, and part of my decision to purchase was based on its pricing.
I like the map set up, and the game icons are simple and to the point - which is a good thing. I concur about other reviewers statements about character development - the cat, the lute and the fishing rod. However, once the initial surprise of receipt is over, the actions around them seem disconnected and grindy. To be fair, the not wanting to disappoint my customers aspect of my gaming personality means I have not ventured too far to the East, as I want to meet my contract obligations.
– Real player with 4.3 hrs in game