Yolo Space Hacker

Yolo Space Hacker

This is an excellent way for people to get familiar with information security concepts through a Linux platform. Many concepts are expanded upon, the tools are open to be used in far more extensive way than completing the game’s challenges require, and real-world links are given to sources with more information about topics than the game requires the user to understand.

An important note: This game approaches the art of hacking from a red teamer’s perspective. That means pay attention to boundaries (or at least understanding where they are), and knowing the difference between testing to complete the customer’s objective and wandering off the mark. That doesn’t mean the game requires you to do this, but it tries to make you understand it.

Real player with 70.8 hrs in game


Read More: Best Choose Your Own Adventure Stealth Games.


I played the beta (and also helped the team with language review and debugging), and I really recommend the game. It’s a great introduction into computer security. It’s based on actual hacking tools, using an encapsulated VM so you can do everything in a safe environment. Challenges start easy and get tough really really fast, so expect some hardship making it to the end if you don’t have much IT skills, but it feels so rewarding when you finally manage to pass a test.

Just don’t expect it to be easy :-)

Real player with 33.5 hrs in game

Yolo Space Hacker on Steam

Hardwork Simulator

Hardwork Simulator

That didn’t work for me. I got caught and got fired for it. They put a younger, prettier assistant in my place. But I doubt she types as fast as I do. They were the ones who lost

Real player with 3.7 hrs in game


Read More: Best Choose Your Own Adventure Interactive Fiction Games.


On the one hand, I really want to give the game a thumbs up for a creative and somewhat neat idea for a really cheap price.

On the other hand, though, I really must give it a thumbs down for not offering much at all, even at this price level plus thirty percent off; because in the end, cheap does just not justify bland.

I do enjoy any just semi-rewarding grinding game for a while, but looking at the short time invested here, I had rather counted cars drive by my window - even if the game had been for free. Where the game mechanics in any way challenging or rewarding, it would be a different story. However, it is random key bashing in it’s dullest form.

Real player with 0.9 hrs in game

Hardwork Simulator on Steam

RE:Solver

RE:Solver

Step into the role as an investigator under the RE:Solver Agency, a new investigation unit designed to take a fresh look at complicated cases. With your skills and newly granted overreaching privileges, you can access numerous confidential records on essentially anyone. Browse medical records, phone logs, browser histories, and social media to learn everything there is to learn about your suspects.

Background

The game takes place within a fictitious world, quite similar to ours, but with a few key differences. As crime rates are on the rise, a private agency called RE:Solver has sprung up, giving new power in the field of digital forensics. They aid law enforcement around the world by diving in and dissecting the case inch by inch, bringing a fresh set of eyes and vital information to the people in the field.

Nothing will stop a member of RE:Solver to get to the truth. Not rules, not privacy concerns, not ethics.

Gameplay

Use the tools given and dig into every corner of the lives of the suspect. Collect phone records, credit card transcripts, daily habits, and more through the Emerald Network. Browse the game-internal internet for missing people, public records, social media, and more.

Once you have a strong case, you may file them and hope you put the right person behind bars.

Production

This game is based on a series of investigation tabletop roleplaying one-shots written and conducted by Nils Munch during the Covid-19 lockdown. A great thank you to all the players and playtesters taking place in building and polishing up this game.

Creative liberty

While the world seems much like ours, all suspects and the criminal cases you are solving are a complete work of fiction, and any resemblance to any real individuals, living or dead, are purely coincidental. All characters portrayed are generated electronically, and no real people are displayed inside the game.


Read More: Best Choose Your Own Adventure Singleplayer Games.


RE:Solver on Steam

Internet Court

Internet Court

I have to admit I found Internet Court really funny. It does have a lot of silly moments that make you go what but I loved it from beginning to end. You can beat this within 2 hours but it is really fun to get through. I love the acting being silly but worth it to make a good comedy. The Judge always makes me laugh at every turn. I love the silly ending that connects all 4 cases and my favourite case was the first one. I may not be a fan of the music in the game but love the credits song at the end.

Real player with 3.1 hrs in game

Great writing, including fun dialogue when you make bad decisions (intentionally or otherwise). Clear video and audio with acting by Gamecola staff emeritus.

The judge once said, “I’m going to let you try again, but first I’m going to give you a strike!” giving me my third strike and ejecting me from the courtroom. I might have gotten carried away exploring dialogue options.

Real player with 3.1 hrs in game

Internet Court on Steam

Nothing To Remember

Nothing To Remember

First off, don’t look at the hours on record, I may have left the game open between streams. Overall a decent visual novelish game. The main story events were good, the relationships were mediocre and made me wish I could ban Dick’s number so I could skip that part of the story. There is a critical choice later in the game that isn’t worded correctly and should be fixed, they either meant to add “don’t” at the beginning of the sentence or were was meant to be “weren’t” which I assumed and made that my choice.

Real player with 96.8 hrs in game

Plot is very well written and character development is exquisite. More of a visual novel with major choices. It took me about 20 hours for an ending.

Real player with 40.1 hrs in game

Nothing To Remember on Steam