Questr
I found QUESTR to be very entertaining. It is not much as a game, but what it lacks in gaming substance it makes up in content.
You start by inviting people to join your quest party. Many of the people lie on their profiles and some characters hate your other members so much that they quit right away.
Every quest has multiple events in which you need to select one characters idea how to solve them. For example you encounter a vampire. Will you send a) the Vegan to talk to him about being vegan b) the drunk to talk about drinking c) or the bro who says he got this as he had to watch vampire movies with his ex. Results might not be what you expect.
– Real player with 29.8 hrs in game
Questr is an RPG parody of dating apps similar to Tinder.
In a similar fashion, you swipe left and right to build the perfect RPG team. Every potential party member has likes and dislikes, levels, costs to hire, and personality traits as well as their own class, guild, and ancestry.
Personality traits determine the outcome of encounters throughout each quest. Beating an encounter raises morale, while failing lowers it. Party members also interact with one another between encounters, further raising or lowering morale depending on how well personality types get along and whether or not you paid attention to likes and dislikes. At the end of a quest, the morale level determines if you successfully complete it, giving you a reward and the possibility of having party members continue to quest with you.
– Real player with 4.8 hrs in game
Trawel
Trawel is an open world text adventure. What does that mean? It means that it’s a text adventure with a world filled with locations for you to explore, partly handmade, partly procedurally generated. It’s not everyone’s cup of tea, but if you’re looking for a romanticized, modern version of classic text adventures, look no further!
Explore a open world full of different locations, fighting various enemies while continuously looting them for better equipment.
Read More: Best Choose Your Own Adventure Exploration Games.
Waste Walkers
A surprisingly well excuted use of the RPG Maker engine to produce something more than the usual fare. Mechanics are about as would be predicted for the engine and genre, extended to include welcome survial elements (which I believe can be turned off? Wasn’t intrested in doing so myself but do recall seeing that).
The setting might be said to be like Fallout, but unlike Fallout which takes place many decades after an apocolyptic event, Waste Walkers places you in the role of a survivor shortly after whatever happened (it seems to be one of the mysteries of the game) happened. Resources are scarce and heavy enough to make you concerned and wish to create stashes around the city, but not so far as to panic. Combat is very challenging but not impossible, and the survival element is reinforced by some encounters consistantly costing more resources than they reward, making ‘fight or flight?’ an important question throughout the game.
– Real player with 30.6 hrs in game
Read More: Best Choose Your Own Adventure Exploration Games.
April 26 2020 edit
Theres now literally no way to be lost in the game. The map you start off with has every single individual building marked with their names. Now you can go to wherever a quest tells you to.
Very cluttered, mostly readable. But you can definitely find anything for the most part.
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MARKED AS RECEIVED FOR FREE SINCE A NICE STEAM FRIEND SENT IT MY WAY BUT I FORGOT WHO GAVE IT TO ME :(
After posting this review, i noticed the store page description of the game does it a very good job.
– Real player with 29.8 hrs in game
An Adventurer’s Tale
I tend to like games where there is no clear direction what to do or how to succeed. Not sure if this was intentional or not by the dev(s) but that is how it be. So I tinkered for about 25 hours going through it twice until I figured most things out. Some bugs are present as well as mysteries if the game is 100 percent achievable. The main thing to succeed is recruit two party members ASAP from the Tavern menu, then do all quests that are not minor from the quest board and from the ladies you court. Shoot for the good ending, get strong enough to defeat the final boss at the end of 30 days, and then go for all the extras in Free mode without the time limit. In terms of lewd, there is not much content but I was playing for the game anyways, the mechanics feel like a true successor to old school games which I liked. The character models were nicely drawn though. In terms of value, around a dollar would be good value since the game is not polished enough, two dollars is fair value.
– Real player with 26.7 hrs in game
Adventurer’s Tale is a mix between Visual Novel and RPG, unlike RPG Maker Games or similar, you decide on where to go by pressing Buttons and the World Map. I like the Fighting and there is quite a big Variety of Skills and Party Members. There is also a decent Amount of Quests and Things to discover. The Art is also really good and the Translation is nearly flawless. If you are interested in this Game just for its 18+ Content then I feel like you should probably get a different Game since the few Scenes that it has are good, but not enough, for it to make sense to buy it just for those. I just finished the normal StoryMode in around 6 hours and had Fun with it and just started the Grisette Mode, where you join her Army. That should be a big enough difference to the Main Story that it will be fun for another 6 Hours for sure. Edit: the Grisette Mode is around 2 hours long
– Real player with 10.2 hrs in game
Kubberz
Kubberz is an Action RPG where you can take part on epic battles against your friends and other players around the world, as well as collect and train more then 100 different species of Kubberz. Capture as many kubberz as possible and make them stronger while you get ready for the Kubomirabille tournament, the most important tournament of all time!
Temple with traps
The entire game is one map with fifteen rocks to collect. Rate 0/10 Do not buy! This game does not deserve a price tag unless there are 100 levels or more content. The name has nothing to do with the game play!
– Real player with 0.1 hrs in game
what ya see is what ya get, over and over again. and that funky colour.. boke. i thought for the price there was more increasingly harder levels to go through. NOPE.. just one level. finished in 5 minutes, sooo. nooo. read the refined tags if ya wanna good laugh at what this game is not. i was well conned. refund time for me.
– Real player with 0.1 hrs in game
Lawless Lands
This is a game that I’ve watched being developed for over a year. I’ve run through the early releases multiple times, checking for typos, looking for bugs, and restarting over and over. I helped work on many of the character sprites and some of the sidequests.
Overview
Many hours of game play and numerous side-quests that complement the main storyline make for an in-depth game and story. The character creation can take some getting used to, but the skills, talents, and customization when leveling works very nicely for creating a hero with the attributes you like.
– Real player with 143.1 hrs in game
Lawless Lands is the latest rpg by Corrosive Studios, a small indie dev that makes games that really scratch that exploration RPG itch that few games do. (Closest comparisons are the likes of Fallout 3 and Baldur’s Gate I, in the fun explorative sense, NOT the buggy sense)
A survival dark fantasy RPG, You explore the Large, yet streamlined open world (It has an Overworld, so you aren’t going to waste a ton of time in empty wastes) With light survival mechanics (Just eat and drink things on occasion, it’s not stressful or annoying like so many other survival games) While completing quests for various factions and growing your power/party.
– Real player with 65.7 hrs in game
Super Dungeon Maker ⚒ - Fink’s Awakening (Prologue)
I have been playing this game an absolute TON.
If you drew dungeons on graph paper when you were younger, this is for you.
If you’re a fan of top down dungeon games, you’re going to be right at home with this game.
It controls similarly to Mario Maker in the dungeon create mode (recommend keyboard and mouse for that) and the gameplay is really smooth. I do recommend using a controller for playing the levels themselves though, need that controller nostalgia… need to get a classic USB controller just to give me a bit more of that feel, y’know?
– Real player with 37.8 hrs in game
I love the game. This is a dungeon creator for a zelda-like gaming experience. If you like to create dungeons and let your friends and strangers on the internet run it, then you’ll be happy with this. For a free version it comes with a lot of tools to create dungeons. Right now there are bombs, a grappling hook, a jumping feather, a shield and fins available to use. Also you can create switch riddles and also a lot of fun stuff. I did a dungeon who you just need bombs for bomb jumps and it is fun.
– Real player with 27.9 hrs in game
!“Time Lock VR-2”!
USE TIME MACHINE TO SOLVE THE PUZZLES
Time Agents may interact with the objects in different ways: slow down the object time, make time rewinds or even transport objects between timelines!
All quests are build with Time Travel mechanic in mind.
FIGHT ENEMIES AND BEAT MINIGAMES
Time Agents must be ready to fight different enemies and even bosses during the Time Travel.
Use special weapons and Time Control Tools to succeed every action moment!
FULLY INTERACTIVE VR ENVIRONMENT
TimeLock VR offers a fully functional environment with lots of interactions: you can throw objects, open every cabin, turn lighting on and off and much more.
Each room can be visited in different timelines.
Aeon of Sands - The Trail
Aeon of Sands is an unconventional dungeon crawler with a unique aesthetic, witty writing and gameplay that will challenge even the most seasoned player.
The action takes place across a large number of dungeons reachable via a world map which is vaguely reminiscent of some older games in the genre (SSI Gold Box games / Realms of Arkania). However not all locations are accessible in a single playthrough with many areas being accessible only if you make certain choices, have certain objects or party members. The “dungeons” are not strictly underground complexes either but include cities, outdoor areas, installations, etc…
– Real player with 33.4 hrs in game
In short the game is nice, but it has many annoying shortcomings.
I liked:
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the world and its spotty lore, it is well done.
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the retro graphic is exactly i was hoped for.
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quest story is not so great. I expected something more heroic, but it fits well into the world setting.
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dungeons are large and full of illusion walls and secret buttons. It is fun to find them, but also it is mandatory, so it could be frustrating on long run.
I didn’t like in UI:
- text descriptions was artistic but strange, like it was written by a non-english writer.
– Real player with 29.0 hrs in game