Nocked! True Tales of Robin Hood
The game Nocked! has you taking on the role of Robin Hood set in a world where myth and magic still has a foothold. You start out as a runaway who takes to Sherwood forest to claim their future.
The game itself contains elements of interactive fiction (think choose your own adventure) as well as resource management. In fact, this was the stand out portion for me.
The first thing you will notice is that you can choose the gender of your Robin, and even some limited background choices which will have some game affects. Additionally, the character of Maid Marian even has some variation which can affect play.
– Real player with 324.1 hrs in game
Read More: Best Choose Your Own Adventure Choices Matter Games.
A really nice CYOA game. It actually reminded me of Mass Effect 2, in that you have a base and companions, and your choices have long-term impact (otherwise it’s entirely dissimilar to ME2; see any screenshot).
There are healthy doses of whimsy in the setting and humour in the writing, and it mixes classic Robin Hood story beats in with more fantastical stuff. It’s comfy and tense, and perfectly paced. The music is also wonderful.
My only gripes are minor (despite this being the biggest paragraph): some of the art is quite bad (the character silhouettes work well, but some of the other stuff looks like programmer art) and the overall graphic design could use work. This is all just window dressing though and doesn’t really matter*. A bigger annoyance is that the checkpoints are a bit far apart for more my liking–I appreciate it discouraging save scumming, but there were a couple of times when I misunderstood an option so badly that I felt unfairly shafted by choosing it, in which case I rolled back and lost lots of progress. The last thing that left a bad taste was the ending: it felt like I had no way of knowing the implications of some of the choices.
– Real player with 32.6 hrs in game
Wild West Dynasty
Wild West Dynasty: Cowboys, Settlers & Gunslingers
America in the 1800’s - the trails to the West: Settlers are committed on advancing further and further towards the US Pacific; in search of a better life, for business or adventure. They founded farms, raised cattle, dug for gold, built settlements and towns.
A small find of gold is often enough to draw hundreds of daring adventurers while quickly a small settlement becomes a flourishing town with saloons, merchants, gambling, adventurers, and gunslingers…
Enter this breathtakingly exciting time and conquer the Wild West. Emerge from being a lonesome cowboy over founding a settlement to becoming the mayor of a gold-digger town: there are hardly any limits to your personal endeavors.
You start out as a lonesome cowboy who comes across an abandoned ranch and decides to stay. You start repairing and expanding. You gather food, hunt for animals and sell their meat and leather to settler trecks. Once you have established a decent ranch, other settlers may decide to stay and ask for permission to settle down. You start building a town with all its classic locations such as saloon, Sheriff office, stores and even hotels. Bandits will come your way, so you better learn shooting and defend yourself and the township properly. Hopefully you will find a wife and have a heir - so that your wild west dynasty can last for long.
Features:
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Realistic Wild West atmosphere played in First Person mode
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Story mode with interesting twists and hundreds of missions included
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Free game: Build a town without Story mode
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Create your own Dynasty which will last for decades
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Open 3D world set in the Wild West
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Start as a settler, build your own ranch and expand it to a prosperous town
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Unique mix of RPG (First Person), Life Simulation and town building
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Horse riding included
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Detailed skill development tree
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Various additional possibilities like gold mining, rodeo riding etc included
The Last Bastion
Burdened with the responsibility of command after a catastrophic defeat, you are forced to flee through a country unraveling before the sword of a ruthless conqueror. Panicked and directionless, the people turn to you for help as you attempt to gather troops, resources and companions to mount a desperate defense.
With the enemy close on your heels, keep moving to stay alive while mustering your strength, as you make for the last bastion of resistance to stave off complete annihilation.
Decide where your loyalties lie and what you’re prepared to sacrifice in this journey to determine the fate of your nation and the legend you leave behind.
An Unrelenting Foe
Your fierce, fanatical foe is hellbent on complete domination. Relentless as the winds that sweep their harsh homeland, they mow down your nation’s defenses and destroy all in their path. Stay one step ahead of the enemy, whittle away at their forces and race to your Capital to keep it from falling into their hands.
Scarce Resources
Empty stomachs and unhappy soldiers can be a recipe for desertions, or worse, mutiny. As your most valuable resource, avoid squandering their lives in costly battles. Manage dwindling resources as you build your camp to keep your troops fed and motivated.
Choice & Consequence
How will you conduct yourself in a world that’s falling apart? Every decision shifts your alignments, every action cements your character. Situations must be dealt with as they arise, and tough choices can have far-reaching consequences. With multiple fates awaiting your country, how you choose to play your story matters.
Unique Strategic Combat
Diversify your army with different types of troops that come with their own strengths and weaknesses. Maximize their advantages with optimum formations and deploy them in strategic real-time combat with pause.
Recruitable Companions
To face insurmountable odds, you need extraordinary talent. Find Companions scattered across the country to help you in your cause. Each with their own backstory and agendas that need fulfilling, these steadfast, fair-weather or begrudging allies are necessary to lead your troops into battle and gain experience.
Randomized World with Permadeath
No playthrough is the same in this procedurally generated world. Every run comes with unique scenarios and death is absolute. With no second chances, it’s always better to live to fight another day than pick a battle you will lose.
Disgraced
Good Quality and Content for a RPGMaker game.
Very responsive developer always around to answer queries.
Oriental story, audio and settings.
Character building, satisfiers system similar to a survival game.
System unlike those others that have Hitpoints of several thousands, or deals thousands of damages per hit, characters and damage dealings stay at minimal hitpoint and deals reasonable low damages.
Plot, drama and gameplay is fine, alittle dull once the first capital is taken.
But,
Unable to customize much of the controls bind key with F1 console, unlike most other rpgmaker game.
– Real player with 55.4 hrs in game
This game is worth your time and hard-earned cash. Essentially, the game is a jrpg about Japan in the late sengoku jidai. You get to pick your starting class and skills and sex which can really make the game interesting.
The best part about this game, is that it really does all it can to make you feel like you are taking on the role of someone’s life. A lot of role-playing games these days sort of play like a power fantasy as the player does his or her best to reach a point of apotheosis, or Ultimate Warrior. However, this game’s goal isn’t to make a God out of the main player or the character, as the main character is more or less known as a great warrior for being one of the first in the region to rebell against the unjust nature of the current Empire. The biggest rewards come from taking part in the story and completing side quests, rather than grinding repetitively.
– Real player with 24.5 hrs in game
Modiverse
The beta key for the final Modiverse update that includes unfinished cars is “kjmodbetatesters”
This game was dead on arrival. Let me get this out of the way, Modiverse wasn’t meant to be a scam, it was abandoned likely from fear.
The origins of this game (at least according to the creator, KillerJim) was that there was a dispute between KillerJim and the creator of Pavlov VR. What the dispute was about was never revealed, but it ended with Jim deciding to create a VR game being a direct competitor to Pavlov VR. Over the course of development, people were offered access to a closed beta for modders, but the majority of them didn’t have VR setups so the game’s direction was changed to be similar to both Pavlov and Garry’s Mod.
– Real player with 437.1 hrs in game
Still rather early on, but it has great potential with open source mods made by the developers to get creators a head start if they want to contribute to the workshop and the community.
There is still more to come and more support from the developers, now yes it seems rather empty and small now, but with growth and numbers this game can really take off.
We just need people to believe in the project and show support if they can.
– Real player with 318.5 hrs in game
Waste Walkers
A surprisingly well excuted use of the RPG Maker engine to produce something more than the usual fare. Mechanics are about as would be predicted for the engine and genre, extended to include welcome survial elements (which I believe can be turned off? Wasn’t intrested in doing so myself but do recall seeing that).
The setting might be said to be like Fallout, but unlike Fallout which takes place many decades after an apocolyptic event, Waste Walkers places you in the role of a survivor shortly after whatever happened (it seems to be one of the mysteries of the game) happened. Resources are scarce and heavy enough to make you concerned and wish to create stashes around the city, but not so far as to panic. Combat is very challenging but not impossible, and the survival element is reinforced by some encounters consistantly costing more resources than they reward, making ‘fight or flight?’ an important question throughout the game.
– Real player with 30.6 hrs in game
April 26 2020 edit
Theres now literally no way to be lost in the game. The map you start off with has every single individual building marked with their names. Now you can go to wherever a quest tells you to.
Very cluttered, mostly readable. But you can definitely find anything for the most part.
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MARKED AS RECEIVED FOR FREE SINCE A NICE STEAM FRIEND SENT IT MY WAY BUT I FORGOT WHO GAVE IT TO ME :(
After posting this review, i noticed the store page description of the game does it a very good job.
– Real player with 29.8 hrs in game
e-River Cabin Journal
Once upon a time, I got fed up with city life and decided to move to Alaska, live in the middle of no where and get away from it all.
I didn’t know jack and froze to death the first night.
Twice upon a time, I got fed up with the city and left for a cabin in the middle of Alaska.
I still didn’t know jack, (and didn’t really know that I didn’t know jack) and died two days later.
Thrice upon a time, … yeah I got fed up with the city and bought a cabin in the middle of Denali National Park in Alaska.
– Real player with 1413.6 hrs in game
This game 100% is not for everyone.. The Devs have made this prettty ckear,, I did some homework on this one.. It’s not an easy game..At times I am left scratching my head.. Getting started (In my case in the Oct) is tougher then any game I’ve ever played…. you log into a cold cabin with no firewood.. you can’t even read as it’s just too cold.. meaning you have to go try to chop wood first.. I got hammered by a bear,,, managed to kill him then simply walked away from the tree I dropped…. (why not just go back and finis?) so you lose the energy.. have to try again and hope to God you can just manage to get enough wood to warm light the fire and get the cabin warm enough to read……
– Real player with 588.2 hrs in game
Global Pandemic
The plan was to experiment with Dinosaur and Zombie DNA.
The plan was NOT to create a virus, NOT to let it out, and NOT to effect the whole world.
The vast majority of the population of the planet died within months. Those that remained either “Turned” vicious and feral, or if immune to the pandemic, live their lives as bandits. All are dangerous. Not to mention the Dinosaurs…
Game Play
Set in a post-apocalyptic open world, you can create bases through building, and create items through crafting. Loot is available to find throughout the world. Manage your own inventory, and use containers such as lockers, crates, kitchen cupboards, and more.
Bandits, the Turned (Zombies), wild animals, and even dinosaurs (optionally!) will seek to kill you. You will also have to deal with thirst, hunger and the elements.
Explore the ever-growing world, full of places to discover, by running or using vehicles. From military bases, to abandoned villages - from motels to remote buildings - from hidden caves to farms - every update brings more to discover and encounter, in Global Pandemic.
An innovative skills and stats system will see your character develop in your own game style (or set all to fully developed if you prefer!).
Can you survive? Who will you be? What world will you create?
Get Involved
Join the Discord server to get involved in making the game what you want it to be - and check out the Game Guide Wiki User Guide for support on the game mechanics. The target is to update the game on a weekly basis with new features and content!
ZI Survival
ZI Survival
You are stranded in the vast expanse of the island. Alone, without any means to call for help, you must do what you can to survive.
Explore on land as you hunt for supplies to craft the tools, weapons, and base you’ll need to stay alive. Stay sharp: hunger, thirst, and exposure conspire against you as you brave treacherous elements and the dangerous creatures.
Stay Alive!
Havesting
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Rocks, Trees, Animals, AI.
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Build your base or solo or with your friends.
Building and Upgrading
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Upgrade items and buildings.
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Explore various caves and planet locations.
AI
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Different AI zombies, and many more.
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Rare monsters or random zombie horde spawns at world.
Point Of Interest
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World map with point of interest.
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Dynamic & Static spawn world loot tables, which provides different challenge on every game play.
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Craft items with better quality and invest into skill points.
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Different AI behaviours, depending on Sight, Sounds, Health levels, day or night cycle.
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Quests and levelling system.
FortressCraft : Chapter 1
I remember playing this game back on the Xbox 360 and spending hours everyday building and making custom blocks inside the workshop. and I love building game like FortressCraft or Minecraft but I could never get into Minecraft for some reason just wasn’t the game for me and FortressCraft just ticked all my box’s and I loved everything about it and Loved building.
I would highly recommend this game and most definitely buy it if you like building and making super detailed creations.
I prefer this block build game over anything I’ve waited years for this game to come out on PC and I’m so happy it did! Can’t wait to gift a few games to friends and enjoy endless hours of fun and building :)
– Real player with 69.9 hrs in game
“A nice little blocky buildy game where you can make blocky blockies to buildy with.”
This is a game that arguably should have inspired multiple Minecraft detail mods, as it has the feature of creating custom blocks for easy higher resolution building. You can make a chair, a table, a severed head, a computer, a gun turret, or almost anything you want as a custom block.
It includes gamemodes like Spleef, which is like the Minecraft variant where you destroy blocks under the other players. In FortressCraft, you can easily build spleef arenas out of canvas blocks and they will automatically reconstruct themselves when you are done playing.
– Real player with 55.6 hrs in game