Fear & Fury
In Fear & Fury, you play as Simon Shaw. A mechanic, cursed with lycanthropy. You can either relish in, or fight against lycanthropy in the City of The Cursed. Search for a cure amongst vandals, the law and the afflicted by joining forces or clashing with guns and claws. Fear & Fury is a challenging turn-based Tactics RPG. Set in a unique modern dark fantasy world where your crucial choices will shape the story and alter how you play.
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Give into lycanthropy or reclaim your humanity to decide your fate.
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Use fear to intimidate and spare your foes or show no mercy.
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Befriend, fight or negotiate with key characters from The Crimson Vandals, Sentinels and The Cursed - three factions with conflicting ideals.
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Play in unique turn-based combat encounters in the disturbing streets of Crimson City.
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Navigate through Crimson City, where you only have one shot at making choices, so make them count.
Read More: Best Choices Matter Turn-Based Combat Games.
Lost in Terra Mora
This game tried to access the internet, which is not necessary in any way. My anti-virus caught it, and I blocked it.
I got to the shack with the “secret floorboard” and it wouldn’t budge. Went to all four areas, the game gave no indication of what to do. There was no solution present, so this is either malware, or it simply doesn’t work.
-20/10.
– Real player with 0.4 hrs in game
Read More: Best Choices Matter Horror Games.
5 star, no elaboration
– Real player with 0.2 hrs in game
Monstrous Lovers
Monstrous Lovers is a light-hearted BL visual novel. It features four different monsters to pursue a romantic relationship with, all while trying to juggle your job in a new town. Just when you think things are finally settling into a comfortable routine, big news hits the town, shaking things up once again.
Characters: Christopher Wells is our MC who is bored with his current job position. He feels like he’s not doing enough to actually help those who need it. He requests to be transferred to Saint George, the city with the highest population of monsters in the country. Despite his desire to do good, he’s not exactly welcomed with open arms. Underfunded, understaffed and not exactly welcoming of humans, Christopher really struggles to even officially claim his job.
– Real player with 20.5 hrs in game
TLDR:
Monstrous Lovers is a supernatural geared visual novel with four love interests. The game comprises of a variety of choices and a clear benchmark where the player will know which route they have entered. Each character has a good and bad ending, which you get is pretty clear despite not being explicitly stated as such. The characters are enjoyable to interact with each having their own distinct traits and personality. Explicit content is limited to about two to three sentences without a CG so if that’s what you’re looking for this won’t provide that.
– Real player with 13.9 hrs in game
Werewolf: The Apocalypse — Heart of the Forest
Visual novel in the World of Darkness setting with a focus on the werewolves. Good art and music with often well written and good mechanic concepts, while also rushed in every sense when it comes to learning about other characters and the setting and is over so quickly that like a lot of games that try to use stats or health they end up being pointless.
The five personality assessment options just end with the highest pushing you into a style for the last 1/3 of the game, werewolf form changes is a great idea barely used, and glory/honor/wisdom that takes over for your personality type after you become a werewolf are entirely pointless. It’s all a good system to have for a game about learning that you are a werewolf, finding a tribe, looking at situations differently based on the personality you built and characters responding differently based on what they think of you, and using your abilities in a visual novel form but you never really get to enjoy any of it. Your amount of current rage can change how your character responds to situations and willpower can be used often but I haven’t seen health be as useless in a game since Disco Elysium, it is rarely required and even if used it is easy to get back before it is needed again. You spend so little time with most characters and depending on your route some of the likes and dislikes really just won’t matter at all and the way in which your actions can completely change police and journalists views is particularly ridiculous. With all the minor changes that can happen there is the usual few events or dialogue lines that don’t really make sense and some being quite impossible when it seemed to imply a dead guy showed up. It’s kind of strange in some series of events that it still seems to consider the main human guy to be a friend of yours.
– Real player with 23.1 hrs in game
Werewolf: The Apocalypse – Heart of the Forest is a creepy and dark visual-novel adventure with choice-based consequences that allow for multiple branching paths and outcomes. The story is quite well written and the flow works pretty well. The many situations that develop differently based on the player’s actions and also accrued statistics will give this game the replay value that it needs despite having a relatively short story that will vary on your reading speed and choices. My first run through took around 3 hours, and I imagine that replaying some sections I might be speeding through some sections trying to see all of the possible paths and endings. I have yet to do that kind of exploration to know just how dramatic the outcomes will be of course.
– Real player with 9.1 hrs in game
Luckless Seven
Luckless Seven is a card-game RPG set in the enchanting island paradise of Arithia. Choose your words and strategies carefully in this first-of-its-kind story-rich adventure!
Join the development journey
Wishlist/follow the game and join our mailing list to receive the latest updates on the big steps we’re taking to make the first ever card game with a story! No spam; just love, pretty pictures, and good news!
Tell your story // A narrative-rich experience
Luckless Seven is the story of Mark Vesco’s coming of age. Once an inspired youngster, Mark finds himself living a listless, dutiful existence just two years out of high school. When an old friend contacts Mark about reuniting for a competitive card tournament, you’ll take control of his words, actions, and destiny.
Dive into the adventure // Plentiful, diverse sidequests
In the country of Arithia, there’s no shortage of eccentric and interesting characters to meet and defeat in card battles. By branching from the beaten path, you’ll be rewarded with a rich storyworld full of serious, dramatic and comic escapades.
Play your card // Exciting, fast-paced card battles
Choose your strategy, pick your opponent, and draw your hand. It’s time for Ekosi, the radical revival of Pazaak! Inspired by the iconic minigame from Knights of the Old Republic, Ekosi takes the hit/stand dilemma of Blackjack to a new level of strategy with an array of special cards to manipulate the score in your favor. Easy to learn and endlessly challenging, each turn in Ekosi is a strategic choice!
Go your own way // Customizable deck
Strategizing extends beyond the card interface. Take your deck with you and shape it over time by finding, purchasing, and winning new cards. Visit card shops to turn match winnings into new cards as you build the perfect deck.
Steer the conversation // Complex dialogue trees
Everyone likes options. In Luckless Seven, get outside the familiar binary options and choose from up to six possible choices in any given dialogue. Whether you’re a comedian or a combatant, a Casanova or a coward, there’s a choice to fit your conversation style.
Explore Arithia // An immersive 3D world
Arithia is a small country with worlds to see. Explore diverse cities and terrains as you get lost in the semi-open, immersive 3D world. From coastal paradises to ornate casinos, from sprawling grasslands to towering skyscrapers, Arithia has it all. Where to?
Listen to the music // Original Soundtrack
Bang your head to energetic battle tracks and lose yourself in ambient overworld tunes, all composed by Brandon Ledbetter for our original soundtrack.
The Deckpoint Studio Team
Deckpoint Studio is an indie game studio located in Columbus, OH. Founded by crime-fighting interstellar misfits in late 2013, our project is the card-game/RPG hybrid, Luckless Seven. Our team is united by a passion for great stories, player choices, and spicy-chicken rigatoni. Join us on our game development journey!
Up All Night
I haven’t heard of Fiendish Fiction before but they sure have their fingers on the pulse of horror. This game is a horror lover’s dream. Amazing storytelling, beguiling visuals, and a haunting soundtrack give this game all it needs for a truly scary treat and all just in time for Halloween. Pick this one up if you’re looking for something that’s sure to keep you up all night.
– Real player with 6.8 hrs in game
An excellent horror story with well-written characters! Chilling atmosphere. Although there are many endings, none of them feel rushed - each path gives you more insight into the mystery and the characters' motivations. Also, unlocking the secret bonus scene is so worth it.
– Real player with 5.1 hrs in game
When The Night Comes
Before anything, I want to say - Gideon Emery (Finn’s voice actor)! He is my all time favourite voice actor - Fenris from Dragon Age, Balthier from FF12, Lor’themar Theron from World of Warcraft and many more. I really did not expect to hear his voice, I almost squealed when I heard it! Also, August’s voice actor (Jonah Scott) is AMAZING! I usually don’t like voice acting in indie VNs, but the voices are so good.
Game has a nice sort of mystery plot. It’s nicely written, doesn’t get boring and keeps you wanting to find out how it ends. Also the “bad ending” paths are well done.
– Real player with 120.2 hrs in game
I give this VN 7.5/10
Pros: Beautiful character creations (especially Ezra, he’s unique, breathtaking witch)
Lovely voices (Finn, Erza, Alkar, August), although, Omen' voice seem a little off
Have a lot of romance options. When you officially engage in one romance route, things seem more focus, I like it better than dilly dally between them all in the initiation.
Full well spoiled by the end game and 3 mini stories after.
There are more missing parts make you want to play anew, and those beautiful galleries sure help make it interesting.
– Real player with 44.0 hrs in game
Midwintar
Midwintär catches you at Khazar’s Pass.
You shelter in a cave as the days and nights grow long and cold,
as the snow seals you in and as the world darkens.
Midwintär is a narrative-driven stealth action game inspired by medieval horror folklore that combines careful tactical planning with fast-paced arcade execution and innovative gossip mechanics. Play and switch between three protagonists - a werewolf, a vampire, and a moon witch - to exact your revenge on a vicious religious cult.
Off-Kilter Sunny Horror On the outside, Midwintär takes place among sunny, medieval villages populated by friendly, hard-working, and devoted inhabitants. Stay overnight, though, and you might be horrified to reveal the true nature of their sacred rituals. The world of Midwintär is gruesome and dark but also funny.
Sun / Moon Gameplay Cycle Midwintär features a 3-minute day-night cycle that changes your abilities. You must use your daytime skills such as lock-picking or spreading rumours among villagers to best prepare the terrain for the night-time havoc when you transform into a bloodthirsty, overpowered monster.
Gossip Mechanics Each villager in Midwintär has their own suspicion-meter you can influence by gossiping and spreading rumors about other villagers, and there is also a panic-meter that changes the AI behaviour of all villagers on the map. You can use this against villagers - hide the firewood to lure the lumberjack into the night, kill him near the chapel to incriminate the priest, and later spread rumours on seeing him covered in blood. He’ll be hanged in no time!
Three Playable Characters You will be able to choose, play and switch between three playable characters - a werewolf, a vampire, and a moon witch - each of whom possesses a distinctive skillset and boasts a different playstyle.
Non-linear Skilltree You will be able to customize the skillset and playstyle of each character by opting to complete alternate missions in levels, which will reward you with a special bonus skill of your choice. Will your werewolf hone his terrifying howl, or will he become one with the wolf-packs of the forest?
Co-Op Multiplayer Midwintär will feature a split-screen and a local multiplayer for up to three players, enabling all three characters to fight together.
The corrupt and self-righteous religious institution Oblique Order is attempting to destroy the peaceful cohabitation of people and magical creatures in the pagan world of Midwintär, and enforce their order by uniting people against the powers of the wild. You must stop them before they exterminate your kind…
Midwintär starts off as a revenge story that slowly shifts into an exploration about our relationship to the unknown, and about the limits of what we can hope to control or understand.
WEREWOLF
The main protagonist is the werewolf, a former disciple of the Oblique Order, disillusioned and out for vengeance. During the game, he is guided by the voice of Midwintär, an ancient force of nature. His skills revolve around spreading panic and using brute force.
VAMPIRE
The vampire, once a powerful force of the night, his might now reduced by the spells of men. He cannot cross running water nor enter houses uninvited, but his power is in his allure - he can enthrall people to do his bidding, or forge blood links to ensure undying loyalty.
MOON WITCH
Then, there is the moon witch. Saved just before she was burned at the stake, she had felt on her skin the terror of order, and wishes to rid the world of their influence. Her skills revolve around misdirecting suspicion at others and using concoctions to alter their behaviour.
“Attending the Masked Meeting, you overhear their plans - they have already set all things in motion.”