Batora: Lost Haven
Batora: Lost Haven® combines the features of a hack & slash and a twin-stick shooter in a nonlinear interplanetary story-driven action RPG.
What boundaries would you cross to save your home?
Avril used to be a regular 16-year-old girl, not what you’d call a natural-born hero.
Until a mysterious event devastated the Earth, and she lost everything she cared for.
Now she’s the only one who, with the physical and mental powers that she has been gifted, can attempt to save her planet!
This is how her cosmic journey starts: soon enough, Avril will learn that the line between good and evil is thin. It’s up to her to decide whom to believe: her choices will change the destiny of the universe.
KEY FEATURES
PHYSICAL/MENTAL DUALISM → Find the perfect balance between your body and mind to face the challenges and enigmas you will find along the journey, but keep an eye on the double health bar: it tracks both your physical and mental healths, and if you lose sight of one of them… you’re dead!
DEFENDER OR CONQUEROR? → Choose if you need to use your wits or strength in your interactions with the factions: decide who you want to become while you reach your goal, but be careful of the consequences…
FAST-PACED MULTI-LAYERED COMBAT SYSTEM → Quickly learn when to switch between physical and mental mode: sharpening your strategic dualism is the only way to keep pace with your opponents!
RETRO SCI-FI VISUALS → Fill your eyes with the original hand-painted visuals inspired by the Retro Sci-Fi Art of the 1950s - you will visit colorful and fascinating planets, and meet the most intriguing creatures of the entire universe!
RESPONSIVE NON-LINEAR NARRATION → Your choices will change the fate of the universe and of the creatures that inhabit it. Are you ready to take responsibility for your decisions? Find out all the possible outcomes of the storyline designed by a Writers Guild Award winner!
https://store.steampowered.com/app/1506440/Batora_Lost_Haven/?snr=1_5_1100__1100
Read More: Best Choices Matter Multiple Endings Games.
Demons Ate My Neighbors!
1991 — it seems like any other sweltering July in the sleepy suburbs of Fairweather Valley…until a cursed VHS unleashes untold horrors upon the neighborhood, turns the residents evil, and generally makes April & Joey’s summer a total bummer. Our heroes must exorcise their neighbors from hell, fight their way back to the haunted High School and rewind their summer to save the world!
Evoking moody ‘80s / ‘90s teen-horror with Saturday morning cartoons and a manic, humorous tone, Demons Ate My Neighbors! honors ‘90s co-op classics as only an unofficial SPIRITual sequel could.
FEATURES
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Two heads are better than dead - Team up in local co-op, then pump, refill, and spill ‘em all with Splasha squirt guns, loaded with an infinite supply of holy water. Don’t worry about death - with infinite timelines, another April & Joey are ready to DAMN! or DELIVER all over again.
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Customizable and Upgradeable Splashas - Pump past the limit with Overpump and unleash holy hydro hell. Swap & pop Nozzles to drench demons with different shots, effects, and Overblasts - then upgrade the Splasha’s stats with Nitro Splashtanks found throughout the ‘burbs of Fairweather.
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Interactive, Procedural Environments - Knock over mailboxes, trashcans, and more to find household weapons that exploit monster weaknesses. Freeze Zombos, zap Zaplings and vaporize Vampunks with Garlic Pizza.
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Collect VHS tokens from Boss Demons- Unlock new permanent meta upgrades in The Hideout
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**Getting lost finding possessed citizens in procedurally-generated levels? **Not with the radical Radar Radio called the RadWatch. Level it up by slaying monsters to boost its range and ability to find survivors.
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Citizens can Tune-Out! - and transform to climactic combat challenges where one of three choices must be made: DAMN, DELIVER, or DIE. Be kind and rewind by draining their recharging stamina with a Holy Hi-Fi arsenal to DELIVER them from evil, or blast through with Lethal Lo-Fi weaponry to let them stay DAMNED.
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Yo! 16-bit characters feel right at home in this ever-changing top-down 3D world of nightmare nostalgia featuring a funky, thrilling dynamic soundtrack by Sonic Mania veteran Tee Lopes, Varien, Nice Legs, and Papoose!
Read More: Best Choices Matter Roguelite Games.
Embers of Mirrim
This is, hands down, the most fun I’ve ever had playing a platformer. The controls are crisp, the mechanics are unique and well thought-out, it’s visually attractive, and the music is great. The single biggest complaint I have about this game is that it’s too short. I finished it in about 5 hours. I would love to have seen the kinds of puzzles they could have put in a longer game.
The difficulty curve isn’t bad. It’s hard enough to be satisfying, but doesn’t get hard so fast that it’s frustrating. There is one puzzle that uses a mechanic that isn’t used anywhere else in the game, and it can be difficult to figure out what the game wants you to do, but other than that, the mechanics have good clarity and the puzzles are fairly intuitive.
– Real player with 59.0 hrs in game
Read More: Best Choices Matter Third Person Games.
I’ve been craving a linear platformer and this really scratched the itch. While I enjoy metroidvanias, I feel like I ’ve been inundated with them of late and I wanted something a little simpler and straightforward, like the NES platformers of yesteryear.
Embers of Mirrim is a very polished puzzle platformer with heavy emphasis on platforming and navigating between sections and light emphasis on puzzle elements. The splitting mechanic adds variety, and the game continues to introduce other small elements to keep the game fresh throughout.
– Real player with 6.4 hrs in game
Starship Saboteur Prototype
Nice prototype… worth playing. Some things I would change, tho:
1 - The models keep squirming after you killed them, even after you try to hide them inside a box
2 - I would make the pistol sound also noticeable to those who are close
Overall, there’s a lot of potential ;), imho
– Real player with 0.7 hrs in game
Rad.
– Real player with 0.3 hrs in game
Zombie Soup
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STORY
Zombie Soup is a top-down action shooter with a quirky twist on the classic zombie genre that follows a young college freshman named Ricky who inadvertently finds himself thrown into an unexpected adventure as he shoots his way to save a kidnapped girl in a town overrun by zombies and monsters!
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RETRO VIBES!
Find and collect vintage items scattered across the town for some nostalgic blast to the past!
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TO HELP OR NOT TO HELP?
Choose to get out of your way to help any townspeople you find or stay focused on your objectives! But be warned, you only get one chance!
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WITTY DIALOGUES!
Listen to goofy and sarcastic conversations between characters, with fully dubbed voice-overs!
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NOT YOUR AVERAGE ZOMBIES!
Put your shooting and dodging skills to the ultimate test against swarms of surprisingly quick zombies and monsters, all hungry for your brain!
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CRAZY BOSS FIGHTS!
Encounter ridiculously tough bosses with bizarre abilities that will certainly challenge all your skills!
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LOCK N’ LOAD!
Upgrade and customize your loadouts and equip powerful perks to help mow down larger hordes of zombies!
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MULTITUDE OF WEAPON CHOICES!
Unlock and discover an arsenal of different weapons from trusty shotguns to outrageous peculiar weapons with special effects that deal insane amounts of damage!
Flight of the Athena
Lots of variety with bosses and enemies. Includes interesting time-based events mid-mission and enemies that come from all four directions, which gets pretty exciting pretty quickly. Well done, A To Play Ltd’s Flight of the Athena is pretty damn fun and very replayable!
While the portrait art may be lacking the rest of the in-game art are quite nice. Some odd design decisions on the tactical map but the actual battles and bosses are loads of fun. And multiplayer!
For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
– Real player with 2.5 hrs in game
This game is excellent! It is a flashback to games like this that I played when I was younger but with great additions! You have two guns (one on a turret) which you control using the 2nd stock on the controller; this is great! Also there is an RPG and randomness factor which add to replayability. Got to buy it!
– Real player with 0.8 hrs in game
Dualism
play it on stream, and love it. get some viewers interersted in it as well. awesome game my dude
– Real player with 30.1 hrs in game
I think the game is good and better than I thought.
The game is early in development, but the developer makes a new update every or almost every week.
The game is already fun, kind of weird the way upgrades work, but you get use to it.
The game is similar to Nova Drift, but with a leveling and upgrading somewhat similar but different, a Twin-Stick Shooter movement and shooting mechanic, a Side-Scrolling Shooter way to make enemies appear, the white and black shooting and absorbing mechanics of Ikaruga, and bugs instead of spaceships.
– Real player with 26.5 hrs in game
Full Mojo Rampage
Review edited for release… still nothing but good things to say about it!
There is tons more I could say about this game and how much I enjoy it than what is in this review, so free to message me on Steam if you have any questions. I highly recommend this game if you’re looking for something new in your action roguelite/dungeon-crawling experiences… it was the most polished Early Access Alpha I had ever played, and is even better now that it is released.
Graphics
Very nice and consistently styled, even in the character screen. The choice in what a friend of mine put as “playful yet macabre” is spot-on, and a very nice change of pace from others (not that those are bad, but FMR is a unique breath of fresh air).
– Real player with 139.2 hrs in game
If you didn’t think there was enough “Gauntlet” in “Gauntlet”, you should probably invest in this. I will mention Gauntlet rather a lot in this “review”, btw.
The first point, and it’s a reasonably large one, that this game scores over Gauntlet is that it has genuinely random (thus replayable ad inifinitum*) levels and a fairly expansive character customization section make this a far more worthwhile purchase. Gauntlet promised randomised, limitless levels and failed to deliver, preferring instead to rotate a level through 180degrees or make you do them “the opposite way round” (from start to finish in a ‘death’ level, for example). It’s obvious, woeful and does nothing to hide the fact that you’re always playing from a small group of levels that can easily be remembered, no matter what way round they are.
– Real player with 32.9 hrs in game
Shape Shooter
Even better than Counter-Strike.
– Real player with 14.8 hrs in game
A lot of fun!
I absolutely adore the simplicity and drive of this game.
It’s easy to pick up, tricky to master and even trickier to stop playing.
Makes you want to try again, again and again to improve your progress without making you want to brake your controller.
Great job! :)
– Real player with 0.6 hrs in game
Tecroroid Assault
Tecroroid Assault is a space invaders clone. You can earn money while playing to buy upgrades for your weapons and ship and there are bonus challenge levels and boss monsters. It’s not too bad so check out my game play video to see what it’s like then head to the following link where it is available on Steam if you’d like to give it a shot yourself…
Thanks for watching. Please like comment and subscribe.
– Real player with 0.4 hrs in game