Musicle

Musicle

Doesn’t load youtube vid; Doesn’t load local mp3; Just doesn’t work.

Real player with 0.3 hrs in game


Read More: Best Choices Matter Casual Games.


Musicle on Steam

Super Chains

Super Chains

Having beaten and very much enjoyed the original Chains back in 2008, getting its sequel after seeing it on the Steam store a couple of weeks ago was a no-brainer. I remember spending quite a few hours on the original, even though it didn’t take too long to finish. It’s one of those games you can easily come back to – play through it once, figure out which levels you like most and replay them whenever you have a few minutes to kill.

Having now beaten the sequel, I can easily see myself coming back to it many times in the future, as well. Super Chains isn’t simply the original with updated graphics – while it brings back nearly half of the original’s levels, it introduces a number of new ideas into the mix. The main mechanic is obviously still connecting a set of colored balls, but this time around they might represent the letters of a word or poker cards – something that wasn’t explored much in the original that I found very enjoyable.

Real player with 20.3 hrs in game


Read More: Best Choices Matter Puzzle Games.


Super Chains is not necessarily an easy game to review, not because there’s anything wrong with it, but rather because it’s so many different games, all (so far as I’ve played) done right. Enough to please pretty much any puzzle gamer several times over, I’d imagine. And I say that with a rather extensive library of “pure puzzle” games of my own from Steam.

Super Chains starts off slowly, allowing each player to become accustomed to the “connect the colored balls” variety, of which there are several. But when I say several, I don’t mean that that they are the same, or even particularly similar. Certainly not similar enough to become repetitive, and with the presence of both Global and Friends leaderboards, repeat play is very much a given. (Competition never grows old!) And with ten languages (so far), competition is global. And something else that prevents Super Chains from getting old is the superior soundtrack. Easily one of the best I’ve heard for a puzzle game.

Real player with 13.7 hrs in game

Super Chains on Steam

IRA

IRA

For an Early Access Game this is pretty wholesome. What i would love to see in the future is :

-More maps/biomes ( the more the merrier, personally i think it would be wise to in the future even implement some kind of endless mode when the game/story/map is fully developed )

-New apostles ( that i see are awaiting to be introduced )

-1 more item slot 1 less bow slot for inventory

-Balances to weapons and especially the upgrade system:

If your run actually reaches Underground B2F you are 100% left with a lot of extra armor and upgrade credit you have nothing to do with, this can be fixed by allowing further upgrades of lower rarity weapons that also increases their rarity and also upgrades of higher rarity weapons

Real player with 115.9 hrs in game


Read More: Best Choices Matter Difficult Games.


A very enjoyable experience so far. I have managed to reach Stage 3, and have really been enjoying the aggressive feel of the Apostle of Night. As a roguelike and bullet hell it has been scratching both itches. Once you get familiar to enemy patterns things start progressing much faster. Only thing I would like to see is a method to increase the effectiveness of the base bow (If there isn’t a way later). Maybe adding a passive to each Apostle to alter the base bow that needs both Stones and Fragments to upgrade.

Real player with 9.4 hrs in game

IRA on Steam

Motesolo : No Girlfriend Since Birth

Motesolo : No Girlfriend Since Birth

Very funny game. Lovable characters. Had a watch party with friends and it was a blast! Still hoping for better Suna ending tho.

Real player with 17.4 hrs in game

Motesolo was a lot of good clean fun. I cared about the characters, laughed out loud, and genuinely enjoyed sitting down to a playthrough. The interface is slick and design decisions support the style of game well. Game feels very professional, easy to get into, and rewards paying attention in a way that doesn’t feel difficult.

My only complaint was that the english translation had a number of typos that could be easily addressed by an editor. It wasn’t enough to interfere with my understanding but seems like good low-hanging fruit to fix in a future update.

Real player with 15.6 hrs in game

Motesolo : No Girlfriend Since Birth on Steam

Goblin.Life

Goblin.Life

10/10 Would recommend to any fellow goblin, great for refunds

Real player with 0.4 hrs in game

Goblin.Life on Steam