Gaia Beyond
Gaia Beyond is a handcrafted 2D Action-RPG in space.
-multiple save slots, quicksave and quickload, autosaves.
-open world
-quest with multiple solutions
-ship building, upgrade-able weapons
-fight stations with your ship
Sure we’re fans of the genre and bound to like the game more than the usual fare,but those looking for an original and thrilling, handcrafted open world 2d space shooter, this will not disappoint. Gaia Beyond introduced a world with characters I actually cared about, and combat gameplay I could get behind. This game really does have something for every sci-fi shooter fan: Good writing, characters with depth(you get to meet the most spaced-out guys in the galaxy), huge amount of side quests(some with multiple solutions), factions, intimidating ships, upgrade-able ships and weapons, mining, trading, nice OST etc. It was not a very demanding game. You were just a simple nobody mining and shooting your way up, trying to make your way in this seemingly peaceful mysterious space. While all the ships were actually flying in the game world in real time, most of the time it was quite relaxed. Some fights were tough when I didn’t upgrade or choose my guns properly. It played especially good on big monitor(this game has 4K support). No other 2d space shooter I’ve ever played has impressed me like this one. Maybe Starsector has better combat than this but that’s the only thing it is better. I’d played 3030 Deathwar Redux , Star Valor, and Starcom Nexus, this game is better. After playing for around 30 hours , I doubt that I had reached even halfway of the main story, this game is loooooong. Yuki, one of the game writer, said the game is still a bit rough around the edges, but I could see that they were updating and patching up the game almost monthly, and they were quite active on the forum answering questions and acknowledging bugs, so I would not worry about that at all.
– Real player with 51.1 hrs in game
Read More: Best Choices Matter Sci-fi Games.
I would recommend this so much, but…I’d wait until the main quest is extended by at least 300%.
In a nutshell: Great game but I’d wait until the main quest is extended by at least 300%. Don’t bother grinding unless you really want to, regardless of main story.
Long review: This is a very cool 2D “Galaxy on fire 2-ish” space action RPG game where you explore, mine, hunt and upgrade your ships and weapons. Kind of like Zelda / Diablo in a spaceship and a huge map set in our solar system in a dystopian future.
– Real player with 34.3 hrs in game
Miner: Dig Deep
Although I’ve never made it all the way to the bottom, I’ve really enjoyed this game! I’m ready to take a break from it, but may come back to it later. I love the simple mechanics, but I do have one suggestion. I’ve noticed the rocks and resources are in the same places for each new game. If you could find a way to randomize each new game but keep the numbers and zones of resources and rocks essentially the same, you would have a truly world-class game. As a retired developer/tester, I can appreciate the effort that goes into software. If it’s infeasible to add this feature, I understand totally. I salute you!
– Real player with 1247.4 hrs in game
Read More: Best Choices Matter Loot Games.
I like mining games, and I didn’t think this one would keep me going for so long but 21 hours later and I’m still pottering away in my mine. Aside from some minor quibbles (while a stone will push you away if you’re only a little close to it, this same mechanic doesn’t happen on lifts from what I can tell and lifts don’t work after lvl 1000 - can’t tell if this is coming or if this is a feature of the game), I enjoy this. Wish it had some achievements, but that’s just me, lol.
– Real player with 32.0 hrs in game
A Snake In A Maze
This is getting me really addicted :D
– Real player with 3.5 hrs in game
Read More: Best Choices Matter Casual Games.
Fun little game that gets astoundingly difficult in later levels. Definitely consider buying it if you enjoy traditional puzzle games of the likes of Sokoban. Contains enough levels to provide days if not weeks of intense pondering.
– Real player with 1.2 hrs in game
CorePiercer
This game is well balanced, well done, the gameplay is really cool.
The idea of drilling the basement is very nice to me. No crash or bug when I play but sometimes a little trouble stopping my train in the station lol. I love to control my machine with the mouse !!
Note: 8/10 therefore
After I played this game for 23 hours : I just can’t stop playing it .. Going deeper and deeper ! !
– Real player with 549.0 hrs in game
An interesting experiment. The player will take on the role of the driver of a huge drill. The whole point of the game is to go down as low as possible, get a certain amount of resources, return to the surface and improve your drill.
– Real player with 9.4 hrs in game
Lost Assassin
The year is 3043. You are an AI-AGR (Assassin Grade Robot). Your mothership was destroyed by an unknown force (spoiler: evil robots). Engage in intense platform-shooting action while seeking vengeance, 12 satisfying weapons, powerups, jetpacks, bionic legs and more. Inspired by 80s sci-fi movies and games.
Featuring
-12 primary weapons, grenades and loads of powerups
-Dialogue system. Choices you make affect gameplay
-AI enemies react and respond to your movements
-Mine resources to upgrade your arsenal
-Jetpack and double jump to reach those tough spots
-Cutting edge 80’s inspired sprites with modern lighting effects
-Huge levels to explore with precise controls …and much much more
Aground
[DEMO CONTENT] One year ago, I came across a very interesting-looking web game called “Aground” and I was fascinated by the idea of playing a game reminiscent of “Minecraft” or “Terraria” directly in my browser. It starts like every other survival game: gather resources, build a shelter, upgrade your equipment and improve your efficiency.
But, the demo for the game had a lot of content to offer, so much so, that it felt like a fully fledged out game! I was really mesmerised when I later on found out that you could build advanced industrial gear, like guns or battery-powered equipment! After a while, I also discovered that there was a magic portion to the game and that it had an island and quest line dedicated to just that, which gave me access to enchanted equipment and unique materials. For a demo, the game has an unbelievably vast amount of content to offer, more than in any other demo I’ve ever seen before, you surely won’t regret giving it a try! ;^)
– Real player with 327.3 hrs in game
I love this game so much especially since I think it’s an indie game by three people and it’s only $10 as of when I bought it. I’ve already spent 30 hours playing and I’ve restarted a few times because I wanted to optimize my approach. What really got me was the free game on various flash sites and the playable demo which alone is around 7-10 hours depending on gameplay style.
I love the story so far, the graphics appeal to me since I’m an old school gamer (think late 80s, early 90s) where gameplay is much more important than flashy graphics wanting 160 fps. There is a story in it as well which is nice, but doesn’t take away from the game if you’re the sort who doesn’t like reading much, but it’s actually a pretty neat story. One thing I’d like to have the cutscenes as a replayable option in the menu when you unlock them. The music adds to the game and has atmosphere to it.
– Real player with 118.8 hrs in game
Debugger 3.16 // Recoded // Despair of the Developer Edition
my play through with all achievements done (first two didn’t unlock from glitch though): https://youtu.be/U2Lj9B9pZbo
Really fun platformer with some cool mechanics on how you can manipulate the world definitely look foward to the full release all the mini games could be a ton of fun with friends. The first mini game both the achievements glitched for me though I beat it and did it without the developers cheat and didn’t get either of those achievements. I’ll definitely (try to donate since it’s in a foreign currency I’m gonna have to try and figure that out) to the kick starter and I hope others will as well for the full release!
– Real player with 1.7 hrs in game
he game is short but good, the creators recreated the old game with a bit of topron stuff, at the same time I can say that it is worth recommending metreoidvania, but it is a pity that it is short and you have a feeling that Spiderwork games has abandoned all work on this game, a bit simple story but a pretext for complete manipulation of objects, just a combination of useful and pleasant, this time without hindering things, making new in programming who do not understand everything too much can learn something, also a bit bothered me that only support for controllers and buttons for the keyboard were shown do not appear, I hope it will be thrown in the finished game, I wish the creators to finish the game from the kickstarter campaign as soon as possible and that the game will be very popular
– Real player with 1.3 hrs in game
Ryewood Town
Find the secrets behind Ryewood Town, with relaxing, RPG-Style adventure!
Key Features:
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Start From zero until you reach the hero! Chop the trees, cut the grass, seed the ground, raise the animals and decorate your place!
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Fully Customization, hence unique adventure! Customize your house, your character, and your farm as you want! Nothing stops you from forming your dream farm!
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Tame wild animals! From small animals to the big monsters, you can tame them all!
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Explore the whole world! from the town center, to deep inside the mountain caves, every place has its own mystery!
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Unique deep systems! It’s whether animal care, leveling up or villager’s relationship every system has its own uniqueness!
Technical Features:
Supports both Xbox One and PlayStation 4 Controller! New generation controllers will be supported soon!
Grim wanderings 2
Worth it! Whether you are playing Adventure or Strategy, you are getting to play a great turn based RPG.
There are so many more options to solve encounters rather than just being a murder hobo. I would even say it is the best strategy for the first bunch of turns until you get your 4 man party set. The combat itself takes place on a tight hex grid, but you get used to getting your party in the right place at the right time.
There are more gameplay mechanics still to come, at least as far as I seen in Strategy play. There is just soooo much you could do with this game with infinite development time. MP Strategy mode would be a great way to make and then lose friends in bitter defeats :) And multiple campaigns for Adventure mode would extend the replay value beyond its already ridiculous value (FUN/time+money). Maybe even slow down the pace of leveling, to make campaigns just for 1-7, 8-15, then high level play.
– Real player with 127.9 hrs in game
What a great hidden gem. A 4x that its not sophisticated in special effects, but in terms of abilities, races, classes and gear is fleshed out. Plus, it comes with a side dish of strategy and base building, so the resources do not apply only to craft. It is dificult to balance a good party tho, and to make things worse you dont get to pick a starting one, adding an extra layer of dificulty to an already complex game. In fact, you are in some things dependent too much on luck. This is the con, if you are not happy with the rooster of the chars available at start, you gonna have to wait a week for a roll on new ones. And the same happens for gear, having to leave some chars even without weapons for a while. Plus, there is a “pick a card” mini-game instead of dice rolls, and might be me, but luck is really not on my side. Regardless it is a very fun game after these hurdles, and the price makes it a must buy.
– Real player with 110.3 hrs in game
SNIKS
sniks is a colorful puzzler with 110 levels in 6 worlds. levels unlock one by one for the most part, but after most are done in a pack, the rest becomes available along with the next one’s first level.
the game has you moving snake-like things made of what I assume is jelly to eat all the fruit matching their color. they have to cover all the relevant food items with their body, it’s not pac-man (nor snake). sniks can go through each other’s fruit and cross their buddies, as long as they don’t bang their heads together. there’s some color combos in play as well (move a red over a blue where the purple fruit is, etc.).
– Real player with 6.7 hrs in game
A Completionists Opinion
Jelly snakes eating fruit. That sounds fun, I think I’ll get this….. Why is this so difficult? Why is it getting harder????
Value for money: I got a lot of time out of this, but I’m not a smart person.
Story: You are a group of snakes, you eat fruit. Simple.
Art style: Cute and does the job.
Sound track: a few relaxing tunes.
Glitches: None that I could find.
Difficulty of gameplay: Starts off easy… doesn’t stay that way.
– Real player with 4.4 hrs in game