Easy Quiz
It IS easy like advertised, but don’t play it on stream for an audience unless you’re going for something dumb/lighthearted on in the background of a Just Chatting segment. Not worth it for full price either. Minimum effort product. Buy it on sale.
– Real player with 0.4 hrs in game
Read More: Best Choices Matter Casual Games.
I spent a dollar on this.
Am I a bad person now?
– Real player with 0.4 hrs in game
Failure simulator
POV YOU’RE CROW IN HIS 30S TRYING TO USE TINDER CAW CAW
BUT CROW YOU GOTTA HAVE PHOTOS OF OTHER FRIENDS SO THE LADY KNOWS YOU HAVE FRIENDS CAW CAW
BUT CROW YOU MUST ADD A PHOTO OF YOURSELF TO SHOW THAT YOU HAVE A GOOD PAYING JOB CAW CAW
BUT CROW THE ONE LINER YOU POST IN YOUR BIO HAS TO BE CATCHY BUT NOT TOO OFFENSIVE TO SCARE OF THE SINGLE MOMS CAW CAW
BUT CROW THERE’S THIS FINE LINE OF CONFIDENCE AND BEING COCKY
BUT CROW THAT ONE PHOTO YOU USED IS OVEREXPOSED AND SHOWS YOUR BALDING SPOT CAW CAW
– Real player with 0.8 hrs in game
Read More: Best Choices Matter Life Sim Games.
After playing for 0.2 hours I have uncovered a lot but I can guarantee I have not found everything. This game has lore. Fnaf lore. Big lore. Little lore. Cardboard box lore. I cannot wait to uncover the darkest deep secrets this game hides within but for now. Lá vie en film !
– Real player with 0.4 hrs in game
Fastest Hands In The WASD
Really nice simple idle with good mechanics.
The devs are also really nice and every problem I had they fixed!
The prestige system is painless and you can see the benefits quickly.
The clothes are silly and the skins on the weapons look nice (wish there were more!)
The pets are also pure RNG and are a nice little sink to put extra plats into hoping for the best.
I was playing before they added most of these elements and each one has blended in well.
I liked the first version and have had it open since!
– Real player with 1449.7 hrs in game
Read More: Best Choices Matter PvE Games.
TLDR - Worth the money for the idle mode, and the idle mode is very good! Other sections of the game are fun for a bit but unpolished. Keep in mind this review was made during Patch 11 so things will undoubtedly change.
Idle mode is great, and is one of the best idlers I’ve ever played no doubt. There’s enough content and fun references to keep you entertained for as long or as little as you want. The animations are fun and clever; the weapons, elements, critical system, and hats are very interesting too. If I had to make one critique here I’d say the pacing is a bit off; it starts out sluggish for the first 15ish waves (can be skipped after getting an in-game upgrade) and then by the time you’ve got your fifth or sixth gold hat you literally can’t click fast enough to spend the silver you’ve accrued. After your 50th prestige it is a racing game for how fast you can click, and you won’t spend your money before it’s time to prestige again.
– Real player with 152.4 hrs in game
Hero Park
Edit Weeks later, still broken steam achievements. No real improvements.
It’s okay for 8 bucks. But it gave me tendonitis in about 2 days and the Steam achievements don’t seem to be triggering? I have a level 10 Temple and a Rank 2 statue. Is there something else I need to do to get them to go off? Nothing in the Wiki about it, no google search will answer the question. Pretty pointless game if you can’t get the achievements to go off.
Also sometimes the number of heroes goes negative. -3/20 for example. Not sure how this effects anything or if it’s just a UI bug. Might be exploitable to hire heroes without paying for them till you are full up sometimes.
– Real player with 36.6 hrs in game
I love it, though it is far less ‘idle’ than I thought, but I think that’s beginning game, not later game? Since you can automate making the items needed for the shops as you level the shops.
I find the game very enjoyable! I like lots of moving parts and re-stocking shops, and I love the monsters! I’m having a lot of fun :D
EDITED FROM NEGATIVE REVIEW: Responsive developer fixed the game-breaking problem. THANKS!
– Real player with 28.3 hrs in game
Wall Street Bets
10/10 would lose all my life savings again
– Real player with 80.9 hrs in game
I HAVE DIAMOND HANDS AND WILL NEVER SELL! Pretty cool
– Real player with 5.4 hrs in game
Lawnmower Game: Pinball
This is an interesting Pinball… With a variety of levels, but there are only 6 of them :| No more.
The controls are convenient.
Bought the game as a collection, for less than $1
But I didn’t get the only thing. Why is the game called lawnmower pinball? lol
We’re not going to mow the lawn are we? We just want to play pinball?
I guess this is the kind of commercial move that will increase the popularity of the Lawnmower series of games? I liked that one. It’s unusual ^^
– Real player with 1.9 hrs in game
cool game and graphics, I will continue to play. + like the price
– Real player with 1.7 hrs in game
Lumpy
Love the art style of this game, 10/10 sound engineering, It really fits the vibe. Speerun.com coming soon, promise you that. Would 100,000/10 recommend.
– Real player with 0.8 hrs in game
i think this game has some real potential, i did find some bits confusing and after the first win I wasn’t sure what to do next. I do think this is a good game, just expand on the idea more.
– Real player with 0.6 hrs in game
THE LONGING
I did more in-game than irl the past year
– Real player with 118.3 hrs in game
This game plays brilliantly with the concept of time. You play as Shade, a little guy created by the King to be a servant of his underground kingdom with only 2 tasks: waking him up after his 400 days hibernation and to not leave the caves.
The 400 days countdown starts when you first open the game and is tracked in real-time, even when you exit the game. One thing to know though, is that just like in real life, time goes faster when you occupy yourself so you don’t have to literally wait for 400 days to see the end of the game.
– Real player with 80.7 hrs in game
NGU INDUSTRIES
Over 100 hours spent, and while mostly enjoyed it, I’ve reached my limit of endless map adjustments and placements and replacements and nudging just to finally get positive balance. Until you buy your next upgrade … and boom. I just spent almost half an hour tweaking two maps to get positive flow for generating t1 & t2 flesh juices. After 10 minutes of enjoying zen equilibrium, I bought two upgrades and watched it all fall apart. Spent another 15 minutes to get things back into balance, but not before being forced into reducing the t1 & t2 income rates. What was the point of buying these upgrades then? Are they not supposed to improve things. Sigh.
– Real player with 2737.9 hrs in game
So the game is in early access but I’m operating under the principle that that should not be treated as immunity from criticism. As it stands NGU industries has foundational flaws that make it less playable than NGU-IDLE that are unlikely to be resolved unless the game loop is significantly reworked, hence it’s a thumbs down from me. At the end of the day the game is free so you don’t have much to lose by trying it out but unless you’re crazy into Idle games I wouldn’t recommend it.
My main issue with the game is that the feedback loop is cyclic. Every feature is driven by resources you must grind from your factories (with the exception of BDSM), the main feature of the game, and every subsequent feature & upgrade you can unlock increases the production of these factories. To me this make the game quickly feel pointless, there are no real decisions for me to make other than what ratio I want to grind resources in and no mystery in what I might unlock since I know it all leads to more production. In some cases there are 1-2 extra steps in the loop “obtain resources - obtain resources faster”, for example arranging your beacons and factories in a way that optimizes production. This gives the game some much needed depth but it’s not enough. In the case of beacons I would argue that past the fifth time you balance your supply chain the process gradually starts to become infuriating (every upgrade you obtain will mess up your supply chain, with a knock-on effect on every downstream resource so you end up fiddling your factories constantly, never feeling like it’s worth it to optimize). If you’ve done it ten times you’ve done it 100, It’s just busy work and not all that well incentivised when the “reward” is that you’ll do it all over again when you can afford your next upgrade.
– Real player with 2066.7 hrs in game
Time Bandit – Part 1: Appendages of the Machine
A Game That Takes Time
A dark life sim that unfolds slowly in real time, with an unusual combination of elements from idle, stealth, and puzzle genres.
Make your choices carefully, because everything you start will take time to finish–just like in real life. Place down one of these automated forklifts to push a box for you, for example, and it’ll take an actual half an hour to finish moving it:
You’ll just have to go and do other stuff and come back later.
You work as an independent contractor for a mining company, but soon you discover they’re trying to take control of time in order to make you work for them forever. Manage your money, fuel, and energy while slowly solving puzzles to collect the time crystals and then pull off high-stakes stealthy heists to steal back from your employer.
Featuring tons of real-time game mechanics:
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Move boxes, grow trees, build bridges, and compact trash–and wait for them to finish.
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Different guard rotations and different consequences for getting caught depending on the time of day when you play.
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A story that unfolds slowly through conversations that work like real-life phone calls. Characters will only call you periodically to advance the story over the course of days and weeks of playtime.
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Your energy meter goes down while you play, and it takes up to 8 real-time hours of good sleep to fill it up all the way.
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Meet characters at the actual meeting times that you set with them.
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Real-time dynamic music.
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And much more.
A Story of Political Intrigue
The first part of an epic, explicitly anticapitalist melodrama, told through lowpoly cutscenes and radio conversations inspired by early cinematic games. The company’s CEO and shareholders have come up with a scheme to live forever, but it will mean sacrificing the lives of their workers. Fight for a world where everyone has a right to their time.
Use the realistic radio to call characters anytime for dialogue about whatever situation you’re in. You’ll find hints on what to do next, details that expand the story, fourth wall–breaking humor, and more.
A challenge with real consequences: Don’t get caught by guards or let yourself fall asleep, or you might end up stuck waiting it out in jail or the hospital.
Fixed camera angles in gameplay, just like in the old days. With a real-time day-and-night cycle and real-time weather tied to your location, to make the game integrate more with your life.
Tons of playtime in part one alone. And you can use your save file to continue where you left off when the next part comes out. Truly commit to the long haul of the real-time experience.
Join Time Bandit’s Discord to receive development updates and offer your feedback on work in progress! https://discord.gg/vhue5NtN39