Hextones: Spacetime

Hextones: Spacetime

This game bring to us a new thing that i really loved

Now we can use our unconscious competence in a game mode with just 5s to act

So we can practice and learn without timer and put our brain in a tough test and see if our learnings are really deeply embedded

Great Game!!!

Real player with 3.1 hrs in game


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This game is so much better than the first one! The stellar archive is very cool and the soundtrack is awesome! The new time mechanic is no joke, you need to think fast, but the freeze time and swap commands help you get through it. The new options of hexgrids changed everything and the hardcore mode is for pros, but the classic, soothing mode is there too for the oldschoolers. Congratulations Nukearts! Keep up the good job!

Real player with 2.3 hrs in game

Hextones: Spacetime on Steam

Hextones

Hextones

Mentally stimulating yet relaxing game. It’s good! I was looking for a replacement for Ishido which I can no longer find for PC. Hextones retains the stone placing challenge that I love in Ishido but expands it. Each stone in Hextones has six instead of four sides. Learning new strategies after years of playing Ishido with only four sided stones is surprisingly fun. Hextones also has incremental challenges where you must get 6 sided, 5 sided, 4 sided, 3 sided and 2 sided correct placements to pass to the next tier. This is more difficult than just accumulating points. The music is hypnotically good. Well worth the price.

Real player with 146.5 hrs in game


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Futuristic Puzzle for a Good Price! This is similar to previous square grid “tile placing” games we’ve played, but this time it’s hexagons, and the scoring is a little different.

The music and visuals seem relaxing, just don’t get worried as you’re running out of space to place tiles!

(It would be cool to have more various play modes, including one that lets you remove some tokens from the board so you can play longer! Also, it’s nice to have multiple backgrounds and tile sets available, if possible.)

Real player with 11.6 hrs in game

Hextones on Steam

Take As Needed

Take As Needed

Set in a dystopian world, “Take As Needed” has a “Papers, Please” vibe.

You are a chemical engineer developing new pharmaceuticals at Mazer.

At the end of the day, you’re graded by how well you perform in combining compounds to design formulas that meet three criteria:

Reach the minimum/maximum price, use a certain amount of a particular compound, all without going over the maximum volatility.

Different color strands, open or closed, play a part in raising and lowering the volatility for each formula.

Real player with 3.8 hrs in game


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The molecule building mechanics and the procedural generation of molecule goals is awesome and makes for a really challenging and fun puzzle solving game.

Real player with 0.9 hrs in game

Take As Needed on Steam

The Ancients

The Ancients

Earth in prehistoric times. The continents are shifting, the last ice age is coming. Fierce predators roam the land.

KEY FEATURES

  • Survive in harsh conditions of prehistoric earth and wild creatures of virgin nature.

  • Research and craft new tools according to your geographical needs.

  • Protect your tribe from wild animals, cold winters, drought, make them feel safe.

  • Discover the language and build an identity for your tribe so your people will be a whole.

  • Create root religious ideas and combine them to create your own religion.

  • Observe every change of your tribe. (Further reading tribe scene below)

  • Build your own culture, make your tribe patriarchal or matriarchal, polygamic or monogamous, etc.

  • Shape your tribe policies, authoritarian or free people, brutal or peaceful, equal or hierarchical. Each decision will help you deal with difficulties in its own way.

  • Migrate different nodes on earth, to even the most impossible areas and try to survive there, you will be native to where you stay in the end.

  • Meet the prehistoric animals, and be prey to them or make them your prey.

  • Witness the historical development of humanity or create your own history.

  • Try to make the best decisions in various events caused by internal or external sources.

From being starving hunter-gatherers, you will develop a great tribe with many options on prehistoric technology to great cultural breakthroughs. Your goal is to survive and thrive in real-world-inspired locations and migrate to new lands.

CULTURE TREE

The culture tree is where you discover religion, policies, and human interactions inside and outside of your tribe, the main purpose of the culture segment is to allow the player to shape the cultural development of the people. We worked on it to make it as real as real tribe’s decisions.You decide the roots of the culture of your community and what they are like when they advanced to settled life.

RESEARCH TREE

The research tree aims to help the player overcome the obstacles of the game by inventing new tools materials and crafting options. Research Tree is composed of six different categories inspired by historically correct ancient technologies. Our research tree consists six different categories, and six consecutive historic periods. You can become better in any category than others, like historic tribes.

TRIBE SCENE

The Tribe Scene gives you a close-up look at your tribe’s development. You can see the results of your tribe development on this screen. In addition to visuals, tribesmen and tribe states can be observed here. You can check if your tribe members are fed, feeling safe, and bound to the tribe socially. Otherwise, they may fight, steal or leave the tribe. Being a tribe doesn’t mean traveling and eating together, you have to live together and survive as a community.

MIGRATION MAP

While surviving against the wild, relentless nature of the last ice age; travel the vast landscape of the ancient earth. The ancient earth was geographically different than the earth we know today. The world was not like today at the last ice age, do you want to try to walk to America from Asia? Do you know Britain and japan weren’t islands at all…

Discover the ancient earth with your tribe.

HEXAGONAL MAP AND TACTICS

In the game, the player controls different clans of a tribe. These clans may gather food, hunt animals, make camp, or later in the game improve campsite with basic structures like tents and fences against wild animals. Our maps consist of hexagon tiles which is very useful for planning tactics for your clans.

The Ancients on Steam

Hexia

Hexia

This is a game that relies heavily on luck. You can very easily get a random event that completely ruins you seconds into your game. You might end up starting a new game over and over before you make it through the first ‘story’ goal. And yet, it’s very much worth playing.

Once you get that little bit of good luck mixed with frugal resource management, you can make it through the first twenty or thirty tiles and clear the first couple of challenges. Learn your limits – don’t overspend or expand too fast. You’ll learn what impact each event choice has, which upgrades work best for your kingdom.

Real player with 14.4 hrs in game

Had fun in the short time I’ve played and quickly figured out how to keep a 0 loss of people.

I would love to see it expand more than 100 tiles but even at 90 it became slow to move across the screen when zoomed out. Some kind of option to speed up the cursor would be needed to expand more I guess.

More levels of 100 tiles but with harder conditions would be nice if expanding to more tiles is not feasible.

The text sections are a little long and some repeat through the game, so I did as another reviewer had done and skipped through the text to find the main points.

Real player with 3.5 hrs in game

Hexia on Steam

King’s Bounty II

King’s Bounty II

I love all King’s Bounties, - I get what I expect from it - a fairy-tale immersion, it lives up to its unique style, combining wits and its “kingsbounty-specific” sence of humor and sense of heroism.

Tactical combat part requires chess-like solutions, devs did definitely put their time into it, it surely is a step forward.

No disturbing bugs nor glitches so far my thorough exploration (well, two times being “stuck in the meshes” no one can avoid (but some games do wisely provide an “UNSTUCK”-hotkey : )), first item in your inventory being unaccessible by mouse, - kbd only, - I can live with this and they’ll surely fix a minor thing like this, - it’s rather too few complanits).

Real player with 215.7 hrs in game

This is my first review, but I felt I have to write this because of my disappointment.

This game would be a decent title, if it were not a sequel to the Kings Bounty franchise. Even as a spin off, but thats not the case. This game is called King’s Bounty 2 but it has so many things missing from the series.

First of all: this game offers ZERO replay value. There are no random armies to fight with. Thats right, every fight will be the same regardless of your playthrough.

There are no random items on the map except the junk which literally have no use other than selling them. No random armies to choose from: you will get the same units from the same vendors every game.

Real player with 65.5 hrs in game

King's Bounty II on Steam

Curious Expedition

Curious Expedition

The Curious Expedition is yet another Kickstarter-spawned entry into the ever-growing field of Rogue-Likes, but with a refreshing new twist. This time around, the player takes on the role of a small party of 19th-Century explorers engaged in a gentleman’s wager - to travel the world on six concurrent expeditions, competing to see who can gain the most fame. It’s a fairly quick and lethal game, but that’s exactly what it’s meant to be - a good way to kill a few hours at a time, running expedition after expedition off to their doom.

Real player with 150.3 hrs in game

The Short Pitch

TCE is one of the best games in its class, a Roguelike-inspired strategy/adventure game that will leave you wanting more. Easy enough to beat several times in one day if you’re dedicated, yet hard enough to make every victory feel like you clawed your way to it from the depths of hades.

If you’re looking at this game and you’re even half sure you want it, get it. If looking at it fills with you a warm and gooey sense of longing for the hours spent huddled around CRT monitors taking turns playing The Oregon Trail, buy it. Even if you’re a more modern gamer, but you’re a fan of FTL, Caves of Qud, the Binding of Isaac, or similar, buy it.

Real player with 82.6 hrs in game

Curious Expedition on Steam

Expeditions: Viking

Expeditions: Viking

STORY

Good. Is well written and very immersive. I always wanted to know what is going to happen next. I don’t know if is historically accurate but it feels so. There is at least three ways to beat up the game: gaining wealth as trader, gaining support of a powerful ally or impose the Danish law (kill, burn and pillage) which gives you replayability. The only fantastic thing is the game so you won’t fight against orcs or elves and you won’t use magic missiles and fireballs. Your choices matter and will greatly influence the way you will walk the story, the factions attitude toward you and if some joinable characters will leave or not the party.

Real player with 158.5 hrs in game

This is probably my favorite game of all times, and I’ll definitly be honest and say I have a bias towards Vikings and the setting, that’s not why it is my favorite game of all time(though it’s a great bonus, no question!). I’ll split things into sections to make it easier to read:

Map\Travel\Exploration

The game is an isometric turnbased RPG, you travel between locations on a world map, and in\on the locations you have a local area to run around in, Like in Fallout, Wasteland, etc. Unlike Fallout there are no random encounters, but instead random events(often bad, but sometimes good), where you are given some sort of decision to handle(when sailing it could be a companion falling off the boat, or a storm closing in etc, dependant on your ship and resources depends on the effects that’ll happen and what decisions are avalible).

Real player with 130.1 hrs in game

Expeditions: Viking on Steam

Dungeoneers

Dungeoneers

Very very fun. Counting the web version, I’ve put hundreds if not thousands of hours in to this game. Strategy is very important. Like backgammon, it’s still skill even with RNG. My review is mostly using the version from about a week ago. I’ll update it when I’ve spent some more time with the new version.

Pros:

Strategy is easy to learn but hard to master

Art is pretty cool

Very few bugs

It manages good variety without excessive complexity

I can’t say exactly what it is, but I really like the gameplay

Real player with 175.5 hrs in game

A great casual hex based strategic beat em up rpg, like a classic D and D one shot campaign. Weigh the options of attacking vs. sneaking and grabbing swords, bows and shields vs. counting your potions and scrolls for the dragons. No story lines to remember, just dragons to beat up, and mummies, and trolls, and those pesky firebugs.

Run in the daily hunt against all other players, how many skeleton elbows can you collect in one run? 100? Inconceivable!

A lot of strategy in each room, should I sneak by the orcs and just grab the loot, hoping to not be spotted? Can I take out the casters and snipers before I get clobbered? Can I handle the rain of fireballs? (p.s. if you get stuck in a rain of fireballs, you are doing it wrong).

Real player with 116.1 hrs in game

Dungeoneers on Steam

Thea: The Awakening

Thea: The Awakening

About time I wrote a review for Thea. I have played the game for 900 hours now and I still don’t see myself getting bored with it anytime soon. More on the replayability later but first a quick overview.

Thea: The Awakening is a turn-based survival strategy game on a procedurally generated hexagonal world. It plays a lot like the early exploration phase in Civilization. The main difference is that the game is about survival instead of expansion. You won’t build an empire with a large army, instead you have to defend your only village from evergrowing threats while also finding the time to go out and gather materials and do quests so you can become stronger. If you don’t keep up with the enemies in terms of power they will overwhelm you but don’t worry, there are many difficulty modifications. You can play on 50% (very easy), 350% (very hard), and anything in between. The game has a lot of RPG elements, an excellent crafting system, and a card game to resolve various types of conflicts. The game combines regular fantasy creatures such as orcs and elves with slavic mythology. If you don’t know anything about that you’ll meet a lot of new creatures here such as Stryga’s and Baba Yaga’s.

Real player with 1201.0 hrs in game

A Review of: “THEA: The Awakening”

A Single-player, 4X Dark Fantasy, Hex-Grid, Turn-Based Strategy-RPG, Card Battler, Resource Management Survival Game where Choices Matter with Crafting and Replay Value.

I’m usually either a fan of Grand Strategy games or RPGs, turn-based War-games and War-sims. I had this game in my library a couple years before getting around to trying it out. Now that I’m playing it; it’s great or certainly could have been with a few GUI and QOL improvements.

It’s very RPG-like, with lore and Slavic-based mythos. I love deep lore games that tell a storey (BG / Planescape). I also like games that base their lore on “real world” mythos (Inquisitor) and this game makes tons of references to eastern European folklore.

Real player with 177.2 hrs in game

Thea: The Awakening on Steam