LoveChoice
A brief review based on first impressions. A complete one will follow up soon.
If you looking for a beautiful and touching love story, you should check this one game asap.
Believe me on this one, you won’t be disappointed.
A big story starts from a friendly conversation on gamedev con, and you’ll be given choices as it unfurls, as well as some kind of “hints” regarding to what to do or what to say. But it’s not only about the dialogs, I was amazed that sometimes you’ll need to look for clues or “active points” right inside of… action area, where our heroes are in the game’s window. Please, do not use guides or walkthroughs, just try and find solutions by yourself. It’s not too hard, and satisfaction is guaranteed.
– Real player with 9.6 hrs in game
Read More: Best Choices Matter Romance Games.
First when i read the reviews on the store page, I saw that people said they have cried with this game so I thought that there are some deep story or good Characterization in this game but the game doesn’t have a personality of its own. Its not clear that the game wants to tell a real story or wants just a story to play with our emotion. At the first story you see some tips to use on your real life relations but the story itself is far far away from being real, for the second story (which I have real experience in a long distance relationship) the story of game sounds like Hollywood movies and it doesn’t make sense with the tips in the game at all but its the best story in the game and touches some emotions. after all the last story is even the worst one and besides the very very bad story and story telling, its one of the worst P&C games i ever played.
– Real player with 4.3 hrs in game
Undertale
This was one of my first indie games, and it absolutely hooked me in. Even if you go into it having watched a playthrough of the game (although I would highly recommend going into it blind), it has a lot to offer. There is so much to uncover on your own, the music does a fantastic job of immersing you into the experience, and the random events that can occur will make every playthrough entirely unique to the player. I will probably never play one half of the game
! (specifically the genocide route, both because I don’t have the skill level and I can’t kill the characters I love), but I still return to it from time to time because of how much I love the characters and the world. The writing and the gameplay never clash, both play off of each other and have the same core values. It never feels like a part of the game is removed, it is one cohesive masterpiece and everyone should experience it for themselves at least once.
– Real player with 45.9 hrs in game
Read More: Best Choices Matter Multiple Endings Games.
Undertale, like most games, is unfortunately not for everyone. Though if Undertale clicks with you, it really clicks. Personally, I find myself unable to stop thinking about this game for the rest of the day if it’s even mentioned to me offhandedly.
Undertale is a deconstruction of the RPG genre that does not sacrifice gameplay in the process. Instead of selecting attacks from a menu à la Final Fantasy, you’ll often find yourself treating every encounter like a small puzzle. It becomes a satisfying process to learn each enemy’s solution as you progress.
– Real player with 37.9 hrs in game
Life is Strange - Episode 1
I’ve been playing games for 30 years. I never thought a game would touch me. This came did it.
– Real player with 27.5 hrs in game
Read More: Best Choices Matter Episodic Games.
It has taken me years (and several restarts) to finally finish this game and I have no words to describe how much I love it. It was a beautiful story, wrapped up in heart-wrenching choices and gorgeous cinematography. Every episode is engaging and intense. I sobbed my through the final episode and I am very much looking forward to the other games in the series. This game will hold a special place in my heart and I love my best friend for making me buy it 3
– Real player with 26.8 hrs in game
Life is Strange: Before the Storm
DISCLAIMER
The review you are about to read is based on my own experience with the game and my own personal judgment and rating system! No third party has impacted anything said in this review. This review is also 100% spoiler free, so you don’t need to worry about that either.
Gameplay and Movement Controls (17 out of 20)
Everyone pretty sure expected the classic gameplay from the first game. ‘Before the Storm’ is based on the Unity Engine. Deck Nine had to re-do the gameplay aspect for this game. I must admit that I was very used gameplay feeling from the start, not that it’s that much different but still it is. Overal mouse control is pretty weird I have to admit. It feels like the mouse is working flawlessly sometimes and sometimes it just doesn’t register the movement right away. Which is later followed by half a second delay to anything you do with your mouse in terms of camera movement. I’m pretty sure it has to do with the engine itself or the developer set it that way on purpose, but since almost all games that are based on the Unity engine have had the same input delay issue of some sort for me in the past, I doubt it. It is not a game-breaking thing, but sometimes it can just be frustrating while moving the camera around.
– Real player with 57.1 hrs in game
More reviews on our Curator Page
Before the Storm is the prequel to the award-winning and highly claimed Life is Strange , one of the best Point & Clicks ever made. Is this complementary release as fulfilling and ground-breaker as the original? For fans, absolutely!
I find it hard to believe someone would be picking up Life is Strange: Before the Storm without first going through the original game. With that said, Before the Storm pretty much follows the steps of Chloe’s friendship with Rachel and their mischievous adventures.
– Real player with 43.4 hrs in game
Across the Grooves
This game has a really interesting and suspenseful story, and very beautiful art. Very similar mechanics to Along the Edge, but the game was more polished. I have a few things negative things to say about the game play, but found the game to be highly enjoyable regardless, so overall the pros overshadow the cons.
Cons - I played through several times. You can hold down the space bar to fast forward, but I’m not sure if there was a skip option? Maybe there was and maybe not. Choices do matter some, but I wish it mattered more, like it did in Along the Edge. Mild spoiler,
! the general ending is somewhat similar no matter what you choose. The person you end up with is different, your job is different depending on your choices, and there’s two special scenes that can be unlocked, but otherwise the endings felt very similar . Some of the gameplay was good concept, but not the best execution (but not poor execution either, just meh). Your choices influence your wardrobe and hair style.
– Real player with 13.8 hrs in game
This visual novel is certainly an interesting ‘slice of life’, but it is quite different from Along the Edge. I have only done one completion so far, though I intend to revisit it soon, probably better to make another run shortly after a first. Because to be fair, unlike ‘Along the Edge’, where it is a little more clear which answers will be for which type of answering rationale, there is perhaps a little more guess work with this VN, though that is totally fine, if anything it more reinforces a more ‘answer how you feel’, though the downside is you might not fully remember which choice you made on a next run (I guess if you have a great memory you probably could), so you might end up choosing the same choice again. But, that’s sort of small thing.
– Real player with 9.8 hrs in game
Life is Strange 2
Life is Strange 2
Life is Strange 2 is an episodic, story driven, supernatural-ish game in which your decisions will change the outcome of the story between the two brothers as well as their friends they made on the way.
Story
The main protagonist of Life is Strange 2 is Sean Diaz who tries to get to Mexico with his little brother Daniel Diaz after a tragic event at their home, in which Sean discovered that his little brother has some sort of supernatural abillity. Wanted by the police, the two brothers try their best to strengthen their bond on the way to their father’s hometown Puerto Lobos.
– Real player with 52.4 hrs in game
If you’re craving anything even remotely similar to the storytelling in Life is Strange 1 or Before the Storm, you should may as well look elsewhere. If you don’t like social themes in you games – regardless of subtlety or lack thereof – you’re probably wasting your time, too.
Minor plot spoilers for Life is Strange 1 and 2.
On a technical level, LiS 2 far surpasses LiS 1 and even BTS. Environments feel much less static. Dialogue is more fluid. You’ll find yourself wandering around, only to discover little quips and comments from Sean, Daniel, or the other characters minutes later. The animations are spectacular. Lip-syncing is no longer puppet-quality, although that issue was mostly resolved in BTS. You’ve got your standard Dontnod/Deck Nine beautiful environmental shots. While on the topic of visuals, LiS 2 is undoubtedly the most visually diverse Life of Strange game to date. You get to see sleepy small towns blanketed in snow, redwood forests in California, scorched deserts. You even get a small taste of that original LIfe is Strange vibe (you know what I mean if you play it) in Episode 1 that sort of lulls you into a false sense of security. You think for a second that this game will be kind of like the other Life is Strange games. Boy, are you going to be in for a shock.
– Real player with 51.3 hrs in game
Love, Money, Rock’n’Roll
Story
Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.
Heroines
Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?
Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?
Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?
Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?
Main features
-
Four heroines, each with her own story and several possible endings
-
Over 100 backgrounds and over 100 event CGs
-
3,5+ hours of music
-
Unity3D as the game engine
-
Over 400 000 words in the script
-
Fully animated background and character sprites
-
Multiplatform (including web- and mobile versions)
The Dreamwalkers
The Dreamwalkers is a 2D Visual Novel/Point-and-Click Adventure Game in which you can project yourself into the world of Dreams.
You play Morgan, a student in History of the Arts in Paris, who’s life is about to be turned upside down. Along his journey he will meet new friends, whose fate will be into your hands.
Features
-
5 acts of an hour each. Perfect for lunch break diversions!
-
Highly replayable: the story is divided into 3 mutually exclusive branches, each focused on the relationship between Morgan and one of the Dreamwalkers.
-
Romance: will Morgan fall in love with this Dreamwalker or just be friend? Your decision!
-
8 different endings depending on choices you’ll have to own up (and no Mass Effect-style: some endings will depend on choices made earlier in the game)
-
Explore Dreams: scenes in the world of dreams can be explored in point & click phases to discover more about the universe.
-
Original Universe: inspired by Neil Gaiman and Inception, we created a world where myths and reality intertwine.
-
Backgrounds and characters drawn by talented artists.
-
The original music is a symphony in 5 movements created by a composer and played by an orchestra!
The Red Strings Club
The Author’s note
–———————————————————————————————-
After many years of gaming, I have decided to start making reviews about games, so here goes one for this game in a detailed fashion. I tried to gather as many hours of gameplay to view all the possible outcomes and finish the achievements. Since I dont want to spoil the fun of actually playing the game, I will try to keep it at a minimum, while providing useful insight about my experience.
– Real player with 20.2 hrs in game
So, when it comes to cyberpunk I become super mad. Guess the main reason is because I was grown on all these movies and stylish shows and synthwave music, in one word all these main cyberpunk components. Plus, I really appreciate the whole idea of the cyberpunk and all this aesthetic is pretty much addictive.
And now, everytime I hear some cyberpunk games are about to release I feel like “yeaaah, an amazing content is here!” and insta buy it. Sadly, lot of games disappointed me or were boring as hell, but on another hand, there are still cool products on the market.
– Real player with 13.4 hrs in game
OneShot
OneShot is a game I first heard about in January of 2021, a very long time after its release and I finally got around to picking the game up on 22 November and, since then, I’ve already poured 30 hours into the game. Simply put, it is a fantastic game that I recommend to everyone, even those who are not fans of puzzle games - I’m not one and I still enjoyed the game greatly and it is one of my favorites of all time, if not my favorite.
I love just how unique the game is compared to other games I’ve played. For one, it stars a lovable protagonist and you can’t really go wrong with that. But, not only that, the game is well-written in its story and it makes you feel a connection to the protagonist (whom is named Niko) and the world around them. It is the only game I have ever played to make me feel an emotional attachment to the world and character. The game is very intricate in the details it provides and there aren’t any major plot holes, which helps make the experience more enjoyable, plus it is just a fun game overall.
– Real player with 36.3 hrs in game
This game… Oh my god, this game. It was one of the best games I have ever played in my life. No other game has ever made me question my choices, even Undertale. I do not get attached to things or characters in games, but this one does that intentionally by making you someone that Niko (the protagonist) contacts directly.
! Another way it drags you into the world is by placing files or documents on your computer that help you solve puzzles; I have had no other game do that before.
– Real player with 20.6 hrs in game