Sea of Roses
“you were in love and you were trusting. You didn’t know that things like that could happen in relationships”
This sentence made me cry, I needed to read it. Thank you.
I knew Jennifer Ann’s group and their games for several year and as usual this is a lovely gem. Some aspects seems simple, almost too “black and white”, but coming from a similar relationship after 12 years… Some scene were hurtful because they hit too close from home.
It is really nice to see these drawings, almost childish but full of love. The characters are “typical” but not cliché to the point of being annoying. You learn to love them and to see beauty in this world and yours.
– Real player with 6.7 hrs in game
Read More: Best Choices Matter Multiple Endings Games.
Honestly, I played the demo and was interested and waiting for the game to come out on release expecting the price to be between £5-£10 and it’s free! I loved the game, and also the only game I completed every achievement, it’s short game, with really gorgeous art style and colours, with a meaningful story! with cute unique journal.. would recommend! :)
– Real player with 6.3 hrs in game
Beacon Pines
Beacon Pines is a cute and creepy storybook adventure where you use charms to rewrite fate. You play as both the reader of the storybook and its main character, Luka. The game is set within the town of Beacon Pines and something strange is happening at the old factory outside of town. But Luka and his friends are the only ones taking notice! Sneak out late, investigate creepy labs, throw some pigs, uncover the truth, and maybe survive the summer.
There’s something happening at the old factory outside of town and none of the adults are taking any notice! It’s up to you and your friends, Rolo and Beck, to figure out what’s going on and uncover the mystery of that crazy green goo. Sneak out late, investigate creepy labs, throw some pigs and uncover the truth. Who said Summer holidays were boring?
Beacon Pines is a beautiful town set within a magical book. The Book is an unfinished story that, above all else, wants to find resolution. The Book works with the player to sort through the possibilities of its story in order to find a satisfying conclusion. The story can have many endings and ultimately it is up to the player to choose. But will The Book accept the player’s wishes?
Beautifully hand drawn art style, each character and environment has been drawn by hand. The result is a vibrant artstyle and a charismatic cast to help you survive the long summer holidays.
Use charms to rewrite past events and discover different stories. Every character in Beacon Pines has their own unique story where every conversation you have, drives the story’s narrative. What will Luka say to insult a bully? What’s the weather like? What the heck is that thing lurking in the bushes? It’s up to you!
https://store.steampowered.com/app/1269640/Beacon_Pines/
Read More: Best Choices Matter Singleplayer Games.
Gander National Park
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Climb snow covered mountains, discover forgotten places, trek across the desert, explore the redwoods, get lost in a cave, or go camping in a swamp. Gander National Park offers all types of ecosystems for you to navigate in the first ever hiking simulator! The way you play the game determines your fate with multiple endings. Gain good or bad karma by the actions you take during your excursion.
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Beautiful Open World Environment
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Fully Voiced Conversations
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Unlockable Quests
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Multiple Endings
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Choices Matter
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Discover Rare Plants
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Go Fishing
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Discover Landmarks, Overlooks and Campsites
Read More: Best Choices Matter Multiple Endings Games.
Linda & Joan
Linda & Joan is a forthcoming narrative game about a British family. You play as Russell, Linda, and Joan — son, mother, and grandmother — switching between them to help the family cope with a series of traumatic events. Based on a true story.
The main game is scheduled for release in 2022. It will be part two of the Linda & Joan story. Part one is Prologue: “Four Months Earlier” which is available now.
Players experience the events from the perspectives of Russell, Linda, and Joan through exploration, conversation, and tasks designed to give emotional insight into the themes of caregiving, dying, bereavement, and homeland.
What sets Linda & Joan apart from other branching-narrative experiences is that while the player has many choices to make, nothing can change the core events that follow — there is only one ending.
However, actions, dialogue choices, and task completion, do affect the characters’ perception of events. By spending time with happier memories, taking care of themselves, and choosing the right things to say to each other, the characters — and therefore the player — will find themselves able to deal with the impossible.
The characters’ emotional states will be graphically represented in the game. The player will have to carefully balance the needs of the characters to progress, sometimes requiring difficult zero-sum tradeoffs.
These mechanisms attempt to mirror the real-life feeling of being powerless in the face of looming trauma, when you realize that no decision can affect the outcome, but you can affect how you and others feel about it.
Even when life’s story feels like it’s on rails, we still have some power over our own realities. There is still room for dignity, compassion, honesty. For fear and for love. There is a time for self-care. There is a time for duty. The choices we make will define the memories we hold for the rest of our lives.
Journey On
Playing status: 100% achievements
Grindy Achievement(s): Yes (~2 achievement).
Optional Achievement(s): Yes (10 achievements).
Difficult Achievement(s): No.
Guide: Click here
Intro
Journey On is an RPG Maker game that focuses on choice with adjustable difficulty. The difficulty will vary depending on how you limit yourself in using a character’s skill, which will affect a certain part of the game.
– Real player with 14.8 hrs in game
Story
Selena and Shirley must journey to the fallen Kingdom of Askhar to defeat the source of the Darkness, or demons will eventually become too much for their village to handle. While Selena can receive blessings from the Goddess of Light, Shirley is a practitioner of dark magic and is disallowed from entering holy places. However, she can increase her powers by corrupting in soul in the Dark Sanctuary, a place that functions as a sort of shared spiritual world for all dark magic users.
– Real player with 12.7 hrs in game
Was It Worth It?
Still struggling to figure out the ending that the ??? bot mentions, as he says to go where Terry says is cursed, but the bars are blocking me. I really enjoyed the game. When reading the description, I thought this would be like The Stanley Parable where you can repeatedly defy and anger the narrator, and while that turned out to be wrong, I loved it. If someone could make a guide for all the achievements, that would be appreciated because so far I cannot find anything online. (Update: I figured it out.)
– Real player with 5.8 hrs in game
Major Pros:
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Annoy Terry
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Disobey Terry
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11 endings
Minor Pros:
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Collect rubber ducks (quack!)
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Good voice acting
Major Cons:
- Question sections are a bit of a grind to replay
Minor Cons:
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Detailed loading screen disrupted the immersion
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One character isn’t voiced which comes across awkwardly
Quick Recommendation
I enjoyed repeatedly annoying and disobeying Terry -I mean, playing Was It Worth It? I liked having the 11 different endings, though repeatedly answering the questions for endings that required them was tedious. The rubber duckies were fun to collect and I thought the voice acting was pretty good, though it was awkward that one character wasn’t voiced. I also found the loading screen distracting and wished it was a bit more immersive. I recommend Was It Worth It? to fans of story-driven walking simulators with meta humor.
– Real player with 3.3 hrs in game
D3L3T3.exe - Aplicativo do Mal a origem
Dont waste your time, wasnt expecting much since the game is free but it would be nice to actually be able to finish the game. Turning off fog was the only way to decently play the first portion and the end portion is unplayable like other reviews have pointed out.
– Real player with 1.2 hrs in game
Would Highly recommend! Great atmosphere, good story, and pretty spooky.
– Real player with 1.1 hrs in game
Geisterland
What a weird game experience! I got lost a little bit at the beginning but once you get the hang of the controls it’s rather intuitive. I loved the rich scenario and all the discoveries you make through the lost journals. The puzzles were really cool as some were quite tough, had multiple solving options and often impacted strongly on the rest of the story!
Hope there will be a second one, as I didn’t get all the answer I wanted from this one!
– Real player with 10.4 hrs in game
Heir Obscure
After his failed assassination attempt on the emperor, Theo Crevus must escape prison, evade or learn how to kill the demon that haunts it, and learn the dark secrets of the regime and of the mysterious Plightswoman who claims to want to help him. Discover the lies and secrets of those who took everything from you, and restore an old kingdom to its former glory.
Explore a Branching Story
Discovering certain secrets will cause this short but deep story to play out in multiple possible outcomes.
Hide in the Shadows
Take advantage of immersive stealth mechanics like realistic sound propagation and staying unseen in dark areas.
Discover the Truth
Examine notes that have been left by previous inhabitants of the Lake of Liberation castle. You’re a prisoner, and you’ve never been here before - you won’t find hints or guidance, maps or map markers.
Free a Darkened World
A dark evil has taken away everything you love, and it’s finally time to reveal the truth.
Key Features
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For fans of narrative exploration games like Firewatch and stealth horror games like Alien Isolation
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Realistic stealth mechanics including using shadows to remain concealed, and using quiet surfaces to remain unheard
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A dark, detailed setting with a gripping, mysterious narrative
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Created by a solo developer
Mitoza
There is no reason for me to not recommend this game. None. Zero. Whatsoever. There’s no glitches. It runs fine. It’s got a very short run time but it’s free. It’s got meme references of various varieties and the game play is easy. It’s not even trying to be pretentious “art”. This is a clickable puzzle game much like those old Newground games where if we clicked around enough, we might get a jump scare or a cute surprise. This game provides us with neither but you do get a checklist of outcomes.
– Real player with 2.0 hrs in game
A toy as the dev calls it. It has weird and interesting animations. You start with a seed and you choose to pot it or feed it to a bird, the choices continue until you reach an end and repeat. The game lasts around 20-40mins with a mere 35mb to install. I managed to achieve majority of the animations through trial and error and the final with a guide.
The good point of the game is when you have already saw an animation you can skip it by clicking on it and when you find all the animations there nothing much else to see/do anymore. Fun time waster. Its worth being free.
– Real player with 1.0 hrs in game