It’s You: A Breakup Story

It’s You: A Breakup Story

I started playing this thinking “I’ll be that guy that listens to EVERYTHING and gets through everything” but honestly? 30 minutes in and Josh is just. so. damn. annoying. He’s just… so easy to hate. And hate with passion. I love it. You really can answer yeah/okay/same/hmm so many times in a row before you just simply… cannot.

The browser has a tab for music and honestly? Great idea, same with Tweeter, and especially with Tractor Dad: Civil War. They definitely help pass the time when you’re just trying to hear the guy out… and he talks so much… too much even. To the point where that “block” button just looks too good to be true. An hour in I pressed that button with joy, satisfaction.

Real player with 3.7 hrs in game


Read More: Best Choices Matter Indie Games.


DUDE, SHUT UP ABOUT HEALTHVETICA. IT’S NOT GOING ANYWHERE AND YOU DON’T EVEN KNOW WHAT IT IS YOURSELF.

I’VE HUNG UP ON YOU SO MANY TIMES, AND YOU KEEP CALLING ME. STOP.

This such a great depiction of a toxic relationship. At first, Josh doesn’t seem so bad. He’s had a bad day, he’s venting. We’ve all been there. Then comes the small insults, controlling behavior, and showing he doesn’t even care about you.

Some of the dialog tree doesn’t quite match up, and if you keep going long enough, you end up in a loop of “I don’t want to talk about X anymore, let’s talk about Y.” Then on to Z, and back to X.

Real player with 3.5 hrs in game

It's You: A Breakup Story on Steam

Night: Silent Killer

Night: Silent Killer

The story takes place in the overhead dimension [network]. You are night, a robot created by the master. The master gives you the power to protect the master who convenes the Ceremony. In the process of following the procedure, you know more and more about the host and the enemy. When the enemy of the master tells you what happened before you were “created”, which side will you choose when you get closer to the truth? You have a choice.

Main features

the truth

Each side has its own stand and different views on the same matter. Which side would you choose?

Play the role of a defender in a routine ceremony, or an enemy who brings chaos?

Learn from the words of the host and the enemy, travel in the bluebird battlefield, and make a decision.

Discrimination

The enemy was disguised like our friends.

The most important thing is whether we can find the difference between them.

The spirit of the host does not seem to be very good. Under the heavy pressure, the confused words, together with the vague message of the enemy, cover up the truth.

Power

The master gives you the power to attack in different ways.

Use energy and strength, wield a heavy wrench, and use extremely fast missiles to clear your target.

High-level being gives you [Power]. With the help of power and program modification brought by past choices, you can gain the power of angel and ghost, and control extremely powerful destructive power.

Puzzle

There are also some puzzles that need to be solved in [Cyberspace].

If you can’t go through it, someone is helping you.

Purpose

Is the purpose really to protect the owner?

What should be done in the ceremony?

The content of the second week’s is being produced:

Or do you follow the advice and free yourself from all this?

More powerful Light and Darkness.

Here is the strategy for the confused players after passing several levels:

After the second chapter, you can stick to help the enemy “Spams”.

At each level (ceremony), find the cars that launch no red shells or with unexplained loss of life, and destroyed them.

After the third chapter, you can use the light transformation to distinguish them.

Description of game development progress:

At present, all the contents of the first Reincarnation have been completed, meeting the release conditions.

The content of the second Reincarnation of the subsequent update mainly includes:

Control various units, not just Night.

Night’s light form and dark form are strengthened, which are more powerful and lasting longer.

The free transformation of Night, go towards the true ending.

Control Wheel to fight in BlueBird Battlefield.


Read More: Best Choices Matter RPG Games.


Night: Silent Killer on Steam

Human Apocalypse

Human Apocalypse

WARNING: This game contains heavy material that might make players/audience uncomfortable.

An unknown deadly virus has suddenly spread. It turns people into brain eating zombies, the whole world goes into chaos, etc. You know the rest.

However, in this game, a cure has been found. All the infected people have been treated and are now normal, functioning, harmless humans again. Except for one thing, the cured people’s skin color is still green. Play as a Green man.

Human Apocalypse is a game set in a post-POST-apocalyptic world focusing on story, characters, decisions, and exploration. The dark, bizarre world of this game has a deep thought-provoking story, full of interesting characters to meet, a city to freely roam and explore, tough decisions to make, an original soundtrack, beautiful visuals, lots of secrets to uncover.

Soundtrack included when buying the game!


Read More: Best Choices Matter Multiple Endings Games.


Human Apocalypse on Steam

Untale: King of Revinia

Untale: King of Revinia

I mean this is a probably one of the best visual novels ever made…like easily. I think the only visual novel that is better is Seeds of Chaos. If you are going to make a visual novel you have to dedicate considerable time to the story, art direction, and ability for the player to make choices that have an effect on the story. For some reason I don’t understand, almost no visual novels can meet that minimum standard. Untale doesn’t just meet those standards it exceeds them. The amount of different choices you have in this game is quite stunning and it’s clear a ton of work was put into making the outcomes of these choices make logical sense. Even the music here is great, I think they could use more music, but it’s probably the most robust visual novel soundtrack except for probably Lady Killer in a Bind’s amazing jazz score.

Real player with 24.9 hrs in game

The art of the game is good, the story/plot is interessing and the characters are quite interessing.

Why I do not recommend it ? Because playing a “power less” guy that just do is best to survive is frustrating. And the save mechanism really help to keep the frustration very high.. ( please restart from the beginning and remember you choice… such a pain… ).

I also dont like the “combat” behavior ( being able to skip the minigame once done was a good idea… why keeping the combat ? ).

I’m sad because I really find the ambiance good but keeping trying to find the less bad ending is not where I take pleasure to play.

Real player with 9.0 hrs in game

Untale: King of Revinia on Steam

Guilt Free

Guilt Free

this is a very tedious game.

i’m not quite sure if it was done intentionally, but i think that was rather well-executed. the creators did not bother with putting fillers in an attempt to lift the mood, but instead dove right in and sustained the immersive experience of dealing with someone who has bulimia.

the choices presented for your character’s response and alice’s responses to them can be extremely aggravating, frustrating, and tiring to listen to. their thoughts and feelings were never sugarcoated– and credits for the game for giving the character a diverse set of options rather than being just supportive or unsupportive. they can be supportive and effective. supportive but ineffective. in that regard, i consider the game well-thought out and realistic in the way we, as people, may consider the same responses to actual people like alice, and have an equally diverse range of reactions towards discovering alice’s woes.

Real player with 4.3 hrs in game

This short and highly replayable game depicts bulimic and anorexic symptoms accurately, and does well to convey the experience of slowly uncovering and helping someone through an eating disorder and body dysmorphia.

The art is competent and quite stylish, fitting the mood of the narrative. A few details are odd and hint at the game’s indie origins, but overall everything is consistent and charming in appearance.

Much of the dialogue deals with bulimic symptoms in real-world detail, which was completely accurate to my own experiences, and may trigger players who recognize these symptoms. Paranoia and gaslighting are also depicted on the part of the narrator with the same narrative realism. The game has a “trigger warning,” and given its content and audience, this is warranted.

Real player with 3.9 hrs in game

Guilt Free on Steam

Life is Strange 2

Life is Strange 2

Life is Strange 2

Life is Strange 2 is an episodic, story driven, supernatural-ish game in which your decisions will change the outcome of the story between the two brothers as well as their friends they made on the way.

Story

The main protagonist of Life is Strange 2 is Sean Diaz who tries to get to Mexico with his little brother Daniel Diaz after a tragic event at their home, in which Sean discovered that his little brother has some sort of supernatural abillity. Wanted by the police, the two brothers try their best to strengthen their bond on the way to their father’s hometown Puerto Lobos.

Real player with 52.4 hrs in game

If you’re craving anything even remotely similar to the storytelling in Life is Strange 1 or Before the Storm, you should may as well look elsewhere. If you don’t like social themes in you games – regardless of subtlety or lack thereof – you’re probably wasting your time, too.

Minor plot spoilers for Life is Strange 1 and 2.

On a technical level, LiS 2 far surpasses LiS 1 and even BTS. Environments feel much less static. Dialogue is more fluid. You’ll find yourself wandering around, only to discover little quips and comments from Sean, Daniel, or the other characters minutes later. The animations are spectacular. Lip-syncing is no longer puppet-quality, although that issue was mostly resolved in BTS. You’ve got your standard Dontnod/Deck Nine beautiful environmental shots. While on the topic of visuals, LiS 2 is undoubtedly the most visually diverse Life of Strange game to date. You get to see sleepy small towns blanketed in snow, redwood forests in California, scorched deserts. You even get a small taste of that original LIfe is Strange vibe (you know what I mean if you play it) in Episode 1 that sort of lulls you into a false sense of security. You think for a second that this game will be kind of like the other Life is Strange games. Boy, are you going to be in for a shock.

Real player with 51.3 hrs in game

Life is Strange 2 on Steam

Dance of Death: Du Lac & Fey

Dance of Death: Du Lac & Fey

First of all, it’s fair to say that I bought and started the game a few weeks after main launch, so all the critical patches and fixes were already implemented. Played it through twice and encountered no bugs or glitches both times, except for one where the game crashes right before rolling credits, apparently only happening on W7 64 bit… Eh, nothing game-breaking. Later updates also added more interactive points and SEVERAL additional achievements, so I would say by now it’s pretty polished.

Real player with 34.5 hrs in game

I now arrived at about the middle of the game and I will certainly recommend it, but…

It is a game which enchants you by its really interesting and unusual setting and a great art style. I can think of no other game (point and click adventure - like ) where you play such a stylish hero or rather pair of heroes. The dynamics between the human character and his animal compagnion is original and fun. The dog Fey talks to animals and uses her nose while du Lac interacts with humans and you can change between them almost any time, this is cool. Although -at least until now- this dynmaics is not living up to its potential.

Real player with 19.4 hrs in game

Dance of Death: Du Lac & Fey on Steam

Burn Me Alive

Burn Me Alive

⚖️ Grade = C? Worth a buy, if you enjoy discover what is the next step. However, if you’re looking for a clear goal to proceed, it doesn’t have

EXPECTATION CHECKLIST:

✔️ Proceed without any hint or map

✔️ Slow moving pace

✔️ Simple jump scares

✔️ Guess the right code

✔️ Gun shooting to repel the threat

❌ Horror sound & music

❌ New pickups location item for replay value

❌ Time Attack for replay value

| GRADE | MATCHED |

Real player with 17.5 hrs in game

Burn Me Alive is a pseudo-psychological horror game in the walking simulator game space. Your wife and kid got burnt to toast and were buried in the cemetery, your therapist should have clued you in on, probably wasn’t the best choice for a grieving husband/dad. Throw in a whole bunch of cigs and booze and Satan just starts coming out of ya! Burn Me Alive is almost too stereotypical for a game like this. It sounds like a metal song name or a movie or a book, sadly generic with little impacts.

Real player with 6.9 hrs in game

Burn Me Alive on Steam

Life is Strange Remastered

Life is Strange Remastered

Pre-Order Life is Strange Remastered Collection and receive the ‘Zombie Crypt’ Outfit for Chloe. ‘Zombie Crypt’ Outfit is only available for use in Life is Strange: Before the Storm Remastered. The Life is Strange Remastered Collection includes ‘Life is Strange Remastered’ and ‘Life is Strange: Before the Storm Remastered’.

Experience the BAFTA award-winning story of Life is Strange now beautifully remastered with enhanced visuals and vastly improved animation using mocap technology.

Play as Max Caulfield, a photography senior who discovers she can rewind time while saving her best friend Chloe Price from a violent altercation.

The pair soon find themselves investigating the mysterious disappearance of fellow student Rachel Amber, uncovering a dark side to life in Arcadia Bay. Meanwhile, Max must quickly learn that changing the past can sometimes lead to a devastating future.

Life is Strange Remastered on Steam

Loretta

Loretta

Loretta is a psychological thriller that would make the player an accessory to the heroine’s crimes and would lead her through a self-crafted nightmare. This story is about a woman, dealing with betrayal, her husband’s infidelity, relationships problems and difficult social situation of the 1940s.

Conceptually and aesthetically, the game is inspired by the American art of the twentieth century, the works of Andrew Wyeth and Edward Hopper, film noir of the 40s-50s, thrillers by Alfred Hitchcock, the Philip Ridley movie “The Reflecting Skin”, the books “1922” by Stephen King and “Lolita” by Vladimir Nabokov.

Story

The year is 1947. Lora and Walter Harris move to a farm, which used to belong to his parents. Walter is a writer and Lora is a housewife. Both are quite unsuccessful.

The family is going through financial difficulties. The situation is also complicated by the fact that Walter owes money to people from New York. And although the husband keeps it a secret from his wife, Lora has a suspicion. Moreover, she suspects him of cheating.

Lora understands that she gave up her job, her dreams and other opportunities for her failure of a husband she doesn’t even love. Now she is stuck in a cold empty house barely making ends meet.

As she struggles to make loan payments, she finds out that Walter’s publishing house has insured his life. In the event of his death, the insurance sum would be 30.000$. A plan is born in Lora’s mind.

Loretta is a story-driven adventure game in which gameplay focuses on choosing phrases in dialogue, interacting with objects, and making decisions: planning the murder and getting rid of the evidence. Killing a husband, trying to cover a crime, Loretta makes a player an accomplice.

Features:

  • The plot can either turn into a web of dodgy lies, or into a crescendo of bloody murders.

  • Player is free to decide the fate of the character.

  • Freedom of choice​.

  • Many endings.

Loretta on Steam