Silicon Dreams  |  cyberpunk interrogation

Silicon Dreams | cyberpunk interrogation

Silicon Dreams: Cyberpunk Interrogation

Thoughtful, provoking, atmospheric and wonderfully written. The premise may be nothing new but I felt a genuine anxiety being judge, jury and executioner.

Silicon Dreams is a cyberpunk, futuristic courtroom for androids.

You are D-0527, an interrogation model specially designed with an extended emotional range, better equipped to detect deviancy in other androids, and humans.

Real player with 10.9 hrs in game


Read More: Best Choices Matter Multiple Endings Games.


In the year 2065, we are an interrogator android, owned by a robotics company Kronos to question various androids and determine if they’re operating correctly or if they’ve become deviant. At the end of each interrogation, we get to fill out a report with crucial information that can affect our reputation with the company, and then we decide what to do with the android - whether to release them, to erase their memory, or to decommission them completely.

Real player with 7.9 hrs in game

Silicon Dreams | cyberpunk interrogation on Steam

The Away Team: Lost Exodus

The Away Team: Lost Exodus

Don’t be fooled by its simple, rétro appearance and pixel graphics: this is a real hidden gem, with very solid writing and an interesting plot that will keep you playing, solar system after solar system, gameplay minutes turning into hours, wondering what will happen next, both to you and to your crew members.

The game has a lot in common with choose-your-own-adventure gamebooks (when your humans explore planets, you’ll have to help them decide what they’ll do, pulling a lever, exploring a certain zone, being friendly or hostile, and different choices of course mean different consequences), but adds to it a simple but effective simulation part (you have to carefully manage your fuel and food reserves, and find more if you deplete one or the other) and a deeply interesting crew member personality system, which adds a ton of replayability: a strong farmer will act, speak and perform differently than a genial but disabled scientist.

Real player with 40.9 hrs in game


Read More: Best Choices Matter Narration Games.


The year is 2127. Earth has been destroyed, made uninhabitable by war, climate change and famine. You play as the AI on a ship containing the last known humans in the universe. Can you keep them alive as you search for a new home?

The Away Team is superbly written interactive fiction, a modern day ‘Choose Your Own Adventure’ set in space. There are survival elements too, in that you have to scavenge planets for food fuel; otherwise you’ll end up starving, or stranded in space forever.

The graphics are basic, but for what’s essentially a sci-fi novel, they fit well enough. The music is atmospheric and calming, the sort of thing you can have a good afternoon nap to (I’m so rock and roll, I know).

Real player with 13.5 hrs in game

The Away Team: Lost Exodus on Steam

Rubicon : a conspiracy of silence

Rubicon : a conspiracy of silence

Rubicon: a conspiracy of silence, is a game inspired by whistleblowers. In this narrative game, you play as Paula Cole, a food safety officer for a multinational corporation, who gradually takes on the role of whistleblower. Depending on your choices, you will be confronted with different situations inspired by real facts, the whole scenario being based on a journalistic work, coordinated with the online newspaper Mediapart.

As a player, you’ll discuss with multiple protagonists to investigate and find out your truth. From the first discoveries to the revelations to the press, you will make choices that will have an impact on what happens next.


Read More: Best Choices Matter Interactive Fiction Games.


Rubicon : a conspiracy of silence on Steam

Black Dog Bar

Black Dog Bar

Black Dog Bar is a bartender simulator built on a dialogue system with consequences. Each client has its own dark story. But the darkest one is yours! Communicate, mix cocktails and… make others' fates. It depends only on you where the difficult story of each hero will turn and what will happen to them when they leave the bar.

Key Features:

  • Interactive conversations

  • Difficult moral choices

  • Mysterious protagonist

  • Over 30 types of cocktails

Listen, ask and mix cocktails! Baring their souls, your guests do not even imagine that the darkest person in this bar is you… Get to the bottom of their complicated stories and push to risky decisions. It is in your power to avert trouble from them! If you want it yourself, knowing them better …

The story of each client balancing on the verge of good and evil. Helping or punishing is your choice. The consequences of each story depend on which decisions you push clients into when talking to them.

There are 30 types of cocktails at Black Dog Bar waiting for you. Take orders and mix the right drinks. The more satisfied the client, the faster their tongue will unfold. All recipes are real. You can easily repeat them at home.

Black Dog Bar on Steam

One Spirit

One Spirit

One Spirit is a coming-of-age visual novel set in an alternate timeline where the Cold War drags on into the 21st century. Exploring various political, cultural and philosophical themes, the game presents an engaging, thought-provoking thriller through the eyes of a group of marginal teenagers, their doubts, struggles and hopes.

In 2003, the Iron Curtain stands tall. The superpowers of the new age wage a silent war through the means of information, economy, culture and proxy. As the Cold War slows to a crawl, the Sysican Republic, a pro-Western satellite state in Eastern Europe, finds itself on the verge of political death as radicalism, conspiracy and war loom overhead.

One Spirit follows Yuri Danilin, an 18-year-old young man disenchanted with life, as he returns to his modest hometown in Nevilyovsk, Eastern Sysica. Having failed in his studies at the capital, he reunites with his sister knowing their time apart has changed both permanently. When news of a known local activist disappearing spread through the town, Yuri soon finds himself at the center of a downward spiral of violence.

  • Uncover a deep and engaging story, set in an original world where the Iron Curtain hasn’t fallen, inspired by real events and reflections on them: experience the bleak feel of a war too long fought.

  • See the world through the eyes of an alienated youth — casual but complex personalities set in a path of self-discovery and self-affirmation in a world that has robbed them of a future.

  • Delve into six different subplots branching from the main story.

  • Every subplot has a unique dynamic you engage with by making choices, efforts and sacrifices. Subplots develop a wide variety of topics stemming from Yuri’s fatal years of 2003 and 2004, from the intimacies of friendship to the secrecies of Sysica’s ideological underground.

  • Decide carefully how to spend your time in Nevilyovsk: days are a limited resource. Your priorities and preferences will increasingly mark your journey.

  • Enjoy high choice responsiveness, as the game’s slightest details react to your smallest choices.

  • Explore over 30 different environments to reveal new details, points of view and events.

  • Take part in a philosophical journey about human history, society, struggle and life, with roots in contemporary critical theory, psychoanalysis and existentialism, among other similar and dissident traditions.

  • Dive into this grey world through a high-quality art style that evokes the melancholic, nostalgic feel of post-socialist Sysica.

  • Explore hours upon hours of worldbuilding detail: a unique Slavic theme, a constructed language, a simulated history and a culture imagined from the ground up.

One Spirit on Steam

Speed Dating for Ghosts

Speed Dating for Ghosts

As if dating wasn’t scary enough, now there are ghosts!

Speed Dating for Ghosts is a short dating sim developed by Copychaser Games. Essentially you choose from one of three available rooms, each room has three different ghosts for you to chat to and since it’s speed dating. You have a brief conversation with all three ghosts, then there’s a break and you speak to them all again. At the end of the last conversation you can choose which ghost to ask out on a date and depending on how your conversation went you’ll get an extra date scene with them.

Real player with 7.1 hrs in game

Speed Dating for Ghosts is perhaps a little bit different dating sim I’m used to, and I don’t mean it in a bad way. The tone is more existential and less fun, yet hopeful; it is sad but joyful, it makes you laugh but also my eyes got misty on a few occasions. You meet various characters with different pasts and with various outlooks on death, some characters to whom I related more than I would be willing to admit out loud. This game struck me, made me feel many emotions, questioning my own purpose and dealings with life (which I’m already doing quite a lot in my spare time), providing an even deeper level into my playthrough. I like stories, and going through the stories of these beings was a time well spent… on the other hand, what wasn’t a time well spent, was getting “rejected” achievement which was incredibly hard for me, because I am an ass, but not that kind of an ass, especially in video games, so this guide was a godsend. Even with that kind of a playthrough though, you uncovered further glimpses into feelings and mindsets of the ghosts you meet which helped to deepen their characters, and made me even more sympathetic to their fates.

Real player with 4.1 hrs in game

Speed Dating for Ghosts on Steam

Superstorm Melon Date

Superstorm Melon Date

Andi does it again and teleports us into yet another parallel universe of his wild imagination. Superstorm Melon Date takes place in a world that feels like a glimpse of the far future where struggles of the 21st century reverberate. Take a gander at the dating scene during a violent global storm with a gene-spliced melon race. You’ll feel a little odd but strangely familiar too as you break the ice and get to know your melon-date. If you like authentic characters, crazy worlds and visual novels this game is a perfect match for you! An expertly written and paced game that is short and sweet and lets you off the hook with a craving for more.

Real player with 2.1 hrs in game

Superstorm Melon Date definitely delivers on the levels of bizarre suggested in it’s title. In this dystopian visual novel you date Mel, a non-binary half-human/half-watermelon hybrid. For the most part I found Mel obnoxious, but they have their moments of thoughtfulness and sincerity. One of the strongest aspects of the game is the setting. Opposed to the typical dystopian world where everyone is collared by an authoritarian regime, Superstorm Melon Date shows a world where the environment is seemingly the biggest oppressor. While this is occurring, there are growing tensions between humans and their melon counterparts. I want to see more of this world.

Real player with 1.2 hrs in game

Superstorm Melon Date on Steam

Where Birds Go to Sleep

Where Birds Go to Sleep

Where Birds Go to Sleep is a narrative adventure game set in a fictional Near East-inspired land, brought to life in a painterly artstyle, with voice-acted dialogue and original score.

Slip into the subconscious of Cormo, a churlish smuggler-turned-explorer, only ever influencing his actions, never directly assuming control. You will mould him through every sentence you put in his mind… but you might not like what he becomes.

Confront him about controversial topics like sexuality, prejudice and morality, and change his mind… or have him change yours.

There is no “Mission Failed”; saying “No” opens new avenues. There is no golden path.

Lie to others, and you’ll be more likely to hide the truth from yourself. Fail to justify your actions and you might find your character not heeding your commands.

Every single small choice you make builds up, and shifts the direction of the story. While there are crucial moments and big decisions to be made, it is the small things that – true to life – ultimately decide who we are.

Reflect on your actions along with the protagonist; exchange your thoughts on what happened; regret or rejoice, grieve or laugh together… or independently of each other.

The difference between saying “you tried your best” and “you’re horrible” is empathy.

The smallest of your choices are remembered by the experimental Insight System, which analyses your character and offers you personalised, interesting viewpoints and alternative outlooks on the things you’ve said and done, recontextualizing your experience both in and out of the game.

An island has appeared in the distant sea…

Sneak your way into a dangerous expedition to explore that island, reserved only for the worst prisoners. Get to know a handful of very special, deeply developed and fully realised characters. Become their friend, get to know their secrets, manipulate or abuse them to your, or Cormo’s will.

One of the first characters you will meet is Dunlin – a noble-born, young man who is steadfast in his moral and religious principles. But what must a purebred like him be guilty of to end up here with you?

Sprawling, naturally flowing dialogue: react in intense back-and-forth conversations. Every dialogue is ready for the choices you make, and can potentially branch off into a completely different conversation with game-changing significance.

Explore the mysterious island, unravel its secrets and lies. Shrouded in noxious, mind-altering mist, you must prepare for every journey inland, anticipating the challenges ahead. The provisions are scarce… but the others need them less than you.

Is Where Birds Go to Sleep a text adventure?

Where Birds Go to Sleep is not a text adventure. It is an adventure game featuring graphics akin to those seen in the trailer with fully voice acted dialogue, sound effects, ambience and music.

Will there be localisation to [language]?

Where Birds Go to Sleep is likely to release with only English, but we are keeping an eye on wishlists and interest from different regions, and will strive to localise the game accordingly post-release.

Will there be Linux support?

Unless we run into major platform-specific issues, we would like to release a Linux version in parallel to the Windows version on Steam.

Where Birds Go to Sleep on Steam

Ghosts and Bureaucracy

Ghosts and Bureaucracy

Explore the ruins of the long-lost government building of Kataigida and request a treasure from the ghostly employs still hovering around there. Chase after the next request form and solve riddles about broken computers, corridors blocked by earth and roots, documents stuck in the tube mail system and broken heaters.

Convince your opponent in Undertale-style battles which alternately require your skill and empathy, solve mini-games and face the morally difficult questions that are plaguing the ghosts.

Interact with almost any objects or persons you can find. Collect items in your inventory as well as social skills that can be used in persuasion battles or as an elementary effect on objects. Like this, your burning motivation can give others new hope or light stuff on fire - depending on your needs!

Features:

  • Use your social skills to charm the printer, intimidate the doors and play it cool with the fountain

  • Escape falling rocks, navigate a dog through bones and thistles and test your empathy in persuasion battles

  • Explore a building full of ghosts and broken machinery

  • Collect and read the books and letters of strangers

  • Support the creators through your purchase (we are hungry students)

Ghosts and Bureaucracy on Steam

Big Quest 2: the Adventure

Big Quest 2: the Adventure

Dialogues with unique characters, city exploration, travel, logic puzzles, investigations. Quest lovers will especially appreciate it.

A simple city guy named Rich inherited a farm. Going to the village for the inheritance and at the same time to rest, it turns out that all the land is being sold and the whole business is under threat. Not wanting to return to town and work in the office, Rich decides to defend his rights to the farm.

The local mayor has disappeared somewhere, and all the activity to restore the business in the village falls on you.

Rich learns that to prevent the sale of land, you need to open the market and profit from it will be salvation. This is where the problems begin.

In an unknown location, it is necessary to find a lighthouse keeper to start shipping and supply of goods, then organize deforestation, then help carpenters with tools, then find a loader to deliver the boards to the construction site.

Desert merchants also demand theirs under the contract. It is necessary to deliver sunflower oil. And where to look for it and how to do it? But a trip to the Desert will be beneficial, you will get to know the sheikh and he will help you with the oil business.

Yes, you will have a share of the business in the oil rigs, but this will cause new problems. And having solved the secret of the giant, you will find unique artifacts.

To complete tasks to improve life in the town, you will have to go to Snowland. Help the locals to re-establish contact with the expedition, and simply, you can find gold!

And that is not all! You have to make your way through the cemetery, take a helicopter ride to Megapolis. Riddles, puzzles and secrets are everywhere.

Do you think everything? But no! You will have envious people and traitors who will be tricked into jail. You will have a chance to improve relations between prisoners and get out on freedom.

This is not a complete to-do list.

Let’s go on a journey!

Big Quest 2: the Adventure on Steam