Mech Farmer
Mech Farmer is a story driven farming RPG set on a terraformed world where you must provide the colonists with food, help them achieve their life goals and protect them from hostile alien monsters - amongst other things…
Howdy! Soon your ship will land in Moonshine Gulch and you’ll assume the exciting role of MECH FARMER. The colony was established to extract precious minerals from below the planet’s surface - some people say the heavy machinery used is aggravating the local fauna and causing attacks but that’s not gonna get in the way of profits! Besides, you’ll have a mini-gun on your left arm, a flamethrower on your right and rocket launchers sitting on top of that 20 ton mech of yours, so quit ya belly achin'! Just keep the colonists fed and alive, OK? And don’t be putting crazy notions in their heads, like the company is only interested in money and doesn’t care about them - we don’t want a rebellion on our hands, do we?!
FEATURES
Farmin'
Full day/night seasonal cycle with over a dozen crops with different requirements. Deliver basic crops to each settlement or use them to create hearty meals that will be greatly appreciated.
Fightin'
Pilot a customisable mech. Quickly switch between the tools needed for farming (Plow, Seeder, Harvester etc.) and equip your weapon systems if necessary. Change mech components for greater speed, armour or power - and throw a splash of paint on whilst you’re at it.
Livin'
The colony of Moonshine Gulch consists of five settlements, each home to a variety of colonists that will require your help in various ways. Perhaps a recent widower will ask you to take her son fishing? The saloon owner may need you to help in the production of her patented NovaCorn moonshine? The scientist may require you to capture a large, ferocious alien bug? The more you help the people, the more they will trust you and bestow certain benefits upon you - perhaps you may even find love…
Choosin'
Your actions will have consequences. Some may be fairly minor, perhaps somebody may be a little upset. Others will have major ramifications. Families may be torn apart, people may leave the colony - some may even die. Your choices matter.
Playin'
You have a job to do, sure - but that doesn’t mean you won’t have time for fun! Equip your laser harpoon for some fast paced fishing, take pictures of the more docile local fauna as you fill out your collection and if you’re lucky enough to be given a FarmBoy - collect and play arcade classics at anytime!
Read More: Best Choices Matter RPG Games.
Chicken Defender
Fun and short game. The game consists only of a couple levels which vary in difficulty. For the price just perfect, pretty polished tbh.
I would say there was a lack of weapons, a couple more would be fun. Also, the goal for the last level was 100, I got 26,000, that can probably be tweaked. But overall fun time, thanks developers.
– Real player with 2.1 hrs in game
A $A1.50 well spent. Good graphics and sound.
Thought this Tower Defense title could be a walk in the park - after getting my bottom spanked my first 4 tries, I am happy to amend that thought. I particularly like the fact that the game advises you, and shuts the level down when you are not going to be able to meet the level requirements. I can see that I am really going to have to think the levels right through.
A terrific value for money title.
– Real player with 1.4 hrs in game
Hundred Days - Winemaking Simulator
Time Played: 40Hrs
General Thoughts: Cute art, fun but unpolished niche game if you love spreadsheets, expensive for being unfinished
Pros:
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Art is cute
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Choices have consequences and you have to make adjustments every year
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Each wine has its own personality and quirks to how to create it
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I like having to make mistakes and suss out which wines have to be made which way
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I like taking notes and refining my process
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Chill game and late game is very relaxed
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Devs are patching and incorporating suggestions
– Real player with 60.8 hrs in game
Read More: Best Choices Matter Colorful Games.
This game is everything you’re looking for in a wine management sim, with some fatal UI and design flaws that prevent it from being good. It is a highly complex game with a nuanced engine for deciding the quality of your wines - so many variables both plannable and random have to be contended with to make great wine. Even the progression as you get familiar with winemaking and grow your winery and its capacity is interesting. The game introduces you to its mechanisms via a cute little campaign that is enjoyable but unfortunately only does the most basic job of informing you how to work things. And now the flaw…
– Real player with 23.9 hrs in game
ArmaCulture
It’s a great game,i really love the characters and the music (oh man i can just let the game run in the background to listen to the menu music and chill out),the story is very interesting if i say so myself,also the gameplay was a bit confusing for me at the start but after learning it,it’s very fun,i’m looking forward to the full release.
(please add a pause button on full release)
(sry for the bad english)
10/10 would spend my time more on this game.
– Real player with 41.6 hrs in game
It has a lot of promise.
I talked to the developer in the forums, and they’re actively working on making improvements according to their posts albeit I don’t know how steady they are or how consistent they are at actually updating the game and correcting underlying flaws, of which there are many.
It’s a lot like Factorio, but if it was simplified, put into a Visual Novel game that has surprisingly good writing, and given a vaguely predictable “economy” built around the war for shits and giggles.
– Real player with 36.7 hrs in game
Citizens
Citizens is a turn-based hybrid of a city builder and strategic puzzler where you create beautiful cities, manage resources, plan long term investments, trade with foreign civilisations and look after your subjects. Explore beautiful islands, deal with difficult problems, and think about your next move very carefully, for it could be your undoing!
Planning your expansion is extremely important. Play through a challenging campaign which puts you into a large variety of scenarios, focusing on economy, trade, and warfare. If you prefer a more sandbox experience, try Challenge and Free build modes, where you are given more freedom to explore and experiment.
If you feel you don’t need to know anything else, just try the demo! Six challenging islands are all yours to conquer. Be weary though, for you’re not alone in this world; there are others who already inhabit it… and they won’t let you take their land without a fight.
Our demo offers you a taste of what Citizens is like. It presents you with early-game mechanics and showcases the basics of the grid-based combat system, which is greatly expanded upon in the full release.
Your feedback is super important to us. Join our discord, pop us an e-mail or even write a message on the community board; let us know what you think, what you like and what you don’t like, so that we can make the game even better. The Demo will be continuously supported along with the main release.
As an architect of your settlement, you need to carefully exploit the resources around the area. With a limited number of turns to achieve your goal, every move counts. Explore over 50 different buildings spread over several production chains and extract or process over 30 different resources, including but not limited to Timber, Pottery, Cheese, Wine and various forms of Weaponry. Collect tax from your Citizens as they pay for luxury goods, provide your people with jobs and build a glorious civilisation. Along your journey you will meet other civilisations with whom you can trade, or wage war.
Citizens offers:
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New approach to city-building games
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Campaign with challenging quests
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A ton of replayability!
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Combat and Trade
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Endless fun with random level generation
Meet various civilisations along the way. Sightsee the Aztec pyramids, trade with the people of the Orient, and defend yourself from plunderous Vikings! Focus on trade or combat depending on which path you take in the campaign. Certain civilisations might even have some interesting resources for sale, unobtainable by your own hand!
Citizens offers a grid-based combat system; it’s designed to feel familiar to strategy veterans, and to be easily picked up by newcomers. If battles are not your thing though, that’s fine. Diplomacy is always an option! Well… most of the time.
Be mindful… Other civilisations are not your only enemies. Fire and Plague can be as dangerous as the Sword.
With all this doom and gloom above, just keep in mind this…
If all you want is a peaceful and soothing experience, then try out Free-Build mode! Place buildings without any restrictions on a randomly generated island, or try out economy mode for something more challenging: that’s where anything can happen! You’ll never run out of new lands to explore. Something will always be different.
Farmers' Market
100% reccomend! Super fun game!!
– Real player with 6.9 hrs in game
Forest Farm
This is entirely playable without a VR headset and has full mouse and keyboard support.
Forest Farm is the perfect answer if you want a game that has zero stress and tons of truly hands-on things to do. Your primary goal at this point in development is basically to plan out and create the perfect farm, all the while working around an oft-growing rabbit infestation. Essentially, it goes something like this: chop down tree mill lumber while growing new trees from recovered seeds craft fences/raised garden beds from lumber safely grow lots of produce profit off crop sales to villagers reinvest coin into further expansion. You also have your faithful cart horse Pedro to aid you in quickly shifting large amounts of produce from field to market, complete with first-person reins which actually work. As well, there are side activities of fishing and mining to turn a profit via fish and gem/potion sales.
– Real player with 7.8 hrs in game
Read the board for quests - Plant crops, go fishing, mine some diamonds and other rocks, grow crops, pat a horse, explore, harvest crops, throw bunnies, sell crops and relax in VR!
– Real player with 1.5 hrs in game
Tidal Tribe
The game has 3 modes: Story mode, Challenge mode and Free mode.
I played only the Free sandbox mode which is what I find more interesting.
The game mechanics consists in big water waves which come from the ocean and swipe the land.
The player can shape the terrain and create small lakes to encourage the growth of plants.
I wish more games would do such water simulations in 3D environments.
Each plant has some specific needs regarding water, light, vicinity to other species, altitude…
Peoples traits:
– Real player with 51.5 hrs in game
This game is amazing. Quite worth the money.
Firstly, the game itself is quite therapeutic. One can make lagoons, mountains, paths, and help out the little triangle people with their economy and needs; it is oddly satisfying to see how their civilization passes from living in shanties to full-blown mansions. There are also quests in the main levels that require you to find keys and complete a treasure map, while photographing several things through the levels.
Not only is the simulation relaxing and the overall atmosphere calming, but also the story mode has many funny, pog, and bruh moments. For example: There is a password origami duck, and if you insult it, it will cleverly insult right back. There is also a casino that penalizes you for savescumming, restricting access to the casino itself if you cheat. Some side missions are a cakewalk while others have a Cuphead/Dark souls level of difficulty. Finally, the amount of minigames is unreal, and can be a good source of XP, as well as an alternative to the general simulation levels.
– Real player with 45.4 hrs in game
HABITAT: Race To Mars
I was looking for a survival game and was very impressed with this one! Lots of stuff to do/puzzles/ect, the characters had me laughin, fire soundtrack, and the sky is nice and trippy lol Very chill lil game. Doge to the moon!!
– Real player with 5.8 hrs in game
Kolkhoz: The Red Wedge
Nice little indie game, if you like constructivism, puzzles and Soviet history then you’ll like this.
– Real player with 4.6 hrs in game
A good debut for a solo game developer. Lovely graphics and succesful storytelling, average but acceptable gameplay features for a interactive novel kind game. With in game info about era and fine atmosphere, I especially recommend to people who interested in Bolshevik Revolution, 1930’s collectivization process, CCCP or enjoyed novels such as “And Quiet Flows the Don " or Gladkov’s “Cement”.
– Real player with 4.5 hrs in game