Bravery Network Online

Bravery Network Online

  • “Ok, I have the advantage here. My Digital Attack is strong against the fighter they have out right now…”

  • “If they notice this, they will probably tag out into their other fighter with a high Digital Defense stat, meaning I won’t do much damage and they will have the advantage again…”

  • “If I predict their switch, and switch to my other fighter in the back with the high Physical Attack stat, I’ll keep my advantage and then be able to set up the win”

If you like this sort of turn based, mind games type combat, then you’ll love Bravery Network Online (BNO) !! It has a good selection of available fighters (with more on the way) - all with their own pools of possible attacks and tricks they can use. You can build up your team of 5 fighters and fight online against other people in both casual and ranked matchmaking. There are some story and single player elements, but BNO is mostly designed around PvP and playing online - at least at this point in early access.

Real player with 254.8 hrs in game


Read More: Best Character Customization Turn-Based Combat Games.


I wrote my first review when I only played 5.8 hours of the game, and even then, I had a blast with the game. Now, with 195 hours in and getting 3rd place in a community run tournament, and running a tournament myself, I came back to revise my review.

The gameplay is much like competitive pokemon, you and your opponent bring in a fighter, and you select a move without knowing the opponent’s selected move. However, what I find most interesting in this game is that it does not have the random effects that can happen in pokemon. Statuses are not applied by chance, a critical hit is not random, and neither are misses, which are parries in this game. However, other reviews will talk about this at length, so I’d like to focus on another side of the game.

Real player with 248.7 hrs in game

Bravery Network Online on Steam

Everpixel Tactics

Everpixel Tactics

A fun alpha that I expect to have a good future.

Currently completely lacks any kind of option menu, has a limited UI, and an assortment of minor annoyances and game breaking bugs, with limited gameplay.

Not recommend for people who want a full game or a bug-free experience.

The game is somewhat a cross of Battle Brothers and Final Fantasy Tactics, though with no plot.

The difficulty curve is very high and balance is not great.

Current Bugs:

Game breaks during combat sometimes while stuck on AI units, once while on a player unit.

Real player with 13.1 hrs in game


Read More: Best Character Customization Pixel Graphics Games.


Magic skill says same words as melee skill, that it increases melee.

have to click random till you get a build you want on your first dude.

needs work, may be good latter.

Shows great promise, as I posted this review a few days ago, and the developer is going to make customizeing of your first guy, because of this review.

seems like if you have a good idea for the game that will clearly make it better, and mention it, they will implement it, thats gold.

Ill mention a bug, sometimes adding people that have the skills needed for a qwest doesnt change percentages, and then they get “Phantom stuck” in the slot makeing it very frustrateing.

Real player with 3.1 hrs in game

Everpixel Tactics on Steam

Leylines

Leylines

I am surprised this game has not gained enough attention as I will have to spread the word out about this game.

Here is what I like about this game:

It has a very interesting Hero System meaning as you gain experience points you can spend experience points to improve a number of skills along with improving your main stats of your Hero like health, defense, attack, resist and moving around on the world map. It has at least 20-30 skills you can spend your experience on .

Other 4x games when you gain a level you get some increases based on that new level but in this game you spend your experience as you see fit so there really are no levels in this game so I think it is actually a better system.

Real player with 10.4 hrs in game


Read More: Best Character Customization Exploration Games.


Game lagging every 2-3 second. Playing is impossible.

Real player with 8.7 hrs in game

Leylines on Steam

Sea Wolf: Tactics

Sea Wolf: Tactics

Sea Wolf: Tactics is a tactics RPG that aims to honor the best parts of the genre while introducing new systems.

Features

  • Drive Back the Empire: The empire has conquered and expanded for centuries - now they are at your doorstep and threaten your way of life. Although they vastly outnumber you, use cunning tactics to destabilize their hold of territories, incite rebellion and disable their empire.

  • Explore Midgard: Accomplish quests that will have you exploring every corner of Midgard, capturing empire strongholds, completing trading missions, and hunting down dangerous bounties.

  • Customize and Train: Build your raiding party up using new warriors you encounter on your journey and level them up. Carefully choose abilities from each classes' diverse skill tree to create warriors that can adapt to any situation.

  • Honor the Gods: Provide the Gods some amusement by willingly accepting additional burdens in battle and they will reward you with their favor. Burdens change the rules of combat in challenging ways that will force you to adopt new strategies.

  • Raid or Trade: Coexist peacefully with neighboring villages and they will offer you lucrative but dangerous trading contracts or chose to raid them and steal their resources for yourself.

  • Tactics Modernized: Sea Wolf: Tactics was created from a love of classic tactics games. Sea Wolf: Tactics aims to honor those iconic titles by adding new systems and streamlining old ones. Combat is responsive and quick. Battles are smaller scale to limit action-less turns but Battle Campaigns challenge you to survive multiple battles in a row.

Sea Wolf: Tactics on Steam

Eternal Dreamers

Eternal Dreamers

This game reminds me of Might & Magic & leasure suit larry play style with Rusty Hearts toon artwork. Thought it would be boring but I liked it. Had to get use to the attacks keys (again) since it does play like M&M of the old 90’s days. hard parts are knowing about the drops and how they will compare to your current stats, as you can only view the 4 in the party of the 9, PLUS you need to remove the runes to compare. I did buy the DLC bonus pack, but you need to look on another page as the price for the bundle is cheaper ($11 vs $14). It lacks a trading post so you can sell drops but cant re-buy if you made a mistake. What I dont know is how to set the attack party so you can select the first one to hit rather the range / ninja toon. by default.

Real player with 57.4 hrs in game

Good and simple nice game for me , player who play rn around 170+ rpg maker games

From popular one and a little gore (Witch house,Mad Father,Towelklet and etc.) ,to game with RPG elements like this.

This game have a Casino – a gambling location.There you can play some minigames like find 2 pair,slot machines, roulette and monster battle ( you need a choice where you wanna a hit monster) also you can get here a good armor item which double your money after battle(you can get from hard battle around 5k gold).

Real player with 26.2 hrs in game

Eternal Dreamers on Steam

GhostControl Inc.

GhostControl Inc.

This review need updating. The game has been updated and polished even further. Will update when I get around to playing it again.

In short:

Ghostcontrol Inc. is a solid and fun turn-based strategy ghost hunting simulator with very good humor.

Ghostcontrol Inc. style and feel is that of a casual and fun game (but not easy :) ). The graphical style, sounds and music are similar to Theme Hospital. Gameplay is sufficiently deep for a turn based game and incorporates a simple 2 AP system which makes the game flow nicely. Menus and action are understandable and there is enough amount of micromanaging to have variety. The story of the game is humorous and well written.

Real player with 40.5 hrs in game

Ghost Control Inc seemingly has everything going for it. It’s a game where you essentially play team manager for Ghosbusters! And it has a nearly-perfect blend of tactics and management gameplay! What could possibly be more fun?

Unfortunately, the game is marred by several issues.

Firstly, the art direction is uneven at best. Most of the ghosts have very uninspired designs that won’t stick in your mind like those of other franchises involving catching ghosts. Several of the ghosts are just recolors or slight redesigns of the lower level ghosts you fight early in the game, so they’re both boring to look at and repetitive. This also makes it slightly harder to tell what you’re figthing at times.

Real player with 39.5 hrs in game

GhostControl Inc. on Steam

Mech Armada

Mech Armada

I’ll probably come back and make this review a bit more in-depth (for me :p) at some later point in the game’s EA, but for now I can say it’s already a promising thing to get on the ground floor of. The dev’s got a good philosophy going and is receptive to feedback, and the parts of the game indies most often get wrong are already really crisp - the responsiveness of the UI and ability to quickly queue up moves/attacks is better than many AA games.

The bread and butter of the game is one you’ve seen before in a lot of roguelike-something games: you get offered random stuff, and try to build a synergy out of it. However, you also have an added layer of pretty high stakes tactical combat, with enemies having clearly marked threat areas and both killing and dying to your own mechs quickly. So there’s a lot of jockeying for positions, trying to make sure the only mechs that get attacked can take it, while looking to get into a position where all your synergies click and a huge chain of missile swarms annihilates all of the enemies.

Real player with 37.5 hrs in game

Mech Armada, A Review.

So, I will give two title that might describe this game the best. Front Mission and Xcom.

Concept wise, its really like Front Mission Series. You got mechs to control in a grid, against enemy across the map. You can mix and match leg part, body part, and weapons for the mechs in your party. You could make a tank with a shield in the front and the class cannon at behind, or spamming drones and cheap mech to overwhelm your opposition. Its fun play round with the combinations.

Real player with 26.5 hrs in game

Mech Armada on Steam

Age of Fear: The Free World

Age of Fear: The Free World

Age of Fear: The Free World sports some really ineresting battle mechanics. The Ai is pretty good indeed. it only comes to its limits when units get crowded in limited spaces. otherwise it was most of the time hard to flank.

Otherwise this game, or should I rather say this demo does not offer very much. There is no story i noticed. You do not even travel the world map but rather click on the locations all over the realm. What made the whole experience a bit more interesting was turning the option on for units to have items too. Then I had the motivation to start stealing stuff from enemy units.

Real player with 51.3 hrs in game

This is one of those games that has the potential to be good, and some aspects of the game are good, but in the end, it just isn’t.

So, the game has a fully functioning battle system, with skill upgrades and a slowly building list of creatures available for recruitment. the game also has items and potions that can be won and used by the player to give the hero/creatures certain perks. this is what is good about the game, but unfortunately that is about all there is to the game: an endless line of battles, with no descernable purpose. you aren’t defending an area from enemies, or trying to conquer areas… you are just randomly fighting random foes, with nothing really gained in the end. The game has no story line. There are random encounters of peddlers selling potions and items, but it doesn’t really add to the game at all.

Real player with 46.5 hrs in game

Age of Fear: The Free World on Steam

Erannorth Chronicles

Erannorth Chronicles

I got this game for free because I won it as part of a modding contest for Erannorth Reborn. So I had to put effort into making the mod and win the contest. So it wasn’t really a handout.

This is the best deck builder RPG I ever played.

The character creation alone allows a degree of freedom that no other game like this can hope to achieve.

“A-Stranger” and “DaGibus” reviews already say pretty much of what I would say myself (and much better than I would too). So I will point at their reviews instead. Let’s just say I agree with them.

Real player with 439.9 hrs in game

Edit: With the introduction of Pariah mode I’m having a lot more fun and feeling a good sense of progression. I’m getting some loot rewards that I can’t use yet which is a great motivation to keep going and get stronger. It was really tough to start out in that mode so I ended up starting in Quest mode until I felt I had good enough healing and crowd control to move my toon from the Book of Heroes to Pariah mode.

This is a really fun deck builder for people who love theory crafting and min/maxing character concepts. Many combinations of customization to explore. I like that you can play in different game modes so if you want to explore a world map you can do that, but if you’d rather just get to the tactical fighting you can run a gauntlet instead. You can also customize a lot of game parameters such as the number of enemies that will arrive in a typical encounter, etc.

Real player with 158.4 hrs in game

Erannorth Chronicles on Steam

Faction Wars

Faction Wars

IN A WORD: LACKING

IN A NUTSHELL:

WHAT TO EXPECT: Turn-based strategy. Basic army building. Basic economy. Simple combat mechanics. Uses IGOUGO. Two factions, same type. Focused unit roster. Medieval setting. Uses a single gameboard. Random boosters can be picked up. Local multi-player and single-player support.

ACHIEVEMENTS: NONE.

STATUS: COMPLETE.

WHEN TO BUY: EXPECT TO PICK IT UP IN A BUNDLE.

More info below….

https://steamcommunity.com/sharedfiles/filedetails/?id=2503336428

Real player with 1.3 hrs in game

Faction Wars on Steam