Red Solstice 2: Survivors
A few things about Red Solstice 2:
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Red Solstice is one of those games where having a group of people in voice chat with whom you regularly play makes it significantly better.
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I found the unlock progression-rate to be rather slow, yet far from the worst. If you’ve ever played Vermintide 2, it’s noticeably faster than that, but still a bit of a grind. Though, take this with a grain of salt, as I dislike all time-accumulated or points-accumulated unlock-gating in games that do not have a tycoon-like feedback element to them.
– Real player with 861.3 hrs in game
Read More: Best Character Customization RPG Games.
I’ve gotten some play time out of this and enjoyed it for the most part, so I’ll give it a thumbs up, especially for its price tag.
If you’re fine with lots of bugs, some balance issues and weird descriptions with new content releases which are fixed between a week to a month later, then this is a pretty solid game. It’d be an awesome game if it wasn’t constantly tripping over itself with every content release.
Singleplayer is serviceable with bots if you build them and use them right. There are a lot of “wrong” builds which will make playing singleplayer with bots miserable until the “right” builds are discovered. Every game mode can also be played online coop with friends or strangers, which tends to make the experience more interesting.
– Real player with 367.5 hrs in game
ChibiClubTD
I’m new to TD games. I’m intrigued and delighted.
– Real player with 0.9 hrs in game
Read More: Best Character Customization Tower Defense Games.
Wish it had a tutorial. I wish there was an indicator for unit range or damage range. Some of the ui is hard to read. Solid concept though. I really enjoy how there is no real set “path”, but rather it’s adaptable.
– Real player with 0.3 hrs in game
Demigod
I regret the times, when I couldn’t play this game in it’s prime, when tournaments were alive. But I don’t regret buying digital copy now.
Back in 2008, when I read about the game, DotA Allstars was already a thing you need to be aware of if you play games. And I was indeed aware. I tried the thing and got bored pretty quickly. Something was amiss. Something didn’t want me to enjoy the game, and I felt out of place, when I heard praise about this new exciting genre like MOBA.
When I read about Demigod I got a little flame of hope lit up in me. Everything from background of characters to the name of the game and a little story behind already was to my liking. But would the gameplay keep up with that? I wasn’t sure.
– Real player with 207.7 hrs in game
Read More: Best Character Customization PvP Games.
First off, let me state that when Demigod was released, it’s multiplayer was pretty much broken due to the publisher insisting on doing the netcode and sucking at it hardcore. This issue has since been resolved, and is no longer an issue; the multiplayer works just fine now, no real problems.
Now, from there, let’s get into a few aspects of the game itself:
Demigod is a MOBA style game, where you play as a single hero/champion/demigod/whatever style character who starts off kinda flimsy, and gradually levels up, fighting large armies of enemy units with the goal of defeating the enemy team. Thing LoL, HoN, DotA, Smite, Dawngate and so on.
– Real player with 137.0 hrs in game
Mechs & Mercs: Black Talons
I have NOT played this game very much, but here is a quick review of my first session.
First impression is it’s just so so so clunky and slow.
So far it reminds me of playing through those first few missions of any RTS like starcraft or red alert stuff. You’re trying to grab helipad dropship checkpoint things to heal/resupply and little oil pumper things to earn command points to call down more of your stuff. You get your little group of infantry and go blow up things, have some floating female coordinator telling you random updates. But with only two unit types, infantry squads of 4-6 people and individual mechs. Each can have different loadouts or types.
– Real player with 9.6 hrs in game
While I’m a fan of both RTS and Mech centric games this title flat out fails to deliver on either front.
- The primary complaint you will see anywhere, and that I will confirm myself, is that this game is painfully slow. Even the most mundane of missions will take you much longer than it needs to as your units move at a snails pace through the board. Firefights between anything but the lightest of units are boring to watch as they just sit in one space and chip at each other’s health until one drops.
– Real player with 8.4 hrs in game
Lame Defenders
Lame Defenders is a mix of RTS, RPG and Tower (Hero) Defense games featuring real time tactical combat with ability to slow time. Hire many different heroes and assemble your team of up to five of them and beat waves of enemy monsters. Earn gold and experience, hire more heroes, tweak your teams and slay more monsters to dominate the online leaderboards. I hope you will like the game. I am a solo developer from Czech Republic who likes games and everything around gaming for a long time.
Arenas and monsters
The game currently contains 10 arenas with different looks and types of enemies that you have to beat. You will face weak pawns but also elite monsters that will cause you lots of trouble with their powerful skills. You have to read carefully description of enemy skills as there are skills that will wipe your heroes very quickly if not countered correctly.
Heroes
You can assemble a team of maximum 5 heroes of your choosing from over 20 heroes at the time (more heroes will come soon). The heroes might not allways be the coolest and strongest people but hey everyone has right to be a bit lame from time to time. Every hero has 3 unique skills for you to use. There is no mana or other resource, only cooldowns. Pick your team wisely as there are different types of heroes as you know them from other games - there are tankier heroes, healers, damage dealers or supports with buffs and debuffs. You can also customize playstyle of every hero by adding attribute points (attack, defense, agility) as you earn experience and levels.
Battle
In every arena there are different monsters that will spawn periodicaly in waves. New waves will introduce new monsters and every wave will make all monsters stronger. You have to use your heroes to beat as many waves as you can and delay the monster invasion and give your people time to build defenses. You also have possibility to slow time to give yourself a little break and do some thinking about your strategy.
Controls
You control Lame Defenders just as any other real-time strategy game like Warcraft/Starcraft. You can use mouse and keyboard to control your heroes.
Online leaderboars
Lame Defenders has its own online leaderboards for every battleground in the game. Can you compete for the best score?
Prank Call
This game’s really good, just waiting for more words. It can get kind of rough with some of the more out there words, but everyone I’ve met have been really great to play with. Looking forward to seeing this blow up on Twitch.
– Real player with 12.8 hrs in game
Taught the Dev what the word Simp was. Never laughed so hard in my life. I absolutely love the game creators humour,
It is a very good party game, good for joining and trolling around in! Strongly recommend giving this game a shot, especially for the price it is a steal!
– Real player with 7.7 hrs in game
Football Manager 2022
I’ve enjoyed playing the game for the last 2 weeks, not a lot has changed from last years release but i wasn’t expecting much change, i just enjoy the updated teams and player improvements.
1 thing i am NOT happy with is the in game editor has almost DOUBLED in price, company greed makes me sick. in my opinion this isn’t aimed at new comers as i truly believe they wont even know about the in game editor at first, nooo this is aimed at us lot, the loyal fan base who return year after year. 50p increase, fine… but an almost 50% increase is filth. This isn’t about the price as the IGE is still quite cheap, but nothing new has been added to it, nothing has changed from the last decade, so why that much of a price jump .. imagine next years release, and the full game costs £72, would we be happy with that?
– Real player with 662.3 hrs in game
After 292 hours in game, I can say that this doesn’t worth the money. I enjoyed FM21 a lot but FM22 is a major downgrade and makes it a frustrating experience. Even if there was a bet launched before and a lot of bugs and shortcommings were reported, none was solved until the actual launch of the game, which is odd because there isn’t a major update compared with FM21 where all these things worked smooth.
There are major bugs/glitches in the engine like endless passing between defenders, wrong animation at free kicks. unrealistic long headers or shots from players lacking the respective skill
– Real player with 340.4 hrs in game
Dustwind
Let’s start by saying that I really wanted to love this game. I was swayed by nostalgia over Fallout Tactics: Brotherhood of Steel but was ultimately confronted with the realization that Dustwind still needs a lot of polish to compete with modern games.
The AI, in general, isn’t anything special which in some cases takes away any bit of immersion you might wanted to experience. Enemies screaming HELP due to low health, but insist on running towards you, or staying completely stationary while being shot at with sniper fire.
– Real player with 50.4 hrs in game
I cannot give a positive review of this game. I tryied… but this is getting worse everytime i play on it. I really wanted to love this game.
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DEAD This game is dead, in all ways. No one plays PvP, no ones play PvE. If you have friends to play with… give it a try but do not expect playing solo.
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DIFFICULTY The difficulty of this game will make you nuts.. it is hardcore on every map unless you know exact positions of every enemies. It is a TRY HARD game until you finish successfully a mission.
– Real player with 19.9 hrs in game
Lemnis Gate
After playing this game on release, I said this about the title:
“Unique time travel elements make Lemnis Gate the most intriguing competitive shooter. The struggle to outmaneuver your opponent with mindful planning and skillful execution is exhilarating.”
Now that the game has been out for almost two months, I still agree with this statement. However, there are still some issues with the game. I’ll list some positives and negatives, ordered by how important/impactful I find them. Keep in mind that I have only played and am only interested in 1v1 turn-based. Some of my points probably apply to other modes as well, but in my mind, Lemnis Gate = Competitive 1v1 turn-based.
– Real player with 138.6 hrs in game
Lemnis gate has amazing potential. I know some players have experienced game breaking bugs. But thats not my experience, it can be buggy, the server does crash every so often. But I believe the devs can fix this later.
Now the gameplay, holy shit, its so good. This is the freshest game I’ve ever played, the concept hasn’t been done before and I love it. It feels like a game of chess with all the interaction and counter play. There is a pretty steep learning curve, more so then most FPS games. But once you get the basic idea of how the characters work, it all clicks together with how many options you have. Learning the ins and outs can be a little painful, but that feeling when you pull a massive 200 IQ play and completely blindside the enemy is worth every bad play you make along the way. its $20, great to play with friends. Give it a go, you wont regret it.
– Real player with 21.3 hrs in game
Mech Engineer
At last, properly hardcore and very complex survival management game, where you play as moving city’s AI. Haven’t played something that nice and satisfying in years.
Pros:
- Mech Engineering - you decided what Reactor, Motors, Modules and Weapons it will have and for kind of biomes it will be suitable to fight. In addition, through energy management interface you can decide, what modules will receive more energy from reactor (if you have spare) and from what reactor will siphon energy (to balance things out).
– Real player with 17.2 hrs in game
it took me about an hour or two to figure out how to get my mechs started and all the tweaks needed to survive them in a fight
been playing it for a bit and managed to go a month before i got stonewalled by bad production decisions, a misclick on the calendar, and boxed into a map box where i have like two directions to go and a big monster coming to get me i guess
i would suggest making the day turn thing ask if youre sure if you want to advance a day but that’s about it
e: nvm i beat the giant monster by luck the tentacle monsters are hard and super annoying tho
– Real player with 14.6 hrs in game