Space Boat
Shindig
Hey there hoomin!
Tbh, the moment I started creating my character, the game had already got me. Not just because there are many (hair) styles you can choose from, but the developers really made an effort to make variety and diversity one of the integral components of this game. And as you can feel while playing, they were very successful in doing so.
The individual and lovable characters are the main reason for playing this charming game! They come to life through their different personal backgrounds, their relationships between one another and their different ways of speaking (which is evident thanks to the great voice acting). But most of all, these characters are damn funny! Playing this game really made me laugh out loud - a lot. That’s why Shindig is not necessarily a single player game. You can also play it together with your family or friends to enjoy the jokes all together. I did the latter and it was one of the most entertaining nights in months.
– Real player with 7.4 hrs in game
Gonna have ourselves a Shindig!!!
Bought this charmingly illustrated and voiced old-school Point and Click adventure for my nine year old daughter, but found myself drawn in to the cartoon world of Shindig too, so spent the next few hours playing it with her and we both thoroughly enjoyed the game.
I know she liked this game as she has been singing the catchy tunes ever since!
A really nice concept (who doesn’t love having a party?) with friendly and memorable characters. Would recommend for young and old gamers alike who are looking for a relaxing evenings gaming.
– Real player with 5.2 hrs in game
Book of Travels
This is a very unusual mmorpg. It uses small servers, and many of them. The setting is pleasantly exotic. The artwork/graphics style is truly beautiful. The music is atmospheric. You play as a lone nomadic wanderer travelling a strange but peaceful land. You have to discover things as well as getting good at trading. The combat is pretty unique. Periodically you find stat-based object encounters called Endeavors, that will richly reward you. There are also plenty of worthwhile roadside encounters. There is a very unusual method for handling co-operative party play too. It is all simple, intuitive, and innovative.
– Real player with 266.8 hrs in game
Read More: Best Character Customization RPG Games.
There is something meditative about this game. While you can fight, you really don’t have to. I will admit at times it gets buggy, but I can look past that to the gem it is. Where other games give you a list of things to do and employ constant action to engage you, Book of Travels engages you with its world building, slow and introspective journeys and it’s skill system that you uncover along the way. There are so many secrets and much knowledge that you uncover as you walk the bereft of it’s massive, mystical world. I think, with time and more updates, this could be a incredible game.
– Real player with 58.0 hrs in game
The Lord of the Rings: Adventure Card Game - Definitive Edition
Ever since the online emergence of Magic: The Gathering (sadly not available on Steam anymore), many developers tried to copy the formula and release their own version of a turn-based card game either for mobile phones or PC. A flux of these came in 2015, when even major companies put heavy emphasis on releasing entries of this genre expecting huge income. Many actually became more successful than the original, mainly more and more people began playing games on their smartphones and due to the simpler rules used compared to MTG.
– Real player with 134.9 hrs in game
How much you’ll enjoy this game partially depends on your expectations beforehand. If, like many others, you’re a huge fan of the physical card game you might walk away disappointed, as it changes quite a few mechanics.
That being said, looking at the product objectively as a whole, it’s pretty solid. Personally, I think they improved on the game quite a bit. Granted, I find the physical card game it’s based on to be pretty mediocre. It’s probably one of my least favorite card games from fantasy flight. Whereas the physical version felt a little stale and slow, the digital version feels a lot snappier, interactive, and overall more intriguing than the physical version.
– Real player with 107.7 hrs in game
Sacred Fire: A Role Playing Game
Where to start?
I do not write many recommendations (almost never), but this game deserves one.
Please ignore all and any negative rating, because this is a game in it’s early days.
ABOUT THE GAME:
This game is one of a kind. As a gamer that focus on RPG genre I would say this is an untold gem.
The creator of the game created a wonderful world, with an exciting story line, interesting characters, and what most amazing are the real world and life choices you have to make.
Unlike other games which focus on loot, leveling up, etc.. THIS game focus on the spirituality and morality of one’s very soul. You are faced with choices that sometimes leave you breathless as there is no good choice. Other times, you will make a choice and the way things unfold will surprise you in disbelief.
– Real player with 59.3 hrs in game
TL;DR - Clunky UI and Easily manipulated dialog/combat check system. Too many statistics that have no discernible impact on game-play. Good story telling and choices actually matter.
So far I’ve played this game a bit, I’ve gotten through the content for the first act relatively quickly. Take your time with the choices you make and think carefully about them as they WILL affect the rest of your play-through. Some choices completely change what story elements you see and will entirely remove various story branches. You character does not have plot armor, you can and will die if you make stupid choices.
– Real player with 6.7 hrs in game
Death and Taxes
In my ongoing and likely futile effort to write a Steam review for every game in my library (#509 out of 700+)… it’s time for Death and Taxes.
Maybe it’s the Terry Pratchett fan in me, but I am instantly attracted to any game where you play as Death–or a grim reaper–and doubly so if an otherworldly bureaucracy is also in the mix. Unfortunately this game never really fully embraces its premise–you may play as a grim reaper, but one very clearly written from a human perspective. The ultimate goal of the game is to save humanity from extinction: the narrative frames this as an inherently positive goal, because this is what the (expectedly human) players are likely to think. This is, to me, an enormous missed opportunity. Instead of taking this for granted, how much more interesting would the story be if the player character had the opportunity to learn about humanity and then decide for themselves whether or not they should attempt to divert fate?
– Real player with 11.6 hrs in game
Let’s talk about Death… and Taxes!
This game is as remarkable as it is breathtaking. The visuals are a blend of muted charcoals, discarded ash and vivid pastels. It grants a sense of life crushing through a somber reality, lends itself to the joy just under the surface of the macabre concept of being a 9-eternity desk worker in the office of annihilation.
The beginning opens with an animated comic, gray, yellow, red. The tone is whimsical and aggravated, the agitation of your future employer evident from the outset. Lemon, spice and everything ni- human eyes. A slightly different recipe from the Power Puff girls was used to create you! A Grim meant to choose who lives and who dies. You take an elevator, you enjoy an in-office bed chamber, there’s a basement with a deranged merchant of questionable origin and that’s life.
– Real player with 10.9 hrs in game
Nocked! True Tales of Robin Hood
The game Nocked! has you taking on the role of Robin Hood set in a world where myth and magic still has a foothold. You start out as a runaway who takes to Sherwood forest to claim their future.
The game itself contains elements of interactive fiction (think choose your own adventure) as well as resource management. In fact, this was the stand out portion for me.
The first thing you will notice is that you can choose the gender of your Robin, and even some limited background choices which will have some game affects. Additionally, the character of Maid Marian even has some variation which can affect play.
– Real player with 324.1 hrs in game
A really nice CYOA game. It actually reminded me of Mass Effect 2, in that you have a base and companions, and your choices have long-term impact (otherwise it’s entirely dissimilar to ME2; see any screenshot).
There are healthy doses of whimsy in the setting and humour in the writing, and it mixes classic Robin Hood story beats in with more fantastical stuff. It’s comfy and tense, and perfectly paced. The music is also wonderful.
My only gripes are minor (despite this being the biggest paragraph): some of the art is quite bad (the character silhouettes work well, but some of the other stuff looks like programmer art) and the overall graphic design could use work. This is all just window dressing though and doesn’t really matter*. A bigger annoyance is that the checkpoints are a bit far apart for more my liking–I appreciate it discouraging save scumming, but there were a couple of times when I misunderstood an option so badly that I felt unfairly shafted by choosing it, in which case I rolled back and lost lots of progress. The last thing that left a bad taste was the ending: it felt like I had no way of knowing the implications of some of the choices.
– Real player with 32.6 hrs in game