Rift Wizard

Rift Wizard

The first thing you should know about Rift Wizard is that it has no unlockables, which already makes it better than basically every other commercial roguelike out there. Just install the game and go ham with all the (so far) 130+ spells and 60+ skills already available from the beginning, no holding the player hostage with the same old moronic reward cycle that deliberately vandalizes gameplay because developers are so terrified of players figuring out their game is boring and there’s actually nothing interesting to do that they have to hide all the (pitiful) content behind more hours of your time than the entire game could ever really provide.

Real player with 146.4 hrs in game


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Short version: Rift Wizard is an amazing and challenging puzzle roguelike that will repeatedly put your analytical skills to the test as you experiment with fun free-form build combinations and explore realm after realm full of interesting creatures and hostile wizards.

Long version:

There’s just so much strategy packed into an accessible interface with simple, intuitive controls and plenty of information at your fingertips, pretty much everything you need to succeed–if you’re careful ;)

Rift Wizard is EXTREMELY overwhelming at first because you really do have instant access to the entire spell and skill list, over a couple hundred of them, each with their own variety of possible upgrades that offer so many options for dealing with the wide range of threats you’ll face, from mapwide effects, to creatures teaching other creatures spells, to creatures spawning more/different creatures, to creatures growing more powerful when they see certain types of spells cast, to simply way too many to mention–lots of interesting mechanics out there, and the battles get really really crazy.

Real player with 72.4 hrs in game

Rift Wizard on Steam

Mech Engineer

Mech Engineer

At last, properly hardcore and very complex survival management game, where you play as moving city’s AI. Haven’t played something that nice and satisfying in years.

Pros:

  • Mech Engineering - you decided what Reactor, Motors, Modules and Weapons it will have and for kind of biomes it will be suitable to fight. In addition, through energy management interface you can decide, what modules will receive more energy from reactor (if you have spare) and from what reactor will siphon energy (to balance things out).

Real player with 17.2 hrs in game


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it took me about an hour or two to figure out how to get my mechs started and all the tweaks needed to survive them in a fight

been playing it for a bit and managed to go a month before i got stonewalled by bad production decisions, a misclick on the calendar, and boxed into a map box where i have like two directions to go and a big monster coming to get me i guess

i would suggest making the day turn thing ask if youre sure if you want to advance a day but that’s about it

e: nvm i beat the giant monster by luck the tentacle monsters are hard and super annoying tho

Real player with 14.6 hrs in game

Mech Engineer on Steam

Ascendants Rising

Ascendants Rising

the game is still at its early stage, the tutorial is very simple, at the beginning you have to press “V” to continue with the tutorial, after defeating the final boss, you will go into the hub were you can team up with your friends, at the moment it does not have a LFG system, according to the dev on discord they say it is going to be added in the future, so if you want to play you have to find friends on their discord and add them on steam, invite them through steam and then you can play. The game is good looking, we have to keep in mind this is an alpha and that new content and fixes will be delivered. At the moment this is not a single player game, you have to either go to the game discord and find people there or your group of friends has to buy the game as well.

Real player with 12.9 hrs in game


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I love the PvE aspect of the game in the Coliseum. It is also very challenging cause the bosses are really hard to beat!

Currently there are some bugs and some of the servers are not running well. But these are trivial and I believe that the devs can easily fix them in the coming days or maybe weeks at max.

Should you try the game? For sure! See you at the Coliseum!

Real player with 3.4 hrs in game

Ascendants Rising on Steam

Iron Age

Iron Age

Iron Age is a First-Person hack and slash with random item mods and semi-randomized dungeons. A classic dungeon crawling experience.

  • Hitbox based melee combat

  • Procedural generated dungeons with several bosses

  • Randomized loot attributes

  • Delve while avoiding deadly monsters and traps

  • Customize your character’s appearance

  • Build off a branching skill system

Iron Age on Steam

Rune Knights

Rune Knights

What can I say, I love the game, despite it’s early access flaws.

It’s worth more than the asking price already, so buy it.

A solid solo PVE experience but it really shines in multiplayer.

Combat is smooth, visceral and satisfying, the build options and talent trees are already quite varied and are going to get even more interesting as skills get added and level caps get raised and more points are available to allocate.

The game runs pretty smoothly, even on lower spec machines. (obviously not as pretty but the core gameplay is spot on and it still looks decent)

Real player with 689.9 hrs in game

When I first saw this game, I didn’t expect much from it. After reading the good reviews and looking up on Youtube for videos I was surprised to find a very short selection. I decided it wouldn’t hurt to give it a try, it’s only 10$ anyways. Launching the game, I noticed the character selection being pretty limited to only a few options and assumed the game wasn’t going to catch my attention for long, but thankfully when I started playing, I couldn’t stop. This game has been such a fun and exciting addition to my time and I loved every hour of it and I cannot wait to see it grow. I can’t seem to explain it but there’s just something about this game that brings nostalgia and a fresh breath of air to me.

Real player with 361.2 hrs in game

Rune Knights on Steam

Slimey Champions

Slimey Champions

It’s terrible

Real player with 0.2 hrs in game

Slimey Champions on Steam

Ephemeral Tale

Ephemeral Tale

Really nice game. Bought it just because of the screenshots showing the different coloured loot but instead I was surprised with good music, good gameplay, and just a really fun game. The biggest surprise was the Dark Souls type leveling and then on top of that there is some Demon’s Souls influence with teleporting to different areas and completing them. Or it felt like that at least. Throw in some Borderlands and you have something cool like this. It’s a short game but you can do more playthroughs after completing the game to look for secrets you might have missed. Give it a try.

Real player with 9.1 hrs in game

Good indie rpg that you won’t regret playing, dev regularly updates game and will be a true diamond in the rough in a few updates for sure.

Pros:

Combat

Music

Sprites

Cons:

Length of some animations

Equipment Durability

Lack of Class system or Skill system

Real player with 8.2 hrs in game

Ephemeral Tale on Steam

Saviors of Sapphire Wings / Stranger of Sword City Revisited

Saviors of Sapphire Wings / Stranger of Sword City Revisited

Seeing such negative reviews for a game and genre I really love is always a little disappointing, but in the end, you get used to it with this genre. It’s certainly not for everyone, and the reviews tend to show that. In this case, though, I think “mixed” may be about right for it. Both games are plagued by technical issues that, while they can be overcome, shouldn’t be there for the kind of game this is, though I do I think the games themselves are worth playing beyond that (And, if you’re a fan of either Experience Inc. Games or just DRPGS in general, you will love what you get here).

Real player with 131.5 hrs in game

I loved the orgininal Stranger of Sword City and was really excited to finally get this “revisited” version. I mostly bought it for the SoSC game but the Saviors of Sapphrie Wings also looks interesting. I havent played much from it so I will focus on Stranger of Sword City in my review.

SoSC was my first Dungeon Crawler and if I am asked if I feel remorse for buying it the answer is a clearly :NO. I love and hate this game at the same time.

  • Story: I just love it. It starts mysertious and keeps this feeling/vibe up till the end.

Real player with 71.6 hrs in game

Saviors of Sapphire Wings / Stranger of Sword City Revisited on Steam

Vaporum

Vaporum

I’ve just finished the game at 15 hours, and it was an enjoyable experience (mostly) throughout! I have a few gripes, but let’s start with a list of Pro’s and Con’s and go into more detail a little later.

PROS:

  • Dungeon crawling is fun!

  • Nice enemy variety!

  • Difficulty is mostly fine, with hiccups.

  • Price-to-playtime ratio is pretty good.

  • Definitely replayable! Especially for secrets.

  • Three unique ‘classes’ that are very distinct.

CONS:

  • Some riddles are a little obtuse…

Real player with 38.7 hrs in game

TL:DR - If you are looking for another dungeon Crawler of the Dungeon Master Variety, then I can recommend this product without hesitation. If you are wondering what separates this title from the rest of the options that are on the market now, then you will want to read a little further.

Bottom line, I can definitely recommend this title, as I have enjoyed the 6+ hours I have been entertained by, by the time of this review. I may have more to add to this review, when I finally complete the game. This review is entirely based around a 6 hour preview of the game title, and I am not sure how much longer I have to complete the game.

Real player with 27.3 hrs in game

Vaporum on Steam

Cladun Returns: This Is Sengoku!

Cladun Returns: This Is Sengoku!

Edit: Crashes

After getting over my burnout of the game, I currently am facing random crashes when changing floors in the dungeons or returning to town, you can’t save in these locations so you can potentially lose several hours worth of work depending on how slowly you clear a dungeon.

I have a AMD Phenom II (6 cores) 1100T and a Nvidia GTX 970 (Nvidia branding)

So if you have a similar setup be warned you might face crashing.

It should be noted that before I changed GPUs (old one was AMD) I didn’t have the crash issue.

Real player with 109.8 hrs in game

Cladun is a pretty hidden gem of a series, starting in the PSP made by Nippon Ichi (you may know them from their most popular games the Disgaea series) Cladun is an Action RPG with a pretty nice 8-bit pixel art, a combat system with tight controls and a HUMONGOUS depth that can make the more hardcore players feel interested. And Cladun Returns: This is Sengoku! is, at least on a technical level, the ultimate Cladun experience:

Like mentioned before, the game’s aesthetic is that of 8-bit pixel art, i know what are you thinking, ANOTHER retro looking game, just stick with me, because Cladun uses the 8-bit’s simplicity on it’s advantage to allow the players to customize their characters literally from head to toes. You can create your own faces pixel-by-pixel with the editor, and also create your own weapons and armor to have your characters entirely like you want (you can even make hair with motion animations, also there’s a ton of pre-made stuff you can base yourself on), also even without this aspect, the pixel art of this game is rather pretty, with a nice vibrant color palette and many details.

Real player with 105.8 hrs in game

Cladun Returns: This Is Sengoku! on Steam