Comic Company Manager

Comic Company Manager

At the time being you can only hire employees to “create comics,” just to guess what the sliders mean from reviews trying to find a sweet spot.

It works. It’s just barebones.

Edit: But lots of updates.

Real player with 1.8 hrs in game


Read More: Best Character Customization Management Games.


Old Review is down below.

Patch 1 update does fix some things, it makes the experience a little more challenging and I like that there’s some bugs that have been fixed. However, I still have gripes with the rating system, as I will get a low score and a positive comment now as compared to the old patch where it was the opposite of said issue. The main thing this game really needs is more features, you can only get so far only being able to write comics and just view how they are doing. Still, I think this patch was a step in the right direction and can only see it getting better as substandardshrimp continues developing it. I’m still going with thumbs down for right now as it is still a mostly featureless game, keep updating though! I would love to see this blossom into a wonderful game.

Real player with 0.8 hrs in game

Comic Company Manager on Steam

DesktopMMD3:Miss Fish

DesktopMMD3:Miss Fish

😴🤮-TLDR-🤮😴

⭐[9/10]⭐

Best 5$ Spending You Will Ever Do..

Especially if You throw another Fiver To Combo it with WallEngine For ♫ Reactive BG’s

The End

🤮👇Long Weab Version👇🤮

do yourself a favor and listen to Senpai

..Just Buy it

..Just Do it…

The graphical upgrade is simply night and day..

i have to rerecord nearly 100 vids

since they simply are a 2/10 compared to this new version

think of it like this

if a Snes Turned into a Xb360 Overnight i would of been less amazed

Soo

dont listen to people whining about 5$.. nearly a year later..

Real player with 136.1 hrs in game


Read More: Best Character Customization Relaxing Games.


As much as I want to support this Dev I can’t recommend this since I doesn’t do much new compered to their previous releases. The added rendering menu is nice but it comes at the cost of the physics menu which was necessary to make many of the models work properly.

Real player with 53.6 hrs in game

DesktopMMD3:Miss Fish on Steam

Bionic Battle Mutants

Bionic Battle Mutants

Warning: Based on single player content only.

Game runs fine under Windows 10, not a single bug apart from texture layer issue on one level (very minor thing).

Enjoyed the campaign (around 12 to 17 hours), the few problems inherent to isometric view and line of sight/visibility in this type of games are pretty well delt with here:

Wall transparency/visible line of sight/visible covers are all one icon away during battles.

The AP system, a few attack options and consumables are what you get to work with, clear and enough options for a few different layouts.

Real player with 19.9 hrs in game


Read More: Best Character Customization Turn-Based Tactics Games.


BBM is an interesting take on turn-based combat with a small squad of warriors. I like the graphics style and the customization options. The game is not too deep or complicated, and is good fom some relaxed tactics for a couple of hours.

You team members can die in a fight, and reviving costs quite some resources, so it pays off to play carefully and avoid getting hit or charged, since most enemies are tough melee fighters

Good thing is you can replay missions to collect some more loot for the next upgrade.

Real player with 16.6 hrs in game

Bionic Battle Mutants on Steam

League of Maidens®

League of Maidens®

I picked up this game on a lark; I first learned about it a couple days before the open alpha release, and then downloaded and tried it out because my sense of irony couldn’t let me do otherwise. When I first got to the character creator, I was actually pleasantly surprised - it’s got a lot of dials and knobs you can turn, and you have the freedom to express yourself. Then, when I got past that to the actual game, I was somewhat put off; there were mobile game menus everywhere, and it just screamed MTX cash grab. I pushed onwards anyway, and as I actually played the game, it became clear that a lot of the surface level issues are easily explained away as just amateurish UX design - it is an open alpha, after all.

Real player with 573.9 hrs in game

The game is currently in Open Alpha, but the game isn’t necessarily the reason you should stay away right now. TL;DR at bottom.

This review is a culmination of my personal experiences and opinions.

Gameplay:

The game is considered a “single-player game with some multiplayer elements.” This pretty much just includes a chat, leader boards, a sort of global control map the two factions fight over, and a “world boss threat bar” which fills based on mobs killed by players across the server. The game is very much designed for an mmo style system but due to it being single player, the game has basically one or two different skill builds that actually work. Expect every class, which there are five, to pretty much play the same. The game features currently a short quest line with no paywalls to get through the story/progress. The end game however is just a gameplay loop of farming in game dungeons called “strong holds” which is basically just a series of rooms filled with enemies, and both world bosses and strong hold bosses for various cosmetics and items to craft an end game item called the “gauntlet.” Other than grinding this game offers afk fishing to earn a little income but isn’t necessarily worth it as you get more gold just grinding the strongholds with their increase-able difficulty system. The real end game is just grinding a currency called “shards” earned by killing mobs to buy hats/gun skins/emotes/capes/chokers (cosmetics) and what is called “ascension” gear which is basically just the highest tier of gear which special sub stats designed to boost skills with the classes in mind. Other gear can be upgraded to the same tier as ascension gear but comes with randomized sub stats. This system is flawed for multiple reasons as the sub stats on ascension gear is designed with an mmo play style of roles in mind despite this being a single player game. This is made even worse when you consider the fact each piece is 120k shards which takes lots of grinding to come by, making ascension gear useless except for two classes. There really isn’t much to do at all endgame besides making new characters and getting them upgraded/customizing them. You also have to pay for any sort of storage for excess crafting items or various other in game items and to be able to swap them between characters. This means that if you don’t have the storage you have to individually grind out materials needed for upgrading abilities on each character. You need A LOT of later game materials to fully upgrade abilities and some of them hardly drop at all.

Real player with 281.0 hrs in game

League of Maidens® on Steam

SUPERHERO-X [Alpha Edition]

SUPERHERO-X [Alpha Edition]

This is a very unique fighting game, combining high-octane Crouching Tiger, Hidden Dragon style acrobatics with MCU-style superhero powers and mixing them together with a very well designed create-a-fighter core gameplay mechanic.

There are no pre-designed characters in this game, you create all of them yourself, that is what sets this game out from all the other fighting games.

You want to create a superhero that can summon huge tornadoes that pickup your opponent and send them flying? Or maybe you would prefer to create a lightsaber-wielding Sith Lord type of character? Perhaps you want to create an evil Captain America-like character that shoots lasers out of his eyes like Superman? Well in this game you can do all of that!

Real player with 5.5 hrs in game

Don’t get me wrong… this game has the potential to be good in the right hands but it’s a half ***ed made game. The graphics are okay, the combat is simple with little effort into actual combo’s. I could literally get my opponent in a nonstop juggle combo until I win. You have to play to unlock most of the costumes to even create your character and even then, it’s not enough to keep playing after unlocking everything in 75 minutes of boring loading screens with the same voice commenting the same thing… over and over and over.

Real player with 1.3 hrs in game

SUPERHERO-X [Alpha Edition] on Steam

Champions Online

Champions Online

Champions Online… where to begin with this one? Probably with a bit of history, for your personal culture. On the 28th September 2006, Microsoft Game Studios and Cryptic Studios announced a brand new multiplayer game for the Xbox 360 known as Marvel Universe Online. The only thing we can all Google about this project is a short teaser with an epic music that shows actually nothing revelant about the game itself but it was here… until the 11th February 2008 when Marvel decided to cancel everything without explaination.

Real player with 12169.0 hrs in game

Just in case, I started to play when it turned into Free-to-Play. I don’t have the experiences with anything before that time either. This is my self explanations and the whole experiences I got during the time I played this game. (Yes, over 5k hours)

When I started out, the game got recently into free-to-play. From me, it was great! I got into the game, got a hard time to choose my very first archetype (Free build for Free players) and the customization of my very first character, which I finally made a kinda “Lizardman fighter tank” looking for the Tank build (The Behemoth). Back in time, we had 2 primary stats for our character builds. When I played it out, Free Players, on PvP, could do at least to go Toe-to-toe with the subscribed players, which they are Freeform build (making their own powers,etc.) As for the crafting, I do remember the old system, where you needed to gather materials to craft your equipments. It was grindy, but in the end, it worthed it. And if you wanted to continue to do your researches for the crafting, you needed to go to a special location for each branch you wanted to do!

Real player with 5775.3 hrs in game

Champions Online on Steam

Path of the Abyss

Path of the Abyss

Path of the ABYSS is a single-player, grid-based dungeon exploration RPG.

You explore dungeons expressed in black-and-white pen drawings with your freely customized character and aim for the deepest level.

* Features *

・First-person RPG

・Real-time combatl

・Free character building

・Various mysteries and loot lying in the dungeon

* Combat *

The battle proceeds in real time.

By utilizing the skills each character has learned, you can strengthen your allies, block monster attacks, and use various other means to advance the battle to your advantage.

Since the monster’s behavior can be grasped in advance, it is also important to select the skills to be used accordingly.

The skills that can be used in battle must be set in advance in the “formation panel,” which consists of nine panels.

The type and position of the skills you set in the formation panel will greatly affect the outcome of the battle.

Which skills to set and where to set them is a major feature of this game.

* Character Build *

.Characters are selected from four classes: warrior, thief,cleric, and mage.

They can be built according to five basic parameters, weapon skills, class skills, and equipments.

Equipment can also have special abilities, which can greatly change the character’s abilities.

For example, a mage who uses self-enhancing magic to wield a sword on the front lines, a warrior who specializes in long-distance attacks, a thief who reliably kills enemies through covert action, a cleric who protects the party with heavy equipment, and many other characters can be created in the player’s imagination.

* Exploration *

.In Path of the ABYSS, you will explore a world consisting of one vast dungeon and several sub-dungeons that branch off from it.

These dungeons are seamlessly connected, allowing you to come and go as you please.

Solve the various mysteries of the dungeon, strengthen your character, and aim for the deepest part of the dungeon.

* Story *

.A small ruin in East Weltorden, which has been stolen many times and eventually decayed without attracting anyone’s attention, has been the site of many horrific monster sightings.

Those who dismissed the sightings as idle gossip and went there to test their mettle never came back.

The lord of East Weltenden sent a survey team to investigate the ruins, but the results were cruel.

Rumors of the ruins soon spread throughout the land, and many skilled adventurers began to visit the area.

You are no exception to this.

Path of the Abyss on Steam

Grim Tranquility

Grim Tranquility

EARTH IS DEAD. THE STARS AWAIT.

After centuries of environmental exploitation, the Earth is all but destroyed… its resources depleted… its climate uninhabitable. Humankind has used the last available resources to search for a home in a new world that may be harsher than even Earth was.

Grim Tranquility is a sci-fi-themed roguelite, tactics-based RPG where you explore alien worlds and battle vicious enemies in your quest to establish the first human settlement in space. Will humanity finally learn from their past mistakes or are they doomed to repeat the avoidable tragedies of their ancestors?

Key Features

Master The Alien Battlefield: Leap into battle utilizing proven tactical RPG mechanics to strategize movement, capture map objectives, and unleash special attacks on hostile alien enemies.

Fight The Power: Rebel against a corrupt empire and take out selfish leaders in high-stakes boss fights - or replace them.

Build Your Own Team: Every run choose a team from 3 original classes.

Gain Political Benefits: Secure valuable buff effects for your party by bribing alien officials - or just take them by force in the roguelite cycle.

Experience A Different Battle Every Time: Procedurally generated levels deliver a different tactical challenge in every playthrough.

Take on Side Quests: Even heroes need side gigs! Take on Moonlight Missions to earn money, weapons, and to learn more about the people who need your help.

Enjoy Heroic Voices: Feel the diverse characters come to life through renowned vocal talents including Steve Blum (Shazam!, Mortal Kombat series), Ray Chase (Final Fantasy XIV, Evangelion, Nier: Automata), Misty Lee (Star Wars Jedi: Fallen Order, Just Cause 4), Darin De Paul (Mortal Kombat Legend: Scorpion’s Revenge, The Outer Worlds), and Alexandra Gray (Empire, Transparent).

Grim Tranquility on Steam

A Long Journey to an Uncertain End

A Long Journey to an Uncertain End

Not looking good, Captain. That holo-influencer you sent Matias to guard has been “upstaged”. Putting a former drag queen before every camera in the verse? Not the best idea. And the anti-sentience rally we sent Aylah to… that’s a riot now. Not saying it’s entirely her fault the audio drones were hacked but, you know. Probably didn’t help.

On top of that Truly and Denny are nowhere to be found. Any chance of keeping a low profile is out the airlock. Now there’s an incoming message from… your ex?

All in all, a quieter day than most.

A Long Journey to an Uncertain End is a narrative focused Space Opera that’ll have you flying around the universe assembling an unruly crew from an eclectic cast of characters and taking any job you can to keep one step ahead of your abusive Ex. The twist: you’re not just piloting a ship… you are the ship.

Supplies don’t come for free in the verse, doubly so for outlawed sentient spaceships. Every planet, moon and space station is a valuable source of jobs and their precious rewards. Assign crew tasks based on their skills, and help their decisions along the way. If everything pays off you’ll have what you need to escape, and if not…well, you can call in those favors you’ve been saving.

A Long Journey to an Uncertain End presents a unique vision of the future, a universe of inclusivity and diversity tainted by uncertainty and fear. Build a family within your crew. Every crew member has their own story, every planet its own history, and even your own adventure remains unfinished.

Sentient ships have been outlawed for centuries. With the help of your holo-companion C.O.R.G.I. and your (mostly) loyal crew, you managed to evade capture. Now there’s an entire galaxy between you and freedom.

So…where to next, Captain?

Features:

  • Fly across a unique galaxy, from the dust-bitten badlands of the Rim, to the techno-industrial megacities of the Core…and Beyond.

  • Recruit an eclectic crew from a diverse cast of characters with their own stories and varied skill sets.

  • Explore planets, moons and space stations as you put distance between you and your abusive ex. Match your crew to jobs and decide their actions along the way. If all else fails, you can always rely on a favor or two.

  • Manage your resources to keep your crew happy. Boosting between worlds can take its toll, as can failing at jobs. A happy crew is a productive crew… most of the time.

A Long Journey to an Uncertain End on Steam

Action Arcade Wrestling

Action Arcade Wrestling

This game has a place in the set of currently available wrestling video games out there, in part because it has a different combination of pros and cons.

Pros:

1. The creation suite is good, although you must post your wrestler online if you wish to use it.

2. The action is acceptable, and it comes nearer to an American style of fantasy wrestling than to a Japanese style.

3. You can play multiplayer, against the computer, or cpu versus cpu. The cpu is not perfect, but it is watchable and does not fall into the same routines that other games do. For instance, in WWE2k, you can tell what a cpu wrestler will do distinctly before it does it, and it looks the same every time. In Fire Pro, the cpu is more variable but most of the moves do not look awesome or powerful. This game falls somewhere between those two points: the moves look acceptable and are not as telegraphed.

Real player with 6.8 hrs in game

So remember Wrestlefest? Think that game now with the ability to create wrestlers, arenas, federations, belts, etc. Also there’s the ability to download other people’s CAWs and Arenas which there’s already some awesome stuff available.

I’m honestly having a blast with this. Will leave a more in-depth review later, but just wanted to leave a positive review shortly after release in case people were on the fence about this one.

To quickly address some of the negative reviews bashing it for not being the same depth as Fire Pro……..This isn’t Fire Pro, nor was it meant to be as in-depth as it. The whole appeal of this game is that it’s a very simple, pick up and play, arcade style wrestling game. Anyone could pick it up and understand it very quickly. Great for playing with friends who don’t want to learn the way more in-depth controls that Fire Pro and WWE 2K have.

Real player with 6.5 hrs in game

Action Arcade Wrestling on Steam