UNNAMED

UNNAMED

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Cyber Heart is a unique game, but in this case, it isn’t much of a positive. The gameplay is unusual, but it feels like it’s only weird for the sake of being weird, rather than because it results in a fun gameplay loop. The controls also seemed bugged as you cannot start moving without wiggling around to build up momentum. It may have been an intentional choice, but I didn’t see it mentioned anywhere. The core of the game is built around using both WASD and arrow keys. WASD moves you, while the arrow keys build/move walls. All you do is use the walls to kill boxes that are coming towards you. Any that you don’t block, you dodge. Then, you just have to survive the timed waves. This is where the game gets boring, because it is 5 minute long waves, in which there are a couple enemy types that endlessly spawn. The only way to make the wave end faster is by killing enemies which lowers it by 1 second. This is ultimately what makes this game bad, because there is nothing that pulls you in and makes you want to play. While the game overall is mediocre, the repetitiveness makes it much more of a chore to play.

Real player with 1.6 hrs in game


Read More: Best Character Action Game Exploration Games.


This seems like a complete reference to DDLC and I love it.

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↓↓ SPOILER ALERT ↓↓

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  1. If you combine the first letters of all the words you can read the name “Sayori”;

  2. The words could be a reference to the Sayori’s character (All happy words and some bad ones, just to mean how’s she like);

  3. The body of the player kinda looks like Sayori;

  4. The end is the death of the player and it’s exactly how Sayori died.

FFS I liked this game H3Soft. Good Job even if it’s a small game.

Real player with 0.8 hrs in game

UNNAMED on Steam

Tomato Way 3

Tomato Way 3

I was kindly gifted this game by the developer while streaming on twitch.

i went into this game with an open mind and it began with a few “huh?” moments but ya know what? This is truly a great game. The characters are crazy, the world is crazy. its awesome.

It does have a few issues here and there but what game doesn’t when its just been released?

Honestly give this game a shot you’ll love it. Can’t wait for the next one.

Real player with 4.5 hrs in game


Read More: Best Character Action Game Shooter Games.


I only just had the pleasure of playing Tomato Way 3 after finally upgrading to an RTX 3090. The story is now complete.

  • A throwback to the roots of Tomato Way 1 as a first person shooter

  • Some interesting interactive cutscenes and unique boss encounters

  • Runs at a solid 40fps

  • Creative and engaging storytelling left me impaled on my bicycle seatpost

  • 100% genuine dogmeat

  • Thank you for the memories, Vlad

It has been a pleasure, Tomate.

Tomato Way. It is the only way.

Real player with 3.8 hrs in game

Tomato Way 3 on Steam

Bram The Toymaker

Bram The Toymaker

A scary bedtime story or a horrid physical entity?

The story goes that the toymaker is an undead figure who comes out at night leaving a toy on the children’s bedroom window to lure and capture them. Upon finding an old hidden journal, Blake discovers that a folktale passed through generations in his family might hold some dark secrets. He embarks on a journey to unravel what’s behind his ancestor’s mysterious journal.

Return to your family roots, deep into a long-forgotten isolated 19th-century village called Grimmville where time has stopped.

Upon arriving at the abandoned manor, once you set foot inside suddenly you find yourself trapped. Equipped with a flashlight you must explore the rooms. Some of them are escape-room style. Your main objective is to look for clues in order to solve timed puzzles that will give you the necessary items to progress further and make your way out.


Read More: Best Character Action Game First-Person Games.


Bram The Toymaker on Steam

Hieroglyph: Prologue

Hieroglyph: Prologue

It is actually a pretty good game with nice char-design and OST. It’s definitely worth the purchase

Real player with 5.3 hrs in game

Hieroglyph: Prologue is a 2D retro pixel platformer/brawler built by filling out templates in the godawful GameMaker Studio game construction kit.

While some modicum of effort went into filling out the templates here, as the game features some VN story elements and a surreal back story, at heart it’s still just a bad, clunky GameMaker Studio template flip. It’s impossible to build a great game from a terrible, flawed foundation, no matter how much effort goes into putting lipstick on the GameMaker pig.

Real player with 0.0 hrs in game

Hieroglyph: Prologue on Steam

Low Story

Low Story

Fun platformer with some nice twists - like the red balls you need to rotate around yourself to the doors to open them. It kind of reminded me old school games with modern graphics. I think it was nice to have a camera changing the angle every once in a while. I died a lot but then again I managed to progress as well so I think it has a nice difficulty curve. Overall I think this is a nice platformer with some nice boss fights.

Real player with 5.8 hrs in game

Great job. i love it.

Real player with 5.0 hrs in game

Low Story on Steam

Lockheart Indigo

Lockheart Indigo

Lockheart Indigo was a short but fulfilling experience, with all of its parts forming a cohesive whole. The art, the music, the characters and the gameplay all fit together seamlessly to tell an exciting story.

It offers a unique system where, instead of battling your enemies in combat, you have to win them over with clever persuasion. And it’s clear the developer took a lot of time in crafting the various responses to show each character’s unique personality and motives.

I definitely recommend this game, it was a joy to play and a great homage to the Game Boy era from which it took its inspiration.

Real player with 5.8 hrs in game

About 2-3 hour long detective game where the combat is replaced with interrogation, it’s kinda like playing Undertale and only using the dialogue choices (no bullet-hell though). Whenever you need to get information from the character you have to find a way to probe them by using evidence and their motivations against them. The story was decent enough for me to finish the game, but I was a bit disappointed with the illusion of choices as the game is pretty linear overall. You can use F4 to set the game to fullscreen, however, it does not have a widescreen so you will be playing with black borders. Even though the game is relatively polished and resistant to stupid choices, there are some potential softlocks due to the enemy AI, you should keep 2-3 save slots 30 minutes apart just in case (I wasted like 40 minutes because one of the quest items became inaccessible).

Real player with 4.3 hrs in game

Lockheart Indigo on Steam