Reptiles: In Hunt
An adventure game with the story of a hunter who tries to find his lost son, set in a post apocalyptic world ruled by dinosaurs and reptilian humanoids.
It’s content is very nice for an indie title. The playtime is about 4-6 hours.
The story is quite simple without decisions, still enough to keep up the interest.
The graphics and the map design looks fine.
There are even some really beautiful places which can make the player to stop and simply enjoying the view. There are some graphical bugs, but none of those are serious.
– Real player with 25.4 hrs in game
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TLDR: Reptiles: In Hunt has more bugs than dinosaurs, but despite its many failings there is a gaming experience worth hunting in this indie title…it just needs a lot more evolution before we can call it a ‘clever girl.’
I completed Reptiles: In Hunt today - in total, it took me a little under 10 hours (9.8 hours). Looking at other reviewers time with the game, I suspect I might be one of the few people to leave a review who’ve played this game to the end (at least, at the time of writing), so I want to offer some thoughts.
– Real player with 9.8 hrs in game
BattleJuice Alchemist
Juice, the alchemist, is called to Caribou Creek to fight the demons that roam the lands. As your unique version of Juice you explore the procedurally generated wilderness that once was New England. Fight evil in classic action RPG isometric top down view and in bullet-time close combat.
Find and craft items with game-changing powers. Master BattleJuice Alchemist’s deck-building mechanics by arranging your compilation of flasks to suit your playstyle. Accentuate your character beyond character customization by using ritual magic as long-term buffs. Meet strange creatures from the Crossroads while the dark plot of BattleJuice Alchemist unravels.
UNIQUE ITEMS AND CHARACTER BUILDS
Loot and Craft
As an alchemist you wear no armor and wield no sword, but you rain down fire on your enemies. Find flasks with unique properties in the wilderness or craft them at your workbench. In deck-building fashion you create a compilation of flasks which you randomly draw from.
Unique Skill System
In BattleJuice Alchemist, your flasks are your skills. Every flask can be used the normal way and at times in a supercharged, “jucified” way for stronger effects. Some flasks have powers attached to them that drastically change their effects when used, which allows you to develop your own playstyle.
EXPLORE A DARK WORLD
Procedural Landscapes
The world of BattleJuice Alchemist is separated into vast levels of procedural landscape. Every valley, sea, river, mountain, building, stone, tree and item is placed by a unique algorithm. This allows you to continue exploring after you completed the main story and no playthrough will be the same.
Dark Lands to Discover
You are influenced by daytime and weather effects and so are your enemies. But they are also buffed by the evermore spawning demons’ presence. Find dark altars to hold their influence at bay and discover many other secrets.
ENGAGING COMBAT
Classic isometric ARPG action
Fight your enemies from afar in classic top down view. Throw explosive or freezing flasks at them, prepare ambushes of explosive barrels. Use the “Frog Hop” flask to jump away from danger or right into close combat.
Close Combat with Bullet-time
Enter close combat with an enemy, where you can interact hands on by dodging or using smoke flasks to avoid being hit. Manage your resources and flasks during these intense one on one battles against your awe-inspiring enemies from the Crossroads.
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Captains & Dungeons
Captains & Dungeons is an addictive Action Role Playing Game (aRPG), in which you must survive the daemons of the dungeons. To escape and to return to your pirate ship you must pass every level which is full of daemons. But be careful there are level-end bosses at the end of each level.
As you counteract the daemons, you earn souls with which you can upgrade your weapons and get more health potions.
Gameplay Shortcuts:
The gameplay shortcuts in Windows and Mac OS X are:
TAB: Enter to the inventory
R: Replenish your life
C: Change or switch between your weapons
P: Pause
Game’s Story:
An Ancient Tale Told by the Elders of Trem
While defending his sovereign realm and in defense of his people’s land, the brave and mighty golden-haired King of Trem slay Tazven—the strongest of all iron-clad opponent soldiers. What the King of Trem did not know is that Tazven was the sinister Sorcerer Leartnom’s only son. The Sorcerer, of the opposing mountain kingdom village of Yekrut, hidden between the Serpent Sea and the dark pine trees of Adanac, vowed to take revenge on the King for his grave mistake of slaying his son—which could not be forgiven—even in battle.
In vengeance, Sorcerer Leartnom cursed King Trem’s only child—a raven-haired daughter, Princess Julia. The curse imprisoned her in the castle dungeon with a power so great that her lungs would be pierced with shards of metal should she dare step outside of her cell. Once the king came to visit his daughter and deceptively attempted to remove his daughter from the dungeon by means of a hidden spiral staircase that was only known to the servants. But soon he found that his daughter’s breath was sucked from her lips with such sharp pain that her screams echoed in the guard’s armored helmets. Condemned to the cavernous halls of the castle’s bowls, Princess Julia was never to see daylight again until the curse was broken.
The King promised to give his throne to any man who could save his daughter from this dreadful fate of imprisonment just beneath his own feet in the castle dungeon on the Isle of Trem. Many soldiers and adventurers failed trying to save Princess Julia.
Until one day, after a terrible storm in the Serpent Sea, the Pirate Magician Yapla found himself washed up on the island Kingdom of Trem. He was the sole survivor of his shipwreck. The Pirate Magician Yapla realized that the only way out off of the island was to open the massive castle drawbridge with the wizard wand which was hidden by Sorcerer Leartnom in Princess Julia’s cell. Further intrigued by the prospect of being king, the Pirate Yapla embarked on an adventure through the castle’s dungeons to save himself and the cursed Princess Julia.
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Barbearian
I had a lot of fun with this game! Fast paced action, good amount of different weapons, funny characters… Despite the simple art style, it also looks gorgeous (I’m in love with some of the light effects). You can thoroughly customise the difficulty with several sliders in Options, where you can also find some helpful accessibility choices.
Some good hours of button smashing fun watching enemies fly all around, and a bit more strategy needed against tougher enemies or particular combinations of them. Some collectibles, hidden stuff, secret ending… Long story short, great indie and good value for your money. As I always say, if it gives you more hours of entertainment than a cinema ticket, it deserves at least that money, right?
– Real player with 34.9 hrs in game
This game appeared on my store page and the name caught my attention. After seeing that the game wasn’t that much I decided to buy it, and I can say the game is definitely worth the price. If you ever just want the ability to rip through hordes of enemies and just feel the satisfaction of taking out a large group of minions at once then this game differently achieves that.
One thing for certain is that you need to have patience since some of the bosses are pretty challenging. But with enough perseverance, you can beat any of the bosses. This game is a 10/10 for me and even though I have beaten the game to 100% I am definitely going to play more.
– Real player with 14.1 hrs in game
Bogatyr
“We sure can have a lot of stuff! We can even have nothing!”
~Mikhail Zhvanetsky
Letande vs. crappy Russian RPGs! Round 999! FIGHT!!! Seriously, though. When it’s about crappy Russian (also, Ukrainian) role-playing games, I’m a freakin' veteran. I’ve played and finished pretty much everything there was – from Заклятие (Spells of Gold) to Талисман (Talisman, an RPG in Slavic setting from 2003, not to be confused with German point-and-click adventure from 1995 and Nomad Games' adaptation of Game Workshop’s tabletop game). To be honest, though, I didn’t expect any new games of the kind. I mean, something like that? It was possible only during the very certain time period. A period, when majority of the Russian people didn’t have access to Internet connection and it was possible to sell pretty much any crap to them for the price of proper products. Games like Орда: Северный Ветер (Horde: Northern Wind) were possible only because there was no YouTube to show people what they’ll actually get for their money. The more accessible Internet became – the less of such games we’ve got. The lest one of the kind I’ve played was, I believe, Ukrainian Заговор Тёмной Башни (Dark Tower Conspiracy, AKA Dungeon Quest) in 2006. After that? All those wannabe developers switched to mobile games. Which are not nearly as fun to suffer through.
– Real player with 11.1 hrs in game
Well, I have no idea who made English translation , but he must be executed.
For rest of the game - world and soundtrack combined are TASTY , pleasure for my eyes and ears for this price. Blood is shameful though, combat - found it funny, but only for 3 hours not more.
7/10 for Indie like that. Trash cause of translation, but good enough for that money and I still understood the story.
– Real player with 2.9 hrs in game
Touhou Double Focus
It’s a fun metroidvania game. However, there’s nothing really new here : you explore areas, find items defeat enemies and bosses. The one interesting mechanic is its portal system where you can lay down some portals almost anywhere for fast travelling. You have a set amount of portals you can use and you can only save in the main area so putting portals requires some thought. Also the character switching mechanic is fun to use but it doesn’t really make anything unique.
Despite being a short game to complete, it has a LOT of charm put into it. The overall presentation is superb. There’s a surprising amount of touhou characters and references you can find. There is an incentive to explore and find everything in this game.
– Real player with 20.9 hrs in game
Truly a Dark Souls of Touhou games. On a serious note, that is pretty much a 2D Souls like about greatest Tengu duet! Basicaly you controling Aya and Momiji, Aya is fast, can evade and has ranged attacks: Momiji is strong, has a shield to block attacks and can RUN (including wall running). Other than that it’s your typical metroidvania-souls like game. Buy! Aquastyle makes great games, and this one is not an exception,
– Real player with 18.9 hrs in game
Darkest Valley
CASUAL, CHALLENGING, OR IMPOSSIBLE?
However you want to play, choose your difficulty and hack and slash through 4 story acts. Each playthrough contains pseudo-randomly generated maps, ensuring that every playthrough is different. Hidden challenge bosses, extra magical loot, and comedic stories can be found for those looking!
UNCOVER THE MYSTERY
Journey through a dark fantasy world, as you uncover the strange happenings in the valley. Help your new friends and a town of misfits face off against the looming threat that has followed you from your past.
EMBRACE THE CLASSIC
Darkest Valley is an homage to the many great 2D action RPGs from the last twenty years. The original soundtrack, the visual style, and the story is a meld of our favorite elements from the classic and unforgettable titles in this genre. Relive those experiences in this modern indie creation.
HIGHLY STRATEGIC, POWERFUL BUILDS
Wield customizable weapons and armor with 8 item types and a wide variety of potions. Skills apply weapon hits to enemies with interesting effects, combining with crafted attributes to allow huge customization in the way you attack and defend. Coordinate with your skill tree selections, stat points, and the items you salvage for crafting materials to find the perfect build for your play style.
MANY VERY DIFFERENT WAYS TO PLAY
Choose to be an agile melee fighter, a point and click ranged tank, or a strategic summoner. Build your way across an interconnected skill tree with 5 starting points: Melee, Ranged, Summoning, Defensive, and Passives. Leverage your fast reflexes, careful positioning, or thoughtful planning to defeat the hordes you will encounter.
GROW YOUR POWER WITH MAGICAL SHARDS
There is no grind-based experience system in Darkest Valley. Increase your level and grow your strength by seeking out and finding otherworldly crystals shards that bestow great power upon those who wield them.
FACE MONSTROUS CREATURES
Throughout your journey you will fight against an array of creatures, from at first seemingly harmless slimes to monstrous trees that can walk, to horrors that come from the darkest depths. Dodge traps and find unexpected allies, where danger lurks around every corner.
FAST TRAVEL THROUGH THE MUSHROOM TUNNELS
In Darkest Valley there is little need to backtrack. Each area contains a mysterious enoki-like waypoint that acts as a portal and can be used to instantly teleport you from one area to another. If you die, you can simply teleport back to the latest waypoint and continue on your journey.
Rear of Business
Far too early access, there’s nothing to do other than walk or run around lol
currently bad fps, can walk through props/objects. can also walk through walls/windows in many buildings.
not sure why you have weapons there’s nothing to shoot. i started with some grenades but not really sure why lol.
I’d be interested to see if the devs actually do anything with this game or if it’s just a failed project.
Unfortunately i’ll be after a refund..
– Real player with 0.6 hrs in game
Imprisoned Light
So far, so good…
Pros:
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decent pixel-art graphics
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decent sounds and music
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a very good game concept and execution: you have to “guard the base”, which is the crystal(s) below, fight the monsters and put some light into the crystal(s); it reminds me a little bit of Poof (highly recommended) or Muffin Knight
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perfect for short sessions
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you really want to improve yourself when playing
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gamepad (actual) support
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feels like playing coin-op game taken out of old good times ;)
Cons:
- you cannot change gamepad settings… no good!
– Real player with 23.6 hrs in game
A review, in haiku:
Smash ugly creatures
Quick right no left get the thing
Magic crystal broke
–-
There actually aren’t a lot of decent online multiplayer games on Steam which are NES-style. For that reason alone, I really recommend it. It’s fun to play cooperatively. =)
Edit: I am editing this review to let the developers know that my boyfriend and I have finally completed the game in co-op mode. Hell was really difficult and it took us many tries to beat the final level. We were sooo excited to conquer Hell, and then the ending appeared, where my character was no where to be seen!
– Real player with 10.2 hrs in game