Frisbros
Frisbros is a 2D top-down match of ultimate frisbee played in a labyrinth of monsters, traps, and mazes. Control both bros or team up with a friend to throw your way to the target while fighting off ghouls hellbent on intercepting your disc.
Features:
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Single Player: Play as both bros at once
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Local Coop: Play with a friend to reach the end of the level and outplay the ghouls
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Unique mechanic for every hole.
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Toss frisbees that can destroy enemies and solve puzzles
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Frisbee-based combat arenas challenge you to use teamwork to vanquish your enemies as quickly as possible
Secret of Harrow Manor 2
Do not buy
– Real player with 0.8 hrs in game
Read More: Best Character Action Game Horror Games.
Spent most of my time in the starting lobby, perhaps adding a control information for keyboard would be helpful. Game was clunky and controls were very rough. Aiming seemed to be impossible. Would not recommend for PC - VR may be better experience?
– Real player with 0.6 hrs in game
Evil West
Evil never sleeps… but it bleeds.
A dark menace consumes the American frontier. As one of the last agents in a top-secret vampire-hunting institute, you are the final line between humanity and a deep-rooted terror that now emerges from the shadows. Rise up to become a Wild West Superhero, eradicate the vampire threat and save the United States!
In visceral, explosive combat, unleash hell with your firearms, lightning-fueled gauntlet and gadgets. Kill bloodthirsty monstrosities in style as a lone hunter or in co-op with a friend. Explore and fight in a narrative-driven campaign while upgrading your weapons and hunting tools. Unlock new perks to evolve your monster-slaying mastery, crafting your own playstyle to defeat the supernatural hordes.
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Battle alone or with a friend in stylish, gory action combat
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Myths and legends retold within a stylised, weird wild west universe
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Evolve with perks, upgradable weapons, and tools
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Explore and fight through a story-driven campaign to save America
Inseparable
Demon souls but for couples
if you are a streamer play it
– Real player with 2.2 hrs in game
I was a bit skeptical of this game at first; however, after the first hour I was hooked. Graphics, Gameplay, Friendship. It has it all. I played with my speech-impaired friend and discovered that not only was he speech impaired, he was mentally impaired as well. After countless of failures, our mental weakened and we weren’t sure if we could make it to the end. But there was a bright light at the end and just as all was lost we completed the game. Thank you for creating this specimen of a game, the bond we now have has never been stronger. Some might say we are now Inseparable.
– Real player with 1.8 hrs in game
Berserker’s Descent
Big props to the developer for completing this early access properly, most devs would abandon the game with those sales a long time ago. The game improved a lot, not just since the EA release date, but even from a few days ago, particularly when it comes to rebalancing enemies, it feels so much better now. I know it looks ugly and the animation is not exactly appealing, but it’s a really fun game for replay value, it has a lot is going on under the surface with the attacks cancels, dodge-rolls, stagger mechanics, juggle mechanics and other compounding upgrades. Not to say that everything is perfect, the hitboxes in this game is something you going to have to learn by trial and error, and the platforming can be a pain in the butt. The game is not too complicated, ultimately you just have to rely on your reflexes and you don’t have to utilize all the fancy moves, but the combat variety does make it more enjoyable, there are more than a few ways to swing the sword, plus all of the timing bonuses.
– Real player with 82.0 hrs in game
The Game: The game is a rouge-lite side-scroller mixed with a brutal melee combat system Risk of Rain meets Dark Souls, if you will With simple graphics and addictive gameplay.
The Good Things: Combat feels great. Shifting between normal Light/Heavy attack’s to special move’s is very smooth and rewards good timing with faster swings, more I Frame’s on dodge’s, ect. The game has a very high skill sealing that feels extremely satisfying to get better at.
The Mixed Things: There is a lot of different perks too choose from as you go through you’re run. they, however. Have a lot of balance problems. Example. Why would I choose to push my enemy slightly farther away from me with each hit when I could just increase me DMG so I can kill them quicker? More then likely done just so you don’t get the ultra OP perks as much
– Real player with 31.8 hrs in game
Bubble Bobble 4 Friends: The Baron’s Workshop
Game is awesome,
at first it seems to be too easy, but the focus here lies clearly on score-hunting, there are enough incentives to reward the player properly for high scores. Is the score high enoug you become rated with stars, depending on the rating you unlock achievments, music and editor parts.
This also means that playing the game just normally, won’t satisfy the urge for challenge, that’s important to notice, if you die merely your score resets and the progress in the current room, which isn’t much. If you die three times in a row on the same room you can make yourself invincible, which is a bit too much in my opinion, but at the same time, it’s just there for completing the short main campaign, after you’ve been through it, there is a much harder campaign which is hard enough that it might be even interesting to play if you not play for scores, in these levels the invincibility option is turned off. It took me some time and was pretty hard, but earning thhree stars in the hard versions is highly satisfying.
– Real player with 52.6 hrs in game
I’d like to applaud Taito for standing behind their product and fixing the major bugs the game had that originally prevented me from recommending this title… but it’s still not perfect for the current price point. While it no longer has any game breaking issues, the main Story levels still lack the visual charm of the original Bubble Bobble (which thankfully works great now and is also included via the “Arcade of Memories”) in regards to enemy designs and block skins; proving that new doesn’t always equal better.
– Real player with 13.0 hrs in game
The Dishwasher: Vampire Smile
SO! First question you guys might ask yourselves when looking at this game:
Q: “Is the gameplay any good?”
A: Yes. BIG yes. So far, gameplay wise, it’s the best side scrolling beat’em up I’ve ever played. The gameplay is fast paced, smooth, and VERY satisfying. Both with controller AND keyboard. Feels like Smash bros but tighter and more visceral.
NOTE: For the keyboard though, you’re gonna want to go into your options, and switch your, “Blood Warp” ability to the, “F” key. You’ll know what I mean once you get the Blood Warp ability. (You get it within the 1st 5-10 minutes of playing)
– Real player with 155.7 hrs in game
The Dishwasher: Vampire Smile is the sequel to The Dishwasher: Dead Samurai. They both were Xbox Live Arcade games. For some reason, only this one was ported over which is disappointing because TD:VS is an awesome blood pumping beat’em up. The story is told in comic book style comment bubbles and stills, which is fine considering the 2D style to the game. You don’t necessarily need to play the first one to understand the story of this game. Its recounted numerous times during the cutscenes.
There are two playable characters Yuki (The Prisoner) or the Dishwasher. Both have their own arsenals of weapons at their disposal but operate mostly the same as far as movement and dish magic. Dish magic is 4 special abilities that can really change the tide of battle in your favor. There are also beads you can equip that add various effects to the character you choose. Both characters will share any health or magic upgrades you purchase, but the weapon upgrades are unique to the individual character. A floating robot acts as a vendor throughout most levels to purchase character upgrades and items.
– Real player with 32.4 hrs in game
Thief Girls Quartet
yes game
– Real player with 1.9 hrs in game
I Am the Captain Now
I’ve had a lot of fun playing this with my husband and daughter. We love being able to work together, make mistake, give each other orders, and just goof off. You basically need to collect treasure, but each level is different on how you collect them; following clues or just dexterity.
Definitely take a look into it!
– Real player with 2.0 hrs in game
Cute little pirate game with a unique spin on co-op. First level the captain ran away and left the rest behind. We demoted him in the next voting. The next level the captain was much more considerate and really tried to get everyone to like him. But that made us too slow and we failed the mission so we demoted him too. The further into the game we came the better collab we had, but there also showed up more opportunities to steal votes and pact. In the end no one trusted anyone, which was hilarious. Cool concept, cute graphics and definitely worth the low price. Recommended.
– Real player with 1.7 hrs in game
StellaSpella
Play, Teach, Learn… Together!
Stella Spella mixes the excitement and imagination of video games with the hard work and effort of primary education, it creates a shared space for parent and children to enjoy learning to spell, by presenting the task in a fun interactive package.
Every level is unique and procedurally generated around the word goal.
Stella Spella features themed levels targeting specific learning knowledge e.g Alphabet & Days of the Week, also mixing in elements of phonics, e.g doubles etc, and features word lists drawn from the National Curriculum KeyStages 1 & 2.
The Spelling Bee Creator allows user to create their own word lists to customise their gameplay.
Stella and Miles can use their light arrows to collect letters and ward off trolls. When it all gets too much they can take refuge in a hiding tree.