ULTRAKILL
ULTRAKILL is a pretty cool robot, eh kills demons and doesn’t afraid of anything.
Edit: I call this webm “SHINING SPEAAAAAARRRRRR”
https://files.catbox.moe/ctzmr3.webm
––The Gameplay—-
See that trailer? That’s the sort of action you’re going to be pulling off when you get used to the flow of the game.
ULTRAKILL is made by a developer who knows his audience, and his gameplay design choices show it. In this early access build, you have an arsenal of five different guns with two or more alternate versions which you can carry all at once, and two different fists. They all have their unique uses. My favorite guns are the Marksman Revolver (which allows you to pull off a skillshot by hitting an airborne coin) and the Pump Charge Shotgun (which allows you to charge up the power of your shotgun and makes you explode if you overcharge, wiping out enemies around you). The variety of this game lends to the player being encouraged to swap weapons frequently to avoid the animations and fire guns faster.
– Real player with 104.6 hrs in game
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Absolutely one of the best FPS available right now. My personal favorite.
Taking influences from legendary games like DMC and Quake is a big deal and I thought that there is absolutely no way that someone can deliver that as a solo dev.
The game somehow manages to do that very competently. Quake influences are very obvious with a really amazing and skill expressive movement system that lets you build up insane amounts of speed and gives you even more freedom than Quake to zoom around the map, and a really smart take on the ID arsenal that I think gets overlooked when talking about this game. For example the classic way a railgun type weapon is handled in ID games is giving it a smallish cooldown while making it pretty strong. ULTRAKILL amps it to 11 and gives it about 10 (?) seconds of downtime and makes it BLAST. Every weapon is some sort of a variation of an ID arsenal counterpart, but amped to a crazy degree to allow for more skill and creativity expression and prompt actual gameplay choices on how to tackle every situation.
– Real player with 75.0 hrs in game
BloodRayne 2: Terminal Cut
So Bloodrayne 2 has the distinction of being one of my most beloved, yet absolutely hated games, out of all the games I have ever played before. Never has a single game left me completely divided on how I felt after playing it. Even as I was playing this Terminal Cut, in full, for the first time, I kept thinking “I can’t review this.”
So the good first. BR2 in a nutshell, is a modified BR1, but with everything cranked up to 11. So many new features and ideas are brought to this very creative sequel. Feeding fatalities, gymnastic platforming, environmental death traps, new characters, tons of voice work, tons of powers, tons of costumes, tons of BLOOD. It’s wild just how much of an upgrade BR2 is compared to its original.
– Real player with 16.9 hrs in game
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If the first BloodRayne is like an easier Max Payne that’s not well-made but still delivers fun and some cheap thrills, then BloodRayne 2 is like a Devil May Cry that does not understand what makes Devil May Cry great. Also BloodRayne 2 itself is not fun, and it doesn’t even deliver cheap thrills.
–-
The first BloodRayne was not a well-made game. Animations were janky, damage feedback was poor, environments were boring, and the final boss was frankly terrible and became downright impossible to defeat if you took too long. However, if you could forgive those faults, what you would find in this game was the experience of becoming a frantic, unstoppable, killing machine. You could be like Max Payne on steroids. It’s no exaggeration that you could essentially dance around your enemies whilst attacking, whether you’re firing your guns or attacking with Rayne’s sick arm blades. You became a frenzied speed demon of death. Also, to add more to the Max Payne comparisons, you have a Dilated Mode which is essentially infinite Bullet Time, so yeah.
– Real player with 13.7 hrs in game
Ruthless Safari
The game is a 2D scroller where the main character run from a lion. The only thing in this game you can do is jump, which is done by clicking. Unfortunately there doesn’t seem to be a pause button and to achieve the 100 achievement takes roughtly 20 minutes. I do enjoy a few things about the game, such as whenever you’re hit you lose a piece of clothing and the music is actually pretty decent, but the game is not good. At all.
One of a few ways this game could’ve been much better if it added a sizeable window open, while playing the game is always in full mode.The screenshots shown on the store page is literally the entire game and at the price it’s currently at, even on 90% I’d recommend not to get this.
– Real player with 1.2 hrs in game
Ruthless Safari is an endless runner game.
It’s quite basic, with simple graphics, easy gameplay, and some generic repetitive music (I suggest turning the music off, as it just gets annoying after a while).
All the game comprises of is a woman running away from a lion; she has to jump over an endless stream of cacti; if she touches a cactus plant three times the lion catches her and kills her.
The first time the fleeing woman touches a cactus she loses her shirt, but continues running in her bra.
– Real player with 1.1 hrs in game
Tentoria
Character action game with lightning fast action. Play as the badass femme fatale vampire queen, Lyss, and get ready to yell “This is not even my final form!”. Travel through time, destroy dinosaurs, aliens, robots and undeads with bloody stylish combos! Ride your motorcycle, manage your strip club!
Lyss, the Empress
Evil incarnate!
Lyss, the Demon
Master of demonic magic!
Lyss, the Vampire
Gorgeous, deadly!
Lyss, the Beast
Freak of nature!
Lyss, the Deadeye
Respected leader, dangerous gunslinger!
Lyss, the Slave
Burns with rage, insatiable lust for revenge!
Lyss, the Sacrifice
Poor little girl in a very dangerous situation!
Berserker’s Descent
Big props to the developer for completing this early access properly, most devs would abandon the game with those sales a long time ago. The game improved a lot, not just since the EA release date, but even from a few days ago, particularly when it comes to rebalancing enemies, it feels so much better now. I know it looks ugly and the animation is not exactly appealing, but it’s a really fun game for replay value, it has a lot is going on under the surface with the attacks cancels, dodge-rolls, stagger mechanics, juggle mechanics and other compounding upgrades. Not to say that everything is perfect, the hitboxes in this game is something you going to have to learn by trial and error, and the platforming can be a pain in the butt. The game is not too complicated, ultimately you just have to rely on your reflexes and you don’t have to utilize all the fancy moves, but the combat variety does make it more enjoyable, there are more than a few ways to swing the sword, plus all of the timing bonuses.
– Real player with 82.0 hrs in game
The Game: The game is a rouge-lite side-scroller mixed with a brutal melee combat system Risk of Rain meets Dark Souls, if you will With simple graphics and addictive gameplay.
The Good Things: Combat feels great. Shifting between normal Light/Heavy attack’s to special move’s is very smooth and rewards good timing with faster swings, more I Frame’s on dodge’s, ect. The game has a very high skill sealing that feels extremely satisfying to get better at.
The Mixed Things: There is a lot of different perks too choose from as you go through you’re run. they, however. Have a lot of balance problems. Example. Why would I choose to push my enemy slightly farther away from me with each hit when I could just increase me DMG so I can kill them quicker? More then likely done just so you don’t get the ultra OP perks as much
– Real player with 31.8 hrs in game
JUSTICE SUCKS: RECHARGED
You play as Dusty, a robot vacuum that gains sentience after fighting off burglars during a break-in. Your family is brutally attacked by the FamilyCorp warranty squad and in the battle you’re thrown into the living room TV. On the brink of robodeath, your consciousness enters “the TV dimension” to gain the abilities you need to rise from the ashes and rescue your family.
Eat Their Blood
Do your duties as a vacuum cleaner and clean up the mess
Devastating Powers
Consume the blood of your enemies to unleash devastating powers.
Hide
As a robot vacuum cleaner, use your low profile to hide under furniture and avoid detection.
Hack
Hack smart devices, turn them into deadly traps
Suck
Use the environment as your weapon, suck up objects to shoot at your enemies
Furry Friends
Meet powerful allies