3 min per day! Improve your aged eyes(Presbyopia)
This product requires an active internet connection. . . to show you a red screen.
For this reason, I will recommend you simply find an image of deep red, and stare at it for a couple of minutes a day.
– Real player with 0.3 hrs in game
Read More: Best Casual Text-Based Games.
How does it work? This must be magic! Just stare into the red light and watch how your vision improves. I use gaming glasses to help with fatigue from the computer, but there are many ways you can reduce eye stress.
Rate 10/10 on the experience and looking forward to doing it multiple times.
– Real player with 0.2 hrs in game
Xtreme Typing
this game is TOO extreme. i am now in the hospital missing my FEMUR. and waiting to find a donor for my KIDNEY TRANSPLANT. i lost my WIFE AND MY KIDS. IN THE XTREME TYPING. MOTORCYCLE ACCIDENT. MAT TYPES SLOW. OKAY? its a good game i type so fast now i found a new wife and she is bearing my next son.
– Real player with 0.2 hrs in game
Read More: Best Casual Education Games.
Virtual Presenter Pro
I found this concept to be interesting. It would be useful to be able to import your own script in to practice skills or speak on the spot off a queue card like what was shown in the screenshots. Instead it gives you a quote, a person and concept to memorize and talk about, without filler. You can talk about anything not even related to the topics and you still get a great. You can look anywhere it doesn’t matter. Word count doesn’t work. No information on how to improve. Motivational quotes are questionable. Crowd looks like they smoked meth and drove to my presentation at 300 mph. They clap I think when the speech ends. Same topics almost every time. Graphics look like shit. Easiest way to put it. Not a good way to improve skills or being comfortable infront of a crowd. Id rather do cbt then spend money on this game. Sorry. Too bad.
– Real player with 0.3 hrs in game
Read More: Best Casual Indie Games.
This should be in early access. It is not complete and does not work. Audience starts to clap randomly until conversation is over.
Other problems:
1. Very low-resolution textures
2. Audience doesn’t move properly (hands clap 1 foot apart)
3. Interface and navigation very confusing or don’t exist
How do I stop or start? How do I select a topic?
– Real player with 0.1 hrs in game
Limouzik
I’ve been wanting to learn about chords for a long time. This program is very simple, and I certainly wouldn’t use it for music production, but it seems like a great education tool.
– Real player with 1.2 hrs in game
untill they add a free mode then i could recommend it not good for $20.00
– Real player with 0.2 hrs in game
Steno Arcade
First of all, this is a steno game. What is steno? Look here at me playing this game on a QWERTY keyboard and a steno machine: https://www.youtube.com/watch?v=UtQzTUEuPWo You can see that I don’t write individual letters, rather words at a time. And writing words at a time means that my hands don’t move much, much less than a QWERTY keyboard where you have to type every letter.
The steno machine is much faster at text entry than a regular keyboard, but it takes months to become proficient. Part of the reason that many haven’t heard of steno is that for the longest time it wasn’t public information! A major stakeholder in this game, Mirabai Knight, tried to bring steno to everyone, starting in 2010. She first had a program made that interfaced with steno machines and handled all the steno logic → that program is Plover, and I use and develop it now.
– Real player with 4.8 hrs in game
I’ll divide this review for two audiences: Uninformed and transcribers in the shorthand trade.
Uninformed:
If you stumbled upon this game, you might be wondering “What the heck is steno?” which is fair question. This is very niche product for a speicifc trade/industry in which you might recognize in captions on Television or Court reporters (sometimes refered as stenographers). This means that you need a specific usb-equipped shorthand steno writer and download an open source software to convert what you input into that writer onto your computer - you still following me? - and also you’ll need to learn the complete theory and methodology of how to write steno. If you’re still confused or uninterested thenn this is obviously not the game for you.
– Real player with 1.0 hrs in game
Pixel Game Maker MV
It’s been a long time coming, but I’m now ready to weigh in my thoughts on Pixel Game Maker MV. I’ve been using this software since early access back in 2018.
TL;DR:
Pixel Game Maker MV is a great game development engine for those that are not programmers, and want to be able to create either side scrolling or top down action games. It’s got enough for a single person development operation to chew on here to create the game you want to create in the way you want it created; bearing in mind that you operate within the program’s limits. If programming/scripting is outside your reach (or if it’s something you can do), this is a great engine that has the potential to be amazing as long as the developers continue with updates & performance improvements. There are assets and DLC that is available at the time of writing for you to get a jump on a concept quickly, but there are no asset standards (outside of keeping things divisible by 2) to conform with.
– Real player with 2587.5 hrs in game
I’ll begin this review with I’m 36, not 16. I have no illusions about making a game and distributing it for gain. This is a hobby for me and that is the perspective I write this review from. I have a day job. I moonlight as a hobby pixel artist, and that drives me to dev software to have fun with, and bring it to life.
I began with RPG Maker MV as my first dip into game dev software. I do not have a desire to learn to code so that software was more interesting to me compared to more advanced engines. After years in RMMV I felt the want for more control from the ground up, and not be boxed in by hard limitations from the software, and the need for plugins to break through those hard limitations. Pixel Game Maker MV grants me that feeling. I did not feel like the learning curve to get going on a project was difficult, even without a large database of video tutorial content on YouTube at the time.
– Real player with 1866.7 hrs in game
CAT SUDOKU🐱
This is the very first public review on the video game known as “Cat Sudoku” It is my duty to make sure that all the humans reading this spends the correct amount of currency to play this wonderful form of entertainment. Please, this video game is very educational and good for the human mind. It also has the species known as “cats” which I can assume is one of the mammals that you humans enjoy owning when domesticated. This game is a wonderful experience and it should be shared among the humans of earth. Thank you.
– Real player with 0.9 hrs in game
Shooty
Right now, the game lacks content to make up for its price. I can imagine that this game can be fun with real people, but the bots are kinda stupid.
This game plays kind of like Teeworlds, which, to this day, still is a fun game for me. You can pick up several weapons, like shotguns, sniper rifles, assault rifles etc. There’s also a melee attack. Currently, there’s two maps. Frostland, which has a platform to the right that, as far as I know, cannot be accessed, and I tried everything, including rocket jumping (which, as expected, doesn’t work, sad TF2 noises). Grassland seems nicer. Both maps have a hole in the middle which you can fall down.
– Real player with 0.8 hrs in game
Shooty is a Unity Asset flip, what Valve calls a “fake game”. The “developer”, IronyDev/Shooty, took the Super Multiplayer Shooter Template Unity Store tutorial/demo/game asset pack from the real developers, Visyde Interactives, changed the name, added a sprite pack from another actual developer, and dumped the result onto Steam. They’re attempting to scam people into buying this, so they can get your money for someone else’s work.
– Real player with 0.3 hrs in game
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game