Under Construction: Summer City

Under Construction: Summer City

Welcome to Summer City! Bright sun, friendly people, and poorly maintained buildings. The people of summer city have hired you, as a contractor to help rebuild their lives. Change, upgrade, modify, design and build the various properties on your journey to restoring Summer City to its glory!

Under Construction is a 3d FPS House Design game where you will take the role of a builder who manually builds, designs, and decorates various properties. Under Construction offers a wide variety of customization options!

Build:

-Build and modify houses on different properties to your own design!

Paint:

-Style your house with full RGB colour selection, texture choice, and support for custom textures.

Furnish:

-Stylize your home with a wide variety of choices. Includes support for custom furniture models.

-Further customize your design by scaling your furniture to fit any space you need.

-Each part of every piece of furniture can be painted separately with its own colour/texture allowing for an even wider variety of options.

Sell:

-Satisfied with your work? Now sell it to the highest bidder. Earn cash from sales to buy more properties, upgrade/design your own home, and unlock more furniture/texture options,


Read More: Best Casual Building Games.


Under Construction: Summer City on Steam

Action SuperCross

Action SuperCross

I just love this game. When I found out that it was available on Steam I had the same feeling as when I received a CD-ROM from my grandmother in 2000 on my birthday (I still have it). Thanks for being part of my childhood.

Real player with 2.3 hrs in game


Read More: Best Casual Simulation Games.


Nice to have this shareware classic on Steam after all these years at a fair price. It’s a simple DOSBox bundle, so there’s no modern widescreen enhancements or achievements - just cloud and workshop support. Despite the 4:3 aspect ratio, I think the simpler aesthetic holds up a bit better than Elma visually.

A fair amount of the levels were tweaked and reused in Elma, but there are some differences in physics and level design that make it interesting enough to replay, and the lost levels are a nice bonus.

Real player with 1.9 hrs in game

Action SuperCross on Steam

112 Operator

112 Operator

Overview

Ol' Il Pallino has a confession to make: He’s never played 9-1-1 Operator going into 1-1-2 Operator, so this review most likely won’t be helpful for players who wonder how both games compare. The selling point for 1-1-2 Operator is obviously the feature that allows players to play sandbox games in any city in the world. Campaigns, however, are limited to a handful of cities in Europe and the gray area that is Istanbul, Turkey. Both the sandbox and campaign start with a story of the player becoming an emergency dispatcher managing a single district through a probationary period, and after three shifts, the player presumably does well enough to unlock more regions on the map (the player gets to pick which regions in sandbox mode) and also gains more units and personnel along the way. (New vehicles may be purchased once unlocked. Equipment may also be purchased for police, medical, and fire units to perform specialized tasks or to simply make units more skillful.) As the player progresses, the situations become more hectic, but if the player knows anything about unit and resource management (and you probably do, or else you wouldn’t be reading this review) the player should have no problem staying on top of tasks no matter how overwhelmed the player feels seeing icons appearing on the screen requesting any combination of police, medical, and/or fire units, and all in real time.

Real player with 273.2 hrs in game


Read More: Best Casual Simulation Games.


DISCLAIMER: I backed 112 Operator on Kickstarter, and have been playing since Closed Alpha.

TL;DR: I recommend 112 Operator, especially if you’re a fan of 911 Operator.

Features

All the features and events from 911 Operator and its DLCs are there, e.g. earthquake, blackouts, search request, etc. So what about the new features promised in-this game?

[olist]

  • New fire mechanics is one of the highlights of their promotion. Mechanically it works, and it does pose a large challenge to manage this event while considering things like the weather and wind. However, based on experience (on very early build), the mechanics is let down by the often poor pathfinding that the units take. I have had several instances where police units were stuck between the fire or can’t find a proper path to a clear area, thus failing evacuation on the fire’s path. This might’ve been improved in release, but sadly I haven’t been able to see this in action since large area fires occurs very rarely in campaign, and almost never occur in free-game.

Real player with 34.9 hrs in game

112 Operator on Steam

ClickMonster

ClickMonster

This game is not even playable its unrealistic I am at level 15992 and climbing with doing absolutely nothing cant buy anything worth while and the graphics are garbage. Ran out of monsters to buy around level 1000 dont be fooled its not worth buying in its current state.

Real player with 154.5 hrs in game

empty game

Real player with 4.1 hrs in game

ClickMonster on Steam

Parkitect

Parkitect

Let me begin with, I was one of the individuals who contributed to the Kickstarter to help this game become a reality. Heck, I remember when Sebastian was showing off his concept work using programmer art to demonstrate the systems he was working on. Then Garret hopped on the train and the game REALLY took off. I would liken this game to a beautiful fusion of the original Theme Park by Bullfrog and RollerCoaster Tycoon 2. I will explain the how and why later on in my review. This game as a whole is a massive labor of love by everyone involved and it truly shines because of this.

Real player with 1688.1 hrs in game

Buckle up; it’s a lot of words!

I initially “reviewed” Parkitect back in 2016, while the game was still in it’s alpha state of development. Not a full-fledged review, more a preview. It would be unfair to judge something that isn’t done. Yet, back then, I felt the urge to write about this wonderful game (as will be clear when you read it below).

The alpha version in 2016, it was already really good. But it has always been good. The thing is, now, it has consistently gotten better - and better. Every month, somehow, the updates are exciting and interesting. Sometimes grand, sometimes small but helpful. Always stepping up from the excellent work that has been done before.

Real player with 1056.2 hrs in game

Parkitect on Steam

Spaceship Simulator

Spaceship Simulator

A fairly decent game for the price, definitely worth checking out. Not very long though, I beat it in about 8hrs and that was with me messing about fighting enemies I didn’t really need to while testing out different ship designs. There are also a few game breaking bugs - namely sometimes you can only attempt a challenge mission once (which is clearly not intended) thus preventing the game from continuing.

Despite that, it is still a lot of fun. The major draw - harvesting parts from enemies to build your ship - is done well enough and the actual ship design segment (despite some counter intuitive elements and a tediousness that could be solved with a copy/paste feature) is actually rather fun. The sinuous nature of the ships moving about like living things is not something you see often, especially not a as major role in the ship design. In that, this game achieves exactly what it set out to do.

Real player with 7.2 hrs in game

I had a good time playing this game for the most part. The various enemies were cool, I really liked the spider spaceship design. Just keep in mind: when building your spacecraft, you must select the part you want to add and then click and drag from a joint to place it. It must be within a certain range of that joint. The game is pretty simplistic, but it isn’t too expensive and I’m a sucker for games where you build on to your vehicle by destroying enemy vehicles. Some updates to the game and maybe a way to do pvp would be cool. I probably won’t explore the game further unless it gets updated.

Real player with 3.9 hrs in game

Spaceship Simulator on Steam

Winter Resort Simulator

Winter Resort Simulator

This game has been nothing short of amazing for what it currently offers, but there is always room for improvement and the addition of other things as well. Some of the things in which may be cool are new maps created by the developers along with different lift manufacturing companies like Leitner including North Americas Leitner Poma and possibly older Doppelmayr lifts like Uni-m and stealth. Other older companies like Yan, Von Roll, and Riblet would be cool as well to create older resorts but of course these additions include licensing if not coming from the workshop but offering as a DLC would be great too. Work on minor fixes would also need to happen like better rendering and better rates at FPS. Its getting better, but its not there yet, but I can also see how rendering with LUA code causes lag, but fixes to this would be great. This could also include better optimization for larger user created maps as well. All in all its a great game and the sandbox feature is amazing for what it offers now but more like larger map sizes than what there is now would be cool. Another thing in which may need work on is creating lower tris count trees so that they dont contribute to the render lag as much as they do.

Real player with 235.6 hrs in game

Hello, everyone I really did like the stunning detail with slopes and mountains and train weather and sky and snow animation makes me really believe I am actually on the slopes. The Chair Lift mechanics and attention to detail is worth buying the game in itself, but as of right now the game doesn’t have munch to offer, just a bunch of restursants to purchase, and I still haven’t found the other chairlifts besides the ones you start out with. I don’t know if your supposed to place them or not. Also why would you place rented ones. It don’t make munch since to me. In all and all if given some time and patience this game could be a top Selling game. Anyways happy gaming. :) Also can you at least give us a named map where everything is at and mark my charactor walking so I know where I am at. Also slop start/end locations would be good too. Anyways it has the protential to be a really great game, but needs more help.

Real player with 73.6 hrs in game

Winter Resort Simulator on Steam

Bridge! 3

Bridge! 3

If you haven’t tried it yet, you should get your hands on this great game! It gives you hours of fun and challenges to master. If you like you can also build own missions and share them with the world!

Real player with 120.8 hrs in game

Ok

Real player with 11.9 hrs in game

Bridge! 3 on Steam

Emurinoo

Emurinoo

This game completely flew under the radar and i think its sad. The game in itself is awesome, completely original goi like mechanics, with a lots of nuance to the movement. Workshop support, not that hard to get into, you just need to know how to move and place object in unity.

Real player with 12.9 hrs in game

Emurinoo on Steam

Jigsaw Puzzle VR

Jigsaw Puzzle VR

Procedurally generate jigsaw puzzles from ANY image!

Never have to clean off the table before you do a puzzle again.

Turn off gravity to assemble puzzles in mid-air.

Never worry about missing puzzle pieces.

A no stress, high comfort, completely chill game - perfect for playing while listening to podcasts or audiobooks.

Comes with 30 puzzles. Users may add any PNG or JPG image to the “Pictures/JigsawPuzzleVR” folder to have them turned into puzzles the next time the game is launched.

Jigsaw Puzzle VR on Steam