Airship Killer
good, not demanding 2D platformer. Nice music, graphics and controls. Weighs only 50 mb and will go to the weakest pc =). I think many will like it for its low price. I want the developers to add different achievements
– Real player with 7.0 hrs in game
Read More: Best Casual Simulation Games.
Pixel combat 2D space arcade game focused on fighting in the air. Our task is to fly a fighter and shoot back from enemies along the way collecting bonuses for which you can then improve your fighter.
– Real player with 6.0 hrs in game
Now Boarding
I used to play this game a lot back when it was a flash game & i could only play episode one, i’m glad that the full version is finally availible on steam so i can play the full game. It’s a great game to play & it’s worth the price.
– Real player with 9.3 hrs in game
Read More: Best Casual Time Management Games.
Fly Or Die
Fly Or Die is a side-scrolling side-scrolling shooter in which the player acts as the pilot of a military aircraft.
You will have to plunge headlong into the atmosphere and the universal brutality of air battles during a stormy and terrible war.
By destroying the enemy fleet, the player earns money, which can and should be used to buy ammunition, bomber support, and improve his aircraft.
Survive ten days in different hot spots at the helm, or die proudly behind it.
Read More: Best Casual Indie Games.
Aero Battle
Stars received: 0.8/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.1] Graphics
[0.1] Game Design
[0] Game Story
[0] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: swivel with a shoot button spam
– Real player with 2.5 hrs in game
Lucky me! I get to write the first review for Aero Battle. It’s not going to be a good one.
Aero Battle is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a game construction kit/template for doing a simple 2D “dogfighting” game of the type that was around in the early 1990s, made with the godawfully bad Game Maker 2 construction kit, for demo games and educational purposes.
– Real player with 0.1 hrs in game
Starship Tunnel
This ain’t it.
– Real player with 0.1 hrs in game
Starship Tunnel is yet another Unity Asset flip from INFINITY BRIDGE, who make a “living” by copying and pasting other people’s games onto Steam and trying to take the credit for it, all part of a nasty cash grab. This time they’ve ripped off someone else’s game demo for a basic endless runner game where you steer around obstacles in an untextured tunnel.
INFINITY BRIDGE are serial offenders when it comes to ripping off the work of others. Here’s some examples:
- “Asteroids Belt Try To Survive” = Asteroid Belt Project from Allebi Games
– Real player with 0.1 hrs in game
The last Baron’s stunt (Anime)
fun game for an hour or two
– Real player with 0.6 hrs in game
Its a simple but fun Game with surprisingly good music
– Real player with 0.4 hrs in game
Fly Corp
As you can see by the number of hours I’ve played, I definitely enjoyed this game. Play is fun and exciting and yet weirdly satisfying.
It could be perfect with these changes:
1.) It would be cool to see what percentage of players beat each scenario (like “0.1% of players beat this scenario” for “Unlock All Countries”). This would make winners who beat difficult scenarios feel even more superior, and warn those of us who struggle. It’s nice to get an idea of what difficulty to expect.
2.) In the tutorial, I would mention that there is a random element to the game in addition to skill. It’s possible to be the best player and still lose if you get a bad unlock order. That’s good to know coming in as opposed to slowly realizing it over time.
– Real player with 102.1 hrs in game
I see potential for a great game in Fly Corp, but I feel it’s developing in the wrong direction. The devs seem to be making a shift toward realism and have made the game difficult beyond belief. It already had major balancing issues in terms of cost scaling before the latest update. Now it’s unplayable.
I implore the devs to remember this is a game. Yes, make it difficult, but on the same note, it needs to be winable or you’ll lose your audience.
Please dial back the cost scaling, fix the event randomization and imbalances, and completely remove cost scaling for routes. It should not cost more to build the same route just because you’re farther into the game.
– Real player with 52.7 hrs in game
Meteor Genocide
Lucky me gets to write the first review for Meteor Genocide, from “What a game ?”
Meteor Genocide is most likely a Unity Asset Flip. It’s a basic retro pixel side scrolling dodging game/endless runner. The quality is deplorably low, there’s nothing more to the game than you see in the primitive screenshots.
The game was dumped into DailyIndieGame bundles immediately at launch, and the crazy $10 USD price tag and minimalist/asset flip tier quality of this confirms it’s just a cash grab and should be avoided.
– Real player with 0.1 hrs in game
Star Fighter
Needs some serious work on the flight controls.
Otherwise pretty solid demo. I could make one better in Unity within 2 hours tho.
– Real player with 0.5 hrs in game
ok so i would love to play this game more to give a more accurate review but damn this game has the worst controls ever they feel so extremly weard and while outside of the ship and in the space station the movement is not delayed its just to long if you just tab w one time really fast the charakter will still walk for atleast half a second without you giving input.
also my mouse would always go onto my second monitor so if i wanted to look to the right i would have to make a turn over my left wich was really annoying
– Real player with 0.4 hrs in game
Tower! 3D
This is so infuriating. Sick of being deducted 500 points for planes alerts when they take off and land on separate runways. Can never get into positive points tally. That fed up feel like deleting it from my system.
– Real player with 92.0 hrs in game
I do enjoy playing the game. But, Why would a game be made that can’t be saved ? if the player has to leave the game. not much you can do, but leave your computer on with game paused. or lose all the time spent playing to start all over again later if you quit the game. this is my main disappointment with Tower 3 D non Pro. Sure glad I didn’t purchase the Tower 3D pro version then find out no save option. I sure hope the developers can do an update and put a save option on the Tower 3 D games.
– Real player with 56.1 hrs in game