Ayahuasca
I really dug this. I knew going in it wasn’t a game per say but I was actually relaxed and kind of mesmerized. I would say I think the $12.99 price I got it for is a lil' steep for basically a 20 minute stint, so i think I would be happier if it was like $5-maybe $10 and they would probably sell more. I like that it isn’t just a bunch of images in a 360 sphere you are looking at but real 3d models moving around and things. In fact, although it might be hard to do as this looked like it took quite the team to get it out, I would absolutely LOVE if they did chapters/dlc for $5 a piece and had different artists attempt the same kind of trip, same amount of time, in their own way. I could honestly see myself “using” this once a week to relax or something and definitely showing VR to my friends with.
– Real player with 3.0 hrs in game
Read More: Best Casual Exploration Games.
I’ve had an HTC Vive since 2017 and from the outset, noted that coming out of VR is more like emerging from dream than quitting a flat game. I think it’s compounded of two elements: the 360 ‘being there’ immersivity of VR, but also the physical activity which, no matter how limited, purges the adrenalin that static gaming leaves you full of.
I’ve been predicting VR psychedelics for as long as I’ve had the headset and I have several quite hallucinatory VR apps and games in my library: Chroma Lab, Cosmic Sugar, Emergence Fractal Universe, The Bond, Form. It was a no-brainer to buy Ayahuasca as soon as it came out.
– Real player with 1.6 hrs in game
Miguelshroom: First day at school
Interesting way of doing a jigsaw puzzle game. Each puzzle is related to the same world, and you can walk through the scenario like a topdown classic RPG (by the way, this could be a nice idea)
– Real player with 3.0 hrs in game
Read More: Best Casual Puzzle Games.
Small indie jigsaw game with a twist: you can walk in the scene and follow the story once you finished assembling each of the 12 puzzles. Puzzle pieces don’t rotate.
Playtime estimate: about 2 hours, maybe 3 to collect all achievements.
Pros: Nice graphics, wholesome relaxing vibe, very cheap. Minimalist interface. Nintendo-like.
Cons: Sometimes pieces appear to get stuck (use the refresh button). Movement is restricted when exploring the puzzle, would be nice to have a button to interact with objects. Only a single short song on repeat (can be muted). I’m having a little save hiccup/reset on launch day.
– Real player with 1.4 hrs in game
Little Orpheus
The year is 1962 and NASA are trying to put a man on the moon. In a remote corner of Siberia, a Soviet cosmonaut is heading in the other direction. Comrade Ivan Ivanovich is dropped into an extinct volcano in his exploration capsule, Little Orpheus, to explore the center of the earth. He promptly vanishes.
Three years later he emerges claiming to have saved the world. He has also lost the atomic bomb powering the Little Orpheus. He is taken to a top-secret bunker deep below the Ural mountains to be debriefed by the fearsome General Yurkovoi, a man so frightening even Stalin won’t buy him a drink. The General rolls up his sleeves, fixes Ivan with a steely glare and say “So… where have you been comrade? And where is my bomb?” And Ivan looks him right back in the eye and says “Well General, you might not believe what happened to me, but I’ll do my best. Because it happened like this…”
Join our bold yet hapless hero as he explores lost civilizations, undersea kingdoms, prehistoric jungles and lands beyond imagination. Gasp as he battles the subhuman tribe of the Menkv and escapes the clutches of dreadful monsters! Cheer as he triumphs over impossible odds and brings socialism to the subterranean worlds!
Little Orpheus is a technicolor side-scrolling adventure game inspired by classic movies like Flash Gordon, Sinbad and The Land that Time Forgot. The platforming and light puzzles solving of Little Orpheus are simple enough for casual players but rich enough for seasoned adventure fans.
If you’re a fan of old school family blockbusters, want a rollercoaster story that’ll take you to the Earth’s core and beyond, or are just in some need of ideologically correct entertainment, join the most unlikely hero to hit PC and consoles on an adventure beyond belief. With stunning visuals, brilliant acting and a world-class score, Little Orpheus is a subterranean epic you’ll never forget. Comrades, to the center!
Features
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A stunning, colorful world remastered for PC with hi-res textures, new moves and animations, enhanced graphics and lighting effects, and more.
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A gripping story full of humor and adventure by the award-winning masters at The Chinese Room, creators of Dear Esther and Everybody’s Gone to the Rapture.
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Award-winning vocal performances and a world-class music score by BAFTA-winning composer Jessica Curry and Jim Fowler, enhanced for PC in 5.1 surround sound.
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Includes the bonus 9th episode A Rush of Onion to the Head and the Lost Recordings Mode.
A HERO WILL EMERGE!
Read More: Best Casual Dinosaurs Games.
Random Raiders
Random Raiders is a Guild Manager Simulator that puts you in charge of a newly-started raiding guild in the fictional MMORPG ‘World of Guild Quest’. Recruit the best players you can find - balance their classes, volatile personalities and overcome the inevitable drama in order to become the best guild on the server.
Create a Guild
Design a bitchin' banner by choosing a shape, icon, and colors in our banner editor. Name your guild Backstreet Boys. Change the name to something sensible. Hit the random button by mistake while letting out an audible puff of air in frustration. These are all features we provide.
Recruit your Members
Sift through the applications to find what you need to take your guild to the next level. Need a patient priest that can dispel, played by some guy named Alejandro who lives in Burgos in Spain? We got you covered. Maybe recruit that loot-hungry tank, played by some girl named Frida from Svendborg in Denmark? Whatever floats your boat.
Go Raid!
Send your team on raids to improve their skills and gear. Watch in horror as your team brutally fails against an obviously inferior boss because the main tanks' potato PC gave out in a critical moment.
Compete against the NPC Guilds
Improve your standing on the leaderboards by killing more raid bosses. Kill enough bosses and you may even find yourself at the top, beating legendary guilds like Agitation Later, Aragon and Swahilum.
Credits
Random Raiders created by Max Kvelland and Benny Samuelsson, Solid Core.
Icons made by Lorc, http://lorcblog.blogspot.com . Available on https://game-icons.net
Sword and Space
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Game operations: The mouse can take walk and talk, and the keyboard W A S D or ↑ ↓ ← → control direction, space and enter control OK key,too. Press “OK” for a second will be fast forward the plot.
SORRY, Only win7 can play this game.Thanks for AngelineFletcher’s correction.
The Luminous Underground
So first lets get this thumbs up or down out of the way. Ill give this one a thumbs up, all in all its a very solid read with alot of interesting things going on and just an absolutely amazing amount of detail and action to loose one self in. That said, its not without its shortfalls, and for me they are important short falls (though for others perhaps it wont matter much at all.)
The hardest / most annoying thing about this story is the way it constantly makes the MC second fiddle to everyone else around them. Your constantly dealing with and worrying about everyone elses problems (or choosing not to over and over again, that is an option),… not because they are really important to you in any way, but because they are part of your team. Your team captain, but honestly your more like team cheerleader. Maybe if there was some personal pay off for all the work you invest in your team members it would be worth it, but all you get out of it in the end is team cohesion and team members not leaving, which while important, so isnt worth the literal chapters worth of holding their hands.
– Real player with 18.2 hrs in game
Perhaps the meatiest CoG game I’ve played. Not my favorite - there were some things that threw me off, like the occasional change of perspective, and the romance felt tacked on - but decent, and long. Most of the games by this company take me three hours or less to finish - this took me something like eight hours for one play through. It’s good enough to satisfy, and long enough to be worth the price.
– Real player with 12.4 hrs in game
The Mammoth: A Cave Painting
A short, potentially thought-provoking story, lasting mere 5 minutes. Completion grants an achievement.
It tells about a woolly mammoth whose child is lost, so she leaves the herd to go and find them. In more general terms it describes the relationship between mammoths and ancient hunter-gatherers. It’s cool and in fact pretty metal, though a bit simplistic. But it’s free after all.
Art style is ingenious, resembling the style of cave paintings, very fitting to the theme.
As for controls, you can use either keyboard, gamepad or even mouse. It’s easier to maneuver with mouse or gamepad than with keyboard as you’re not restricted to strict compass directions.
– Real player with 0.4 hrs in game
My first thoughts: hey, this is kinda cute, I guess.
My final thoughts, less than ten minutes later: FUCKING CHILD ABUSE!!
If you have kids, and want them to grow up really, REALLY fast, this brief taste of 100-proof bottled bleakness should have them reaching for the razor blades before they’ve grown all their teeth back. Borderline misanthropes like yours truly should enjoy it, however. Nothing like a bit of nihilism to get your morning/mid-to-late afternoon started, with a bowl of sour, soggy corn flakes to wash it all down.
– Real player with 0.3 hrs in game
Curiosity
“Curiosity killed the cat …” - says the main character of this story and “come between the bark and the tree”, because he knows that “… satisfaction brought it back.” He knows a lot of idioms and doesn’t believe in omens. He don’t gift you adversity or failure, when he crosses your road, but just living its life.
Curiosity can bring you back … or not. Would you like to check it?
This story is full of funny and sad moments. In some places, it is able to bring a smile or tears.
Dark Podval
Stars received: 1.6/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.4] Sound & Music
[0.1] Graphics
[0.4] Game Design
[0.1] Game Story
[0.1] Game Content
[0.1] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: grumpy walking puzzle, resembles with sort of a maze map completion
– Real player with 1.9 hrs in game
Simple and fun to play. nice little time killer, with no worries about where you left off
– Real player with 1.4 hrs in game
One Day in London
I haven’t played many Visual Novels, but I’ve been experimenting with a few to get a feel for the medium. Of the ones I’ve played, One Day in London is probably the best. It features an inventive setting, strong characters, and a well-constructed story, but is unfortunately hindered by a few technical issues.
The Good:
- The handling of demons and demonology is very interesting. It combines common mythological tropes with some original ideas about demons and the demonic world. Setting everything in the 19th century is also a good choice
– Real player with 44.9 hrs in game
This review was written after finishing the first four out of five planned episodes.
The strongest point of the game is undoubtedly the visual art. Both London exteriors and interiors, as well as protagoinsts of the game are painted very competently, and the overall exceptional quality of the graphics certainly contributes greatly to the atmosphere. What few animations are in the game (rooftop chase, the beheading, etc) look like something from a comedy animated movie, however, and clashes stylistically with the rest of the game - which is no big deal since there is only a handful of animations in the whole game.
– Real player with 28.7 hrs in game