Greed Knights
As of this review, I have 100% achievements on Greed Knights.
Let me get something out of the way, I DO NOT hate this game, nor do I think it’s terrible for an idle game. However, I CANNOT recommend this game to anyone who’s going for 100% like I did (the only reason I was able to 100% this game quicker than I thought was because of the recent update to reach Level 60 instead of 80).
Whenever I opened this game (after already grinding to about Level 30), I would fly by levels and just spawn into the Evil Throne over and over again to grind, and even leave my computer on overnight to grind. I wish it didn’t have to be this way, because now I have over 400 HOURS on record (probably would’ve been over 1000 if I had to reach Level 80, no exaggeration). An “offline progress” system is MUCH needed here, similar to Adventure Capitalist, or any other idle game I can think of.
– Real player with 423.0 hrs in game
Read More: Best Casual Swordplay Games.
This is the 2nd game he’s released on Steam, and I think the 4th or 5th of his I’ve played.
This is a short, simple, low content idle game. Good for grinding achievements maybe, but rather devoid of content. It’s got simple 8 bit art, which I don’t mind, and he reuses a lot of game mechanics and button/UI graphics. His UIs are confusing and chaotic. A lot of the time you have to hunt for the actual buttons or things you can interact with as often there’s no way to tell what is a display field and what is a button.
– Real player with 295.8 hrs in game
Hypercide
some decent digital junk food. it’s pretty much infectinator in vr and fer $6 rounding up it’s worth it for some time wasting. edit got to the a rank levels and i got some bugbears
1. turret target prioritisation is bad. like trying to shoot unarmed civs halfway across the map while someone is stabbing them in the face kinda bad also don’t lead shots making them miss long range targets.
2.when enemies hit zero health they don’t die right away and linger for a second or 3 and they keep attacking during that delay not so bad in early game when is just cops but it’s annoying late game when they start throwing high dps enemies at you like the sword men
– Real player with 5.2 hrs in game
Read More: Best Casual VR Games.
Fun game with interesting mechanics. It reminds me of Robotron but with the roles reversed. In this game you’re the one trying to eliminate all the humans with your arsenal of minions. It starts off easy but also like Robotron it allows for progression over many levels.
– Real player with 2.4 hrs in game
Idle Monkeylogy
This game is based on the Infinite Monkey Theorem, which states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text. This explains the main function of the game in which you get gold for trying to type words, the more letters you get correct the more gold you receive.
All the words you’ve correctly typed give you a +1% bonus to gold, these words and the bonus can be checked in Vocabulary. Every so many words give you a permanent bonuses which is done so by going into Edit, however you reset the bonus given in Vocabulary and have to retype the words to get their bonus again.
– Real player with 91.1 hrs in game
Read More: Best Casual Simulation Games.
I genuinely enjoy this game!
For an ‘idle’ game, it has a truly unique concept (based upon the ‘infinite monkey’ theorem, but unique for an idle, or any game, to the best of my knowledge, at least) that makes it fresh and fun!
I especially enjoy that whilst you absolutely can leave the game idle and make progress, you also have the option to play the game actively, and it’s fun!
Unfortunately, I’ve not been able to ‘make a dictionary’ under the edit tab. Each time I try, it simply resets my progress without allowing me to create my own words list.
– Real player with 73.2 hrs in game
King Of The Pit
This game is pretty neat! I cannot wait for them to work on it more! I’m excited to use this on stream for my giveaways as well as just fun community events!
– Real player with 2.4 hrs in game
I WANT TO BE NICE CAW CAW
BUT THIS IS SOME STREAMER BAIT NONSENSE FOR TWITCH CAW CAW
AND THAT’S ABOUT IT CAW CAW, NEETS WITH JOBS LIKE ME DON’T HAVE TIME TO FIGURE OUT HOW TO SOCIALIZE ON A WEBSITE LIKE THAT CAW CAW
– Real player with 0.1 hrs in game
BattleGate
Overview
Players choose a faction and place units in their build area. Buying, positioning and upgrading the right units is key to victory.
After a set time period, your army spawns and moves towards the enemy. All movements, attacks and abilities are automatically executed, making this a relaxing yet strategic game. You are constantly triggered to counter enemy strategies and to adapt. You gain more income as the game continues, enabling you to build stronger units and buy more unique upgrades and abilities that may turn the tied of battle in your (team’s) favor and finally destroy your opponent’s Ring Gate through countless waves of enemies!
There are tons of different possibilities to try (especially in team tactics with different factions). This makes sure that every game experience is different!
Features
. More than 30 unique units (upcoming +20 unique units)
. With 70+ unique upgrades (upcoming +30 unique upgrades)
. 3 different factions (upcoming +2 new factions)
. Different maps
. Different game modes
. Play vs. AI
. Single player and multiplayer (matches up to 6 players)
. Easy to join with friends and play co-op
. Achievements
. Plenty more content to come!
Continuous development!
We are a 2-man team working with great dedication on this game. We will continuously keep improving the game, adding content, features and more much. For us, this is only the beginning. We have so much more ideas we want to share with you but we’ll approach it one step at a time. Player feedback is very much appreciated (even a special button available for this) and we would like nothing more than this to become your favorite game and that only works if we listen to you ;)
Below some gifs to give a bit insight in the game feeling
RPG IDLE
Wonderful! Simple but the mechanics works. It is a great idle game to run on a second window while playing something else. I like that you can move from the forest and work you way up to the city. For now combat and training seems well balanced. I wonder how it will work out after 100 or so prestige. There was an option to turn the volume down and that is great because the clicking sound is dreadful. Problem is the volume toggle only controls the music not the annoying click sound unless fully muted. The sound track is pretty decent and upbeat so it kinda sucked when i had to mute it. There seemed to be a small delay between when the enemy despawned and when i swung my sword. The enemy was dead before i could swing. With faster attacks it might look fine tho. I wish there was more mobs but for the price “it what it is”. Maybe with support there will be an update with more gates or bosses. The main thing here is the mechanics work and for that i would recommend RPG IDLE if you are looking for a satisfying and simple idle game.
– Real player with 125.7 hrs in game
UPDATED:
The developer fixed the problem with the game not working in the background, and I also tested its new recalculating function after leaving it in fight mode overnight, to see if my toon would get zeroed, and it looked good.
Overall, since this game is so cheap, it’s easy to get your money’s worth, and it’s fun figuring out how to gain levels efficiently.
Note that the ATK upgrade behaves differently from most of the other upgrades I used (like defense): each point adds 10% of your existing base attack at the time of the upgrade to your attack in a fight, but does not update your base attack, or scale when you add more to your base, so it’s worthwhile to hold off on the upgrade as long as you can.
– Real player with 48.2 hrs in game
Sato Dreams
Lucky me, I get to write the first review for Sato Dreams. Sato Dreams is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template or using a game construction kit, and changing a few things. In this case it was a template for a basic endless runner/QTE hybrid using the godawful GameMaker Studio game construction kit, and a few Creative Commons soundtracks.
This is deplorably low quality bundle trash. No professional effort was made in terms of game development, copying a template/using a game construction kit requires no talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. It’s almost as bad as an outright asset flip.
– Real player with 0.4 hrs in game
idk why anyone sober would buy this
– Real player with 0.4 hrs in game
Smalles
hmm, this is a pretty decent game for just an idle grinder. I just have a few issues with it.
One, i with that the shop, and smithy had a description for all the items and equipment. Some of them, like the pickaxe and the sword, i can intuitively guess what they do, but its really annoying to have to figure it out from checking the stats screen, rather than having text that informs you
Second, I wish that there was a way to spend a lot of stat points, or even gold at once. For instance, any casual afk session would easily net me over 600 stat points, but adding them takes forever, as I have to manually click over and over for just one level. Which leads me to having to click over 600 times everytime i decide to stop afking for a bit. Let alone how long it takes to make use of my gold. My finger starts to hurt as i try to speed through it.
– Real player with 47.4 hrs in game
Check out my game play video on YouTube.
https://www.youtube.com/watch?v=kZnSxk16PFM
The developer definitely needs to ass in the game description that this is an IDLE game, I did see it after I click on the game in store and scroll down, but it IS NOT in the BASIC description of the game. This is absolutely as basic of an “IDLE RPG” as it gets, with absolutely no effort put into designing the game, no effort into adding content to the game, with no effort put into a story for the game. This is a game where you just click “mission” and watch “your character” “battle” a NPC, and watch for hours and hours until you’ve gained enough xp, and materials to build your character up to then click “mission” again, to fight the “next NPC” to watch the same thing and repeat the same thing over and over and over again. Horrible game, and my 7 year old son could have put more effort, and creativity into a game than this. I will literally only let this “idle play” when I get off my computer to go to bed, for the sole purpose of getting all of the achievements for the game, which again aren’t creative at all, “play the game”, “reach level such and such”, reach level such and such, and so on and so forth. Horrible game design and creativity.
– Real player with 11.6 hrs in game
Time Idle RPG
Time Idle RPG is an idle incremental game with prestige and multiple layers of game mechanic unlocks. Each seconds that passes in real life is one second you can use in the multiple mechanics found in the game.
As the game mechanics unfold, you will find yourself making decisions on how to assign the Time that you have gathered so far to optimize your gains.
This game will gather Time and resources while not played.
Featured Mechanics:
500+ Unlockable Sacred Timeline Tree Nodes
B100X - Auto Dungeon RPG
I do recommend the game but…there’re several glaring flaws.
The game does a very poor job explaining the item mixing system. This is because the game literally tells you nothing about the major rules governing item mixing and essence extraction. However, you can generally create items that continuously get stronger through good use of blank essences and abrasive stones. I wouldn’t have figured that out without hanging out on the game’s Steam forum.
The Heart System is literally a pointless feature. You lose a heart each time you die, unless you have Heart Protection. Lose all 5 hearts and you lose all of your equipped items the next time you die. Your hearts are restored for free every day at midnight. Seriously, this “feature” just screws over the player by preventing them from playing out of fear of losing their items when they’re out of hearts…or you could open the wallet for 75 hearts via microtransactions. Scroll up and look at the store page to see the price.
– Real player with 201.0 hrs in game
A great game - this is a semi idle game you can play actively for quite a long time before it starts slowing down. The game has very in depth ‘crafting’ mechanics, which are core of the game, so I have made a guide for the English speaking community based on sea season(patch 1.2 approximately) and added my own build in so you know that it’s not game being unfair, but you simply needing to be smart with using it’s mechanics.
Be aware that using the guide can take part of the fun you get by learning the unknown.
– Real player with 172.4 hrs in game