Cork The Volcano
Cork The Volcano is such a fun game that reminisces towards my childhood. Aimed towards kids and young ones, this platformer makes you help a cute little dino traverse the good looking and well designed levels. With the levels getting more challenging as you progress, Cork The Volcano makes you think and use the skills you just learned to move towards the end game. Aimed towards kids, but recommended for all ages who love a fun and fairly challenging platformer with a cute story.
– Real player with 1.2 hrs in game
Read More: Best Cartoony Education Games.
DumbBots: Hello World
A grate game 10/10
– Real player with 3.4 hrs in game
Read More: Best Cartoony Simulation Games.
This was pretty easy & fun. (Although I am a professional game developer.) Looking forward to the full DumbBots game!
EDIT: Seriously, why doesn’t this have more positive reviews? :/
– Real player with 0.7 hrs in game
DumbBots
Great game. Didn’t let me down.
– Real player with 19.6 hrs in game
Read More: Best Cartoony Simulation Games.
If you enjoy logic puzzles you’ll enjoy this. It’s a perfect sandbox to be able to see [on a basic level] what goes into logic of computer-controlled characters in video games. There are simple logic blocks to start with, and advanced ones that can create a very ‘intelligent’ DumbBot.
– Real player with 5.3 hrs in game
Sketchbots
It’s a great concept for a game and it’s executed on very well here; I really want to like this game, I really do. However, there are just a couple of complaints that I want addressed.
1. There’s no way to detect the orientation of other bots.
2. There’s no way to store learned information, the bot can’t create a mental map of the environment or do anything else that would require knowing more then what we just did 1 turn ago.
– Real player with 3.6 hrs in game
I really enjoy this game! I like the challenge of only being able to recall the last action instead of storing all previous actions to memory, it makes me feel like the bots are very primitive, in a good kind of way. The potential here is really huge, I could see hundreds of puzzles to play from the community one day being a thing. Speed running, do it in X challenges etc. This game deserves more love and attention!
– Real player with 3.3 hrs in game
Super Markup Man
A nice, cheap game with 50 levels of HTML, and 50 levels of HTML & CSS. It doesn’t so much as teach you about HTML and CSS, but it definitely helps with making your code cleaner and giving your mind lots of practice to get into the habit of putting code in the right place.
If the average person were to go into this game with zero coding knowledge, I think they would struggle as the game fails to explain what each tag even does. Although it’s easy enough to figure out if you like to experiment.
– Real player with 7.1 hrs in game
It’s good, but you could learn so much quickly if you could arrange the labels with the mouse. Moving the character is fun for 5 minutes, after that it’s not really convenient.
Having completed some other free tutorials, what I appreciated about this game was the pace. You can really learn step by step and understand subtle differences. The way levels are built force you to take the time to practice simple concepts and prevents you to “jump” too soon to something too advanced for you.
– Real player with 5.3 hrs in game
The Developer
this game is great fun to play. i especially like that the new consoles come out spiratically so that you get a chance to actually make a few games for each console, UI is easy to navigate and understand. great game!!!
– Real player with 37.0 hrs in game
Consider this game a bit of strategy, a bit of puzzle and simulation all rolled into an indie game with hours and hours of enjoyment to be had.
Whether trying to train your staff, research new game types or developing that perfect 10 star game, you are never stuck for something to do. Having Achievements through steam adds a nice little bonus to this game including the comical tone of them. While small in size and somewhat simple in its appearance, you can easily become immersed and lose yourself in this game for many hours at a time.
– Real player with 23.4 hrs in game
Bananas Academy’s Psyber
I saw the trailer for this and was intrigued at the idea of teaching someone the fundamentals of programming while being a puzzle based 2D platformer game. Played it for 1 hour and let my 12yo niece play it afterwards. She finished all the 4 chapters (4 chapters available in the game as of writing this review) and she wanted more. I was fascinated how the game kept her engaged and had her attention throughout. Being an Indie developer myself I want to support up and coming developers. I can see how good concepts like these shouldn’t be compared to titles from established developers. Truly nice work and idea on the part of this developer for bringing this concept into fruition. Looking forward to the future expansive updates or possibly new titles on this concept soon.
– Real player with 3.8 hrs in game
Okay, so first of all I’d like to start with what I liked in the product.
1. This is a very cool concept of teaching programming. I am a competitive programmer myself I regularly
attend monthly challenges in websites like Codeforces and Codechef. I remember how I struggled to learn the fundamentals of programming as none of my school text books had a proper exposure to build a base towards coding.
2. Game is buttery smooth even in my Intel HD 5500.
Here’s what I saw in the product which I feel needs more attention
– Real player with 1.0 hrs in game
Buddi Bot: Your Machine Learning AI Helper With Advanced Neural Networking!
A free game that will not teach you a lot about machine learning but is cute and fun for an hour or so. You are retraining an AI to associate objects with the object you want them to interact with. The trick is you cannot always retrain the object you want to without sending off to do something unwanted first, so you have to indirectly train about an object that shares a trait, so the learning will carry over to a new object. Sound tricky? It kind of is, though if you get it right on the first time it makes sense. The main downside is you can’t save your progress so if you want to come back to the later levels on a different sessions you have to replay the earlier ones. Ok if you can play a longer session at once but less convenient if you have to quit partway through. Anyway, it costs nothing, is pretty funny sometimes and has a light atmosphere. Worth a try if you like small games and don’t mind a bit of trial and error.
– Real player with 1.8 hrs in game
A cool little AI game that is simple but interesting and most importantly free.
– Real player with 1.3 hrs in game
Mad Games Tycoon 2
Let me start this off by saying I love this game and I will continue to monitor the progress, and I will change my review along the way. I am a long fan of MGT series and I decided to support the developer by buying EA game which I usually NEVER do.
However… There are really really BIG issues for me. Before I do get into it I have to say one more thing, english isn’t my native language and I apologize in advance because I will have to write longer to make a point that I could have probably made in one sentence.
– Real player with 143.0 hrs in game
TLDR
Pros: Good flow / pacing - Very minimal game breaking bugs - Nice relaxing game
Oks: Some amazing core concepts, but could be taken further - Art / Assets work well, but could use further refining - Each room has it’s own purpose, but some less ‘needed’ than others - Actual construction is well thought out, but the grid can feel too large in places and no ‘clone room’ feature - Random events happen, some of which are utterly pointless depending on the year / progress of the studio
– Real player with 133.0 hrs in game
Among Stars and Robots
I liked it.
– Real player with 5.6 hrs in game