Fuhrer in LA - Special Edition
10/10 Buy this game and enjoy. Or not.
As an added content, and entertainment valued bonus. Use the official avatars even if you have not bought the game https://steamcommunity.com/games/1341960/Avatar/List and get your profile avatar banned and removed with an avatar penalty. Even though support has said that we should not be penalized for using any official avatars on Steam, as it is their problem, just like their curation. points…
– Real player with 5548.6 hrs in game
Read More: Best Cartoony Adventure Games.
Wow wow wow
This beautiful game is just truly SOMETHING else I gotta say.
Really cool game wish it had achievements though would make it an even cooler game. Generally the best $1.99 I’ve ever spent on anything in my entire life, very well spoken plus interesting story and also amazing game play. Will definitely spend many hours playing this game later on.
– Real player with 16.6 hrs in game
Short Fuse
I love this game! I should though - I designed it :)
– Real player with 2531.1 hrs in game
Read More: Best Cartoony Casual Games.
cool dude game
– Real player with 175.4 hrs in game
Detective Boiled-Hard / Case File - Death of the Space Dino Hunter
when I started uploading screenshots of this game, I realized there’ll be screenshots of every f****** minute of it. And I want more, honestly. Buy, giggle & enjoy!
– Real player with 3.1 hrs in game
Read More: Best Cartoony Adventure Games.
I really enjoyed Trials and Traces: The Tomb of Thomas Tew, an earlier game by this developer, Because Because. It’s not available on Steam as of the writing of this review, but it is available over on itch.io. It was a nice little gem within a collection of other independent adventure games, with turned out to be a great purchase, because it put games like Death Has a Million Stomping Boots and Beard in the Mirror on my radar.
When Because Because released Detective Boiled-Hard, I jumped on it right away. This game is a bit on the shorter side, clocking in at about 90 minutes of play – but it’s a solid and enjoyable (and fully voice-acted!) 90 minutes. Detective Boiled-Hard never once pretends to be a serious game of any sort. It fully embraces bad jokes, self-referential humor, so-bad-they’re-amazing celebrity impersonations, and insane situations.
– Real player with 2.7 hrs in game
All-Star Fruit Racing
And now, My review of all-star fruit racing for Steam. The Kart driving system is very familiar for those who play Sonic & Sega All-Star Racing Series. It has some standard game modes other traditional Kart racers. Single Race. Championship. Time trial. And that’s pretty much it other than create your own playlist of tracks. Customizing your cosmetic karts say something I always do ever since modnation racers. There are some playable characters each with their own signature item to wipe out your competition. I do love Cherry because the speed boost to provide some good speed runs for me. It has slick number of courses spread across different Islands. The tracks name is pretty much forgettable but at least I know how to memorize the track layouts though. Online multiplayer I think I never play only multiplayer I wish people could hit me up and see how well the internet connection on this thing has. This game has one DLC and me was quite disappointed. I wish 3Dcloud.It would support this game little more so it could be worthwhile of replaying it. Griffin Glee it’s gorgeous thanks for the power of the unreal 4 engine. Overall it’s basically Sonic & Sega All-Star Racing with healthy fruits to snack on.
– Real player with 23.4 hrs in game
Fruity Cart Racer with some fun gameplay.
Similar to the likes of F1 All-Stars/ Speed Freaks/ Crash Team Racing/ Sonic All-Stars.
This most unique part of this game has to be the combining of pickups to allow you some choice over the powerup you create and use.
The pickups are separated into four “seasons”, represented by certain fruits, plus a bonus fruit which acts as a topup for all the fruits.
You can enable/disable what fruits you use, which impacts on what powerup you create. For example, you join 2 fruit and it might give you a power up that gets dropped, affecting the cars behind you, while joining to others might result in a power-up that shoots forwards affecting a car behind, and so on. If you collect all four of them, and combine them all, it give you a super - which is unique to the character you use. For Cora, the character I chose to use for most of my racing, she gets a Big Coconut that gets bowled, and all the opponents that might get in it’s path are squished momentarily.
– Real player with 7.5 hrs in game
A Twisted Tale
About the game
Discover a humouristic point and click adventure inspired by all the masterpieces which made us stick to our computers back in the day (and therefore we played outside way too infrequently). Full of loony characters, unexpected twists and challenging riddles.
Accompany Vio on her unintentional journey through various realms. Explore broken cities, pirate ships in the deepest jungle and other unreal places. Stand by her side when she makes the acquaintance of the (depressive) Death and engage with lots of explicit and ambiguous references, hommages and imitations of the big classics past (and not quite past) times.
We are a bit vintage - therefore we draw our background art the old-fashioned way with paper, pencil and ink. Colorizing is done digitally - this way we leave less colorful smudges on our desks.
Key features
-
Hand-drawn traditionally and digitally created graphics in 4K/Ultra HD
-
Classic frame by frame animation
-
1-click interface
-
Female main character
-
An undead deuteragonist (depressive Death)
-
Lots of explicit and ambiguous references, hommages and imitations of the big classics
-
Even more comical, thrilling and unique characters
-
Weird humor and retro-vibes
-
Varying worlds and twisted settings
-
Extensive story and classical complex riddles
-
Decisions affecting the game
-
Alternative endings
One Day of an Insurance Agent
how are u gonna do my boy jim like this, my man plays these dumb fucking child games and u dont give him some victory pussy my guy, sad
– Real player with 0.9 hrs in game
I like the idea?
– Real player with 0.4 hrs in game
Strong Bad’s Cool Game for Attractive People: Season 1
Homestar Runner.com has been quiet for a long time but you can relive the everyday life of strong bad, homestar runner and all the other characters in this easy point and click adventure game.
If you were a big fan of Monkey Island, Sam and Max or Day of the Tentacle, You’ll well understand the gameplay and creative thinking required for this adventure. Your HUD is simple too, You have your inventory of strange random objects that you pick up along the way, There is some collectables along the way for those who wanna get that 100% completion rating of the game. And just your mouse pointer which helps you choose where to walk, and what to intereact with.
– Real player with 5.9 hrs in game
As I have now actually completed all five episodes of Strong Bad’s Cool Game for Attractive People: Season 1, I can give the game a proper review instead of just saying that it’s a cool game for attractive people, even though, you know, it kind of is.
First of all, we’ll get this out of the way: Unless you are a fan of the Homestar Runner universe, there is a probability that you won’t enjoy this game. It makes endless references and jokes related to the series that you wouldn’t understand unless you’ve seen some of the episodes in question. That isn’t to say that you shouldn’t buy it just because you might not understand some of the jokes though, either way this game is extremely funny and the humour is very dry, as you would expect from a game where you’re controling Strong Bad.
– Real player with 4.6 hrs in game
The Narrator Is a DICK
Because I voiced the narrator in this game, I am going to attempt to stay as unbiased as possible. Again, ATTEMPT!
The Narrator is a ♥♥♥♥ is your standard difficult platformer that, as quite a few have mentioned, is very similar to games like Kaizo Mario and I Wanna Be The Guy. Right from the very start, I rips a page right out of the I Wanna Be The Guy playbook. With a set of spikes on one side, and a apple that comes down on you like a great god above and ♥♥♥♥♥♥♥ destroys you, and every fibre of your being. And in the title, it already tells you what the game is about, and what it has; an ♥♥♥♥♥♥♥ narrator.
– Real player with 588.3 hrs in game
The Narrator is a DICK
From a single playthrough perspective I think most people who have viewed the trailer and perhaps read reviews of “The Narrator is a DICK” before purchasing it will be left satisfied with the game. The game is exactly as the trailer portrays. A challenging unfair platformer with an often lude and sadistic narrator who accompanies your player from start to finish. The comedy and gameplay catered to me perfectly.
Now, I enjoyed my first playthrough enough to play it again.. and again and again until I finally earned all achievements for the game. Having played this game a lot (probably more than I should have) I did notice that this game is not very friendly to the other masochists out there that are willing to torture themselves until they too earn the “HOW?!?” achievement (for those who do not already know, this achievement is unlocked after completing the entire game without dying).
– Real player with 27.3 hrs in game
Mean-While
While this is not my usual type; I enjoyed it a great deal.
Meaning, I normally play shooters- but do have a soft spot for the pixel style platforming. The switching of character/environment is a very nice touch and gives the game a nice variety, Huge range of enemies and bosses that I enjoyed, though some early bosses I found harder than later ones (could just be me). Gaining extra skills/abilities during the game was a mechanic I did not expect, and was pleasantly surprised. Sound/Music are both done well and very much in the style which I appreciated.
– Real player with 4.0 hrs in game
MEANWHILE
– Real player with 4.0 hrs in game
NGU INDUSTRIES
Over 100 hours spent, and while mostly enjoyed it, I’ve reached my limit of endless map adjustments and placements and replacements and nudging just to finally get positive balance. Until you buy your next upgrade … and boom. I just spent almost half an hour tweaking two maps to get positive flow for generating t1 & t2 flesh juices. After 10 minutes of enjoying zen equilibrium, I bought two upgrades and watched it all fall apart. Spent another 15 minutes to get things back into balance, but not before being forced into reducing the t1 & t2 income rates. What was the point of buying these upgrades then? Are they not supposed to improve things. Sigh.
– Real player with 2737.9 hrs in game
So the game is in early access but I’m operating under the principle that that should not be treated as immunity from criticism. As it stands NGU industries has foundational flaws that make it less playable than NGU-IDLE that are unlikely to be resolved unless the game loop is significantly reworked, hence it’s a thumbs down from me. At the end of the day the game is free so you don’t have much to lose by trying it out but unless you’re crazy into Idle games I wouldn’t recommend it.
My main issue with the game is that the feedback loop is cyclic. Every feature is driven by resources you must grind from your factories (with the exception of BDSM), the main feature of the game, and every subsequent feature & upgrade you can unlock increases the production of these factories. To me this make the game quickly feel pointless, there are no real decisions for me to make other than what ratio I want to grind resources in and no mystery in what I might unlock since I know it all leads to more production. In some cases there are 1-2 extra steps in the loop “obtain resources - obtain resources faster”, for example arranging your beacons and factories in a way that optimizes production. This gives the game some much needed depth but it’s not enough. In the case of beacons I would argue that past the fifth time you balance your supply chain the process gradually starts to become infuriating (every upgrade you obtain will mess up your supply chain, with a knock-on effect on every downstream resource so you end up fiddling your factories constantly, never feeling like it’s worth it to optimize). If you’ve done it ten times you’ve done it 100, It’s just busy work and not all that well incentivised when the “reward” is that you’ll do it all over again when you can afford your next upgrade.
– Real player with 2066.7 hrs in game