Freedom Finger
The silly and offensive art style is what drew me to this game, not the musicians or voice actors. Despite its cartoony look Freedom Finger is a proper shmup. You have a ship and you shoot enemies with plenty of bullets, enemies and walls to be dodged. The game has two unique game mechanics for a shmup namely grabbing and punching. It’s a bit unusual but it is quite fun. It allows for a lot of different ways to play a level.
Fortunately there’s no shop with upgrades for your ship, you can follow the story but also just hop into any level and start competing for the leaderboard. If you want an upgrade go grab an enemy ship!
– Real player with 38.0 hrs in game
Read More: Best Cartoony Great Soundtrack Games.
Check out my first impressions gameplay video for Freedom Finger here: https://www.youtube.com/watch?v=TD1OPbuRzCk
[url]For more game reviews and recommendations make sure to follow my Steam Curator page here[/url]
-QUICK FIRE REVIEW (If you don’t have time to watch the gameplay video)
-Story:
Save the American Lunar base from the Chinese who have taken over!
-Graphics:
Very cartoonish. Kinda of reminds me of the adult cartoons you’d see on Adult Swim.
– Real player with 11.0 hrs in game
Giraffe and Annika
“Making happy memories with cat ears girl! ヽ(=´▽'=)ノ”
[1] Intro
Giraffe and Annika. This is a 3D rhythm puzzle adventure by atelier mimina. At the time of the first announcement, the publisher was UNTIES, but it appears that the publisher was later changed to PLAYISM. The background of this game is about Anika, the girl with cat ears. One day, she woke up and found herself on the mysterious starlight island(Spica). What adventure is waiting for her?
[2] Game Experience
– Real player with 16.3 hrs in game
Read More: Best Cartoony Adventure Games.
It’s okay for a game about drowning. I died probably a thousand times playing through the story, and can remember almost every individual instance that didn’t involve drowning in shallow water because I couldn’t find an object or surface to climb onto. Most of the non-drowning deaths were memorable in how brutal they were as game concepts, like being immolated when straying too close to insta-kill volumes like fire or crushed to death by falling boulders. So…definitely not a kids game?
In fact, I really grapple with the question of who I would recommend this game to. Not to kids, it’s too difficult. Not to srs gamerz, it isn’t difficult enough. Not to rhythm gamers because there isn’t enough of that content. Not to adventure gamers because there are no requisite adventure features like quest logs, maps, or a compass. Not to achievement hunters because the achievements are actual (“beat the game within 4.5 hours”) burning (“cleared every hard rhythm game on S rank”) garbage (wait until Dec. 24 or 25 for a Christmas achievement!). There’s also no combat, which is a plus for me, but… not being able to fight back isn’t fun either?
– Real player with 12.2 hrs in game
Hextech Mayhem: A League of Legends Story™
What a crazy game!
You really have to try the game with a controller in hand to really feel it!
Every level can be played casually, just by taping the marks, but there’re also multiple layers of gameplay hidden in each levels!
Mastering a level can be really really hard, but sooo satisfying! Every action to hit is always perfectly on beat and justified!
Understanding every patterns of each level is really fun, and trying to execute everything perfectly is even more!
In my opinion, normally finishing the 30+ more levels could take a few hours, but 100%ing every levels IS the real challenge!
– Real player with 24.5 hrs in game
I’m a percussion player and League veteran, so when I heard Riot was co-producing a rhythm game, I was STOKED and HAD to preorder it.
And HOLY, SMOKES, did it LITERALLY AND FIGURATIVELY blow me away.
There’s an easy way and a hard way through each runner-based level through the use of the hidden prompts system, allowing the difficulty to be set to any level in between: if you don’t feel like going too hard, you don’t really need to worry about messing up because you can just jump back in, whereas if it’s too easy, perhaps consider weaving in some hidden inputs for extra style if you think you can handle it without compromising your groove, or maybe even go for the full combo!
– Real player with 18.2 hrs in game
Pleasure Puzzle:Workshop 趣拼拼:拼图工坊
Steam WorkShop, Custom Pics & MP3, Pleasure Soundtracks, Various Levels(from 6 to 100 pieces), Improved Puzzle Engine, Free DLCs, Steady Updates, and Goods feedbacks from the nice developer . Recommended!
- Nyanco Channel (Steam Curator) ヽ(=^・ω・^=)丿
https://store.steampowered.com/curator/33855818/
https://steamcommunity.com/sharedfiles/filedetails/?id=1598919226
– Real player with 10.1 hrs in game
Game wants to be another Pixel Puzzle Ultimate but only plus it have is possibilty to import own image and use workshop. You can play this, or real puzzle. Choice is yours.
– Real player with 4.1 hrs in game
Incredibox
One of my favorite music games ever, I love it so much! I even bought it again on Steam when it released here just to support the developers because this game’s so nice and lovely.
– Real player with 95.0 hrs in game
Go with the flow.
– Real player with 9.4 hrs in game
Teenage Blob
Hello there Ladies and Gentlemen. My name is Mitch Larson, and I’m here to tell you about An awesome game called Teenage Blob.
This Game is brilliant. Let’s talk about it. The controls are fairly simple. you just use keyboard arrow keys and space bar etc. The controls are smooth. And the gameplay is really fun. There’s a lot of different minigames and there’s a lot of achievements for this game too.
Music gets a 10 out of 10 because the music in this game is absolutely stellar. Seriously, completely awesome music. Written and played by the SuperWeaks.
– Real player with 8.8 hrs in game
Finally, a game I can play as a blob.
Honestly, I never got to go to a concert. I know, lame, but I can’t help that my family couldn’t afford concert tickets back then anyway. The one concert I was actually able to attend actually got canceled at the last minute (totally not still salty). And now when we’re better off now, I live in a town where nothing happens and if I do want to attend something I’ll have to travel a long distance to just get there (my dreams of going to anime/gaming conventions are crushed). Well, if I was never able to go to a concert, I might as well go to one in a game.
– Real player with 4.0 hrs in game
Arpsic
Have you ever tried to understand musical notation?
With Arpsic, you can train yourself with intuitive lessons, learn the treble clef, bass clef, and more!
With a straightforward interface, free piano, and experience points to help you in your music journey.
-
4 clefs to practice music notation.
-
Free play mode with a midi piano full of weird sounds.
-
10+ piano voices.
-
10+ songs to learn, with more on the way.
-
Gain experience points and level up your skills.
-
Get rewards and unlock new features.
-
Practice your rhythm.
https://store.steampowered.com/app/1713340/Arpsic/
KeyBoard Guitar Master
its very competitive
– Real player with 12.7 hrs in game
Weird and fun
I’ve tried all the songs in the game, it’s actually good.
Guitar solos are catchy , gameplay is quite solid.
Although the graphic is super low budget style, it looks Weird,
but I kinda like this.
– Real player with 7.7 hrs in game
Starstruck: Hands of Time
Play guitar in an interactive rock opera
Play guitar in musical story segments, with a catchy soundtrack featuring live instruments and singing by Elsie Lovelock (Hazbin Hotel). If you still have your Guitar Hero or Rock Band guitar controller, dust it off, because this game supports it!
Destroy the world as a giant human hand
Demolish houses, solve puzzles, and open new paths for other characters as a giant hand. Unleash your destructive potential using hammers, screwdrivers, and more.
A strange game set in a miniature world
Save the future by exploring the strange diorama world of 20XX. Meet weirdly cute characters and unravel the mystery of how their little lives are connected to the end of mankind.
No rhythm? No problem
If you want to experience the music and story without the stresses of rhythm gameplay, you can enable “Autoplay” in the options menu. When Autoplay is enabled, the rhythm gameplay sections will play themselves.
Features
-
Explore three intertwined adventures set in a charming diorama world, switching characters to solve puzzles and change the future.
-
Play guitar and dodge attacks to an original soundtrack in catchy musical story segments.
-
Destroy the world as a giant human hand in hectic action-puzzle gameplay. (By the way, you can also customize the hand’s size and skin color.)
-
Extensive controller support allows you to play with your keyboard, Xbox controller, PS4 controller, Switch Pro Controller, or even guitar controller! You can also remap controls as you wish for the rhythm gameplay.
-
Adjust the difficulty level between “Normal” and “Master” mode for the rhythm gameplay to suit your style, or just sit back and watch with “Autoplay” mode.
-
Original soundtrack by acclaimed composer Andrew Allanson features live instruments and vocals spanning many genres.
Beat Souls
This game is super fun. Some of the early negative reviews got it wrong. TRY THE DEMO!
I do agree that Beat Souls isn’t a rhythm game. There are no judgement mechanics and the player’s input is separate from the music. The obstacles and collectibles of the stage match the music, the player’s input does not. This should be obvious from a quick glance at the gameplay trailer. Beat Souls is described as an “intense rhythm action game”, and that is a perfect description.
Most games that attempt to blend action game and music game fall short of my expectations (i.e. Thumper). Beat Souls is the first I’ve played that actually gets it right. The gameplay is solid and the rhythm elements aren’t extraneous. The game does a good job of easing players into the game by introducing new mechanics separately, and the gameplay doesn’t immediately fall apart once the difficulty increases.
– Real player with 12.1 hrs in game
Beat Souls is definitely a very fun rhythm game with much to offer and will definitely help you get better as long as you practice both Normal and Hard Stages several times over, you’ll eventually be able to master what the game has to offer, but even when you think you’ve mastered it all, the Infinite Hell Mode will keep you coming back for more and really push your skills to the test!
Overall, I’d definitely recommend this game for the cute and colorful graphics, characters, the catchy music, and the variety in stages that are offered to the player!
– Real player with 5.6 hrs in game