Mutant Ops

Mutant Ops

Read the Review First

In no way is this “mutant ops” unenjoyable so this is going to be a weird jump back and forth between the good and the bad. Let’s just start with the bad, and my own pretentious manner as I restrain myself from saying that this isn’t a game. I feel that it’s to elitist of a statement. Because this is technically a video game, but it’s only about an hour of that experience.

The Graphics

It’s quite jarring to see how much a difference in quality this game is, as if the company decided that instead of collaborating with their fellow laborers, they’d give everyone an individual task. The opening cut-scene is of such notably higher quality, that it makes the game just look odd, I’m sure that this game’s polygon nature makes it look odd to begin with; I see nothing wrong with the style. Perhaps I’ve fallen for the trap of this season’s art style as the video game industry falls in a rut similar too Cartoon Network’s “Cal Arts” debacle. All the shows looking kind of the same whether it’s because the teachers are teaching a single art or everybody’s being inspired by the same piece. Everything starts to blend together, it’s obviously intentional because it seems to be working. Where Adventure time may have been original and charming in it’s art, everything started to fall inline. If one were to take a look at the pilot episodes for Steven Universe and Regular show, you’d see a much different concept. But then came Uncle Grandpa, Wander over Yonder, that show about the Peanut and the Pickle, Sanjay and Craig, Star and the forces of Evil, Over the Garden Wall, Gravity Falls, Craig of the Creek, OK KO, and Mao Mao Heroes of Pure Heart: All ooze some similarity that has allowed it the seat that was once filled by the Geometric style artistry of the previous animation era. Yet here we are where Mutant Ops is taking into account the look and popularity of games like Valheim, Hydroneer, deep rock galactic, Inscryption, or any of the countless indie horror games that look for better or for worse the same. And I dig that shit up. I don’t know why it just looks so good too me, maybe it’s reminding of a better time. A time long before Covid where my evil withdrew, before Trump the fool who seeks to return to the past, before someone flung the the portal open to critical race theory and I understood true sadness. Evil me be like “I like video games.” The truth hurts sometimes but also sometimes the truth is nice and truthfully I probably bought this game just because of how it looks. I mean fuck people still play Minecraft and that shit got into Super Smash Brothers. Fuck you Sakurai I wanted better characters, because my opinion is good and right. I feel like after 2 DLC’s I only like 3 characters. While showing this game off to some friends, my friend Slime pointed out, (and no, this is not a paid advertisement from Crunchyroll) something quite interesting, it would seem, to the unresearched, that the games assets were made by different people, due to their difference in appearance and detail. That perhaps this underpaid group of programmers did not communicate properly before providing a segmented quality of a game to their corporate overlord. However, with a little research and understanding, one would find that it’s harder to find any sort of free asset on the Unreal Engine vs others, and that only 1 animator is attributed to the project, along with the fact that most of the crew are fresh out of high-school. Which admittedly gives this game a charming bias. Yet still, it’s hard to imagine that one person designed all these assets, as they are vastly different in quality. The streets, buildings, enemies, guns, humans, cut-scene, cars, and other vehicles all have a different level of quality, perhaps our designer has been working on this project all the while working on their own skills. As if one is no longer the same version of ones self from any given day to another. Seeing as this game is still probably being worked on, when it’s finished I’ll probably go back and play it, and maybe even change the review to a recommended to help all the idiots who don’t read the reviews first, but I’m not going back and rewriting this shit, I mean, look at all the stuff I’ve already put into it.

Real player with 43.0 hrs in game


Read More: Best Cartoony FPS Games.


This game has a lot of potencial. As a constantly improving game, I am adding some ideas, and I hope they get included in the game.

  • Balance changes: Late game, some weapons are OP, and some are garbage. For example, P2000 ans Little Devil, they both cost the same, but one is useless after wave 40. Try to balance the weapons, so each one has a meaning to exist.

  • Make the game harder (or add easy, medium and hard modes), running in this game is game changer. There is no monster faster than you, so the game starts to get boring after wave 40. Some ideas are, add a boss round every 5-10 round, decrease the running speed or increase the monster speed and health. Also, you could make opening spaces cost money, so there is more trouble early game.

Real player with 11.1 hrs in game

Mutant Ops on Steam

Spuds Unearthed

Spuds Unearthed

Played with Samsung Odyssey wmr headset

Spuds Unearthed is a strategy/defense game where you have to keep the spuds from the other side from getting to your base and destroying it.

In order to do this you first need to prepare for every battle by mixmatching different tokens to make different turrets and spud upgrades and vehicles .

You can make a plane put a spud in it and throw it on the battlefield and watch it fly around shooting and bombing enemy spuds.

You have to use your hands for everything witch is great in vr, example is manning your turrets throwing spuds into tanks and planes and throwing them onto the battlefield.

Real player with 8.7 hrs in game


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Spuds:Unearthed is so frustrating because I want to love this game so badly. It’s like someone made my favorite VR game ever, then scrambled it up, hid some of it, and took away all the directions and clarity.

This game is horribly broken in a very unique way. Most games are broken because of a technical flaw or poor performance (especially with VR games). Spuds:Unearthed actually runs reasonably well. I get GPU frame drops on a 2080ti in the planet system view, and its crashed mid-battle a couple of times, but both these issues are relatively minor. The art is cute and original. The mechanics are polished and fun (other than a couple useless and frustrating firing mechanisms for the turrets). The heroes are varied, and the turret types would be great if I knew what the differences between them are. But I just have no idea what the hell is going on in the game as a whole, what the purpose is, what different statuses and victories mean, and so forth.

Real player with 4.7 hrs in game

Spuds Unearthed on Steam

Zombie Training Simulator

Zombie Training Simulator

“BWAINS!!” Grumble GRRB GURK GRAK

BANG BANG BOOM EXPLOSION PEW

Zombie Training Simulator is exactly what it sounds like; Its a preparation for the IRL zombie apocalypse - except with a twist: Its a ton of fun! The graphics are simplistic, yet detailed and polished. Although they are not realistic, the game is still highly immersive. Because the zombies are cardboard cut-outs, the game allows you to enjoy the same fun that a bloody, gory, zombie, shooter game gives you, without all the blood, guts, and horror (Although it can be very startling when you turn around and see a zombie you were not expecting to be there, #CardboardJumpscare).

Real player with 14.8 hrs in game


Read More: Best Cartoony VR Games.


My favorite for gun mechanics. This is basically a target range shooter or a wave shooter depending on which mode you play. You basically just shoot paper zombie targets but in one mode they will advance on your position and you can use all sorts of novelty items like lanterns and grenades to take them out. You even get a katana. That’s pretty freaking cool. You can even alter the grip angle so if you are a 1911 guy you don’t have to adapt to shooting a Glock (that will make sense to the people it was inteded for). Loads of fun and easy to grasp the concept of. It’s been a hit among my friends when they come over to play. It’s a lot easier for first time VR users than some of the more elaborate games and I still keep coming back to it for workng on pistol skills. If you are looking for a serious wave shooter or FPS then you’d be better off with Sairento, Onward, or Overkill VR. If you want to shoot targets, I like this over Lethal VR.

Real player with 7.5 hrs in game

Zombie Training Simulator on Steam

Hoplichess

Hoplichess

what does a temple and granary do

Real player with 0.2 hrs in game

Hoplichess on Steam

Squad Of Dangerous

Squad Of Dangerous

This is war, soldier. Don’t know where they come from, but by now we’re under heavy pressure from hordes of zombies, demons and other strange creatures. Our guys are fighting desperately, just look at the map. Situation is hard, but not hopeless. I think they would be happy to see you on the battlefield, and maybe, some day they will, but now I can tell you, what they need even more - provision, guns and vehicles.

You will have to get behind the enemy lines and collect as much supply as you can. You can cooperate with other ones to go to riskier missions to collect more. But be careful, if your friend will coordinate artillery, not only enemies may suffer.

Squad Of Dangerous on Steam

Unholy Alliance - Tower Defense

Unholy Alliance - Tower Defense

Very nice game. I love defense games. And I played a lot of them. The developer has worked hard to make it the best. No buy to win. Just strategies and fun. Thanks to the developer.

Real player with 5.8 hrs in game

Obviously early days, but a promising Tower Defense - keeping me more than amused!! (Bought the game after trying the demo.)

Good Tower and Ability upgrade paths. A very good variety of enemies with different attributes - you will have to think.

Will try to update further in.

Real player with 1.5 hrs in game

Unholy Alliance - Tower Defense on Steam

Starship Turd Nugget: Too Cool For Stool

Starship Turd Nugget: Too Cool For Stool

After playing this game for a moderate amount of time, I can say as a fact. I am now “Too Cool For Stool”.

This game is quick and easy and great for passing time.

Real player with 53.1 hrs in game

A nice way to kill time in 2 minute increments :-)

Real player with 18.6 hrs in game

Starship Turd Nugget: Too Cool For Stool on Steam

Flying Fury

Flying Fury

Loosly based on WW2, you take control of your choice of plane (spitfire, lightning or zero). Try to survive as long as possible by dodging bullets and planes. The roll, canon and rockets will be needed on harder difficulties.

A side scrolling shooter with a bullet hell influence.

Does it explode? Yes. Everything does. Enemies show their battle damage through having chunks be blown off. There are multiple enemies all with unique behaviours, all which are designed in junction with each other.

Flying Fury on Steam

Flying Soldiers

Flying Soldiers

Do you like war games? We offer you something new. Discover our unique and funny squad of bird soldiers. They are at your command. Become the best strategist and lead them to victory. Enjoy this entertaining avian conflict!

Not everything is as it seems in this fun game, because these “flying soldiers” can hardly glide a few inches and they don’t exactly have the abilities to go into battle. So, it’s no surprise that, with squads made up of these “characters”, they wouldn’t be able to get themselves out of the mess they’re in. Their only hope lies in your tactical skills to help them advance.

Flying Soldiers on Steam

Iron Marines

Iron Marines

Overall

• I really enjoyed this game. For their very first RTS game, Ironhide did an amazing job. In the future, I hope they make more games like Iron Marines!

• For this review, I tried to create categories to make it easier to navigate. I wanted to give a thorough review and make sure I discussed each aspect of this game.

Set Up

• This may not be the norm, but I have enjoyed playing this game on Steam using my MacBook Air laptop.

Worlds

• I really liked the first 2 worlds (Sagan-1 and Ascendaar), but thought the third world (Borealis) was just okay in my opinion.

Real player with 98.3 hrs in game

This indie developer made their name with the excellent tower defense “Kingdom Rush” series. Now they decided to move on to “unknown” territory. Iron Marines is not a tower defense game. It is an RTS, but not a Starcraft or Command & Conquer clone. It is designed to be played on mobile devices originally, so the amont of units and buildings to manage is very scarce. Not to say that the game is simple, things get tough in impossible difficulty, and you have to know the mechanics very well to face the challenge that is presented.

Real player with 44.2 hrs in game

Iron Marines on Steam